Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 19:32:34 Player: Anden Result: Destroyed by as-88412 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 400 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Battery > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Wheel Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 2 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | . . 2 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 12 | . . 12 Average Slot Usage (%) 86 | . 98 80 Engine 12 | . 14 12 Treads 6 | . . 10 Leg 20 | . 28 15 Storage 15 | . 14 15 Protection 11 | . 12 11 Energy Gun 8 | . 14 5 Ballistic Gun 10 | . 14 8 Naked Turns . | . . . Heaviest Build 13 | 10 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 4 | 4 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 275 | 189 . 86 Remotely . | . . . Salvage Created 86 | . . 86 Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . . 5 Melee 2 | . . 2 Guns 3 | . . 3 Classes Destroyed 1 | . . 1 Assembled 5 | . . 5 Best Kill Streak 4 | . . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1360 | . . 1360 Core 256 | . . 256 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 15 | . . 15 Largest 2 | . . 2 Hottest 60 | . . 60 Shots Fired 18 | . . 18 Gun 18 | . . 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 15 | . . 15 Thermal . | . . . Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 5 | . . 5 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 10 | . . 10 Core Hits 25 | . . 25 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 193 | . . 193 Guns 150 | . . 150 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 43 | . . 43 Kinetic 127 | . . 127 Thermal . | . . . Explosive . | . . . Electromagnetic 23 | . . 23 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 4 | . . 4 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 32 | . . 32 Targets Rammed 33 | . . 33 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 71 | . . 71 Average Temperature 25 | . . 25 Received Heat Transfer 320 | . . 320 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 15 | . . 15 Initial . | . . . Average . | . . 1 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . . 13 Peak Tracking Total 12 | . . 12 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 39 | . . 39 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 20 | . . 20 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 310 | 84 80 146 Spaces Moved 164 | 59 58 47 Core 13 | 10 . 3 Treads . | . . . Legs 151 | 49 58 44 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 118 | 117 120 118 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 4 13 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 243 | 70 70 103 Wait 1 | . . 1 Move 162 | 58 57 47 Hop . | . . . Pick Up 11 | 6 5 . Fast Attach 8 | 6 2 . Attach 6 | . . 6 Detach . | . . . Swap 1 | . . 1 Drop 6 | . 6 . Fire 15 | . . 15 Melee . | . . . Ram 5 | . . 5 Kick 1 | . . 1 Crush 27 | . . 27 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 5) 165 | -10/Materials | Entered Mines 195 | -10/Mines | Assembled infested the area 255 | -10/Mines | Core integrity fell below 50% 287 | -10/Mines | Core integrity fell below 20% 311 | -10/Mines | Destroyed by as-88412 with Assembled Rifle Last Messages --------------- 00289_ as-85003 destroyed. 00290_ Acquired 20 matter. 00290_ Slammed into as-52555. 00300_ Lgt. Treads destroyed. 00300_ Lgt. Ion Engine destroyed. 00300_ System corrupted by crushing effect (+1). 00300_ System corrupted by crushing effect (+3). 00300_ Slammed into as-52555. 00303_ Knocked back. 00303_ Aluminum Leg destroyed. 00305_ Slammed into as-52555. 00307_ Lgt. Treads permanently disabled. 00307_ Destabilizing: Short circuit. 00307_ Broken Lgt. Treads destroyed. 00308_ Slammed into as-52555. 00309_ Med. Matter Pod destroyed. 00309_ System corrupted by crushing effect (+5). 00309_ Knocked back. 00311_ Slammed into as-52555. 00311_ Destabilizing: Core damaged (-5). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????##????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ##???????????????????? | | ????????????????????????## ##??????????????????? | | ???????????????????????## #??????????????????? | | ?????????????????????### #??????????????????? | | ???????????????####### #??????????????????? | | ???????????????# %@ ##??????????????????? | | ?????????????# a a ##???????????????????? | | ????????????# #### ##????????????????????? | | ???????????# #########?????????????????????? | | ?????????## ##??????????????????????????? | | #????????# ##?????????????????????????? | | #???????# ##????????????????????????? | | #??????# #????????????????????????? | | ???# % ####### #????????????????????????? | | ????# % ##????????????????????????? | | ????# [% #?????????????????????????? | | ????# = #?????????????????????????? | | ????# ##?????????????????????????? | | ????## ## ## * ##??????????????????????????? | | ?????###??######%! #???????????????????????????? | | ???????????????## ##???????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #####????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????###### #####????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# ### #????????????????????? | | ?????????????????????# ### #????????????????????? | | ????????????????????## ##???????????????????? | | ????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 320 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleRagnarokGreatsword Manual? 0 Play Time 00:09:48 Cumulative 33.0 hours Start 2021.05.07 @ 19:24:04 End 2021.05.07 @ 19:32:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d0b84b7-3e95-4a1f-93fb-c645e2dd7cf4