Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.04 @ 16:36:56 Player: zxpr0jk Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (157) 785 Value Destroyed (5320) 5320 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 10621 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 460 Friendly Fire -88 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 31/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array IFF Parser Transport Network Coupler Improved Hardlight Generator Hacking Suite Improved System Shield > --- WEAPON ----------- Tesla Rifle Heavy Gatling Laser Coil Gun > --- INVENTORY -------- Light Fission Core Armored Treads Advanced Heat Sink Improved Signal Interpreter Advanced Recoil Stabilizer Improved Medium Armor Plating Point Defense System Relay Coupler [Swarmer] Relay Coupler [Grunt] Improved Component Analysis Suite Improved Remote Datajack Powered Hammer [Rating: 80] Favorites ----------- Power Enhanced Fission Core Engine Improved Ion Engine Power Core Enhanced Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Machine Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Heavy Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 6 | . . 1 1 1 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 88 | 7 5 30 9 6 10 18 3 Power 14 | 1 1 5 1 1 3 2 . Engine 10 | 1 1 5 1 1 1 . . Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 22 | 2 4 8 6 . . 2 . Treads 10 | . . 3 5 . . 2 . Leg . | . . . . . . . . Wheel 3 | 2 1 . . . . . . Hover 3 | . 2 1 . . . . . Flight 6 | . 1 4 1 . . . . Utility 28 | 2 . 9 1 4 1 8 3 Device 13 | 2 . 3 . 2 1 3 2 Storage 1 | . . . . 1 . . . Processor 5 | . . 3 . 1 . . 1 Hackware 3 | . . 1 . . . 2 . Protection 6 | . . 2 1 . . 3 . Artifact . | . . . . . . . . Weapon 24 | 2 . 8 1 1 6 6 . Energy Gun 10 | 2 . 4 . 1 . 3 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 8 | . . 4 . . 3 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . 1 . 1 . . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 4 1 . . 2 . Parts Lost 26 | . . 6 . 2 . 7 11 Power 3 | . . 2 . . . . 1 Propulsion 7 | . . 3 . . . 1 3 Utility 10 | . . 1 . 1 . 3 5 Weapon 6 | . . . . 1 . 3 2 Highest Loss Streak 11 | . . 4 . 1 . 3 11 To Critical Strikes 1 | . . . . . . . 1 Average Backups 6 | 1 2 4 4 3 3 11 12 Power . | . . . . . . . . Propulsion . | . . . . . 1 1 . Utility 3 | . . 1 1 1 . 6 7 Weapon 1 | . 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 14 | . 1 1 3 . . 2 7 Power 2 | . . . . . . 2 . Propulsion 1 | . . . 1 . . . . Utility 7 | . 1 1 1 . . . 4 Weapon 4 | . . . 1 . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 100 94 99 99 99 97 79 Engine 6 | . 14 10 9 15 6 . . Core 4 | . . . . . 5 9 8 Treads 24 | . . 16 35 30 26 22 17 Flight 2 | . . 13 . . . . . Device 9 | . 28 6 8 7 17 10 4 Storage 2 | . . . . 6 1 4 4 Processor 10 | . . 10 9 14 13 11 9 Hackware 8 | . . 9 9 7 6 9 8 Protection 4 | . . 5 9 . . 5 8 Energy Gun 4 | . 28 10 . 4 . 2 4 Ballistic Gun 9 | . . 8 13 2 15 9 4 Launcher 2 | . . . 4 6 1 1 . Peak Build Rating 80 | 9 9 27 32 38 55 80 80 Average Rating 44 | 5 9 20 31 35 52 71 61 On Entrance 30 | . 9 9 26 32 34 55 80 Avg Prop Armor Cover (%) 9 | . . 11 . . . 4 . Naked Turns 26 | . . . . . . . 26 Heaviest Build 81 | 9 9 18 24 51 62 81 81 Greatest Support 97 | 26 32 60 80 80 80 97 97 Greatest Overweight (x) 1 | . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 15 Average Capacity 9 | 5 5 5 5 14 7 13 13 Most Carried 15 | 2 5 5 5 7 5 15 15 Average Carried 6 | 1 2 4 4 3 3 11 12 Final Capacity 15 | 5 5 5 5 15 5 15 5 Final Carried 15 | 2 2 5 5 5 5 15 . Class Distribution -------------------- 51% | Hacker-Mutant 32% | Hacker-Skirmisher 7% | Hacker-Sprinter 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Waste Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Matter Collected 2888 | 270 20 449 574 320 201 1054 . Remotely . | . . . . . . . . Salvage Created 6267 | 166 55 933 1598 1312 444 1759 . Parts 379 | 17 6 59 92 69 28 108 . Haulers Intercepted 4 | . . 1 1 . . 2 . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Combat Hostiles Destroyed 109 | . 3 23 28 23 6 26 . Melee 5 | . . . . . . 5 . Guns 69 | . 3 23 12 8 6 17 . AOE 33 | . . . 15 14 . 4 . Classes Destroyed 15 | 3 2 3 3 1 1 2 . Worker 11 | 2 . . 2 1 1 5 . Builder 13 | . . . 2 3 1 7 . Tunneler 6 | 4 . . 1 . . 1 . Hauler 4 | . . 1 1 . . 2 . Recycler 2 | 1 . . . 1 . . . Operator 2 | . . . 1 . . 1 . Watcher 10 | . 1 2 4 1 1 1 . Swarmer 27 | . 3 9 4 7 . 4 . Saboteur 1 | . . . . . . 1 . Grunt 45 | . . 7 16 13 . 9 . Brawler 1 | . . . . . . 1 . Duelist 3 | . . . 3 . . . . Sentry 16 | . . 7 5 2 1 1 . Hunter 7 | . . . . . 5 2 . Programmer 9 | . . . . 1 . 8 . Best Kill Streak 13 | 5 3 5 7 13 6 11 . Combat Bots Only 8 | . 3 5 4 8 4 4 . Max Kills in Single Turn 4 | 1 1 2 4 3 1 3 . Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . 3 2 . 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Hostile Shots Fired 783 | . 5 101 85 207 141 217 27 Missed 228 | . 2 29 28 80 43 45 1 Hits 555 | . 3 72 57 127 98 172 26 Melee 27 | . . . 1 . . . 26 Projectile 528 | . 3 72 56 127 98 172 . Critical Strikes 38 | . . 3 5 3 3 7 17 Part Disruptions 4 | . . . . . . 4 . Damage Taken 5912 | . 22 629 723 801 702 2082 953 Core 1350 | . 7 163 58 78 38 190 816 Absorbed by Shields 1060 | . . . . 348 328 372 12 Ignored by Resistances 2003 | . 6 192 215 351 311 685 243 Regen/Repaired (Parts) 288 | . . . . 288 . . . Core Remaining (%) 88 | 100 97 59 89 88 95 . . Volleys Fired 301 | 10 5 73 63 49 31 69 1 Largest 3 | 2 2 2 2 2 3 3 2 Hottest 195 | 80 80 112 56 102 90 195 130 Shots Fired 612 | 20 10 118 126 90 93 153 2 Gun 522 | 20 10 118 88 49 93 142 2 Cannon . | . . . . . . . . Launcher 89 | . . . 38 41 . 10 . Special 1 | . . . . . . 1 . Kinetic 297 | . . 16 88 13 93 86 1 Thermal 186 | 20 10 79 . 36 . 40 1 Explosive . | . . . . . . . . Electromagnetic 128 | . . 23 38 41 . 26 . Robot Hit Streak 37 | 18 21 21 37 24 22 36 2 Robot Miss Streak 5 | . 2 3 2 2 2 5 1 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 8 | . . 3 2 . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . Shots Hit Robots 496 | 18 5 93 101 70 73 133 3 Core Hits 281 | 8 5 41 69 55 21 81 1 Critical Kills 3 | . . . 1 . 1 1 . Critical Parts Destroyed 4 | . . . 2 . . 2 . Critical Strikes 11 | . . 3 3 1 1 3 . Burn 4 | . . 3 . 1 . . . Destroy 5 | . . . 3 . 1 1 . Smash 2 | . . . . . . 2 . Melee Attacks 22 | . . . . . . 21 1 Impact 22 | . . . . . . 21 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12930 | 195 57 1585 3055 2317 1207 4357 157 Guns 7737 | 195 57 1454 1116 763 1207 2875 70 Cannons . | . . . . . . . . Explosions 4430 | . . 131 1939 1546 . 814 . Melee 671 | . . . . . . 614 57 Ramming 92 | . . . . 8 . 54 30 Kinetic 4243 | . . 221 1116 175 1207 1500 24 Thermal 3858 | 195 57 973 438 737 . 1412 46 Explosive 128 | . . . . . . 128 . Electromagnetic 3938 | . . 391 1501 1397 . 649 . Impact 671 | . . . . . . 614 57 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . 1 . 3 1 13 14 Average Corruption 5 | . . 1 . 1 1 7 13 Corruption Purged 3 | . . . . 3 . . . Corruption Blocked . | . . . . . . . . Effects 80 | . . 2 . . . 68 10 Message Errors 20 | . . 1 . . . 17 2 Matter Fused 13 | . . . . . . 11 2 Heat Flow Errors 9 | . . . . . . 9 . Energy Discharges 8 | . . . . . . 7 1 Parts Rejected 3 | . . . . . . 2 1 Data Loss (minor) 12 | . . . . . . 11 1 Data Loss (major) 2 | . . . . . . 2 . Misfires 3 | . . . . . . 3 . Alerts 2 | . . 1 . . . 1 . Misdirections 4 | . . . . . . 1 3 Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 202 | . . 34 56 33 . 79 . Projectiles . | . . . . . . . . Explosions 135 | . . 34 56 33 . 12 . Melee 67 | . . . . . . 67 . Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 92 | . . 43 31 . . 6 12 Shots 8 | . . 1 5 . . 2 . Rammed 19 | . . . . 2 . 7 10 Targets Rammed 22 | . . . . 2 . 10 10 Kicked . | . . . . . . . . Crushed 3 | . . . . . . 3 . Highest Temperature 514 | 72 36 305 25 397 130 514 41 Average Temperature 118 | 25 18 116 11 139 55 161 23 Received Heat Transfer 1327 | . . 258 468 213 24 364 . Effects 18 | . . 1 . 4 . 13 . Shutdowns 3 | . . . . 2 . 1 . Energy Bleed 6 | . . 1 . 1 . 4 . Interference 5 | . . . . 1 . 4 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . 1 1 . 1 . Combat Hostiles 2 | . . . 1 1 . . . Parts Fried 16 | . . 1 5 5 . 5 . Impact Corruptions 3 | . . . . . . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | 1 . 3 . 4 . 1 . Heat Transferred 7107 | 450 125 2448 600 1334 . 2075 75 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 15 | . . 1 6 3 . 5 . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Maximum Alert Level 2 | . . 1 2 2 . 1 . Low Security (%) 70 | 100 100 74 76 83 100 47 100 Level 1 29 | . . 25 21 11 . 52 . Level 2 . | . . . 1 5 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 424 | 10 75 299 406 424 174 384 56 Initial 174 | . 5 18 19 150 174 44 56 Average 138 | 2 22 158 95 149 92 180 22 Influence Increases 4059 | 35 97 823 837 694 207 1366 . Destroy 0b10 Robot/C 2380 | . 60 460 560 460 120 720 . Destroy 0b10 Robot/NC 265 | 35 5 15 55 30 15 110 . Destroy Leader 586 | . 12 136 130 82 42 184 . Allied During Kill 45 | . . . . . . 45 . Successful Hack 151 | . 5 36 14 36 . 60 . Disable Machine 153 | . . . 27 81 27 18 . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 134 | . . 11 51 5 3 64 . Partial Spotted 60 | . . 60 . . . . . Lose Combat Pursuer 135 | . 15 105 . . . 15 . Influence Decreases 4059 | 25 55 819 507 666 514 1279 194 Entered New Map 753 | . 5 34 37 236 240 63 138 Time Decay 3049 | 25 50 724 470 410 264 1056 50 Lost Part 146 | . . 60 . 20 . 60 6 Lost Ally 111 | . . 1 . . 10 100 . Squads Dispatched 22 | . 1 1 4 5 1 10 . Investigation 3 | . 1 1 . . . 1 . Extermination 8 | . . . . 2 1 5 . Reinforcement 8 | . . . 4 2 . 2 . Assault 1 | . . . . . . 1 . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . 3 1 . 1 . Haulers Reinforced 2 | . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Distress Signals 8 | . 1 4 1 . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 166 | . 5 36 35 27 11 46 6 Peak Tracking Total 6 | . 3 6 5 6 4 6 6 Tactical Retreats 8 | . 1 6 . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Traps Triggered 5 | . . 2 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Machines Disabled 18 | . . . 3 9 3 3 . Max in Single Turn 2 | . . . 2 2 1 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Machines Accessed 36 | . 3 13 5 3 2 10 . Terminals 22 | . 1 8 4 1 2 6 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . Recycling Units 8 | . 2 2 1 1 . 2 . Scanalyzers 3 | . . 2 . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 127 | . 12 45 19 11 6 34 . Successful 90 | . 7 35 14 8 4 22 . Failed 36 | . 5 10 5 3 2 11 . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . . 1 . Manual 84 | . 10 26 15 7 5 21 . Terminals 73 | . 4 28 15 2 6 18 . Fabricators . | . . . . . . . . Repair Stations 7 | . . 1 . 6 . . . Recycling Units 27 | . 8 8 4 3 . 4 . Scanalyzers 18 | . . 8 . . . 10 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 12 | . . 7 2 . 1 2 . Record 1 | . . . . . 1 . . Prototype ID Bank 2 | . . 2 . . . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . Branch Access Points 2 | . . 1 1 . . . . Scanalyzer Index 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 3 | . . 1 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks 6 | . 2 3 1 . . . . Report Inventory 4 | . 1 2 1 . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer 14 | . . 5 . . . 9 . Insert Component 3 | . . 1 . . . 2 . Analyze 3 | . . 1 . . . 2 . Retrieve Study 8 | . . 3 . . . 5 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 54 | . 5 20 11 4 3 11 . Terminals 36 | . 2 14 8 1 3 8 . Assimilate 8 | . 1 4 2 . 1 . . Botnet 11 | . . 5 2 . 1 3 . Skim 17 | . 1 5 4 1 1 5 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . Mechanics 2 | . . 1 . 1 . . . Recycling Units 14 | . 3 4 3 2 . 2 . Monitor 3 | . 1 1 1 . . . . Reject 1 | . . 1 . . . . . Recyclers 5 | . 1 1 1 1 . 1 . Mask 5 | . 1 1 1 1 . 1 . Scanalyzers 1 | . . 1 . . . . . Researchers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 30 | . 2 11 4 3 2 8 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . 1 . . . 5 . Parts Repaired 2 | . . . . 2 . . . Time 76 | . . . . 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 3 3 . . . . . Parts Scanalyzed 3 | . . 1 . . . 2 . Part Schematics Acquired 3 | . . 1 . . . 2 . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 2 | . . . . . . 2 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 3 | . . . . . . 3 . Hacks Repelled 1 | . . . . . . 1 . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Total Allies 9 | . . 2 . . 1 6 . Largest Group 5 | . . 2 . . 1 5 . Highest-Rated Group 213 | . . 20 . . 10 213 . Highest-Rated Ally 54 | . . 10 . . 10 54 . Total Orders . | . . . . . . . . Ally Attacks 59 | . . . . . . 59 . Total Damage 1592 | . . . . . . 1592 . Kills 15 | . . . . . . 15 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Active Infowar (turns) 7095 | 53 201 1517 1326 838 540 2492 128 Optics 18 | . . 18 . . . . . Sensors 4732 | . . 450 1325 543 538 1876 . IFF 2219 | . . . . . 380 1833 6 Terrain 467 | 30 201 236 . . . . . Seismic 409 | 53 201 155 . . . . . T.N.C. 3974 | . . . . 834 540 2472 128 Machine Analysis 6772 | . . 1490 1326 799 538 2492 127 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Turns Passed 7188 | 117 201 1517 1326 838 540 2492 157 Spaces Moved 4093 | 86 179 1310 646 350 237 1189 96 Core 32 | 4 . . . . . . 28 Treads 2890 | . . 400 646 350 237 1189 68 Legs . | . . . . . . . . Wheels 242 | 82 160 . . . . . . Hover 141 | . 19 122 . . . . . Flight 788 | . . 788 . . . . . Fastest Speed 32 | 50 56 32 170 170 170 166 50 Average Speed 135 | 87 92 77 170 170 170 174 133 Slowest Speed 250 | 90 100 170 170 170 170 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . 9 . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 29 82 52 10 7 30 38 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . . . . 6 . Terrain Destroyed 110 | . . 9 68 5 2 26 . Melee 6 | . . . . . . 6 . Projectile 11 | . . . . . 1 10 . AOE 92 | . . 9 68 5 . 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Total 5083 | 104 204 1685 753 499 304 1417 117 Wait 402 | . 6 227 7 81 12 69 . Move 4069 | 85 178 1291 645 349 236 1189 96 Hop 9 | . . 9 . . . . . Pick Up 61 | 2 5 11 11 5 7 20 . Fast Attach 31 | 7 . 15 3 . . 5 1 Attach 37 | . . 11 2 4 3 9 8 Detach 13 | . . 11 . 1 . 1 . Swap 60 | . 5 16 8 7 9 15 . Drop 56 | . 5 21 14 1 6 9 . Fire 301 | 10 5 73 63 49 31 69 1 Melee 22 | . . . . . . 21 1 Ram 10 | . . . . . . . 10 Kick . | . . . . . . . . Crush 12 | . . . . 2 . 10 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / Min / Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 3 exits: Fac x2 / Upp) -5/Waste History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 393 | -9/Materials | Identified exit to Materials 527 | -9/Materials | Lost 4 parts (1p2n1u) 729 | -9/Materials | Build established: Hacker-Sprinter 1070 | -9/Materials | Identified exit to Mines 1070 | -9/Materials | Identified exit to Storage 1123 | -9/Materials | Learned Storage trap positions 1186 | -9/Materials | Learned location of 2 exits from Materials 1241 | -9/Materials | Learned 4 Recycling zone layouts 1309 | -9/Materials | Build established: Hacker-Mutant 1836 | -9/Materials | Entered another Materials area 1836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1837 | -8/Materials | Identified exit to Factory 3162 | -8/Materials | Entered Factory 3162 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3359 | -7/Factory | Repaired Arm. Treads 3398 | -7/Factory | Repaired Arm. Treads 3598 | -7/Factory | Discovered new exit (range 4) 3799 | -7/Factory | Discovered new exit (range 15) 3921 | -7/Factory | Garrison activated, responded to threat 3966 | -7/Factory | Destroyed 8 combat bots 4000 | -7/Factory | Entered another Factory area 4000 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4295 | -6/Factory | Build established: Hacker-Skirmisher 4479 | -6/Factory | Discovered new exit (range 14) 4540 | -6/Factory | Entered another Factory area 4540 | -5/Factory | Evolved 2 slots: Utility x2 4720 | -5/Factory | Central database locked down 4970 | -5/Factory | Garrison activated, responded to threat 5169 | -5/Factory | P-70 Sage assimilated hostile Y-64 Sentinel 5403 | -5/Factory | P-70 Sage assimilated hostile L-41 Fighter 5644 | -5/Factory | P-70 Sage assimilated hostile G-50 Soldier 6113 | -5/Factory | Allied Derelicts emerged from ambush trap array 6180 | -5/Factory | Lost 6 allies 6209 | -5/Factory | System corruption reached 10% 6279 | -5/Factory | Lost 3 parts (1n1u1w) 6686 | -5/Factory | Build established: Hacker-Mutant 6830 | -5/Factory | Learned 4 Research zone layouts 6864 | -5/Factory | Identified exit to Factory 6864 | -5/Factory | Identified exit to Upper Caves 6867 | -5/Factory | Learned Quarantine interactive machine intel 6868 | -5/Factory | Learned 4 Quarantine zone layouts 6884 | -5/Factory | Learned Quarantine security intel 6905 | -5/Factory | Learned location of 1 exit from Upper Caves 7032 | -5/Factory | Sucked down chute 7032 | -5/Factory | Entered Waste 7073 | -5/Waste | Spotted C-40 Crusher 7074 | -5/Waste | Spotted C-40 Crusher 7099 | -5/Waste | Spotted C-40 Crusher 7104 | -5/Waste | Spotted C-40 Crusher 7106 | -5/Waste | Spotted C-40 Crusher 7139 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7145 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7150 | -5/Waste | Spotted C-40 Crusher 7152 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7154 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7156 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7157 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7159 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7160 | -5/Waste | Crushed by Compactor (1 part destroyed) 7174 | -5/Waste | Core integrity fell below 50% 7182 | -5/Waste | Core integrity fell below 20% 7184 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7187 | -5/Waste | Crushed by Compactor (1 part destroyed) 7189 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07162_ Prototype Ballistic Gun crushed. 07163_ Slammed into C-40 Crusher. 07168_ Powered Hammer+ crushed. 07168_ Arm. Treads crushed. 07169_ Prototype Energy Gun crushed. 07169_ Enh. Fission Core crushed. 07170_ Lrg. Storage Unit crushed. 07170_ Jamming Amplifier crushed. 07171_ AOO/FSPNP#T6/L>D53SUGDFP|>0P 07184_ Adv. Heat Sink crushed. 07184_ Point Defense System crushed. 07184_ Imp. Signal Interpreter crushed. 07185_ Relay Coupler [Grunt] fries itself. 07187_ Slammed into C-40 Crusher. 07187_ Destabilizing: System interference. 07187_ Imp. Remote Datajack temporarily disabled. 07187_ Imp. Remote Datajack crushed. 07188_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????### @ #??????? ??????????? | | ?????????????????????# CCCC #??????? #????????? | | ?????????????????????# CCCC #??????? #????????? | | ?????????????????????# CCCC#??????# #????????? | | ?????????????????????# CCCC#??????# #????????? | | ?????????????????????###CC #??????# #????????? | | ???????????????????????#CC #??????# #????????? | | ???????????????????????#CC #??????# #????????? | | ???????????????????????#CC #??????# #????????? | | ?????????????????????### #??????# ######## | | ?????????????????????# #??????# | | ?????????????????????# #??????# ?? | | ?????????????????????# #??????# ???? | | ?????????????????????# #??????# ??????? | | ?????????????????????### #??????# #????????? | | ?????????############??# #??????# #????????? | | ?????????# #??# #??????# #????????? | | ?????????# #??# #??????# #????????? | | ?????????# #### ######## #????????? | | ?????????# = #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #### ######## #????????? | | ?????????# #??# #??????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 10 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Machine Analyzer | -9/Materials | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Arm. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 51% | -7/Factory Arm. Treads | 52% | -7/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Lgt. Fission Core | -5/Factory | Hacked Coil Gun | -5/Factory | Hacked Proton Missile Launcher | -5/Factory | Hacked Powered Hammer | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Construction Begets Destruction Fancy Inventory My Business Is Booming Challenges ------------ None Game ------ Seed ImprinterMicrowarpGreatsword Manual? 0 Play Time 01:52:08 Cumulative 55.7 hours Start 2025.11.04 @ 14:36:24 End 2025.11.04 @ 16:36:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 13 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52fea599-3e18-4a96-a3e0-a25ee51aaf31