Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 14:52:06 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1731) 1731 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5161 Bonus ------- None Cogmind --------- Core Integrity 752/850 Matter 300/300 Energy 200/200 System Corruption 1% Temperature Warning (378) Movement Walking (198) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY (25) --- Light Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor Improved Titanium Leg Armored Huge Wheel Armored Huge Wheel Matter Compressor (250) Structural Scanner Improved Terrain Scanner Seismic Detector Matter Filter Advanced ECM Suite Light Armor Plating Improved Light Armor Plating Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Power Maul Impact Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Coolant Injector Huge Storage Unit IFF Parser Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor Improved Titanium Leg Armored Huge Wheel Armored Huge Wheel Matter Compressor Structural Scanner Improved Terrain Scanner Seismic Detector Improved Targeting Computer Matter Filter Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Gauss Rifle Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Power Maul Impact Mace Scythe [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Core Shielding Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 2 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . 1 . . . Parts Attached 61 | 1 3 18 5 13 21 Power 8 | . . 2 . 2 4 Engine 8 | . . 2 . 2 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | . . 4 3 5 5 Treads 8 | . . 4 3 1 . Leg 5 | . . . . . 5 Wheel 4 | . . . . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 1 6 1 2 6 Device 9 | 1 . 3 1 2 2 Storage 3 | . 1 2 . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 19 | . 2 6 1 4 6 Energy Gun 4 | . . 3 . . 1 Energy Cannon 6 | . . . 1 . 5 Ballistic Gun 3 | . 1 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . Parts Lost 17 | . . 4 . 5 8 Power . | . . . . . . Propulsion 6 | . . . . 5 1 Utility 6 | . . 1 . . 5 Weapon 5 | . . 3 . . 2 Highest Loss Streak 6 | . . 2 . 5 6 To Critical Strikes . | . . . . . . Average Backups 19 | 6 9 11 23 24 23 Power 1 | 1 1 1 1 1 2 Propulsion 1 | 4 2 1 . . 2 Utility 9 | . 3 6 13 13 10 Weapon 5 | 1 1 1 6 8 7 Tool/Special . | . . . . . . Unused Backups 31 | . 3 3 3 6 16 Power 5 | . . 1 . 1 3 Propulsion 3 | . . 2 . . 1 Utility 13 | . 2 . 2 2 7 Weapon 10 | . 1 . 1 3 5 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 93 99 90 91 Engine 10 | . 14 10 9 7 13 Treads 15 | . . 11 35 22 . Leg 9 | . 28 9 . . 19 Wheel 3 | . . . . 7 6 Device 12 | . 14 11 9 14 15 Storage 8 | . 14 11 9 7 6 Processor 1 | . . . . . 5 Protection 5 | . . 8 9 7 2 Energy Gun 9 | . . 9 21 11 3 Energy Cannon 5 | . . . 5 4 15 Ballistic Gun 8 | . 28 17 . 3 . Peak Build Rating 71 | 8 8 20 28 47 71 Average Rating 31 | 6 7 13 26 36 63 On Entrance 19 | 6 8 8 20 28 47 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 129 | 13 18 97 99 106 129 Greatest Support 102 | 20 20 40 80 102 96 Greatest Overweight (x) 35 | . . 2 1 35 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 Average Capacity 20 | 8 9 12 25 25 25 Most Carried 25 | 8 10 18 25 25 25 Average Carried 19 | 6 9 11 23 24 24 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 25 | 8 10 18 25 25 24 Class Distribution -------------------- 40% | Scavenger-Tank 22% | Gunner 18% | Mutant 12% | Tank 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1763 | 216 136 686 80 154 491 Remotely . | . . . . . . Salvage Created 2614 | 101 136 959 395 563 460 Parts 128 | 8 13 59 15 23 10 Haulers Intercepted 7 | . 1 2 3 1 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 6 17 3 8 7 Guns 16 | . 3 9 1 3 . Cannons 11 | . . . 2 4 5 AOE 12 | . 3 8 . 1 . Classes Destroyed 13 | 2 3 6 1 1 . Worker 8 | . . 5 . 2 1 Builder 3 | . . 1 1 1 . Tunneler 5 | 2 . 1 . 1 1 Hauler 7 | . 1 2 3 1 . Recycler 3 | 1 . 1 1 . . Operator 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 9 | . 6 3 . . . Grunt 17 | . . 8 . 4 5 Brawler 1 | . . 1 . . . Sentry 7 | . . 5 1 . 1 Hunter 4 | . . . 2 2 . Programmer 3 | . . . . 2 1 Best Kill Streak 6 | 2 4 6 3 6 5 Combat Bots Only 5 | . 3 4 1 5 5 Max Kills in Single Turn 3 | 1 3 2 1 1 2 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 334 | . 23 95 32 67 117 Missed 104 | . 10 33 5 22 34 Hits 230 | . 13 62 27 45 83 Projectile 230 | . 13 62 27 45 83 Critical Strikes 7 | . . 2 . 3 2 Damage Taken 3093 | . 103 785 316 695 1194 Core 325 | . 8 140 16 63 98 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . 23 4 14 9 Core Remaining (%) 89 | 100 96 65 97 91 . Volleys Fired 144 | 5 9 58 20 28 24 Largest 3 | 2 2 3 3 3 3 Hottest 255 | 40 50 101 185 185 255 Shots Fired 374 | 10 18 140 60 79 67 Gun 261 | 10 17 130 42 53 9 Cannon 100 | . . . 18 24 58 Launcher 13 | . 1 10 . 2 . Special . | . . . . . . Kinetic 132 | 10 17 92 . 13 . Thermal 205 | . . 16 58 64 67 Explosive 13 | . 1 10 . 2 . Electromagnetic 24 | . . 22 2 . . Robot Hit Streak 19 | 2 3 15 9 9 19 Robot Miss Streak 4 | 1 2 4 2 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 246 | 6 9 89 41 51 50 Core Hits 116 | 4 9 47 13 22 21 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 3 | 1 . 1 . 1 . Critical Strikes 11 | 1 . 2 1 6 1 Burn 5 | . . 1 1 3 . Meltdown 1 | . . . . . 1 Destroy 5 | 1 . 1 . 3 . Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5354 | 74 244 1819 753 1192 1272 Guns 2773 | 74 93 1280 487 725 114 Cannons 1724 | . . . 266 300 1158 Explosions 857 | . 151 539 . 167 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1159 | 74 93 801 . 191 . Thermal 3064 | . . 239 719 834 1272 Explosive 818 | . 151 500 . 167 . Electromagnetic 313 | . . 279 34 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Message Errors 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 5 | . . 3 . . 2 Projectiles 2 | . . . . . 2 Explosions 3 | . . 3 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . 32 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 396 | . . 117 81 152 396 Average Temperature 74 | . . 39 28 27 132 Received Heat Transfer 1080 | . . 330 18 243 489 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 17 | . . . 3 10 4 Heat Transferred 5673 | . . 494 1554 1776 1849 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . Low Security (%) 97 | 100 100 88 100 100 100 Level 1 2 | . . 11 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 239 | 10 102 239 64 125 80 Initial 39 | . . 39 18 24 10 Average 32 | 1 18 73 10 32 14 Influence Increases 1355 | 15 165 531 122 315 207 Destroy 0b10 Robot/C 820 | . 120 340 60 160 140 Destroy 0b10 Robot/NC 145 | 15 10 60 25 25 10 Destroy Leader 248 | . 24 96 36 52 40 Successful Hack 30 | . . . . 30 . Disable Machine 30 | . . . . 15 15 Destroy Structure 67 | . 11 35 1 18 2 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1352 | 15 71 580 113 347 226 Entered New Map 124 | . . 55 27 30 12 Time Decay 948 | 15 71 335 86 267 174 Lost Part 130 | . . 40 . 50 40 Purge Threat 150 | . . 150 . . . Squads Dispatched 10 | . 1 1 . 4 4 Investigation . | . . . . . . Extermination 4 | . . . . 3 1 Reinforcement 5 | . 1 1 . 1 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 10 22 4 12 19 Peak Tracking Total 8 | . 5 4 2 4 8 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . 4 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 16 | . 3 4 3 5 1 Terminals 11 | . 3 3 2 3 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . 1 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 32 | . 8 10 6 7 1 Successful 13 | . 1 5 2 5 . Failed 19 | . 7 5 4 2 1 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 3 | . . 1 2 . . Terminals 23 | . 8 7 4 4 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . . 1 Recycling Units 5 | . . 3 2 . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 5 . 2 . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 3 2 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . . 7 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1576 | 48 447 280 . 213 588 IFF 588 | . . . . . 588 Terrain 143 | . . 143 . . . Structural 213 | . . . . 213 . Seismic 687 | 48 447 192 . . . ECM 410 | . . . . . 410 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3872 | 67 447 902 692 991 773 Spaces Moved 1963 | 11 330 383 250 581 408 Core 2 | . . . . 2 . Treads 780 | . . 223 250 307 . Legs 694 | 11 330 160 . . 193 Wheels 487 | . . . . 272 215 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 120 240 105 105 Average Speed 160 | 120 120 167 241 147 156 Slowest Speed 1800 | 120 120 320 242 1800 198 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 47 37 26 22 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 91 | . 10 64 . 16 1 Melee 3 | . . . . 3 . Projectile 1 | . . . . . 1 AOE 87 | . 10 64 . 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2395 | 54 366 526 301 651 497 Wait 102 | 36 12 30 3 6 15 Move 1958 | 10 329 382 249 580 408 Hop . | . . . . . . Pick Up 65 | 2 7 18 15 9 14 Fast Attach 20 | 1 . 10 1 5 3 Attach 21 | . . 6 2 2 11 Detach . | . . . . . . Swap 33 | . 3 12 2 8 8 Drop 49 | . 6 10 9 10 14 Fire 144 | 5 9 58 20 28 24 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 3) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 945 | -9/Materials | Discovered new exit (range 14) 1203 | -9/Materials | Build established: Scavenger-Tank 1325 | -9/Materials | Discovered new exit (range 15) 1417 | -9/Materials | Entered another Materials area 1417 | -8/Materials | Evolved 2 slots: Propulsion x2 2089 | -8/Materials | Discovered new exit (range 8) 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2727 | -7/Factory | Lost 5 parts (5n) 2974 | -7/Factory | Build established: Tank 2996 | -7/Factory | Noticed a derelict Sapper rigging charges 3090 | -7/Factory | Discovered new exit (range 9) 3100 | -7/Factory | Entered another Factory area 3100 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3263 | -6/Factory | Lost 6 parts (1n3u2w) 3380 | -6/Factory | Build established: Gunner 3869 | -6/Factory | Garrison activated, responded to threat 3873 | -6/Factory | Cargo convoy interrupted 3873 | -6/Factory | Self-destructed Last Messages --------------- 03851_ U-05 Engineer builds a Wall. 03852_ R-10 Processor collects Wheel+. 03852_ K-01 Serf collects debris. 03855_ R-10 Processor collects Imp. Heat Sink. 03856_ K-01 Serf collects debris. 03863_ Acquired 19 matter. 03864_ A-27 Freighter sends out distress signal. 03868_ Adv. Targeting Computer destroyed. 03869_ Acquired 10 matter. 03869_ A-27 Freighter calls for garrison support. 03869_ ALERT: Activating Garrison Access F001. 03872_ C-45 Heavy ARC bursts open, deploying its payload. 03872_ P-60 Hacker unfolds itself. 03872_ X-62 Marksman unfolds itself. 03872_ H-66 Slayer unfolds itself. 03872_ E-15 Imp unfolds itself. 03872_ Slug penetrates Wall. 03872_ IFF Parser destroyed. 03872_ K-01 Serf collects debris. 03873_ ALERT: Cargo convoy interrupted, initiating access lockdown. 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A #???????# # | | ??????????????##############???????## #######+# | | ????????????????????????????????????# # # | | ????????????????????????????????????# # """"" #] | | ????????????????????????????????????# # """"" # | | ????????????????????????????????????# # """ # | | ????????????????????????????????????# # # | | ????????????????????????????????????# # """"" ## | | ????????????????????????????????????# + """"" #? | | ????????????????????????????????????# # """ #? | | ????????????????????????????????????# # #? | | ????????????????????????????????????# # ## | | ????????????????????????????????????# # [## | | ????????????????????????????????????# # [ ## | | ????????????????????????????????????# ####+##### | | ??????????????????????????????????### #### #???# | | ??????????????????????????????????# ## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorSubatomicStabilizer Manual? 0 Play Time 00:52:12 Cumulative 202.0 hours Start 2026.03.13 @ 17:12:11 End 2026.03.15 @ 14:52:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 324 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9a77bb7-5e9e-4988-9b3d-10c2d746be93