Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.16 @ 20:14:43 Player: Tuja Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (1246) 1246 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 8522 Bonus ------- Aligned with FarCom 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/1450 Matter 209/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Visual Processing Unit Experimental Optical Array Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Stasis Canceller Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Visual Processing Unit Experimental Optical Array Experimental Optical Array Advanced Terrain Scanner Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Stasis Canceller ECM Suite Improved Reaction Control System System Shield Corruption Screen Corruption Screen > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Reaction Control System Heavy Missile Launcher Plasma Cutter Powered Hammer [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion None Utility Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 16 | . . . . . 4 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 48 | 6 1 1 1 3 6 3 9 5 1 1 11 Power 6 | 1 . 1 . 1 . . 2 . . . 1 Engine 3 | 1 . 1 . 1 . . . . . . . Core 2 | . . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 2 1 . . 1 3 3 5 5 1 1 8 Device 12 | 1 . . . 1 . . 2 3 1 1 3 Storage 2 | 1 1 . . . . . . . . . . Processor 12 | . . . . . 2 3 1 1 . . 5 Hackware 4 | . . . . . 1 . 2 1 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 3 . . 1 1 3 . 2 . . . 2 Energy Gun 3 | 2 . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 1 1 . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . 1 . 2 . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 2 Parts Lost 24 | . 1 2 . 3 3 . 1 . . . 14 Power 5 | . . 1 . . 1 . 1 . . . 2 Propulsion . | . . . . . . . . . . . . Utility 13 | . . . . 1 1 . . . . . 11 Weapon 6 | . 1 1 . 2 1 . . . . . 1 Highest Loss Streak 7 | . 1 2 . 1 1 . 1 . . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 2 6 6 7 5 4 5 4 4 4 5 4 Power 2 | 1 2 2 3 3 3 3 2 1 . . . Propulsion . | . . . . . . . . . . . . Utility . | . . 1 1 1 . . . . 1 2 2 Weapon 1 | 1 3 3 2 1 1 1 . 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . . . . . 2 . 3 . 2 Power 2 | . . . . . . . 1 . 1 . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . . Tool/Special 3 | . . . . . . . . . 2 . 1 Average Slot Usage (%) 61 | . 71 56 64 57 32 44 73 76 77 71 64 Engine 6 | . 14 12 14 14 2 . . . . . . Core 1 | . . . . . . . 4 5 5 4 2 Device 11 | . 14 14 14 14 2 . 4 12 19 19 15 Storage 6 | . 14 14 14 14 3 . . . . . . Processor 17 | . . . . . 9 29 39 35 36 33 37 Hackware 5 | . . . . . 4 7 16 15 10 9 4 Energy Gun 3 | . 16 14 14 . 1 . . . . . . Ballistic Gun 1 | . 11 . . . . . . . . . . Launcher 3 | . . . 7 14 3 . . . . . . Impact Weapon 2 | . . . . . 5 7 6 4 5 4 3 Peak Build Rating 75 | 7 8 7 9 9 15 25 48 50 51 69 75 Average Rating 25 | 4 7 5 7 6 10 22 40 46 50 51 60 On Entrance 22 | . 7 7 6 9 6 15 25 44 50 51 51 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 26 | 12 12 12 15 14 15 3 11 10 12 12 26 Greatest Support 12 | 3 3 3 3 3 3 3 12 12 12 12 12 Greatest Overweight (x) 4 | 3 3 3 4 4 4 . 3 . . . 4 Average Overweight (x) . | 2 3 3 3 3 . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | 5 8 7 8 8 6 5 5 5 5 5 5 Average Carried 5 | 2 7 6 7 6 5 5 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 7 6 8 6 5 5 4 5 5 5 4 Class Distribution -------------------- 47% | Mutant 21% | Hacker-Scout 11% | Hacker-Assassin 8% | Hacker-Ninja 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 1060 | 240 114 10 . 291 65 40 110 60 20 . 110 Remotely . | . . . . . . . . . . . . Salvage Created 1993 | 30 474 127 . 149 154 55 477 137 174 . 216 Parts 71 | 5 24 7 . 2 5 5 10 3 5 . 5 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . Recyclers Shooed 3 | . . . . 1 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 35 | . 8 2 . 16 2 . 6 . . . 1 Melee 2 | . . . . . . . 2 . . . . Guns 12 | . 8 2 . . 2 . . . . . . AOE 17 | . . . . 16 . . . . . . 1 Classes Destroyed 13 | 1 4 1 . 2 1 . 3 . . . 1 Worker 6 | . . 1 . . . . 1 1 3 . . Builder 5 | . . . . . . . 3 . 1 . 1 Tunneler 3 | 2 . 1 . . . . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . Recycler 4 | . 1 . . . . . 1 . 1 . 1 Mechanic 1 | . . . . . . . 1 . . . . Watcher 8 | . 1 . . . 2 2 2 1 . . . Swarmer 4 | . . . . . . . 4 . . . . Grunt 15 | . 8 2 . 3 1 . 1 . . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 2 | . . . . . 1 . 1 . . . . Programmer 1 | . . . . . . . . . . . 1 Assembled 12 | . . . . 12 . . . . . . . Best Kill Streak 7 | 1 3 2 . 7 1 1 4 2 3 . 2 Combat Bots Only 7 | . 3 2 . 7 1 . 4 . . . 1 Max Kills in Single Turn 3 | 1 1 1 . 3 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . 1 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 380 | . 39 16 . 24 34 1 79 . 6 . 181 Missed 140 | . 11 3 . 11 9 . 28 . 5 . 73 Hits 240 | . 28 13 . 13 25 1 51 . 1 . 108 Melee 2 | . . . . 2 . . . . . . . Projectile 238 | . 28 13 . 11 25 1 51 . 1 . 108 Critical Strikes 11 | . . 1 . 1 . . 1 . . . 8 Damage Taken 3439 | . 283 126 . 293 291 12 435 . 17 . 1982 Core 2103 | . 106 38 . 102 118 12 269 . . . 1458 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 987 | . 89 41 . 84 87 3 135 . 5 . 543 Core Remaining (%) 80 | 100 . . . 1 78 98 68 100 100 100 . Volleys Fired 99 | 2 32 13 . 25 20 . . . . . 7 Largest 2 | 2 2 2 . 2 1 . . . . . 1 Hottest 100 | 60 80 80 . 70 100 . . . . . 39 Shots Fired 137 | 4 63 17 . 26 20 . . . . . 7 Gun 102 | 4 63 17 . 2 16 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 31 | . . . . 24 . . . . . . 7 Special 4 | . . . . . 4 . . . . . . Kinetic 23 | 2 21 . . . . . . . . . . Thermal 69 | 2 32 13 . 2 20 . . . . . . Explosive 31 | . . . . 24 . . . . . . 7 Electromagnetic 14 | . 10 4 . . . . . . . . . Robot Hit Streak 25 | 2 9 6 . 13 18 . . . . . 25 Robot Miss Streak 4 | . 4 2 . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 142 | 2 44 13 . 16 18 3 28 3 6 1 8 Core Hits 76 | 2 19 7 . 29 5 1 6 . 1 . 6 Critical Kills 3 | . 1 . . . . . 2 . . . . Critical Parts Destroyed 7 | . . . . . 1 . 3 1 2 . . Critical Strikes 10 | . 1 . . . 1 . 5 1 2 . . Destroy 1 | . 1 . . . . . . . . . . Smash 9 | . . . . . 1 . 5 1 2 . . Melee Attacks 116 | . . . . . 11 13 52 9 11 1 19 Impact 116 | . . . . . 11 13 52 9 11 1 19 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 1 5 2 4 . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . Damage Inflicted 5293 | 24 534 149 . 1238 367 222 1452 253 488 38 528 Guns 1000 | 24 534 149 . 20 273 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1637 | . . . . 1218 . . . . . . 419 Melee 2651 | . . . . . 94 222 1452 253 488 38 104 Ramming 5 | . . . . . . . . . . . 5 Kinetic 213 | . 213 . . . . . . . . . . Thermal 634 | 24 209 108 . 20 273 . . . . . . Explosive 1637 | . . . . 1218 . . . . . . 419 Electromagnetic 153 | . 112 41 . . . . . . . . . Impact 2651 | . . . . . 94 222 1452 253 488 38 104 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . . . . Average Corruption 2 | . . . . 2 . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . 12 Effects 16 | . . . . 16 . . . . . . . Message Errors 3 | . . . . 3 . . . . . . . Matter Fused 3 | . . . . 3 . . . . . . . Heat Flow Errors 3 | . . . . 3 . . . . . . . Energy Discharges 3 | . . . . 3 . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1364 | . . . . 60 44 25 585 218 354 . 78 Projectiles 40 | . . . . . . . 40 . . . . Explosions 64 | . . . . 60 . . . . . . 4 Melee 1260 | . . . . . 44 25 545 218 354 . 74 Knockbacks 7 | . . . . . . 1 2 . 3 . 1 Impact 6 | . . . . . . 1 1 . 3 . 1 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 149 | . . . . 143 . . . . . . 6 Shots 9 | . . . . 8 . . . . . . 1 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 277 | . 144 110 . 277 36 . . . . . . Average Temperature 50 | . 37 76 . 79 14 . . . . . . Received Heat Transfer 732 | . 201 111 . 81 171 . 102 . 12 . 54 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 14 | . . . . . 2 . 7 1 3 . 1 Combat Hostiles 4 | . . . . . . . 4 . . . . Parts Fried 20 | . . . . . 4 . 9 1 4 . 2 Impact Corruptions 43 | . . . . . 3 1 23 5 8 . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 1417 | 50 475 250 . 50 592 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 . 100 97 100 100 100 100 100 100 Level 1 . | . . . . . 2 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 200 | 5 69 36 . 65 200 27 175 61 17 7 121 Initial 61 | . . 12 . . . . 7 61 . 7 2 Average 31 | . 22 6 . 6 85 3 100 14 1 2 9 Influence Increases 1740 | 10 250 64 . 196 343 58 462 26 53 6 272 Destroy 0b10 Robot/C 436 | . 160 40 . 80 40 . 96 . . . 20 Destroy 0b10 Robot/NC 125 | 10 15 10 . . 8 8 32 12 20 . 10 Destroy Leader 116 | . 34 10 . 20 14 4 20 4 . . 10 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . Successful Hack 92 | . 11 4 . . 7 12 25 . 23 6 4 Disable Machine 9 | . . . . 9 . . . . . . . Anti-Garrison Action 360 | . . . . . 200 . 160 . . . . Destroy Structure 274 | . . . . 87 13 10 21 10 10 . 123 Partial Spotted 60 | . . . . . 12 12 36 . . . . Lose Combat Pursuer 258 | . 30 . . . 39 12 72 . . . 105 Influence Decreases 1706 | 10 211 103 . 196 341 42 335 171 36 17 244 Entered New Map 138 | . . 27 . . . 2 11 84 . 10 4 Time Decay 1364 | 10 201 56 . 148 311 40 314 87 36 7 154 Lost Part 184 | . 10 20 . 28 30 . 10 . . . 86 Lost Ally 20 | . . . . 20 . . . . . . . Squads Dispatched 19 | . . . . . 2 . 5 1 4 . 7 Investigation 9 | . . . . . 2 . 3 . 2 . 2 Extermination 6 | . . . . . . . 1 1 1 . 3 Reinforcement 3 | . . . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 13 | . 3 . . . 4 1 1 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 106 | . 16 2 . 18 9 5 14 3 7 1 31 Peak Tracking Total 20 | . 3 2 . 5 4 3 5 1 6 1 20 Tactical Retreats 17 | . 2 . . 3 2 1 4 . 2 . 3 ECM-based Alert Blocks 8 | . . . . . . . . . 7 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 6 | . . . . . . 1 . 1 . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . Triggered 1 | . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 1 | . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 40 | . 5 1 1 . 5 3 12 2 5 1 5 Terminals 23 | . 5 1 . . 2 2 7 . 3 1 2 Fabricators 3 | . . . . . . . 1 . 1 . 1 Repair Stations 2 | . . . . . . . 1 . . . 1 Recycling Units 7 | . . . . . 1 1 2 2 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 Total Hacks 119 | . 17 2 1 . 16 8 31 5 23 3 13 Successful 53 | . 8 1 1 . 7 5 13 1 9 2 6 Failed 66 | . 9 1 . . 9 3 18 4 14 1 7 Catastrophic 13 | . 2 . . . 1 1 3 1 3 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 64 | . 9 . 1 . 11 3 20 . 11 3 6 Terminals 85 | . 17 2 . . 11 7 23 . 15 3 7 Fabricators 9 | . . . . . . . 2 . 5 . 2 Repair Stations 4 | . . . . . . . 1 . . . 3 Recycling Units 14 | . . . . . 1 1 4 5 3 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 3 . 1 . . . 1 Terminal Hacks 24 | . 5 1 1 . 2 2 5 . 5 1 2 Part Schematic 2 | . . . . . . . 1 . 1 . . Level Access Points 2 | . . . . . . 1 . . 1 . . Branch Access Points 3 | . 1 . . . . . 1 . . 1 . Emergency Access Points 4 | . 1 . . . . . 1 . 1 . 1 Terminal Index 3 | . . . . . 1 . 1 . 1 . . Locate Traps 4 | . 2 . . . . . . . 1 . 1 Zone Layout 5 | . 1 1 . . 1 1 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 1 2 1 1 . . Retrieve Components 6 | . . . . . 1 1 2 1 1 . . Scanalyzer 1 | . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 18 | . 3 . . . 3 2 5 . 1 1 3 Terminals 13 | . 3 . . . 2 2 3 . 1 1 1 Botnet 13 | . 3 . . . 2 2 3 . 1 1 1 Fabricators 1 | . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . 1 . . . 1 Mechanics 2 | . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Jam 2 | . . . . . 1 . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 5 1 . . 3 3 9 2 5 . 4 Full Trace Events 8 | . 2 . . . 1 . 2 . 2 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 62 | . . . . . . . . . 62 . . Total Part Build Rating 4 | . . . . . . . . . 4 . . Part Studies Acquired 1 | . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . . 7 2 . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 4 | . . . . 2 . . 1 . 1 . . Largest Group 2 | . . . . 2 . . 1 . 1 . . Highest-Rated Group 47 | . . . . 47 . . 29 . 47 . . Highest-Rated Ally 47 | . . . . 31 . . 29 . 47 . . Total Orders 2 | . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . Ally Attacks 9 | . . . . 5 . . 2 . 2 . . Total Damage 175 | . . . . 82 . . 19 . 74 . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 5533 | 23 672 303 486 1116 222 128 778 332 470 77 926 Optics 2711 | . . . . . . 128 778 332 470 77 926 Terrain 3778 | 23 672 303 486 1116 222 . . 141 131 . 684 Machine Analysis 1500 | . . . . . . . . 36 470 77 917 ECM 700 | . . . . . . . . . 340 77 283 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 6341 | 144 672 303 486 1122 789 242 778 332 470 77 926 Spaces Moved 4870 | 68 285 135 216 512 505 370 820 561 450 142 806 Core 4870 | 68 285 135 216 512 505 370 820 561 450 142 806 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 200 200 200 150 50 50 50 50 50 50 50 Average Speed 97 | 186 200 200 223 202 81 50 50 50 50 50 86 Slowest Speed 250 | 200 200 200 250 250 250 50 200 50 50 50 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 6 57 35 61 81 42 17 23 18 13 6 26 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 72 | . . . . . 13 10 21 5 5 . 18 Terrain Destroyed 231 | . . . . 118 13 10 21 5 5 . 59 Melee 68 | . . . . . 9 10 21 5 5 . 18 Projectile 4 | . . . . . 4 . . . . . . AOE 159 | . . . . 118 . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 6086 | 80 324 152 221 570 837 401 1092 594 676 145 994 Wait 881 | . . 4 2 29 285 15 194 15 197 1 139 Move 4859 | 67 284 134 215 511 504 369 819 560 449 141 806 Hop . | . . . . . . . . . . . . Pick Up 25 | 5 4 . 3 1 4 . 4 1 3 . . Fast Attach 39 | 4 . . . . 2 4 9 6 1 1 12 Attach 14 | 1 1 1 1 2 3 . 2 . . . 3 Detach 5 | . . . . . 1 . 1 . . . 3 Swap 7 | 1 2 . . 1 2 . . 1 . . . Drop 24 | . 1 . . 1 4 . 8 2 3 1 4 Fire 99 | 2 32 13 . 25 20 . . . . . 7 Melee 115 | . . . . . 11 13 51 9 11 1 19 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 16 | . . . . . . . 4 . 12 . . Trap 1 | . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 10) 487 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Entered Mines 822 | -10/Mines | Core integrity fell below 50% 833 | -10/Mines | Met a Derelict bent on vengeance 1094 | -10/Mines | Learned 2 Materials zone layouts 1094 | -10/Mines | Discovered new exit (range 6) 1112 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1112 | -10/Mines | Discovered new exit (range 5) 1120 | -10/Mines | Entered Exiles 1172 | -10/Exiles | Met 8R-AWN 1204 | -10/Exiles | Met EX-HEX 1262 | -10/Exiles | Met EX-BIN 1290 | -10/Exiles | Aligned with FarCom system 1292 | -10/Exiles | Given EX-Vault access code 1338 | -10/Exiles | Opened EX-Vault 1353 | -10/Exiles | Found 0b10 Alert Chip 1404 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1438 | -10/Exiles | Exiles lab attacked by MAIN.C 1577 | -10/Exiles | Discovered new exit (range 11) 1606 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1606 | -10/Exiles | Entered Mines 1686 | -9/Mines | Found a hidden stash of uninstalled traps 1909 | -9/Mines | Core integrity fell below 20% 1928 | -9/Mines | Assembled infested the area 1933 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1960 | -9/Mines | Lost 3 allies 1963 | -9/Mines | Learned Materials stockpile data 2077 | -9/Mines | Destroyed 7 combat bots 2704 | -9/Mines | Discovered new exit (range 13) 2728 | -9/Mines | Entered Materials 2728 | -8/Materials | Evolved 4 slots: Utility x4 3422 | -8/Materials | Build established: Hacker-Mutant 3512 | -8/Materials | Discovered new exit (range 4) 3517 | -8/Materials | Entered Factory 3517 | -7/Factory | Evolved 2 slots: Utility x2 3683 | -7/Factory | Identified exit to Factory 3759 | -7/Factory | Entered another Factory area 3759 | -6/Factory | Evolved 2 slots: Utility x2 3881 | -6/Factory | Identified exit to Lower Caves 3881 | -6/Factory | Identified exit to Extension 3914 | -6/Factory | Garrison activated, responded to threat 4229 | -6/Factory | Build established: Hacker-Scout 4523 | -6/Factory | Discovered new exit (range 12) 4537 | -6/Factory | Entered another Factory area 4537 | -5/Factory | Evolved 2 slots: Utility x2 4827 | -5/Factory | Discovered new exit (range 17) 4869 | -5/Factory | Entered another Factory area 4869 | -4/Factory | Evolved 2 slots: Utility x2 5022 | -4/Factory | Fabricated Plasma Cutter? 5231 | -4/Factory | Build established: Hacker-Ninja 5250 | -4/Factory | Identified exit to Research 5339 | -4/Factory | Entered Research 5339 | -3/Research | Evolved 2 slots: Utility x2 5392 | -3/Research | Discovered new exit (range 11) 5410 | -3/Research | Identified exit to Armory 5410 | -3/Research | Identified exit to Quarantine 5416 | -3/Research | Entered another Research area 5416 | -2/Research | Evolved 2 slots: Utility x2 5780 | -2/Research | Build established: Hacker-Assassin 6259 | -2/Research | Lost 5 parts (1p4u) 6327 | -2/Research | Core integrity fell below 50% 6340 | -2/Research | Core integrity fell below 20% 6342 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06332_ DSF Access x1 06332_ Penetrated by Slug. 06332_ Slug penetrates Wall. 06333_ Machine Analyzer destroyed. 06335_ Penetrated by Slug. 06336_ Slug penetrates Wall. 06336_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 06337_ Slug penetrates H-88 Terminator. 06337_ Slug penetrates Wall. 06337_ Penetrated by Slug. 06338_ H-88 Terminator suffers critical hit (Destroy). 06338_ H-88 Terminator destroyed. 06338_ Penetrated by Slug. 06339_ Adv. Melee Analysis Suite destroyed. 06339_ Penetrated by Slug. 06342_ A-15 Conveyor suffers critical hit (Destroy). 06342_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""??????????????????? | | ?????????????????????????#??"""??????????????????? | | ?????????????????????????# ?"""??????????????????? | | ????????g????????????????? """??????????????????? | | ??????????????????????????? """???????????????##?? | | ???????????????????????????? ????????######## ##? | | ????????????????????????????? ???????# #? | | ???????# ###########+######+######## #? | | ???????# A @ h # #? | | ???????# [ # !! #? | | ???????# h g A sh! # !! #? | | ???????#t shh[s #?! ?? | | ???????+ ##### T###########/### ss #?? ??? | | ???????#????????##????????????? # #??? ???? | | ???????????????????????????????? # p######+##### | | ?????????????????????????????????# pp | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????####"######"##### | | ??????????????????????????????????? ?? ??# | | ????????????????????????????????? ! # # | | ??????????????????????????????? # # | | ??????????????????????????????# # ! # | | ??????????????????????????????# !!! # # | | ??????????????????????????????# !!! # # | | ??????????????????????????????# !! # # | | ??????????????????????????????# # # | | ??????????????????????????????########### # | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Block 30 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 58 Melee Accuracy 26 Matter Filtering 50 Offensive Hacking 22 Defensive Hacking 30 Item Schematics ----------------- Plasma Cutter | -6/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Hvy. Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastHellfireFrame Manual? 0 Play Time 01:16:13 Cumulative 157.3 hours Start 2025.11.16 @ 17:11:10 End 2025.11.16 @ 20:14:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 65 Adventurer 9 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 66 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 280c92fa-fe91-46fa-80d7-9259972525e8