Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.10 @ 16:09:49 Player: Runia Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (272) 1360 Value Destroyed (8902) 8902 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5205) 5205 TOTAL SCORE: 19167 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4429 Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 50/500 Energy 310/310 System Corruption 1% Temperature Cool (27) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Precision Grenade Launcher Power Maul > --- INVENTORY (20) --- Light Treads Improved Cooling System Improved Cooling System Huge Storage Unit Improved Sensor Array Transmission Jammer Powered Armor Powered Armor Light Regenerative Plating Hacking Suite Dynamic Insulation System Drone Bay (2/2) Heavy Ion Cannon Plasma Cannon Precision Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Light Regenerative Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Drone Bay Precision Beam Rifle Precision Beam Rifle Heavy Ion Cannon Rocket Launcher Rocket Launcher Plasma Cutter Axe Greatsword [Rating: 57] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 3 | . . . . . 2 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 188 | 2 18 2 . 10 41 36 79 Power 12 | . 1 . . 1 2 2 6 Engine 12 | . 1 . . 1 2 2 6 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 44 | 2 2 1 . 3 9 6 21 Treads 16 | 2 2 1 . . 3 6 2 Leg 19 | . . . . 3 5 . 11 Wheel 9 | . . . . . 1 . 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 54 | . 4 . . 1 13 11 25 Device 26 | . 1 . . 1 7 4 13 Storage 5 | . 2 . . . 1 . 2 Processor 5 | . 1 . . . 2 . 2 Hackware 2 | . . . . . . 2 . Protection 16 | . . . . . 3 5 8 Artifact . | . . . . . . . . Weapon 78 | . 11 1 . 5 17 17 27 Energy Gun 20 | . 2 1 . . 8 2 7 Energy Cannon 8 | . . . . . . 1 7 Ballistic Gun 21 | . 4 . . 4 3 10 . Ballistic Cannon 6 | . . . . 1 5 . . Launcher 15 | . 5 . . . . 1 9 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 7 | . . . . . 1 3 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 2 Parts Lost 43 | . . 1 . 4 6 2 30 Power 3 | . . . . . . . 3 Propulsion 15 | . . . . 1 . . 14 Utility 12 | . . . . 1 3 2 6 Weapon 13 | . . 1 . 2 3 . 7 Highest Loss Streak 7 | . . 1 . 3 3 1 7 Average Slot Usage (%) 93 | . 95 99 100 91 88 99 90 Engine 9 | . 14 14 14 14 8 8 7 Treads 17 | . 28 28 28 25 10 26 5 Leg 6 | . . . . 2 15 . 12 Wheel 1 | . . . . . . . 6 Device 10 | . 6 14 14 6 10 7 14 Storage 10 | . 16 14 14 14 9 9 7 Processor 5 | . . . . . 9 5 6 Protection 5 | . . . . . 6 11 6 Energy Gun 7 | . 14 13 14 3 1 2 11 Ballistic Gun 10 | . 13 14 14 22 4 22 1 Ballistic Cannon 2 | . . . . 2 8 . . Slashing Weapon 1 | . . . . . 3 2 1 Naked Turns . | . . . . . . . . Heaviest Build 82 | 14 21 20 20 27 73 75 82 Greatest Support 71 | 40 40 40 40 40 60 62 71 Greatest Overweight (x) 8 | . . . . 1 6 1 8 Average Overweight (x) . | . . . . . 1 1 2 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 Average Capacity 16 | 8 8 10 10 10 18 20 20 Most Carried 20 | 5 9 9 10 10 20 20 20 Average Carried 15 | 3 7 8 9 9 15 19 19 Final Capacity 20 | 8 10 10 10 10 20 20 20 Final Carried 20 | 2 9 9 10 10 18 20 16 Class Distribution -------------------- 40% | Mutant 20% | Scavenger-Mutant 15% | Scavenger-Tank 9% | Scavenger-Skirmisher 5% | Gunner 4% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Matter Collected 5360 | 184 499 94 . 177 1401 1634 1371 Remotely . | . . . . . . . . Salvage Created 10242 | . 619 84 . 226 1820 2894 4599 Parts 524 | . 70 12 . 8 102 122 210 Haulers Intercepted 17 | . 2 . . . 5 6 4 Recyclers Shooed 11 | . . 2 . . 5 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 211 | . 18 6 . 8 37 42 100 Melee 5 | . . . . . . . 5 Guns 96 | . 10 4 . 8 6 40 28 Cannons 40 | . . . . . 30 . 10 AOE 64 | . 8 2 . . . 2 52 Classes Destroyed 21 | . 8 . . 2 7 1 3 Worker 14 | . 2 . . . 2 1 9 Builder 14 | . 2 2 . . 3 2 5 Tunneler 7 | . 1 . . . 2 . 4 Hauler 17 | . 2 . . . 5 6 4 Recycler 17 | . . . . . 6 6 5 Mechanic 9 | . . . . . 1 3 5 Operator 6 | . 3 . . . 2 . 1 Watcher 8 | . 3 . . . 2 1 2 Swarmer 24 | . 9 6 . 1 6 2 . Cutter 2 | . . . . . 2 . . Grunt 115 | . 9 . . 3 21 23 59 Brawler 7 | . . . . . . . 7 Duelist 10 | . . . . . 2 2 6 Protector 3 | . . . . . . . 3 Sentry 22 | . . . . . 4 11 7 Demolisher 1 | . . . . 1 . . . Specialist 10 | . . . . . . 2 8 Hunter 6 | . . . . . 1 1 4 Programmer 3 | . . . . . . . 3 Heavy 5 | . . . . . 1 1 3 Assembled 3 | . . . . 3 . . . Best Kill Streak 20 | . 7 5 . 3 8 8 20 Combat Bots Only 18 | . 4 3 . 3 4 7 18 Max Kills in Single Turn 4 | . 2 1 . 1 2 3 4 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . 1 1 . . . 1 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Damage Taken 11313 | . 650 142 . 389 2261 1882 5989 Core 1435 | . 118 25 . 70 258 215 749 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 42 | 100 . . . 14 . 14 . Volleys Fired 600 | . 72 16 1 27 168 131 185 Largest 3 | . 2 2 1 2 3 3 3 Hottest 191 | . 70 70 20 70 168 130 191 Shots Fired 1263 | . 131 28 1 53 217 379 454 Gun 947 | . 120 25 1 53 79 373 296 Cannon 224 | . . . . . 138 1 85 Launcher 92 | . 11 3 . . . 5 73 Special . | . . . . . . . . Kinetic 643 | . 61 13 1 43 150 343 32 Thermal 528 | . 59 12 . 10 67 31 349 Explosive 92 | . 11 3 . . . 5 73 Electromagnetic . | . . . . . . . . Robot Hit Streak 40 | . 8 12 . 10 13 21 40 Robot Miss Streak 6 | . 6 3 . 4 6 5 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 13 | . 1 . . 1 . 9 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 Shots Hit Robots 861 | . 73 19 . 30 150 259 330 Core Hits 554 | . 50 9 . 19 90 109 277 Critical Kills 4 | . . . . . 1 3 . Critical Parts Destroyed 4 | . . . . . . 4 . Critical Strikes 46 | . 2 . . . 20 9 15 Burn 18 | . 2 . . . 3 . 13 Destroy 10 | . . . . . 1 9 . Blast 16 | . . . . . 16 . . Sever 2 | . . . . . . . 2 Melee Attacks 34 | . . . . . 8 4 22 Impact 1 | . . . . . . . 1 Slashing 33 | . . . . . 8 4 21 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 30169 | . 1590 515 . 429 5432 5860 16343 Guns 11740 | . 879 228 . 422 1000 5084 4127 Cannons 5845 | . . . . . 4404 . 1441 Explosions 11274 | . 711 287 . . . 776 9500 Melee 1269 | . . . . . 28 . 1241 Ramming 41 | . . . . 7 . . 34 Kinetic 10454 | . 464 139 . 347 4485 4639 380 Thermal 7823 | . 415 89 . 75 919 445 5880 Explosive 10582 | . 711 287 . . . 776 8808 Electromagnetic . | . . . . . . . . Impact 40 | . . . . . . . 40 Slashing 1229 | . . . . . 28 . 1201 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . . 1 Average Corruption 2 | . . . . 3 . . 1 Corruption Purged 1 | . . . . . . . 1 Effects 3 | . . . . 3 . . . Message Errors 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 1042 | . 6 43 . . 170 1 822 Projectiles 197 | . . . . . 170 . 27 Explosions 509 | . 6 43 . . . 1 459 Melee 336 | . . . . . . . 336 Knockbacks 29 | . . . . . 29 . . Impact . | . . . . . . . . Kinetic 27 | . . . . . 27 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 439 | . 77 40 . . . 41 281 Shots 19 | . 3 3 . . . 3 10 Rammed 10 | . . . . 6 . . 4 Targets Rammed 10 | . . . . 6 . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 376 | . 105 2 . 27 219 376 336 Average Temperature 59 | . 28 2 . 13 46 84 72 Received Heat Transfer 3912 | . 240 9 . 33 729 792 2109 Effects 2 | . . . . . . 1 1 Shutdowns 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 6 | . . . . . 1 . 5 Combat Hostiles 6 | . . . . . 1 . 5 Parts Melted 43 | . . 1 . . 7 1 34 Heat Transferred 15986 | . 1369 259 . 222 2227 840 11069 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Peak Influence 2681 | . 291 230 . 105 885 989 2681 Initial 449 | . . 71 . . . 373 449 Average 563 | . 126 109 . 18 350 692 1090 Maximum Alert Level 5 | . 1 1 . . 3 3 5 Low Security (%) 30 | 100 84 86 . 100 36 . . Level 1 16 | . 15 13 . . 15 13 24 Level 2 21 | . . . . . 36 35 11 Level 3 19 | . . . . . 10 50 15 Level 4 5 | . . . . . . . 23 Level 5 3 | . . . . . . . 12 High Security 3 | . . . . . . . 12 Max Security . | . . . . . . . . Squads Dispatched 62 | . 7 . . . 8 9 38 Investigation 8 | . 2 . . . 1 1 4 Extermination 4 | . . . . . . . 4 Reinforcement 28 | . 5 . . . 6 2 15 Assault 18 | . . . . . 1 5 12 Garrison 4 | . . . . . . 1 3 Intercept . | . . . . . . . . Construction Impeded 6 | . . . . . 3 . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Distress Signals 9 | . 2 . . . 3 2 2 Communications Jammed 3 | . . . . . 3 . . Distress Signals 3 | . . . . . 3 . . Times Spotted 312 | . 30 8 . 10 61 57 146 Peak Tracking Total 11 | . 4 3 9 3 6 9 11 Tactical Retreats 14 | . . . . 1 4 2 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Traps Triggered 5 | . 2 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Disabled 28 | . . 1 1 . 4 8 14 Max in Single Turn 8 | . . 1 1 . 1 1 8 Garrison Access 2 | . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Accessed 42 | . 4 1 2 . 12 13 10 Terminals 25 | . 3 1 . . 8 9 4 Fabricators 3 | . . . . . . . 3 Repair Stations 5 | . . . . . 1 2 2 Recycling Units 4 | . 1 . . . 2 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 123 | . 15 4 2 . 43 39 20 Successful 64 | . 6 2 2 . 22 23 9 Failed 59 | . 9 2 . . 21 16 11 Catastrophic 10 | . 1 1 . . 1 5 2 Database Lockouts . | . . . . . . . . Manual 33 | . 6 4 1 . 8 7 7 Terminals 75 | . 13 4 . . 26 23 9 Fabricators 6 | . . . . . . . 6 Repair Stations 16 | . . . . . 2 10 4 Recycling Units 15 | . 2 . . . 9 4 . Scanalyzers 6 | . . . . . 6 . . Garrison Access 3 | . . . . . . 2 1 Terminal Hacks 32 | . 4 2 2 . 12 11 1 Record 1 | . . . 1 . . . . Part Schematic 2 | . 1 . . . . 1 . Robot Schematic 1 | . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 7 | . 1 1 . . 4 1 . Open Door 3 | . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . . 1 . Alert Level 2 | . . . . . 2 . . Unreport Threat 3 | . . . . . . 2 1 Locate Traps 2 | . . . . . 1 1 . Recall Assault 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 1 . Zone Layout 3 | . 1 . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 14 | . . . . . 2 10 2 Scan Component 7 | . . . . . 1 5 1 Repair 7 | . . . . . 1 5 1 Recycling Unit Hacks 6 | . 2 . . . 2 2 . Report Inventory 4 | . 1 . . . 2 1 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . 3 Terminals 2 | . . . . . . . 2 Botnet 1 | . . . . . . . 1 Operators 1 | . . . . . . . 1 Fabricators 1 | . . . . . . . 1 Haulers 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . Used . | . . . . . . . . Hacking Detections 35 | . 3 1 . . 11 11 9 Full Trace Events 12 | . 2 . . . 3 3 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 1 . . . 3 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . . . . 1 5 1 Time 284 | . . . . . 38 202 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . 10 . . . . 10 . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Total Allies 5 | . . 3 . . . 2 . Largest Group 3 | . . 3 . . . 2 . Highest-Rated Group 62 | . . 40 . . . 62 . Highest-Rated Ally 31 | . . 16 . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 31 | . . 20 . . . 11 . Total Damage 361 | . . 171 . . . 190 . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Turns Passed 11070 | 5 1286 818 661 425 2690 2507 2678 Spaces Moved 4570 | 1 602 473 412 163 989 758 1172 Core . | . . . . . . . . Treads 2831 | 1 602 473 412 157 333 758 95 Legs 1039 | . . . . 6 636 . 397 Wheels 700 | . . . . . 20 . 680 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 160 160 160 160 160 125 241 110 Average Speed 182 | 160 160 160 160 168 211 247 146 Slowest Speed 400 | 160 160 160 160 240 250 250 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 2 87 81 70 42 64 92 33 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug 35 | . 13 . . . 3 1 18 Terrain Destroyed 501 | . 65 13 . . 46 42 335 Melee 4 | . . . . . . 1 3 Projectile 56 | . . . . . 46 1 9 AOE 441 | . 65 13 . . . 40 323 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Total 6192 | 6 793 506 413 259 1305 1184 1726 Wait 596 | . 79 13 . 47 49 216 192 Move 4563 | . 601 472 411 162 988 757 1172 Hop . | . . . . . . . . Pick Up 91 | . 13 2 1 3 28 16 28 Fast Attach 44 | . 1 . . 2 9 10 22 Attach 49 | 2 1 1 . 3 18 2 22 Detach 4 | . . . . . 3 1 . Swap 95 | . 16 1 . 5 14 24 35 Drop 98 | 4 10 1 . 4 20 23 36 Fire 600 | . 72 16 1 27 168 131 185 Melee 34 | . . . . . 8 4 22 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 6 | . . . . 6 . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 9) 652 | -10/Materials | Discovered new exit (range 15) 772 | -10/Materials | Discovered new exit (range 3) 891 | -10/Materials | Discovered new exit (range 8) 1292 | -10/Materials | Entered Mines 1299 | -10/Mines | Core integrity fell below 50% 1426 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1482 | -10/Mines | Learned Materials terminal intel 1670 | -10/Mines | Learned Materials stockpile data 1684 | -10/Mines | Discovered new exit (range 8) 2033 | -10/Mines | Discovered new exit (range 3) 2103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2103 | -10/Mines | Discovered new exit (range 5) 2110 | -10/Mines | Entered Exiles 2150 | -10/Exiles | Met 8R-AWN 2176 | -10/Exiles | Met EX-HEX 2256 | -10/Exiles | Met EX-DEC 2285 | -10/Exiles | Learned location of Zion (-7) 2483 | -10/Exiles | Met EX-BIN 2507 | -10/Exiles | Aligned with FarCom system 2508 | -10/Exiles | Given EX-Vault access code 2545 | -10/Exiles | Opened EX-Vault 2583 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2738 | -10/Exiles | Attacked by the Exiles 2757 | -10/Exiles | Discovered new exit (range 10) 2771 | -10/Exiles | Entered Mines 2772 | -9/Mines | Assembled infested the area 2777 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2785 | -9/Mines | Met a Derelict bent on vengeance 2919 | -9/Mines | Lost 3 parts (1u2w) 2921 | -9/Mines | Learned Materials non-interactive machine intel 3140 | -9/Mines | Discovered new exit (range 6) 3159 | -9/Mines | Core integrity fell below 20% 3196 | -9/Mines | Entered Materials 3196 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3198 | -8/Materials | Loaded intel: 38 non-interactive machine locations 3199 | -8/Materials | Loaded intel: 12 terminal locations 3244 | -8/Materials | Identified exit to Storage 4015 | -8/Materials | Repaired Lgt. Deuterium Engine 4603 | -8/Materials | Lost 3 parts (1u2w) 4693 | -8/Materials | Discovered new exit (range 5) 5186 | -8/Materials | Build established: Scavenger-Mutant 5596 | -8/Materials | First assault squad dispatched 5668 | -8/Materials | Discovered new exit (range 15) 5886 | -8/Materials | Entered Storage 5953 | -8/Storage | Core integrity fell below 50% 6108 | -8/Storage | Garrison activated, responded to threat 6157 | -8/Storage | Build established: Gunner 6397 | -8/Storage | Repaired Arm. Treads 6443 | -8/Storage | Repaired Rnf. Deuterium Engine 6578 | -8/Storage | Build established: Hacker-Gunner 7086 | -8/Storage | First assault squad dispatched 7448 | -8/Storage | Met a pair of Derelict thieves 7615 | -8/Storage | Destroyed 7 combat bots 7827 | -8/Storage | Build established: Scavenger-Tank 7838 | -8/Storage | Repaired Arm. Treads 7883 | -8/Storage | Repaired Rnf. Deuterium Engine 7923 | -8/Storage | Repaired Arm. Treads 8094 | -8/Storage | Found Prototype Protection 8094 | -8/Storage | Identified Lgt. Regenerative Plating 8173 | -8/Storage | Discovered new exit (range 3) 8248 | -8/Storage | Build established: Scavenger-Mutant 8299 | -8/Storage | Core integrity fell below 20% 8393 | -8/Storage | Entered Factory 8393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8500 | -7/Factory | Discovered new exit (range 8) 8724 | -7/Factory | Build established: Scavenger-Skirmisher 9123 | -7/Factory | Repaired Imp. Carbon-fiber Leg 9288 | -7/Factory | Cargo convoy interrupted 9343 | -7/Factory | Garrison activated, responded to threat 9412 | -7/Factory | Lost 7 parts (1p4n2w) 9419 | -7/Factory | Destroyed 13 combat bots 9593 | -7/Factory | First assault squad dispatched 9993 | -7/Factory | Build established: Scavenger-Tank 10003 | -7/Factory | Found Powered Armor 10007 | -7/Factory | Found Powered Armor 10010 | -7/Factory | Found Powered Armor 10159 | -7/Factory | Discovered new exit (range 7) 10181 | -7/Factory | Core integrity fell below 50% 10228 | -7/Factory | Lost 4 parts (1p2n1u) 10294 | -7/Factory | Identified exit to Factory 10649 | -7/Factory | Build established: Scavenger-Mutant 10671 | -7/Factory | Discovered exit to Factory (range 15) 10738 | -7/Factory | High security lockdown imminent 10818 | -7/Factory | High security lockdown engaged 10924 | -7/Factory | Destroyed 9 combat bots 11022 | -7/Factory | Discovered exit to Factory (range 13) 11030 | -7/Factory | Core integrity fell below 20% 11050 | -7/Factory | Destroyed 18 combat bots 11071 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 11023_ L-41 Fighter destroyed. 11026_ Imp. Carbon-fiber Leg destroyed. 11029_ G-47 Trooper destroyed. 11029_ M-28 Smith destroyed. 11031_ Prc. Grenade Launcher destroyed. 11033_ Imp. Cooling System destroyed. 11041_ Destroyed Lgt. Angular Momentum Engine. 11042_ Imp. Signal Interpreter destroyed. 11043_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11057_ Acquired 86 matter. 11061_ Construction Platform disabled. 11063_ Prc. Grenade Launcher destroyed. 11064_ Y-54 Guardian destroyed. 11067_ Arm. Huge Wheel destroyed. 11068_ Y-54 Guardian destroyed. 11071_ H-61 Shepherd calls for reinforcements. 11071_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11071_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | +##+#############+######+##??????????????????????? | | ??????????????????????? | | ??????????????????????? | | < ?????????????????????? | | ????????????????????????? | | ???????????????????????????? | | "#??????????????????????????????? | | ]] = #??????????????????????????????? | | ]] % #??????????????????????????????? | | [] #??????????????????????????????? | | # ######????#####????????????????? | | ## ???? #????????????????? | | = H """"""" ! #????????????????? | | % " """"""" #????????????????? | | """"""" #????????????????? | | """" [ Y """""" #????????????????? | | """" #????????????????? | | #????????????????? | | % % #????????????????? | | #????????????????? | | ### @ #????????????????? | | # ??# # #????????????????? | | ### ###???# #?# #????????????????? | | #?#???????# #?##############????????????????? | | #?????????#+#???????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ !#???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | ?? #???????????????????????????????????????????? | | ??" +???????????????????????????????????????????? | | ??" #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 400 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed System Backup Module | -8/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSurgeField Manual? 0 Play Time 01:10:56 Cumulative 461.9 hours Start 2021.11.10 @ 01:48:49 End 2021.11.10 @ 16:09:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 464 Rogue 464 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f431ddf6-2ce9-408f-b6ae-c2901fe999a8