Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.26 @ 20:32:01 Player: VoodooWoodoo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1032) 1032 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 3760 Bonus ------- Follower Combat Kills 101 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 201/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Autogun Gauss Rifle > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Improved Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Autogun Field Lobotomy Kit > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Improved Signal Interpreter Light Armor Plating Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Light Armor Plating Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 55 | 6 13 7 20 1 3 5 Power 7 | 1 . 1 4 . . 1 Engine 4 | 1 . . 3 . . . Core 3 | . . 1 1 . . 1 Reactor . | . . . . . . . Propulsion 12 | 2 2 . 6 . . 2 Treads . | . . . . . . . Leg 12 | 2 2 . 6 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 4 1 3 . 1 . Device 1 | . 1 . . . . . Storage 3 | 1 . 1 . . 1 . Processor 3 | . 3 . . . . . Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 26 | 2 7 5 7 1 2 2 Energy Gun 5 | 1 1 2 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 1 4 1 5 . 1 1 Ballistic Cannon . | . . . . . . . Launcher 7 | . 2 2 1 1 . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 3 6 5 1 . 3 Power 3 | . . 2 1 . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . 1 . . . 1 Weapon 11 | . 3 3 2 1 . 2 Highest Loss Streak 4 | . 2 4 2 1 . 2 Average Slot Usage (%) 95 | . 94 92 90 97 99 96 Engine 4 | . 14 4 4 . . . Core 6 | . . 3 2 11 11 11 Leg 31 | . 28 28 32 33 33 33 Storage 14 | . 14 22 17 11 11 11 Processor 2 | . 7 4 . . . . Protection 6 | . . . 4 11 11 10 Energy Gun 3 | . 11 5 3 . . . Ballistic Gun 18 | . 14 9 19 22 21 21 Launcher 6 | . 1 12 5 9 8 3 Special Weapon 1 | . . . . . 2 5 Naked Turns . | . . . . . . . Heaviest Build 36 | 12 15 19 25 21 36 36 Greatest Support 40 | 20 20 20 33 33 33 40 Greatest Overweight (x) 1 | 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 8 10 10 Average Capacity 8 | 5 6 8 9 8 9 10 Most Carried 10 | 3 6 6 9 8 10 10 Average Carried 7 | 1 4 4 6 7 9 9 Final Capacity 10 | 6 6 10 8 8 10 10 Final Carried 10 | 2 6 4 8 8 10 10 Class Distribution -------------------- 43% | Scavenger-Tank 38% | Mutant 12% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1104 | 226 169 153 387 38 . 131 Remotely . | . . . . . . . Salvage Created 1185 | . 490 47 525 94 . 29 Parts 91 | . 30 1 51 6 . 3 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 4 | . 2 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 35 | . 12 2 18 2 . 1 Guns 21 | . 6 2 10 2 . 1 AOE 14 | . 6 . 8 . . . Classes Destroyed 9 | . 5 1 2 . . 1 Builder 2 | . . . 2 . . . Hauler 1 | . 1 . . . . . Recycler 3 | . 2 . 1 . . . Operator 1 | . 1 . . . . . Swarmer 14 | . 6 . 8 . . . Grunt 16 | . 6 1 7 2 . . Sentry 3 | . . . 3 . . . Hunter 1 | . . . . . . 1 Assembled 1 | . . 1 . . . . Best Kill Streak 11 | . 7 1 11 2 . 1 Combat Bots Only 8 | . 5 1 8 2 . 1 Max Kills in Single Turn 3 | . 3 1 3 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2294 | . 516 671 717 110 . 280 Core 446 | . 53 194 144 40 . 15 Absorbed by Shields . | . . . . . . . Core Remaining (%) 50 | 100 . 1 . . . . Volleys Fired 94 | . 31 10 34 6 . 13 Largest 3 | . 2 2 3 3 . 3 Hottest 102 | . 70 50 102 66 . 73 Shots Fired 178 | . 57 15 72 13 . 21 Gun 158 | . 52 13 65 13 . 15 Cannon . | . . . . . . . Launcher 15 | . 5 2 7 . . 1 Special 5 | . . . . . . 5 Kinetic 118 | . 26 9 55 13 . 15 Thermal 20 | . 10 . 10 . . . Explosive 15 | . 5 2 7 . . 1 Electromagnetic 20 | . 16 4 . . . . Robot Hit Streak 28 | . 9 12 28 2 . 11 Robot Miss Streak 5 | . 4 4 4 3 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 109 | . 37 8 43 6 . 15 Core Hits 75 | . 28 4 35 4 . 4 Critical Hits 2 | . 1 . 1 . . . Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2476 | . 864 106 1271 68 . 167 Guns 1077 | . 337 59 507 68 . 106 Cannons . | . . . . . . . Explosions 1389 | . 527 47 759 . . 56 Melee . | . . . . . . . Ramming 10 | . . . 5 . . 5 Kinetic 745 | . 115 49 407 68 . 106 Thermal 232 | . 132 . 100 . . . Explosive 1344 | . 482 47 759 . . 56 Electromagnetic 145 | . 135 10 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 12 . . . . Average Corruption 12 | . . 12 . . . . Corruption Purged . | . . . . . . . Effects 13 | . . 13 . . . . Message Errors 3 | . . 3 . . . . Matter Fused 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Data Loss (major) 1 | . . 1 . . . . Misdirections 1 | . . 1 . . . . Targeting Errors 3 | . . 3 . . . . Overload Shots . | . . . . . . . Overflow Damage 124 | . 44 13 67 . . . Projectiles . | . . . . . . . Explosions 124 | . 44 13 67 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 212 | . 147 41 2 . . 22 Shots 5 | . 3 1 . . . 1 Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . . 1 . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 207 | . 130 30 207 50 . 38 Average Temperature 43 | . 38 13 62 35 . 16 Received Heat Transfer 557 | . 102 137 228 63 . 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 568 | . 309 . 259 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 352 | . 312 93 352 176 . 103 Average Influence 132 | . 176 65 200 171 . 31 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 68 | 100 39 100 45 100 . 100 Level 1 31 | . 60 . 54 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 17 10 25 2 . 14 Peak Tracking Total 9 | . 5 2 6 2 . 9 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 6 | . 4 1 1 . . . Max in Single Turn 2 | . 2 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 10 | . 5 . 3 . 2 . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 11 . 10 . 5 . Successful 14 | . 6 . 3 . 5 . Failed 12 | . 5 . 7 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 15 | . 5 . 9 . 1 . Terminals 21 | . 11 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 6 . 3 . 5 . Record 4 | . . . . . 4 . Alert Level 2 | . 2 . . . . . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Security Status 1 | . . . 1 . . . Zone Layout 3 | . 2 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 6 | . . 1 . . . 5 Largest Group 3 | . . 1 . . . 3 Highest-Rated Group 50 | . . 31 . . . 50 Highest-Rated Ally 31 | . . 31 . . . 18 Total Orders . | . . . . . . . Ally Attacks 40 | . . 19 . . . 21 Total Damage 621 | . . 250 . . . 371 Kills 9 | . . 7 . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 5 | . . . . . . 5 Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2310 | 55 481 322 353 116 777 206 Spaces Moved 1538 | 40 277 228 178 82 617 116 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 1530 | 32 277 228 178 82 617 116 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 122 | 111 120 120 120 120 125 134 Slowest Speed 150 | 120 120 120 120 120 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 42 | 4 67 42 23 30 94 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 179 | . 64 22 77 . . 16 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 176 | . 64 22 77 . . 13 Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1799 | 48 373 260 263 89 623 143 Wait 64 | . 34 14 12 . . 4 Move 1531 | 39 276 226 177 81 616 116 Hop . | . . . . . . . Pick Up 28 | 3 11 2 9 1 1 1 Fast Attach 22 | 5 4 2 7 . 2 2 Attach 13 | 1 2 4 4 1 . 1 Detach 4 | . 2 . 1 . 1 . Swap 20 | . 7 1 9 . 1 2 Drop 20 | . 6 . 9 . 2 3 Fire 94 | . 31 10 34 6 . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 . . 1 Crush . | . . . . . . . Escape Stasis 1 | . . 1 . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 23) 320 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 497 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Entered Mines 538 | -10/Mines | Assembled infested the area 543 | -10/Mines | Assisted by a Guerilla fighting off Assembled 571 | -10/Mines | Discovered new exit (range 11) 582 | -10/Mines | Received a Mining Laser from a helpful Derelict 604 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 627 | -10/Mines | Discovered new exit (range 6) 648 | -10/Mines | Crushed by falling debris 649 | -10/Mines | Core integrity fell below 50% 649 | -10/Mines | Core integrity fell below 20% 649 | -10/Mines | System corruption reached 10% 679 | -10/Mines | Lost 4 parts (1p1u2w) 682 | -10/Mines | Learned location of Storage (-7) 859 | -10/Mines | Entered Materials 859 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 925 | -9/Materials | Destroyed 8 combat bots 1173 | -9/Materials | Discovered new exit (range 16) 1212 | -9/Materials | Entered Mines 1299 | -9/Mines | Learned Materials terminal intel 1322 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1322 | -9/Mines | Discovered new exit (range 5) 1328 | -9/Mines | Entered Exiles 1350 | -9/Exiles | Discovered new exit (range 14) 1375 | -9/Exiles | Met 8R-AWN 1396 | -9/Exiles | Met EX-HEX 1482 | -9/Exiles | Met EX-DEC 1517 | -9/Exiles | Visited The Gauntlet 1536 | -9/Exiles | Build established: Scavenger-Tank 1683 | -9/Exiles | Learned location of Zion (-6) 1765 | -9/Exiles | Discovered new exit (range 11) 1854 | -9/Exiles | Met EX-BIN 1869 | -9/Exiles | Aligned with FarCom system 1870 | -9/Exiles | Given EX-Vault access code 1936 | -9/Exiles | Opened EX-Vault 1946 | -9/Exiles | Found Field Lobotomy Kit 1982 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2105 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2105 | -9/Exiles | Entered Mines 2146 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 2149 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 2156 | -8/Mines | Assimilated L-31 Rogue with FLK Orb 2198 | -8/Mines | Assimilated B-36 Bruiser with FLK Orb 2205 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 2311 | -8/Mines | Self-destructed Last Messages --------------- 02259_ Lgt. Assault Rifle destroyed. 02260_ H-55 Commando destroyed. 02264_ Acquired Gauss Rifle. 02265_ Slug penetrates Wall. 02268_ Slug penetrates Trooper 3b. 02271_ Slug penetrates Wall. 02273_ Penetrated by Slug. 02273_ Mni. Grenade Launcher destroyed. 02274_ H-55 Commando destroyed. 02274_ K-01 Serf collects debris. 02276_ R-06 Scavenger collects Targeting Computer. 02278_ Dropped Imp. Aluminum Leg. 02279_ K-01 Serf collects debris. 02279_ Acquired 29 matter. 02283_ K-01 Serf collects debris. 02284_ Dropped Aluminum Leg. 02285_ Acquired Carbon-fiber Leg. 02286_ Acquired 52 matter. 02287_ K-01 Serf collects debris. 02308_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????g????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????g????????????????? | | ????????????????????????????#???g????????????????? | | ??????????????????????????? ##???????????????????? | | ??????????????????????????? ##??????????????????? | | ????????????????????????g?? #??????????????????? | | ????????????????????????g?? ##?????????????????? | | ??????s??????????????????? gg?????????????????? | | ?????????????????????????? g#???????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????#???##?????##l #????????????????????? | | ?????????????#s ##### ##???????????????????? | | ?????????????? """s @ #???????????????????? | | ?????????????? s"""s## ## #???????????????????? | | ?????????????????????# ### ##???????????????????? | | ?????????????????????# #??###????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????#???????????????????? | | ?????????????????????# #????? ???????????????????? | | ?????????????????????# #????? ???????????????????? | | ???????###########???# #????? ???????????????????? | | ???????# #???# #????# ???????????????????? | | ???????# """ """ #???# #???# ???????????????????? | | ???????# """ """ #??## #???# #???????????????????? | | ???????# """ """ #??# #???# #???????????????????? | | ???????# #??# ##???# #?????????####??????? | | ???????# #??# ###??# #????????## ##?????? | | ???????# ! #?##%# ##?# #???????## #?????? | | ???????#####%####### =# ### #???????# #?????? | | ??????######*#??### ## #??????## #??????? | | ?????## # #### ## ######## ##?????? | | ##??## #?????? | | #### = ######## #?????? | | ## # # ###??????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanDeliveryStreamer Manual? 0 Play Time 00:34:15 Cumulative 40.2 hours Start 2020.02.26 @ 19:58:22 End 2020.02.26 @ 20:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b570bb3-5266-4776-9a4f-82a0949a43d4