Cogmind - Beta 14 --- EXPLORER MODE // 2025.03.28 @ 22:30:54 Player: Requit Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (915) 915 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-84) -84 TOTAL SCORE: 3726 Bonus ------- Follower Combat Kills 81 Friendly Fire -165 Cogmind --------- Core Integrity 700/700 Matter 317/500 Energy 210/210 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Makeshift Hacking Suite > --- WEAPON (3) ------- Assault Rifle Flak Gun Improved Datajack > --- INVENTORY (20) --- Trap Scanner Signal Interpreter Armor Integrity Analyzer Kinecellerator Gatling Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Makeshift Hacking Suite > --- WEAPON ----------- Assault Rifle Flak Gun Improved Datajack > --- INVENTORY -------- Trap Scanner Signal Interpreter Armor Integrity Analyzer Kinecellerator Gatling Laser Mining Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power 2 | . . . . . 1 1 Propulsion 2 | . . . . . 2 . Utility 2 | . 1 . . . . 1 Weapon 1 | . . . . . 1 . Parts Attached 19 | 7 1 . 2 . 9 . Power 5 | 1 . . 1 . 3 . Engine 1 | 1 . . . . . . Core 4 | . . . 1 . 3 . Reactor . | . . . . . . . Propulsion 4 | 2 . . . . 2 . Treads 4 | 2 . . . . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 2 1 . 1 . 1 . Device . | . . . . . . . Storage 3 | 1 1 . . . 1 . Processor 1 | 1 . . . . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | 2 . . . . 3 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . 1 . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . 1 . . . . . Weapon 2 | . . . . . 2 . Highest Loss Streak 4 | . 1 . . . 4 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 85 75 80 87 87 . Engine 2 | . 12 12 3 . . . Core 9 | . . . 8 12 14 . Treads 25 | . 25 25 25 25 29 . Storage 11 | . 12 12 12 12 9 . Hackware 7 | . . . 5 12 8 . Ballistic Gun 23 | . 25 25 25 25 15 . Peak Build Rating 25 | 7 8 6 12 15 25 . Average Rating 12 | 3 6 6 9 14 21 . On Entrance 10 | . 7 6 6 12 15 25 Naked Turns . | . . . . . . . Heaviest Build 62 | 16 46 46 48 48 62 . Greatest Support 80 | 40 40 40 40 40 80 . Greatest Overweight (x) 1 | . 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 . Average Capacity 19 | 6 18 20 20 20 20 . Most Carried 13 | 2 3 3 6 13 12 . Average Carried 7 | 1 1 3 4 11 8 . Final Capacity 20 | 10 20 20 20 20 20 20 Final Carried 13 | 1 3 3 6 13 6 6 Class Distribution -------------------- 90% | Hacker-Mutant 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 787 | 220 116 . 137 134 180 . Remotely . | . . . . . . . Salvage Created 864 | . 47 . 137 149 531 . Parts 60 | . 7 . 9 11 33 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 21 | . 4 . 2 4 11 . Guns 15 | . 4 . 2 4 5 . AOE 6 | . . . . . 6 . Classes Destroyed 9 | . 1 . 2 1 5 . Worker 3 | . . . . . 3 . Builder 3 | . . . . . 3 . Recycler 1 | . . . . . 1 . Watcher 2 | . . . . . 2 . Swarmer 5 | . 4 . . 1 . . Grunt 12 | . . . 1 2 9 . Duelist 1 | . . . . 1 . . Sentry 2 | . . . . . 2 . Hunter 2 | . . . 1 . 1 . Best Kill Streak 11 | . 2 . 1 2 11 . Combat Bots Only 8 | . 2 . 1 2 8 . Max Kills in Single Turn 3 | . 1 . 1 1 3 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 95 | . 11 . . 8 76 . Missed 18 | . 4 . . 3 11 . Damage Taken 885 | . 70 . . 49 766 . Core 69 | . 5 . . . 64 . Absorbed by Shields . | . . . . . . . Ignored by Resistances 535 | . 46 . . 30 459 . Core Remaining (%) 95 | 100 . . . 98 88 . Volleys Fired 57 | . 5 1 11 11 29 . Largest 3 | . 2 2 2 2 3 . Hottest 70 | . 40 40 40 40 70 . Shots Fired 124 | . 10 2 22 22 68 . Gun 108 | . 10 2 22 22 52 . Cannon . | . . . . . . . Launcher 16 | . . . . . 16 . Special . | . . . . . . . Kinetic 108 | . 10 2 22 22 52 . Thermal . | . . . . . . . Explosive 16 | . . . . . 16 . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 8 . 17 12 22 . Robot Miss Streak 3 | . 2 . 2 1 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 106 | . 8 . 19 19 60 . Core Hits 70 | . 4 . 7 9 50 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2225 | . 86 20 180 205 1734 . Guns 1010 | . 86 20 180 193 531 . Cannons . | . . . . . . . Explosions 1202 | . . . . . 1202 . Melee . | . . . . . . . Ramming 13 | . . . . 12 1 . Kinetic 1010 | . 86 20 180 193 531 . Thermal . | . . . . . . . Explosive 1202 | . . . . . 1202 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 5 . Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 59 | . . . . . 59 . Projectiles . | . . . . . . . Explosions 59 | . . . . . 59 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 164 | . . . . . 164 . Shots 7 | . . . . . 7 . Rammed 3 | . . . . 2 1 . Targets Rammed 3 | . . . . 2 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 267 | . . . 8 21 267 . Average Temperature 73 | . . . 5 6 93 . Received Heat Transfer 486 | . . . . 45 441 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 313 | . 105 95 . 82 313 . Initial 79 | . . 28 . . 13 79 Average 51 | . 47 34 . 16 147 . Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 88 | 100 100 100 . 100 50 . Level 1 11 | . . . . . 49 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . 1 3 . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | . 5 1 . 5 19 . Peak Tracking Total 9 | . 2 . . 2 9 . Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . 1 . . 4 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 7 | . 4 . 1 1 1 . Terminals 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 7 . 23 1 4 . Successful 33 | . 6 . 23 1 3 . Failed 2 | . 1 . . . 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 5 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 31 | . 4 . 23 1 3 . Record 25 | . 2 . 23 . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 2 | . . . . . 2 . no_distress 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 2 . Highest-Rated Group 40 | . . 40 40 40 32 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 23 | . . 3 . 7 13 . Total Damage 325 | . . 119 . 53 153 . Kills 6 | . . 3 . 2 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4083 | 115 341 320 1211 1440 656 . Spaces Moved 1748 | 71 145 133 489 583 327 . Core 11 | 11 . . . . . . Treads 1737 | 60 145 133 489 583 327 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 . Average Speed 221 | 142 219 240 240 240 170 . Slowest Speed 240 | 160 240 240 240 240 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 35 28 80 93 38 . Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 114 | . . . . . 114 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 114 | . . . . . 114 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1864 | 85 161 133 508 602 375 . Wait 6 | . 6 . . . . . Move 1742 | 70 144 132 488 582 326 . Hop . | . . . . . . . Pick Up 27 | 8 3 . 5 7 4 . Fast Attach . | . . . . . . . Attach 18 | 7 1 . 1 . 9 . Detach 1 | . 1 . . . . . Swap 1 | . . . 1 . . . Drop 5 | . 1 . 1 . 3 . Fire 57 | . 5 1 11 11 29 . Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . 2 1 . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 346 | -10/Materials | Identified exit to Materials 414 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Discovered exit to Mines (range 12) 457 | -10/Materials | Entered Mines 484 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 497 | -10/Mines | Learned location of Storage (-7) 767 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 767 | -10/Mines | Identified exit to Exiles 767 | -10/Mines | Discovered exit to Exiles (range 5) 777 | -10/Mines | Entered Exiles 777 | -10/Exiles | Found Exiles lab destroyed 777 | -10/Exiles | Accompanied by 3 allies 866 | -10/Exiles | Identified exit to Mines 866 | -10/Exiles | Discovered exit to Mines (range 14) 1137 | -10/Exiles | Learned location of Zion (-7) 1262 | -10/Exiles | Discovered exit to Mines (range 11) 1988 | -10/Exiles | Entered Mines 1988 | -9/Mines | Accompanied by 3 allies 1996 | -9/Mines | Identified exit to Materials 1996 | -9/Mines | Discovered exit to Materials (range 10) 2069 | -9/Mines | Met a Derelict shopkeep closing up shop 2210 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3411 | -9/Mines | Discovered exit to Materials (range 8) 3428 | -9/Mines | Entered Materials 3428 | -8/Materials | Accompanied by 2 allies 3428 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 3739 | -8/Materials | Build established: Hacker-Gunner 3886 | -8/Materials | Lost 4 parts (1p1n2w) 3903 | -8/Materials | Destroyed 8 combat bots 4010 | -8/Materials | Identified exit to Factory 4010 | -8/Materials | Discovered exit to Factory (range 5) 4084 | -8/Materials | Entered Factory 4084 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4084 | -7/Factory | Self-destructed Last Messages --------------- 03891_ U-05 Engineer lays Concrete. 03893_ U-05 Engineer builds a Wall. 03893_ U-05 Engineer lays Concrete. 03897_ U-05 Engineer builds a Wall. 03898_ U-05 Engineer lays Concrete. 03899_ The unstable cave ceiling collapses. 03899_ U-05 Engineer lays Concrete. 03899_ U-05 Engineer builds a Wall. 03902_ U-05 Engineer lays Concrete. 03903_ The unstable cave ceiling collapses. 03903_ U-05 Engineer builds a Wall. 03914_ U-05 Engineer lays Concrete. 03922_ U-05 Engineer builds a Wall. 03926_ U-05 Engineer lays Concrete. 03958_ System corrupted: Component data lost. 03985_ Acquired Lgt. Nuclear Core. 04010_ EXIT=FOUND: FACTORY PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????#######????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# @ #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????+ ????????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# ???????????????????? | | ??????????????????#########??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 210 Matter Stores 317 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher Tourist Challenges ------------ None Game ------ Seed WarpConcussiveSuperbattery Manual? 0 Play Time 00:26:39 Cumulative 1.7 hours Start 2024.10.16 @ 19:17:26 End 2025.03.28 @ 22:30:54 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9068e7d3-13ec-471e-9b8f-3579b1f4d0fd