Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.24 @ 13:52:29 Player: morimori Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (108) 540 Value Destroyed (2255) 2255 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 11193 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 59/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Fusion Compressor Quantum Reactor Graphene Brace Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced ECM Suite Thermal Shield Hacking Suite Hacking Suite Drone Bay Drone Bay Drone Bay Mini Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Fission Core Improved Fusion Compressor Improved Fusion Compressor Quantum Reactor Myomer Leg Myomer Leg Field Propulsion Array Cooled Impulse Thruster Improved Q-thruster Medium Storage Unit Graphene Brace [Rating: 150] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Leg Myomer Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Slots Evolved 18 | . . . 2 2 2 2 . . 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 8 | . . . 2 1 1 . . . 1 . . . . 1 . . 2 . Utility 9 | . . . . 1 1 2 . . . . . . . 1 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 8 13 8 26 10 20 3 1 . 9 . . 2 . 10 7 11 7 7 Power 16 | 1 1 1 3 2 3 . . . 1 . . 1 . 1 1 1 . . Engine 8 | 1 1 1 2 1 2 . . . . . . . . . . . . . Core 6 | . . . 1 1 1 . . . 1 . . 1 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 . . Propulsion 65 | 2 3 3 18 4 7 1 1 . 5 . . 1 . 5 4 4 2 5 Treads . | . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . 2 Wheel 29 | 2 2 3 18 4 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 34 | . 1 . . . 7 1 1 . 5 . . 1 . 5 4 4 2 3 Utility 33 | 2 4 . . 2 5 2 . . 2 . . . . 3 2 5 5 1 Device 22 | 1 2 . . . 3 1 . . 1 . . . . 2 2 4 5 1 Storage 4 | 1 1 . . . 1 . . . 1 . . . . . . . . . Processor 3 | . 1 . . 1 . . . . . . . . . 1 . . . . Hackware 4 | . . . . 1 1 1 . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | 3 5 4 5 2 5 . . . 1 . . . . 1 . 1 . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 14 | 2 3 3 4 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 12 | . 2 1 1 . 5 . . . 1 . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 2 . . . . . . . . . . . . . 1 . 1 . Parts Lost 49 | . 2 3 2 . . 1 . . 3 . . . . 3 1 9 1 24 Power 3 | . . . . . . . . . . . . . . 1 . . . 2 Propulsion 27 | . 1 2 2 . . 1 . . 3 . . . . 2 1 3 1 11 Utility 17 | . 1 . . . . . . . . . . . . . . 5 . 11 Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . Highest Loss Streak 23 | . 2 2 1 . . 1 . . 2 . . . . 1 1 4 1 23 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 93 | . 99 99 97 94 97 92 93 93 91 76 72 73 82 89 78 75 75 71 Engine 6 | . 14 14 3 7 6 . . . . . . . . . . . . . Core 3 | . . . 7 1 . 6 6 6 10 5 5 6 11 10 6 . . . Wheel 19 | . 27 27 41 41 . . . . . . . . . . . . . . Flight 14 | . . . . . 44 40 40 40 40 35 35 36 41 41 35 24 23 22 Device 8 | . 10 . . . 6 12 13 13 11 11 7 5 5 14 16 23 27 25 Storage 9 | . 14 14 11 9 7 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 7 | . 2 14 11 9 7 6 6 6 5 5 5 5 5 5 4 4 4 3 Hackware 4 | . . . . 7 7 13 13 13 11 11 11 11 11 10 9 8 8 8 Ballistic Gun 14 | . 26 27 21 18 . . . . . . . . . . . . . . Launcher 1 | . 1 . . . 12 6 6 6 2 . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 99 93 94 93 93 23 23 23 34 28 28 34 34 41 43 46 66 66 Greatest Support 73 | 26 26 20 52 56 56 24 26 26 34 29 29 34 34 43 53 57 73 73 Greatest Overweight (x) 9 | . 8 9 4 2 3 . . . . . . . . . . . . . Average Overweight (x) . | . 2 4 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 7 22 25 25 25 10 10 10 10 12 15 15 15 15 15 15 15 15 14 Most Carried 25 | 8 25 25 25 25 25 10 10 10 15 14 15 15 13 14 15 15 15 15 Average Carried 18 | 4 20 24 24 24 10 9 10 10 11 14 14 14 13 11 11 14 10 12 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 8 25 25 25 24 10 10 10 10 14 14 15 13 13 10 11 15 10 5 Class Distribution -------------------- 36% | Mutant 33% | Hacker-Sprinter 23% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Matter Collected 2617 | 356 405 257 925 105 . . 40 43 . . . 101 76 18 203 . 56 32 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3334 | 217 410 367 1710 123 . . 46 . . . . . . 124 . 337 . . Parts 217 | 17 23 38 102 12 . . 4 . . . . . . 7 . 14 . . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . 5 1 . . . . . . . . . . . . . . Parts Field Recycled 40 | . 36 . . . 4 . . . . . . . . . . . . . Retrieved Matter 286 | . 209 . . . 77 . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Combat Hostiles Destroyed 58 | . 8 11 23 . . . 4 . . . . . . 6 . 6 . . Guns 35 | . 5 11 19 . . . . . . . . . . . . . . . AOE 23 | . 3 . 4 . . . 4 . . . . . . 6 . 6 . . Classes Destroyed 12 | 3 4 2 2 . . . . . . . . . . . . 1 . . Worker 13 | 2 1 3 5 1 . . . . . . . . . . . 1 . . Builder 4 | . . 1 2 . . . . . . . . . . 1 . . . . Tunneler 9 | 5 . 1 3 . . . . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . Recycler 12 | 1 1 1 6 1 . . . . . . . . . . . 2 . . Operator 3 | . . . 2 1 . . . . . . . . . . . . . . Watcher 7 | . 3 . 3 1 . . . . . . . . . . . . . . Swarmer 28 | . 3 9 4 . . . 4 . . . . . . 5 . 3 . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . Grunt 19 | . 5 . 13 . . . . . . . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 7 | . . 2 5 . . . . . . . . . . . . . . . Best Kill Streak 9 | 5 4 6 8 4 . . 4 . . . . . . 4 . 9 . . Combat Bots Only 6 | . 3 3 4 . . . 4 . . . . . . 4 . 6 . . Max Kills in Single Turn 4 | 1 4 2 3 1 . . 2 . . . . . . 4 . 4 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 2 . . . 2 . . . . . . 4 . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Damage Taken 7199 | . 324 505 827 30 11 49 87 . 212 . . 29 25 294 78 897 366 3465 Core 2308 | . 64 129 113 . . 29 . . 32 . . 29 . 31 . 260 36 1585 Absorbed by Shields 419 | . . . . . . . . . . . . . . . . . . 419 Regen/Repaired (Parts) 21 | . . . . . . . . . . . 21 . . . . . . . Core Remaining (%) 86 | 100 . 22 71 100 100 . . 96 . . . . 93 97 100 82 . . Volleys Fired 209 | 19 38 27 98 13 . . 2 . 4 . . . . 6 . 2 . . Largest 2 | 2 2 2 2 2 . . 1 . 1 . . . . 1 . 1 . . Hottest 53 | 40 53 53 53 50 . . 33 . 33 . . . . 33 . 33 . . Shots Fired 402 | 38 76 53 195 26 . . 2 . 4 . . . . 6 . 2 . . Gun 380 | 38 74 49 193 26 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 22 | . 2 4 2 . . . 2 . 4 . . . . 6 . 2 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 380 | 38 74 49 193 26 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 22 | . 2 4 2 . . . 2 . 4 . . . . 6 . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 9 11 13 12 8 . . 2 . . . . . . 1 . 2 . . Robot Miss Streak 3 | 3 2 3 3 3 . . . . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 265 | 22 53 34 136 15 . . 2 . . . . . . 1 . 2 . . Core Hits 163 | 11 25 21 67 6 . . 5 . . . . . . 12 . 16 . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6482 | 251 804 735 2373 256 . . 314 . . . . . . 637 . 1112 . . Guns 3910 | 251 697 532 2174 256 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 2572 | . 107 203 199 . . . 314 . . . . . . 637 . 1112 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3910 | 251 697 532 2174 256 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 2572 | . 107 203 199 . . . 314 . . . . . . 637 . 1112 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 7 7 7 1 . 5 4 7 Average Corruption 4 | . . . . . . . . . . 7 7 7 7 1 . 3 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . 1 2 1 1 . . 9 2 4 Message Errors 6 | . . . . . . . . . . . 1 1 1 . . 3 . . Matter Fused 4 | . . . . . . . . . . . . . . . . . 1 3 Heat Flow Errors 4 | . . . . . . . . . . 1 1 . . . . 1 . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . 2 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 155 | . . 5 5 . . . 6 . . . . . . 44 . 95 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 155 | . . 5 5 . . . 6 . . . . . . 44 . 95 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . . . . 60 . 25 . . . . 11 . 98 . . Shots 6 | . . . . . . . 2 . 1 . . . . 1 . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 223 | . 18 4 29 2 102 84 142 63 87 209 131 10 10 223 200 105 . 166 Average Temperature 47 | . 7 4 9 1 32 32 53 31 27 134 84 4 2 87 79 54 . 81 Received Heat Transfer 765 | . 183 90 303 27 . . . . 39 . . 9 9 9 18 18 27 33 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Peak Influence 546 | 40 138 206 546 172 15 99 . . 132 69 48 . . 351 334 425 377 422 Initial 244 | . 26 14 2 172 13 7 . . 44 39 48 . . 14 171 187 244 240 Average 109 | 19 55 73 170 53 12 52 . . 51 57 48 . . 108 271 273 265 314 Maximum Alert Level 2 | . . 1 2 . . . . . . . . . . 1 1 2 1 2 Low Security (%) 80 | 100 100 98 65 100 100 100 . . 100 100 100 . . 80 15 16 23 . Level 1 17 | . . 1 25 . . . . . . . . . . 19 85 82 76 98 Level 2 1 | . . . 8 . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 3 . . 2 . . 3 . . . . 3 2 9 1 . Investigation 9 | . 1 . 1 . . . . . 2 . . . . . 2 3 . . Extermination 2 | . . . . . . 1 . . . . . . . . . 1 . . Reinforcement 13 | . . . 2 . . 1 . . 1 . . . . 3 . 5 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Distress Signals 15 | . 1 . 2 1 . . . . 1 . . . . . . 4 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 15 12 34 7 1 4 4 . 17 6 . 9 1 25 10 45 29 27 Peak Tracking Total 16 | . 3 3 6 3 1 2 4 . 10 6 . 9 1 11 8 16 11 13 Tactical Retreats 36 | . 2 1 4 1 . . . . 2 . . . . 3 3 11 5 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Traps Triggered 22 | . 1 . 1 . 1 1 . . 2 . . . . 1 1 2 1 11 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Machines Disabled 12 | . . 1 3 1 . . . . 1 . . . . 4 . 2 . . Max in Single Turn 2 | . . 1 1 1 . . . . 1 . . . . 2 . 1 . . Garrison Access 4 | . . . . . 1 2 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Machines Accessed 82 | . 7 . 8 5 7 10 . . 4 . 1 . . 13 11 8 5 3 Terminals 60 | . 7 . 6 4 5 5 . . 2 . . . . 9 6 8 5 3 Fabricators 3 | . . . . . . . . . 1 . . . . 1 1 . . . Repair Stations 4 | . . . 1 . . . . . 1 . 1 . . . 1 . . . Recycling Units 6 | . . . 1 . 1 1 . . . . . . . 1 2 . . . Scanalyzers 3 | . . . . . . 2 . . . . . . . 1 . . . . Garrison Access 6 | . . . . 1 1 2 . . . . . . . 1 1 . . . Total Hacks 172 | . 18 . 19 10 12 23 . . 6 . 3 . . 31 22 16 7 5 Successful 70 | . 7 . 8 3 7 9 . . 1 . 2 . . 12 9 2 6 4 Failed 101 | . 11 . 11 6 5 14 . . 5 . 1 . . 19 13 14 1 1 Catastrophic 21 | . 3 . 3 2 2 3 . . 1 . . . . 2 1 4 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . Manual 54 | . 12 . 7 4 3 6 . . 1 . . . . 13 5 3 . . Terminals 130 | . 18 . 15 8 8 13 . . 3 . . . . 24 13 16 7 5 Fabricators 7 | . . . . . . . . . 2 . . . . 3 2 . . . Repair Stations 8 | . . . 3 . . . . . 1 . 3 . . . 1 . . . Recycling Units 10 | . . . 1 . 2 2 . . . . . . . 1 4 . . . Scanalyzers 6 | . . . . . . 4 . . . . . . . 2 . . . . Garrison Access 11 | . . . . 2 2 4 . . . . . . . 1 2 . . . Terminal Hacks 50 | . 7 . 6 3 4 5 . . . . . . . 8 5 2 6 4 Record 2 | . . . . . . . . . . . . . . 1 1 . . . Part Schematic 5 | . 2 . 1 1 . 1 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 2 . 1 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . 1 1 . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 2 Machine Index 2 | . . . . . . . . . . . . . . . 1 . . 1 Terminal Index 3 | . . . . . 1 . . . . . . . . 1 . 1 . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . . Unreport Threat 8 | . 1 . 2 2 1 . . . . . . . . 1 . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 1 1 . . . . . . . 1 1 . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 1 1 . . . Network Status 2 | . . . . . . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . . . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . . . 1 . 2 1 . . . . . . . . 3 . . . Process 4 | . . . . . 1 1 . . . . . . . . 2 . . . Retrieve Matter 2 | . . . . . 1 . . . . . . . . . 1 . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . . . 2 . . . . Insert Component 2 | . . . . . . 1 . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . 1 2 . . . . . . . 1 . . . . Seal Access 4 | . . . . . 1 2 . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . Hacking Detections 70 | . 6 . 7 4 5 9 . . 3 . 1 . . 12 10 8 3 2 Full Trace Events 6 | . 1 . . . . . . . 1 . . . . . 1 3 . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . 1 1 . 1 . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . 222 . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . 9 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . Time 38 | . . . . . . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 107 | . . . . . 45 26 . . . . . . . . 36 . . . Retrieved Matter 52 | . . . . . 45 . . . . . . . . . 7 . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 16 | . . . . . . . . . . . . . . . . . 16 . STAY 9 | . . . . . . . . . . . . . . . . . 9 . EXPLORE 7 | . . . . . . . . . . . . . . . . . 7 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . . . . . 1 . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . 12 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Turns Passed 8116 | 164 1501 1375 1445 352 567 408 110 16 469 50 66 72 41 349 200 553 219 159 Spaces Moved 11531 | 95 941 879 718 287 1029 835 338 73 729 152 124 280 215 1367 802 1782 479 406 Core 3 | 3 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 4 | . . . . . . . . . . . . . . . . . . 4 Wheels 2923 | 92 941 879 718 287 6 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8601 | . . . . . 1023 835 338 73 729 152 124 280 215 1367 802 1782 479 402 Fastest Speed 16 | 50 90 140 100 99 23 22 22 22 17 21 21 19 19 16 17 24 25 25 Average Speed 47 | 88 128 142 109 102 26 22 22 22 17 21 21 20 19 16 18 25 26 26 Slowest Speed 264 | 100 200 215 140 115 264 23 22 22 21 21 21 21 19 19 25 30 30 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 105 | . . . . . 4 4 . . 3 . 3 2 . 34 24 14 13 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 94 97 54 32 27 15 51 9 10 78 3 46 22 32 26 46 29 16 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . 1 2 . . . 2 1 . . . . . Spaces Dug 35 | . . . . . . . . . 35 . . . . . . . . . Terrain Destroyed 145 | . 17 20 13 . . . 14 . 35 . . . . 26 . 20 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 145 | . 17 20 13 . . . 14 . 35 . . . . 26 . 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Upp Upp Fac Res Res Acc Com Total 13665 | 137 1160 947 1216 326 1329 1051 371 72 1061 169 160 292 214 1449 831 1863 560 457 Wait 1659 | 2 120 25 339 5 235 213 30 . 310 18 37 13 . 97 37 63 85 30 Move 11316 | 94 940 878 717 286 1020 826 337 72 723 151 118 275 214 1305 754 1753 454 399 Hop 93 | . . . . . 4 4 . . 3 . 2 2 . 27 23 14 11 3 Pick Up 101 | 11 33 4 9 3 4 4 . . 7 . 2 . . 2 3 12 1 6 Fast Attach 25 | 7 1 2 4 3 5 . . . . . . . . . 1 2 . . Attach 57 | . 2 2 2 . 9 3 . . 5 . . 2 . 7 5 6 7 7 Detach 15 | . . . . . 3 . . . 3 . . . . 1 5 . 2 1 Swap 60 | 1 10 4 20 7 6 . 1 . 4 . . . . 3 1 3 . . Drop 103 | 3 16 5 27 9 25 1 1 . 2 . 1 . . 1 2 8 . 2 Fire 209 | 19 38 27 98 13 . . 2 . 4 . . . . 6 . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . 18 . . . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 165 | -11/Junkyard | Entered Materials 320 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 558 | -10/Materials | Discovered new exit (range 16) 1091 | -10/Materials | Discovered new exit (range 6) 1274 | -10/Materials | Discovered new exit (range 15) 1381 | -10/Materials | Discovered new exit (range 3) 1385 | -10/Materials | Identified exit to Materials 1664 | -10/Materials | Identified exit to Mines 1666 | -10/Materials | Entered Mines 1678 | -10/Mines | Discovered exit to Materials (range 8) 1712 | -10/Mines | Discovered exit to Materials (range 9) 1731 | -10/Mines | Learned location of Mines (-8) 1783 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2670 | -10/Mines | Core integrity fell below 50% 3041 | -10/Mines | Entered Materials 3041 | -9/Materials | Evolved 2 slots: Propulsion x2 3135 | -9/Materials | Build established: Scavenger-Mutant 3341 | -9/Materials | Discovered new exit (range 14) 3358 | -9/Materials | Identified exit to Mines 3847 | -9/Materials | Discovered exit to Mines (range 12) 4422 | -9/Materials | Discovered new exit (range 16) 4484 | -9/Materials | Identified exit to Materials 4486 | -9/Materials | Entered another Materials area 4486 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4618 | -8/Materials | Central database locked down 4625 | -8/Materials | Discovered new exit (range 4) 4628 | -8/Materials | Identified exit to Storage 4793 | -8/Materials | Discovered new exit (range 16) 4837 | -8/Materials | Identified exit to Factory 4838 | -8/Materials | Entered Factory 4838 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5116 | -7/Factory | Build established: Scavenger-Sprinter 5361 | -7/Factory | Discovered new exit (range 15) 5378 | -7/Factory | Identified exit to Factory 5388 | -7/Factory | Discovered new exit (range 10) 5405 | -7/Factory | Entered another Factory area 5405 | -6/Factory | Evolved 2 slots: Utility x2 5487 | -6/Factory | Identified exit to DSF 5525 | -6/Factory | Discovered new exit (range 15) 5529 | -6/Factory | Identified exit to Lower Caves 5639 | -6/Factory | Spotted B-75 Beast 5716 | -6/Factory | Build established: Hacker-Sprinter 5813 | -6/Factory | Entered Lower Caves 5832 | -6/Lower Caves | Learned Factory stockpile data 5909 | -6/Lower Caves | Discovered new exit (range 5) 5921 | -6/Lower Caves | Identified exit to Lower Caves 5923 | -6/Lower Caves | Entered another Lower Caves area 5936 | -6/Lower Caves | Discovered new exit (range 10) 5938 | -6/Lower Caves | Identified exit to Factory 5939 | -6/Lower Caves | Entered Factory 5939 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6186 | -5/Factory | Fabricated Cld. Q-thruster (x1) 6346 | -5/Factory | Spotted B-75 Beast 6408 | -5/Factory | Manually triggered Chute Trap 6408 | -5/Factory | Sucked down chute 6408 | -5/Factory | Entered Waste 6414 | -5/Waste | Spotted C-40 Crusher 6423 | -5/Waste | EMP discharged 6430 | -5/Waste | Spotted C-40 Crusher 6432 | -5/Waste | Spotted C-40 Crusher 6434 | -5/Waste | Spotted C-40 Crusher 6442 | -5/Waste | Spotted C-40 Crusher 6442 | -5/Waste | Spotted C-40 Crusher 6445 | -5/Waste | Discovered new exit (range 14) 6448 | -5/Waste | Identified exit to Factory 6458 | -5/Waste | Entered Factory 6462 | -5/Factory | Discovered new exit (range 11) 6464 | -5/Factory | Identified exit to Upper Caves 6518 | -5/Factory | Repaired Imp. Sensor Array 6524 | -5/Factory | Entered Upper Caves 6584 | -5/Upper Caves | Spotted B-75 Beast 6589 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6595 | -5/Upper Caves | Discovered new exit (range 3) 6595 | -5/Upper Caves | Identified exit to Upper Caves 6596 | -5/Upper Caves | Entered another Upper Caves area 6601 | -5/Upper Caves | Learned 4 Factory zone layouts 6634 | -5/Upper Caves | Discovered new exit (range 7) 6635 | -5/Upper Caves | Identified exit to Factory 6637 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6637 | -5/Upper Caves | Entered Factory 6637 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6848 | -4/Factory | Found Quantum Capacitor 6975 | -4/Factory | Identified exit to Research 6975 | -4/Factory | Identified exit to Upper Caves 6975 | -4/Factory | Identified exit to Armory 6986 | -4/Factory | Entered Research 6986 | -3/Research | Evolved 2 slots: Utility x2 7141 | -3/Research | Identified exit to Research 7186 | -3/Research | Entered another Research area 7186 | -2/Research | Evolved 2 slots: Utility x2 7262 | -2/Research | Found Prototype Processor 7349 | -2/Research | Spotted B-90 Cyclops 7569 | -2/Research | Spotted B-90 Cyclops 7611 | -2/Research | Lost 4 parts (3u1w) 7737 | -2/Research | Discovered new exit (range 10) 7739 | -2/Research | Identified exit to Access 7739 | -2/Research | Entered Access 7739 | -1/Access | Evolved 2 slots: Propulsion x2 7861 | -1/Access | Identified exit to Command 7905 | -1/Access | Identified exit to Surface 7926 | -1/Access | Spotted B-99 Colossus 7958 | -1/Access | Entered Command 7987 | -1/Command | Spotted M Guard 7987 | -1/Command | Spotted M Guard 7987 | -1/Command | Spotted Combat Programmer 8070 | -1/Command | Disengaged cave seal 8094 | -1/Command | Spotted Alpha 7 8094 | -1/Command | Spotted Striker 8094 | -1/Command | Spotted Executioner 8094 | -1/Command | Spotted Executioner 8094 | -1/Command | Spotted Alpha 7 8094 | -1/Command | Spotted Striker 8094 | -1/Command | Spotted Executioner 8094 | -1/Command | Spotted Executioner 8095 | -1/Command | Spotted B-99 Colossus 8095 | -1/Command | Spotted B-99 Colossus 8112 | -1/Command | Core integrity fell below 50% 8116 | -1/Command | Core integrity fell below 20% 8117 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 08114_ Slug penetrates Executioner. 08114_ A bubble of rippling energy engulfs the area. 08114_ Field strength at 94. 08115_ System corrupted: Matter fused (-8). 08115_ Dropped Lrg. Storage Unit. 08115_ Penetrated by Slug. 08116_ Field strength at 52. 08116_ Penetrated by Slug. 08116_ Slug penetrates Alpha 7. 08117_ Field strength at 4. 08117_ Penetrated by Slug. 08117_ Stasis field depleted. 08117_ Hacking Suite destroyed. 08117_ Slug penetrates Executioner. 08117_ Executioner suffers critical hit (Destroy). 08117_ Penetrated by Slug. 08117_ Critical hit (Destroy). 08117_ Hacking Suite destroyed. 08117_ Slug penetrates Executioner. 08117_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????? "" ?# #??????? ?????????# | | ???????????? """" ?# #####+#/###?????####+### | | ???????????# """" # #?????# # | | ???????????# "" # ####### # | | ???????????# + + # | | ???????????# # ####### # | | ???????????# "" # #?????# + | | ???????????# """" ?##### ############????# # | | ???????????#? """" ?????# # ######+###### | | ????????????? "" ??????# # ## ###?? | | ???????????? ??????# # ## "#?? | | ?????????????? ???????# # ## ""#?? | | ?????????????? ???????# # ## ""#?? | | ?????????????? ???????## #;#;+######## ""#?? | | ?????????????###???????# # ""#?? | | ???????????????????????# # ! T"#?? | | ???????????????????????# + ""#?? | | ???????????????????????# # ""#?? | | ???????????????????????; ######### # ""#?? | | ???????????????????????# %%# #?????# # ""#?? | | ??????????????????????##;%//#;#?????# + "#?? | | ??????????????????????# ^ % ;#?????# # ###?? | | ?????????????????????##%^^/ ^##?????# # #???? | | ?????????????????????#%^7%%= 7#?????# #####+##???? | | ?????????????????????#%%E*K% ##?????# #???# #????? | | ?????????????????????# *@%[%!#?????# ##### #????? | | ?????????????????????## ^!^ !##?????# #????? | | ?????????????????????# ! #?????####+####????? | | ?????????????????????##E^ E;#?????# #????? | | ?????????????????????# ^^BB #?????# #????? | | ?????????????????????##BB ^BB##?????# #????? | | ?????????????????????? BB ??????# #????? | | ????????????????????? ?????# #????? | | ????????????????????? ^ ????#########????? | | ???????????????????? """""" #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ???????? #????????????????? | | ???????????????????# ????????? #????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Resistance: TH 20 Phase Shifting 5 Evasion (%) 70 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Mni. Drone Bay | -6/Factory | Hacked Mic. Nuclear Core | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Q-thruster | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed DecoderLightningRipper Manual? 0 Play Time 02:44:40 Cumulative 96.2 hours Start 2023.09.24 @ 10:56:47 End 2023.09.24 @ 13:52:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ae1c690-282f-41d6-8fb0-9dfc4618466a