Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 08:46:21 Player: Gabe+Kate4EVR Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2167) 2167 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-456) -456 TOTAL SCORE: 4826 Bonus ------- Friendly Fire -456 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine VTOL Module VTOL Module Advanced Weight Redist. System Melee Analysis Suite Energy Filter Energy Filter Experimental Focal Shield Thermal Barrier Precision Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Tripod Weapons Platform > --- UTILITY ---------- Experimental Cooling System Large Storage Unit > --- WEAPON ----------- Particle Gun Wave Gun Autogun Precision Assault Rifle Precision Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- VTOL Module Improved Cooling System Large Battery Advanced Weight Redist. System Energy Filter Energy Filter Improved Light Armor Plating Experimental Focal Shield Thermal Barrier Beam Rifle Beam Rifle Beam Rifle Heavy Assault Rifle Minigun Minigun [Rating: 72] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Concussive RPG Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 4 | . . 2 2 . . . Utility . | . . . . . . . Weapon 2 | . . . . 2 . . Parts Attached 94 | 7 11 16 28 17 3 12 Power 9 | 1 1 1 4 2 . . Engine 7 | 1 1 1 3 1 . . Core 1 | . . . 1 . . . Reactor 1 | . . . . 1 . . Propulsion 39 | 2 4 8 13 3 2 7 Treads 7 | . . . 7 . . . Leg 20 | 2 . 3 5 3 2 5 Wheel . | . . . . . . . Hover 11 | . 4 5 1 . . 1 Flight 1 | . . . . . . 1 Utility 15 | 1 4 1 2 5 1 1 Device 9 | . 2 1 1 4 . 1 Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 31 | 3 2 6 9 7 . 4 Energy Gun 12 | . 1 2 4 2 . 3 Energy Cannon 3 | . . 1 2 . . . Ballistic Gun 10 | 3 1 3 . 3 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 2 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 43 | . 5 3 8 6 1 20 Power 5 | . 1 . 1 2 . 1 Propulsion 23 | . 1 3 6 4 . 9 Utility 3 | . 1 . . . 1 1 Weapon 12 | . 2 . 1 . . 9 Highest Loss Streak 8 | . 5 3 6 3 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 90 96 83 66 70 77 Engine 5 | . 10 11 8 . . . Reactor 2 | . . . . 4 6 6 Treads 4 | . . . 13 11 . . Leg 14 | . 3 18 15 6 11 28 Hover 9 | . 21 22 10 . . 3 Device 8 | . 12 11 8 6 6 5 Storage 8 | . 14 11 9 5 2 6 Energy Gun 8 | . 3 15 5 7 13 9 Energy Cannon 1 | . . 1 3 . . . Ballistic Gun 8 | . 23 4 1 5 20 5 Ballistic Cannon 1 | . . . . 3 6 . Slashing Weapon 4 | . . . 7 10 . 5 Naked Turns . | . . . . . . . Heaviest Build 70 | 12 26 31 43 70 60 60 Greatest Support 125 | 20 20 30 109 109 110 125 Greatest Overweight (x) 4 | . 4 3 3 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 Average Capacity 11 | 7 8 15 15 14 7 10 Most Carried 15 | 6 8 15 15 15 6 10 Average Carried 10 | 3 7 12 14 13 5 8 Final Capacity 15 | 8 15 15 15 5 10 10 Final Carried 15 | 6 7 14 15 5 6 10 Class Distribution -------------------- 56% | Scavenger-Mutant 19% | Scavenger-Executioner 19% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Executioner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1803 | 197 328 139 282 290 407 160 Remotely . | . . . . . . . Salvage Created 2421 | . 273 273 479 445 517 434 Parts 139 | . 27 13 24 22 30 23 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 34 | . . . . . 28 6 Prevented 5 | . . . . . . 5 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 53 | . 5 7 7 10 13 11 Melee 6 | . . . 2 1 . 3 Guns 32 | . 5 4 3 4 11 5 Cannons 14 | . . 3 2 5 2 2 Classes Destroyed 12 | . 4 2 2 . 2 2 Worker 2 | . 1 . 1 . . . Hauler 2 | . . 1 1 . . . Recycler 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 3 | . 3 . . . . . Swarmer 18 | . . 4 . 5 5 4 Grunt 21 | . 5 3 3 3 6 1 Brawler 1 | . . . . . 1 . Sentry 6 | . . . 4 1 . 1 Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . 1 . Thug 1 | . . . . . . 1 Butcher 3 | . . . . . . 3 Best Kill Streak 7 | . 4 4 5 3 7 4 Combat Bots Only 7 | . 4 4 5 3 7 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . 7R-MNS (-7/Factory) Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 481 | . 65 48 63 80 53 172 Missed 121 | . 16 18 13 17 15 42 Damage Taken 5994 | . 616 337 784 1172 666 2419 Core 1091 | . 190 49 139 163 34 516 Absorbed by Shields . | . . . . . . . Ignored by Resistances 15 | . . . . 15 . . Regen/Repaired (Parts) 47 | . . . 47 . . . Core Remaining (%) 71 | 100 24 87 74 . . . Volleys Fired 162 | . 41 29 19 26 18 29 Largest 6 | . 2 2 2 6 6 4 Hottest 273 | . 40 100 140 273 273 222 Shots Fired 377 | . 68 57 34 60 95 63 Gun 304 | . 68 50 17 34 77 58 Cannon 72 | . . 7 16 26 18 5 Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic 208 | . 68 22 2 37 60 19 Thermal 145 | . . 35 31 23 35 21 Explosive 1 | . . . 1 . . . Electromagnetic 23 | . . . . . . 23 Robot Hit Streak 14 | . 14 12 9 7 7 6 Robot Miss Streak 4 | . 1 2 2 4 3 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 1 . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 273 | . 54 44 31 57 34 53 Core Hits 131 | . 18 14 27 21 25 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 7 | . 1 . . 1 3 2 Burn 1 | . . . . . 1 . Destroy 1 | . 1 . . . . . Blast 4 | . . . . 1 2 1 Sever 1 | . . . . . . 1 Melee Attacks 57 | . . . 8 35 . 14 Impact . | . . . . . . . Slashing 57 | . . . 8 35 . 14 Piercing . | . . . . . . . Sneak Attacks 5 | . . . 3 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . . 7 . . Damage Inflicted 6157 | . 650 471 967 1850 959 1260 Guns 3024 | . 650 381 212 334 738 709 Cannons 1102 | . . 90 286 378 221 127 Explosions 120 | . . . 97 23 . . Melee 1806 | . . . 372 1115 . 319 Ramming 105 | . . . . . . 105 Kinetic 2238 | . 650 140 8 474 628 338 Thermal 1637 | . . 331 490 238 331 247 Explosive 97 | . . . 97 . . . Electromagnetic 274 | . . . . 23 . 251 Impact . | . . . . . . . Slashing 1806 | . . . 372 1115 . 319 Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 . . 4 Average Corruption 2 | . . . 1 . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 2 . . 4 Message Errors 2 | . . . 1 . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 162 | . . . 98 39 . 25 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 162 | . . . 98 39 . 25 Knockbacks 7 | . . . . 3 2 2 Impact . | . . . . . . . Kinetic 6 | . . . . 3 2 1 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 1 | . . . . . . 1 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 17 | . . . . . . 17 Kicked 16 | . . . . . . 16 Crushed . | . . . . . . . Highest Temperature 558 | . 25 6 29 558 450 176 Average Temperature 121 | . 11 3 10 214 153 61 Received Heat Transfer 1746 | . 378 150 351 498 192 177 Effects 12 | . . . . 9 3 . Shutdowns 2 | . . . . 1 1 . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . 1 1 . Damage (major) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 2992 | . . 710 699 407 629 547 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 307 | . 126 172 136 307 . . Initial 72 | . . 5 72 2 . . Average 56 | . 34 56 49 105 . . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 93 | 100 100 100 100 65 . . Level 1 6 | . . . . 34 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 3 1 . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . 1 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 11 11 11 10 15 17 Peak Tracking Total 7 | . 4 4 6 3 7 4 Tactical Retreats 5 | . . 1 . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 4 | . . . 3 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 7 | . . 1 . 5 1 . Max in Single Turn 2 | . . 1 . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 5 | . 2 1 2 . . . Terminals 4 | . 2 1 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 2 3 5 . . . Successful 2 | . . . 2 . . . Failed 8 | . 2 3 3 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 8 | . 2 3 3 . . . Terminals 8 | . 2 3 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3420 | 84 473 397 895 420 523 628 Spaces Moved 2023 | 61 247 259 389 222 465 380 Core 11 | 6 1 . . . . 4 Treads 211 | . . . 187 24 . . Legs 1392 | 55 38 142 118 198 465 376 Wheels . | . . . . . . . Hover 409 | . 208 117 84 . . . Flight . | . . . . . . . Fastest Speed 48 | 50 56 48 108 90 90 105 Average Speed 117 | 113 83 103 182 97 97 118 Slowest Speed 330 | 120 250 260 330 160 110 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 6 34 21 30 7 66 52 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . . . 8 13 9 1 Melee . | . . . . . . . Projectile 20 | . . . 2 8 9 1 AOE 11 | . . . 6 5 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2698 | 72 453 335 540 332 490 476 Wait 235 | . 135 16 59 9 4 12 Move 2017 | 60 246 258 388 221 464 380 Hop . | . . . . . . . Pick Up 60 | 5 9 9 19 10 1 7 Fast Attach 61 | 6 5 5 15 15 3 12 Attach 13 | . 3 2 7 1 . . Detach 5 | . 2 1 . 1 . 1 Swap 20 | 1 3 9 6 1 . . Drop 60 | . 9 6 21 20 . 4 Fire 162 | . 41 29 19 26 18 29 Melee 48 | . . . 6 28 . 14 Ram 1 | . . . . . . 1 Kick 16 | . . . . . . 16 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 410 | -10/Materials | Core integrity fell below 50% 458 | -10/Materials | Lost 5 parts (1p1n1u2w) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x2 710 | -9/Materials | Lost 3 parts (3n) 848 | -9/Materials | Discovered new exit (range 8) 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Propulsion x2 1017 | -8/Materials | Build established: Scavenger-Mutant 1121 | -8/Materials | Lost 6 parts (5n1w) 1547 | -8/Materials | Repaired Aluminum Leg 1821 | -8/Materials | Discovered new exit (range 12) 1824 | -8/Materials | Met 7R-MNS 1850 | -8/Materials | Entered Factory 1850 | -7/Factory | Evolved 2 slots: Weapon x2 1851 | -7/Factory | Caught up to 7R-MNS 1857 | -7/Factory | Attacked by 7R-MNS 1930 | -7/Factory | 7R-MNS lamented failing the tripod run 1930 | -7/Factory | Destroyed 7R-MNS 1951 | -7/Factory | Lost 3 parts (1p2n) 1957 | -7/Factory | Found Prototype Device 1957 | -7/Factory | Identified Exp. Focal Shield 1963 | -7/Factory | Found Prototype Device 1963 | -7/Factory | Identified Thermal Barrier 1982 | -7/Factory | Found Prototype Leg 1982 | -7/Factory | Identified Tripod Weapons Platform 1984 | -7/Factory | Attached Tripod Weapons Platform, gained temporary slots: Weapon x2 2262 | -7/Factory | Discovered new exit (range 7) 2270 | -7/Factory | Entered Lower Caves 2397 | -7/Lower Caves | Attracted the attention of an 0b10 base 2438 | -7/Lower Caves | Build established: Scavenger-Executioner 2454 | -7/Lower Caves | Destroyed 7 combat bots 2474 | -7/Lower Caves | Spotted B-75 Beast 2485 | -7/Lower Caves | Destroyed B-75 Beast 2720 | -7/Lower Caves | Learned Factory terminal intel 2784 | -7/Lower Caves | Discovered new exit (range 9) 2793 | -7/Lower Caves | Entered another Lower Caves area 2815 | -7/Lower Caves | Ambushed by wild Derelicts 2887 | -7/Lower Caves | Lost 6 parts (1n1u4w) 2892 | -7/Lower Caves | Core integrity fell below 50% 2893 | -7/Lower Caves | Discovered new exit (range 9) 3021 | -7/Lower Caves | Learned Factory trap positions 3113 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3402 | -7/Lower Caves | Core integrity fell below 20% 3421 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03244_ Lgt. Nuclear Core fries itself beyond repair. 03247_ Corrupted VTOL Module fries itself beyond repair. 03252_ Dropped VTOL Module. 03252_ Acquired Imp. Deuterium Engine. 03254_ Acquired VTOL Module. 03256_ Acquired 10 matter. 03262_ L4C2,YK <&1Z25Z5DX/GCZQUL=D3/D9 =2%K 03323_ G-47 Trooper destroyed. 03325_ Gravmag System destroyed. 03327_ Corrupted Aluminum Leg self-destruct mechanism malfunctions. 03331_ Shock Rifle destroyed. 03378_ System corrupted: Component data lost. 03391_ Gatling Laser destroyed. 03393_ Aluminum Leg destroyed. 03394_ Carbon-fiber Leg destroyed. 03402_ Destroyed VTOL Module. 03405_ VTOL Module destroyed. 03405_ Rnf. Antimatter Reactor destroyed. 03410_ Ripper destroyed. 03421_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ##?????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# ##??????????? | | ??????????????????????????????# ###???????????? | | ??????????????????????????????## ##?####????????? | | ??????????????????????????????## #?## ##???????? | | ??????????????????????????????# ### ##??????? | | ??????????????????????????????# #??##### | | ??????????????????????????????# #??# | | ??????????????????????????????# #??# | | ??????????????????????????????# #### | | ??????????????????????????????# | | ??????????????????????????????# ### # | | ??????????????????????????????#####?### ###### # | | ??????????????????????????????????????# #????#### | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# ###?????? | | ???????????????????????????????###????# #?????# | | ??????????????????????????????## ###### #????## | | ??????????????????????????????# #????# | | ?????????????????????????????## #??# | | ?????????????????????????????# #### #?# | | ??????????????????????######## #??## #?## | | ??????????????????????# ##???? ####??? | | ??????????????????????# ##????? #?????? | | ??????????????????????## @########?????? #???? | | ???????????????????????#s #????????????? #??? | | ???????????????????????# ##???????????? #?? | | ???????????????????????## s#??????????? ?? | | ????????????????????????# #?????????? #? | | ???????????????????????? ???????? #? | | ???????????????????????? #?????? ? | | ??????????????????????? #????? # | | ??????????????????????? ????? | | ?????????????????????? ???? | | ?????????????????????? ###??????# | | ????????????????????? ## ##?????????# | | ????????????????????? ##? #??????????# | | ???????????????????? #??? #??????????# | | ???????????????????? #????? #??????????# | | ??????????????????? ###?????? #??????????# ## | | ???????????????????##??????????#??????????#???# | | ??????????????????????????????????????????????### | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Resistance: TH 50 Evasion (%) 57 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilTacticalFlakker Manual? 0 Play Time 00:30:04 Cumulative 151.7 hours Start 2024.05.06 @ 08:20:17 End 2024.05.06 @ 08:46:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cafbe257-9765-4b23-917d-fd28e2fc1255