Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 08:11:51 Player: Naughtyusername Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (355) 1775 Value Destroyed (16114) 16114 Prototype IDs (97) 1940 Alien Tech Used (17) 3400 Bonus (13356) 13356 TOTAL SCORE: 46085 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2870 Follower Combat Kills 4134 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -248 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (9) +ITN Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Graphene Brace Quantum Router > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental ECM Suite Advanced Thermal Defense Suite Advanced EM Disruption Field Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Powered Armor Advanced Shield Generator > --- WEAPON ----------- Compact Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Combat Linear Gravjet Advanced Heat Sink Improved Cooling System Advanced Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Improved Weapon Cycler Experimental Focal Shield Advanced EM Disruption Field Quantum Router Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Graviton Cannon Tiamat Missile Launcher [Rating: 189] Favorites ----------- Power Meta Core Engine Subdweller Power Source Power Core Meta Core Reactor Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Combat Linear Gravjet Flight Unit Experimental Q-thruster Utility Advanced Targeting Computer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Layered Medium Armor Plating Artifact Spacefold Activator Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Slots Evolved 18 | . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . 2 2 . . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 1 1 . . . . . . . . 2 . . . . 1 . . 1 1 . . . Utility 8 | . . . 2 1 . . . 1 . . . . . . . . . 1 . . 1 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 308 | 7 8 11 33 33 3 8 1 28 2 3 4 . 9 8 10 1 . 41 23 . 7 25 20 9 14 Power 29 | 1 1 2 4 3 . 1 . 4 . . . . . 1 . . . 2 3 . 1 2 2 1 1 Engine 8 | 1 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 2 . 1 . 2 . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . 2 . . . . . 1 . . . 2 3 . 1 2 2 1 1 Propulsion 86 | 2 2 4 10 12 . 3 . 3 . . 1 . 3 1 5 . . 14 4 . 2 12 1 3 4 Treads 17 | 2 2 4 9 . . . . . . . . . . . . . . . . . . . . . . Leg 34 | . . . 1 12 . 3 . 2 . . 1 . 3 1 5 . . 6 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . 1 . . . . . . . . . 8 4 . 2 12 1 1 1 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Utility 114 | 2 4 1 8 8 2 3 1 10 2 1 1 . 5 4 1 1 . 18 9 . 3 8 13 4 5 Device 48 | 1 . . 4 2 2 . . 4 1 . . . 1 1 . . . 8 5 . 1 3 10 2 3 Storage 9 | 1 2 . . 1 . . . 2 . . . . 1 . 1 . . 1 . . . . . . . Processor 23 | . . . 2 2 . 2 . 1 1 . . . . . . . . 6 . . 2 3 3 1 . Hackware 9 | . . . . . . . . 1 . . . . 2 . . . . . 4 . . 1 . . 1 Protection 23 | . 2 1 2 3 . 1 1 2 . 1 1 . 1 3 . 1 . 3 . . . 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 79 | 2 1 4 11 10 1 1 . 11 . 2 2 . 1 2 4 . . 7 7 . 1 3 4 1 4 Energy Gun 10 | . . 3 1 . . . . 2 . . . . . . 2 . . . . . 1 1 . . . Energy Cannon 12 | . . . . 1 . . . 5 . . 2 . . 1 . . . 1 . . . 1 1 . . Ballistic Gun 27 | 2 . . 8 5 . 1 . 2 . 2 . . . 1 2 . . 4 . . . . . . . Ballistic Cannon 12 | . . . . 1 . . . . . . . . . . . . . . 5 . . . 2 1 3 Launcher 7 | . . . 1 1 . . . 1 . . . . . . . . . 2 1 . . 1 . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 5 | . . 1 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Piercing Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 3 3 . 1 . 12 . . 1 . 2 2 3 . . 4 2 . 2 1 4 3 2 Parts Lost 101 | . 1 1 8 9 . . 1 2 2 1 . . 1 4 1 . . 15 13 . 8 6 . 10 18 Power 8 | . 1 . . . . . . . . . . . . 1 . . . . 2 . 1 . . 3 . Propulsion 40 | . . 1 2 4 . . . . . . . . 1 . 1 . . 6 4 . 4 2 . 4 11 Utility 25 | . . . 3 2 . . . 1 2 . . . . 3 . . . 3 3 . 2 . . 1 5 Weapon 28 | . . . 3 3 . . 1 1 . 1 . . . . . . . 6 4 . 1 4 . 2 2 Highest Loss Streak 11 | . 1 1 3 2 . . 1 1 2 1 . . 1 2 1 . . 9 6 . 6 3 . 7 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 15 | 1 9 8 13 17 18 18 18 18 15 15 16 16 16 20 23 24 24 20 13 15 14 13 14 13 6 Power 1 | . 1 . . 1 1 2 3 1 1 1 1 1 1 1 2 2 2 . . 1 . . . . . Propulsion 1 | . 1 1 1 2 3 2 2 2 2 2 2 2 1 2 3 3 3 1 . . . . . . . Utility 6 | . 3 1 2 4 6 7 7 7 5 5 6 7 6 9 9 10 10 10 9 10 10 10 10 7 3 Weapon 5 | . 2 3 7 6 6 5 6 7 7 6 6 6 6 8 8 9 9 7 3 4 3 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 1 11 6 3 1 . 9 . . 1 . . 1 3 . . 2 3 . . . 2 1 . Power 5 | . . 1 1 1 . . . . . . . . . . 2 . . . . . . . . . . Propulsion 7 | . . . 5 . 1 . . 1 . . . . . . . . . . . . . . . . . Utility 17 | . . . 1 3 . . . 5 . . . . . 1 1 . . 2 2 . . . 2 . . Weapon 13 | . 1 . 4 . 2 1 . 3 . . 1 . . . . . . . 1 . . . . . . Tool/Special 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 94 90 97 99 92 87 86 89 89 93 92 93 92 93 87 88 88 93 94 73 71 78 93 87 66 Engine 3 | . 13 14 6 3 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 2 3 7 6 6 10 12 12 12 12 11 9 5 5 5 5 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 5 5 4 5 5 9 13 9 2 Treads 6 | . 27 28 25 . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . 1 28 23 24 25 23 25 25 25 25 28 29 28 29 29 28 . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 35 26 21 24 34 31 14 Device 5 | . . 1 7 4 6 . 5 10 5 5 4 6 4 2 5 5 5 8 10 5 5 4 10 7 11 Storage 6 | . 14 5 9 7 7 6 6 5 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 1 Processor 14 | . . . 7 22 23 18 12 11 13 18 18 18 16 16 11 11 11 16 15 15 18 20 17 16 12 Protection 5 | . 9 12 11 3 . 4 6 5 6 6 6 6 5 8 5 5 4 3 1 . . . 1 2 . Energy Gun 3 | . . 23 2 . . . . 1 . . . . . . . . . . . . . 3 . . . Energy Cannon 1 | . . . . . . . . 7 12 . . . 1 1 . . 3 2 3 . 1 5 3 3 . Ballistic Gun 13 | . 27 . 24 22 21 22 23 8 6 17 17 18 14 15 16 17 12 12 1 . . . . . . Peak Build Rating 189 | 7 9 15 38 57 57 86 87 107 105 110 110 108 118 131 132 130 131 142 134 95 120 166 188 189 187 Average Rating 79 | 5 7 12 31 53 56 78 82 93 96 106 107 108 114 121 130 130 129 131 123 95 105 128 172 165 151 On Entrance 92 | . 7 9 15 38 56 57 85 79 103 102 107 108 108 118 131 130 130 131 123 95 95 101 157 188 131 Avg Prop Armor Cover (%) 3 | . . . 4 . . . . . . . . . . . . . . 6 . . . 1 . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 13 32 34 52 65 67 76 80 106 93 89 104 87 94 134 127 127 129 137 89 49 62 104 118 122 81 Greatest Support 173 | 40 40 40 64 74 68 96 96 106 94 94 94 94 134 138 138 130 130 173 101 59 85 130 130 126 84 Greatest Overweight (x) 3 | 2 . . 1 1 . . . 1 . . 1 . . . 1 . . 1 1 . 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 15 15 15 15 15 15 15 Average Capacity 17 | 7 10 8 15 18 20 20 20 20 20 20 20 20 20 24 25 25 25 23 15 15 15 15 15 15 9 Most Carried 25 | 4 15 15 15 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 15 15 15 15 15 15 15 Average Carried 16 | 1 9 8 14 17 19 19 19 19 18 19 19 20 19 23 24 25 25 23 14 15 14 13 14 13 7 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 15 15 15 15 15 15 15 5 Final Carried 25 | 4 15 15 15 20 20 20 20 20 18 20 20 20 20 24 25 25 25 15 15 15 13 13 15 15 5 Class Distribution -------------------- 26% | Gunner 21% | Skirmisher 20% | Mutant 5% | Tank 5% | Messiah-Gunner 4% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Messiah-Tank | -5/Extension Messiah-Gunner | -5/Cetus Messiah-Gunner | -5/Archives Messiah-Gunner | -5/Hub_04(d) Messiah-Skirmisher | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Mutant | -3/Research Messiah-Scout | -2/Research Sprinter | -2/Quarantine Scientist-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Matter Collected 16038 | 312 355 273 1441 2471 675 399 219 1048 501 196 16 148 658 938 251 119 56 2077 1472 . 374 581 613 409 436 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16610 | 157 552 295 1992 2643 430 399 73 1039 195 423 . 30 393 1911 497 101 70 2598 990 . 193 632 409 471 117 Parts 828 | 10 29 12 107 144 18 18 6 53 10 25 . 2 13 67 18 2 3 149 56 . 3 32 34 11 6 Haulers Intercepted 22 | . 2 . 6 6 . . . 2 . . . . . . . . . 3 . . 1 2 . . . Recyclers Shooed 10 | . . . . 1 . . . 1 . . . . 6 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . 2 . . 9 . 6 . 10 24 . 7 . . . . . . . . . . . . . Prevented 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Combat Hostiles Destroyed 275 | . 8 13 39 38 8 4 5 20 5 8 . 1 4 28 6 1 1 42 23 . 1 8 7 4 1 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Guns 189 | . 8 13 39 38 3 4 1 6 1 8 . 1 4 24 6 1 1 29 2 . . . . . . Cannons 45 | . . . . . . . . 5 3 . . . . 3 . . . 7 15 . 1 2 5 4 . AOE 35 | . . . . . 5 . 4 8 . . . . . . . . . 6 4 . . 6 2 . . Classes Destroyed 24 | 2 4 2 3 4 2 . . . . . . . . 2 . . . 1 3 . . . 1 . . Worker 16 | . 1 . 4 5 . . . 1 . . . . . . . . . 1 . . . 3 . . 1 Builder 8 | . . . . 1 . . . 1 . . . . 1 1 . . . 3 . . . . . 1 . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 6 6 . . . 2 . . . . . . . . . 3 . . 1 2 . . . Recycler 12 | 1 1 . . 4 . . . . . . . . 1 . . . . 2 . . . 1 . 2 . Minesweeper 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 12 | . 1 . . 4 . . . 1 . . . . 1 1 . . . 1 3 . . . . . . Swarmer 63 | . . . 7 4 4 . 4 4 3 3 . 1 . 2 . . . 18 6 . . 5 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 81 | . 8 . 20 16 3 . . 7 1 3 . . 2 9 . . . 8 3 . 1 . . . . Brawler 5 | . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . . . . . Duelist 8 | . . . 1 . . . . 2 . 1 . . . . . . . 1 3 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 36 | . . 1 8 4 1 . . 2 . . . . . 10 . 1 . 4 5 . . . . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . 3 4 . . . . . . . . 1 2 . . . . 1 . . . . . 1 Programmer 35 | . . . . 5 . . 1 5 . 1 . . 1 . . . . 9 2 . . 3 5 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | 5 4 2 11 6 4 2 4 8 3 4 . 1 2 4 3 1 1 17 4 . 1 7 5 3 1 Combat Bots Only 15 | . 4 2 11 5 4 2 4 7 3 4 . 1 2 4 3 1 1 15 4 . 1 5 5 3 1 Max Kills in Single Turn 7 | 1 1 1 2 5 3 1 3 3 1 2 . 1 1 2 2 1 1 7 3 . 1 6 2 2 1 Gunslinging 1 | . . . 1 1 . . . . . 1 . . . 1 1 . . 1 . . . . . . . Exploded 5 | . . . . . 3 . 3 3 . . . . . . . . . 5 3 . . 4 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Hostile Shots Fired 1959 | . 39 57 174 229 37 22 10 155 26 34 . 4 45 83 10 7 50 228 95 . 64 56 48 151 335 Missed 617 | . 11 14 53 79 15 5 1 56 10 14 . 1 9 22 5 2 15 68 29 . 21 26 13 53 95 Hits 1342 | . 28 43 121 150 22 17 9 99 16 20 . 3 36 61 5 5 35 160 66 . 43 30 35 98 240 Melee 24 | . . . 4 . . . . 8 2 . . . . 1 . . . 8 . . . . . . 1 Projectile 1318 | . 28 43 117 150 22 17 9 91 14 20 . 3 36 60 5 5 35 152 66 . 43 30 35 98 239 AOE 15 | . . . . . . . . . . . . . 1 6 . . . . 6 . . . . . 2 Critical Strikes 43 | . . . 3 4 . . . 4 . 1 . . 3 3 2 1 1 7 1 . . 1 1 5 6 Actively Blocked 8 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 6 Part Disruptions 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 30134 | . 337 959 1635 2581 225 804 133 1720 304 314 . 62 750 1358 146 127 775 3957 2889 . 880 747 851 3200 5380 Core 5430 | . 56 120 204 296 22 146 . 102 . 31 . . 40 209 25 . 66 356 517 . 262 73 45 930 1930 Absorbed by Shields 500 | . . . . . . . . . . . . . . 306 . . . . . . . . 11 183 . Redirected to Shielding 338 | . . . 52 . . . . . . . . . . 155 . 24 59 48 . . . . . . . Ignored by Resistances 60 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1373 | . . . . . . . . . . . 79 . 66 . . . . . . . . . 53 80 1095 Core Remaining (%) 56 | 100 . 29 62 . . . 33 . . . . 84 . . . . 66 . . 24 79 . . 28 . Volleys Fired 919 | 7 47 40 112 121 22 19 7 52 13 12 . 11 37 58 9 6 12 137 88 . 14 25 22 43 5 Largest 4 | 2 2 2 3 3 3 4 4 3 3 3 . 3 3 3 3 3 3 3 3 . 3 3 3 2 2 Hottest 236 | 40 100 130 195 90 86 108 108 160 105 105 . 105 105 105 105 105 105 215 206 . 231 231 236 178 116 Shots Fired 2109 | 14 91 75 283 354 61 75 21 138 33 33 . 17 97 151 28 18 26 310 140 . 24 28 24 60 8 Gun 1602 | 14 88 72 283 349 56 75 19 62 9 30 . 17 90 136 28 18 20 212 14 . 8 2 . . . Cannon 478 | . . . . 5 . . . 73 24 3 . . 7 15 . . 6 98 123 . 16 19 22 59 8 Launcher 22 | . . . . . 5 . 2 3 . . . . . . . . . . 2 . . 7 2 1 . Special 7 | . 3 3 . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 1577 | 14 88 . 247 349 56 75 19 50 9 30 . 17 90 136 28 18 20 212 87 . 6 . 2 16 8 Thermal 455 | . 3 75 36 5 . . . 73 24 3 . . 7 8 . . 6 97 28 . 13 14 20 43 . Explosive 22 | . . . . . 5 . 2 3 . . . . . . . . . . 2 . . 7 2 1 . Electromagnetic 54 | . . . . . . . . 12 . . . . . 7 . . . 1 22 . 5 7 . . . Robot Hit Streak 24 | 5 24 18 18 18 11 16 8 14 21 9 . 1 12 15 8 7 11 21 11 . 9 10 6 18 6 Robot Miss Streak 6 | 1 3 3 5 6 2 1 1 4 2 2 . 5 3 4 1 1 2 5 2 . 1 2 2 4 1 Penetration Max 1 | . . . 1 . . . . 1 1 . . . 1 1 . 1 1 1 1 . . . . . . Secondary Targets 39 | . . 2 8 7 . . . . . 2 . . 2 7 2 . . 9 . . . . . . . Max Gunslinging Chain 2 | . . 1 1 1 . . . . . 1 . . 1 1 1 . . 2 . . . . . . . Shots Hit Robots 1322 | 10 66 66 197 213 44 58 13 89 14 22 . 2 64 99 21 14 18 157 73 . 16 17 9 31 9 Core Hits 753 | 5 25 80 126 109 24 27 7 46 6 14 . 1 22 51 12 5 4 89 46 . 6 24 8 10 6 Critical Kills 57 | . 1 . 1 1 1 . . 1 1 2 . . 3 8 5 1 1 22 9 . . . . . . Critical Parts Destroyed 65 | . . . 2 . . 1 . 1 2 2 . . 12 17 2 3 2 16 5 . . . . . . Critical Strikes 140 | . 1 . 3 1 2 2 . 2 3 4 . . 16 30 8 4 3 38 21 . . . . 1 1 Meltdown 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Destroy 134 | . 1 . 3 1 1 2 . 1 2 4 . . 16 30 8 4 3 38 20 . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impale 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 158 | . . 46 9 47 2 24 . 1 . . . . . . . . . . . . . . 2 11 16 Impact 88 | . . 46 9 32 . . . 1 . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . . . . . . . . . . 2 11 16 Piercing 41 | . . . . 15 2 24 . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38038 | 130 857 1126 3428 4291 1243 1175 603 3636 485 665 . 53 2203 3283 625 415 469 5274 2594 . 551 1618 729 1920 665 Guns 22359 | 130 822 1126 3342 3627 662 1095 295 954 101 550 . 53 1954 2964 625 415 457 2894 96 . 166 31 . . . Cannons 8122 | . . . . . . . . 1540 384 78 . . 33 269 . . . 1551 1754 . 385 511 458 1059 100 Explosions 5096 | . . . . 381 423 . 308 1089 . . . . . . . . . 829 590 . . 1076 271 129 . Melee 1669 | . . . . 207 158 80 . . . . . . . . . . . . . . . . . 719 505 Ramming 792 | . 35 . 86 76 . . . 53 . 37 . . 216 50 . . 12 . 154 . . . . 13 60 Kinetic 21931 | 130 822 . 2793 3627 662 1095 295 737 101 550 . 53 1954 2964 625 415 457 2894 1036 . 90 . . 531 100 Thermal 8883 | . . 1126 549 354 . . . 1997 384 78 . . 33 64 . . . 2338 378 . 276 320 458 528 . Explosive 3273 | . . . . . 423 . 308 632 . . . . . . . . . . 434 . . 1076 271 129 . Electromagnetic 1490 | . . . . 27 . . . 217 . . . . . 205 . . . 42 592 . 185 222 . . . Impact 103 | . . . . 103 . . . . . . . . . . . . . . . . . . . . . Slashing 1224 | . . . . . . . . . . . . . . . . . . . . . . . . 719 505 Piercing 342 | . . . . 104 158 80 . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 3 3 3 3 6 3 3 3 . 5 6 6 6 10 4 6 6 . 5 5 7 . Average Corruption 2 | . . . . 1 3 3 3 2 2 3 3 . 3 5 6 6 6 3 5 6 . 3 1 3 . Corruption Purged 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 274 | . . . . 48 21 10 17 26 14 18 1 . 10 38 9 4 5 9 29 . . 1 2 12 . Message Errors 62 | . . . . 12 5 2 6 8 . 7 . . 1 5 2 . 2 3 5 . . 1 . 3 . Matter Fused 67 | . . . . 14 7 1 6 5 4 2 1 . 2 8 3 1 . 2 8 . . . 1 2 . Heat Flow Errors 27 | . . . . 4 1 . 1 4 1 2 . . 3 6 . . 1 . 3 . . . . 1 . Energy Discharges 34 | . . . . 6 5 1 1 3 2 1 . . 1 6 1 2 2 2 . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Fused 9 | . . . . 1 1 1 . . 1 1 . . . 3 1 . . . . . . . . . . Data Loss (minor) 27 | . . . . 3 1 2 1 2 2 2 . . 3 3 1 1 . . 3 . . . 1 2 . Data Loss (major) 16 | . . . . 1 . . 1 2 2 2 . . . 2 . . . 1 3 . . . . 2 . Misfires 18 | . . . . 4 1 1 1 1 1 1 . . . 3 1 . . . 3 . . . . 1 . Alerts 7 | . . . . 2 . . . 1 1 . . . . . . . . . 3 . . . . . . Weapon Failures 5 | . . . . 1 . 2 . . . . . . . . . . . 1 1 . . . . . . Overload Shots 9 | . . . . 5 . . . . . . . . . 4 . . . . . . . . . . . Overflow Damage 882 | . . . . 234 180 . . 200 7 . . . 25 . . . . 57 16 . . 28 38 86 11 Projectiles 203 | . . . . . . . . 75 7 . . . . . . . . . . . . 11 24 86 . Explosions 402 | . . . . 144 29 . . 125 . . . . . . . . . 57 16 . . 17 14 . . Melee 277 | . . . . 90 151 . . . . . . . 25 . . . . . . . . . . . 11 Knockbacks 14 | . 1 . . 1 . . . 1 . . . . 3 1 . . . . 2 . . . . 2 3 Impact 7 | . 1 . . 1 . . . 1 . . . . 3 1 . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 899 | . . . . 402 . . . 254 . . . . . . . . . . 75 . . . . 139 29 Shots 12 | . . . . 7 . . . 4 . . . . . . . . . . . . . . . 1 . Rammed 34 | . 6 . 11 . . . . . . . . . . . . . . . 7 . . . . 1 9 Targets Rammed 64 | . 6 . 12 4 . . . 2 . 1 . . 17 3 . . 2 . 7 . . . . 1 9 Kicked 29 | . . . . 4 . . . 2 . 1 . . 17 3 . . 2 . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 713 | . 96 169 378 334 266 296 233 347 232 193 . 85 336 630 . . 197 135 133 2 713 496 392 317 . Average Temperature 105 | . 24 46 108 69 58 119 110 100 116 71 . 40 103 125 . . 107 54 31 2 306 128 129 123 . Received Heat Transfer 3632 | . 192 249 621 423 63 . . 294 90 45 . . 99 229 9 . 198 508 168 . 81 9 6 231 117 Effects 45 | . . . 1 . . 1 . 2 . . . . 2 9 . . . . . . 14 10 5 1 . Shutdowns 22 | . . . . . . . . 1 . . . . . 3 . . . . . . 5 8 4 1 . Energy Bleed 6 | . . . . . . 1 . . . . . . 1 1 . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Damage (minor) 4 | . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . Damage (major) 6 | . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 2 . . . . . . . . 1 1 . . . . 2 . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Fried 24 | . . . . 4 . . . 1 . . . . . 5 . . . . 8 . 2 4 . . . Impact Corruptions 6 | . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . 2 . . . 3 . . . . . 1 . . . 1 . . . 1 . 2 . Heat Transferred 7911 | . . 1380 685 250 . . . 2275 600 100 . . 50 100 . . . 1150 100 . 222 222 333 444 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Maximum Alert Level 5 | . . . 2 3 . . . 2 . . . . 1 4 3 2 2 3 5 . . 2 2 2 1 Low Security (%) 25 | 100 100 . 17 6 . . . 54 . . . . 17 42 . . 11 13 . . 100 44 11 . 61 Level 1 29 | . . . 27 20 . . . 37 . . . . 82 6 . 9 63 56 . . . 52 57 53 38 Level 2 28 | . . . 54 61 . . . 7 . . . . . 5 7 90 24 1 29 . . 2 31 46 . Level 3 11 | . . . . 11 . . . . . . . . . 31 92 . . 28 10 . . . . . . Level 4 2 | . . . . . . . . . . . . . . 13 . . . . 22 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . 14 . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . 23 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2736 | 20 106 . 585 972 . . . 543 . . . . 321 1240 882 530 475 1078 2736 . 140 437 567 599 342 Initial 676 | . . . . 238 . . . . . . . . . 130 676 324 168 93 522 . . 72 240 318 342 Average 440 | 2 31 . 387 528 . . . 155 . . . . 217 553 813 479 288 414 1393 . 39 160 329 429 174 Influence Increases 16082 | 25 357 20 1149 1744 210 20 120 840 150 190 . 135 763 1936 376 236 493 1843 2880 . 380 652 548 591 424 Destroy 0b10 Robot/C 6900 | . 160 20 780 760 160 20 100 400 100 160 . 80 320 800 160 80 160 860 1140 . 120 260 140 80 40 Destroy 0b10 Robot/NC 495 | 25 25 . 50 100 10 . . 25 . . . . 40 15 10 . 10 55 40 . 10 55 5 15 5 Destroy Leader 1420 | . 46 . 202 230 10 . 20 106 20 30 . 10 88 84 . . 62 168 230 . 32 52 20 10 . Allied During Kill 1764 | . . . . . . . . . . . . 45 168 804 170 80 179 11 235 . 41 21 . . 10 Successful Hack 187 | . 17 . 28 55 . . . 8 . . . . . 14 . . . 24 . . . 12 29 . . Select Force Hacks 140 | . 60 . 30 50 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1380 | . 15 . 45 435 . . . 75 . . . . 45 45 . 60 30 225 195 . 15 . 75 105 15 Destroy Structure 2416 | . 4 . 14 69 . . . 106 . . . . 72 114 36 16 52 440 860 . 102 222 99 111 99 Partial Spotted 150 | . . . . . . . . 15 . . . . . . . . . . 45 . . . 30 15 45 Lose Combat Pursuer 1230 | . 30 . . 45 30 . . 105 30 . . . 30 60 . . . 60 135 . 60 30 150 255 210 Influence Decreases 16052 | 25 328 49 623 1298 850 352 120 313 518 349 . 135 496 995 772 568 782 966 1212 2736 250 355 409 586 965 Entered New Map 6793 | . . 15 . 288 360 332 . . 196 31 . . . 137 532 488 312 98 546 2736 . 58 187 248 229 Time Decay 6576 | 25 318 34 543 770 490 20 120 293 302 308 . 115 346 518 150 60 110 648 386 . 70 202 222 238 288 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 951 | . 10 . 80 90 . . . 20 20 10 . . 10 40 10 . . 150 130 . 60 41 . 100 180 Lost Ally 1482 | . . . . . . . . . . . . 20 140 300 80 20 360 70 150 . 120 54 . . 168 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 112 | . 3 . 6 18 . . . 16 . . . . 4 4 . . 9 14 13 . 2 4 5 7 7 Investigation 18 | . 2 . 2 3 . . . 3 . . . . 1 . . . 2 . . . . . 3 1 1 Extermination 30 | . . . . 7 . . . 4 . . . . 1 . . . . 6 2 . . 2 2 2 4 Reinforcement 34 | . 1 . 4 7 . . . 5 . . . . 2 2 . . 2 3 1 . 2 1 . 3 1 Assault 17 | . . . . 1 . . . . . . . . . 2 . . 2 2 10 . . . . . . Garrison 11 | . . . . . . . . 4 . . . . . . . . 3 3 . . . 1 . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . 1 . . . Haulers Reinforced 6 | . . . . 2 . . . 1 . . . . . . . . . 2 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Distress Signals 30 | . 1 . 6 1 . . . 1 . . . . 3 1 2 . 1 1 3 . . 5 1 1 3 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . Times Spotted 602 | . 17 13 65 57 8 4 5 32 7 8 . 2 26 45 10 5 23 54 75 . 14 28 29 30 45 Peak Tracking Total 20 | . 4 2 10 6 4 2 3 5 3 4 . 2 5 9 5 2 15 6 11 . 6 9 11 10 20 Tactical Retreats 52 | . 2 . . 3 2 . . 4 2 . . . 2 4 . . . 3 7 . 2 2 8 6 5 ECM-based Alert Blocks 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Traps Triggered 28 | . 1 3 1 . . . . 5 . . . . 1 2 . . . 4 4 . . 4 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 1 . . 4 4 4 4 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Machines Disabled 97 | . 1 1 3 29 . 1 . 5 1 . . . 3 4 . 4 2 16 13 . 1 . 5 7 1 Max in Single Turn 17 | . 1 1 1 17 . 1 . 3 1 . . . 1 1 . 1 . 3 1 . . . 1 1 1 Garrison Access 6 | . . . 1 3 . . . . . . . . . . . . 1 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Machines Accessed 96 | . 8 2 13 27 1 3 . 10 . 1 1 . 5 7 . . 1 5 4 . . 2 3 1 2 Terminals 42 | . 6 . 9 15 . . . 5 . . . . . 7 . . . . . . . . . . . Fabricators 11 | . . . . 4 . . . 1 . . . . 2 . . . . . 3 . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Units 14 | . 2 . 2 3 . . . 1 . . . . 2 . . . . 2 1 . . . . . 1 Scanalyzers 10 | . . . 1 2 . . . 2 . . . . . . . . . 1 . . . 1 2 1 . Garrison Access 9 | . . . 1 3 . . . 1 . . . . . . . . 1 2 . . . . . . 1 Total Hacks 272 | . 22 14 35 60 1 22 . 30 . 1 5 . 16 13 . . 3 10 12 . . 9 8 5 6 Successful 143 | . 9 14 15 28 1 22 . 10 . 1 5 . 8 3 . . . 5 8 . . 6 3 4 1 Failed 125 | . 12 . 19 32 . . . 20 . . . . 8 10 . . 3 5 4 . . 3 4 . 5 Catastrophic 27 | . 2 . 3 13 . . . 3 . . . . 2 1 . . 2 . . . . . . . 1 Database Lockouts 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Manual 215 | . 16 . 26 17 . . . 9 . . . . 20 11 1 . 15 27 27 . 5 9 21 5 6 Terminals 103 | . 18 . 26 31 . . . 15 . . . . . 13 . . . . . . . . . . . Fabricators 37 | . . . . 9 . . . 2 . . . . 10 . . . . . 10 . . 6 . . . Repair Stations 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Recycling Units 29 | . 4 . 7 4 . . . 1 . . . . 4 . . . . 5 2 . . . . . 2 Scanalyzers 36 | . . . 1 8 . . . 11 . . . . . . . . . 2 . . . 3 6 5 . Garrison Access 20 | . . . 1 8 . . . 1 . . . . . . . . 3 3 . . . . . . 4 Terminal Hacks 67 | . 4 14 6 9 1 22 . 2 . 1 5 . . 3 . . . . . . . . . . . Record 19 | . . 13 . . . 6 . . . . . . . . . . . . . . . . . . . Part Schematic 14 | . . . . 1 . 8 . . . . 5 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . 1 . . . . 1 . . . 3 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . 2 . . . 1 . . . . 5 . . . . . 6 . . 5 . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . 1 . . . . 3 . . . . . 3 . . 3 . . . Build 8 | . . . . 1 . . . . . . . . 2 . . . . . 3 . . 2 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Unit Hacks 6 | . 1 . . 2 . . . . . . . . . . . . . 1 1 . . . . . 1 Retrieve Components 6 | . 1 . . 2 . . . . . . . . . . . . . 1 1 . . . . . 1 Scanalyzer 22 | . . . . 7 . . . 7 . . . . . . . . . 2 . . . 1 1 4 . Insert Component 6 | . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Study 14 | . . . . 7 . . . . . . . . . . . . . 1 . . . 1 1 4 . Garrison Access Hacks 5 | . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . Seal Access 5 | . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 4 . 8 5 . . . . . . . . 1 . . . . 1 1 . . . . . . Terminals 10 | . 2 . 7 1 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . 3 . . . . . . . . 1 . . . . . 1 . . . . . . Prioritize 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . Recyclers 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 . 11 23 . . . 10 . . . . 5 5 . . 1 4 1 . . 1 2 1 1 Full Trace Events 10 | . 1 . 1 2 . . . 3 . . . . . . . . 1 . . . . . 1 . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . 5 . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 77 | . . . . 1 . 8 . 2 . . 5 . 16 11 . . . 16 . . . . 18 . . Parts Built 8 | . . . . 2 . . . . . . . . 2 . . . . . 3 . . 1 . . . Authchips 7 | . . . . . . . . . . . . . 2 . . . . . 3 . . 2 . . . Time 686 | . . . . 106 . . . . . . . . 109 . . . . . 359 . . 112 . . . Total Part Build Rating 43 | . . . . 12 . . . . . . . . 7 . . . . . 18 . . 6 . . . Part Studies Acquired 14 | . . . . 7 . . . . . . . . . . . . . 1 . . . 1 1 4 . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Time 215 | . . . . . . . . . . . . . 112 . . . . . . . . . 103 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 4 . . 12 . . . . . . . . . . . . . 3 2 . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . 14 . . . . 4 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Total Allies 89 | . . . . . . . . . . . 6 . 4 33 . . 6 4 10 . 5 6 . . 15 Largest Group 26 | . . . . . . . . . . . 6 6 7 26 19 14 12 4 5 1 5 3 . . 6 Highest-Rated Group 1407 | . . . . . . . . . . . 232 232 450 1407 961 648 524 146 447 130 450 271 . . 345 Highest-Rated Ally 159 | . . . . . . . . . . . 51 51 85 159 96 96 96 39 138 130 130 122 . . 122 Zionite Dispatches 22 | . . . . . . . . . . . . . 2 3 . . 2 2 4 . 2 4 . . 3 Heavy 9 | . . . . . . . . . . . . . 2 3 . . . . 2 . . 1 . . 1 Light 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Fire 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . . . . . . . . 1 2 1 . . 2 . . . STAY 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . Ally Attacks 423 | . . . . . . . . . . . . 5 53 93 33 28 45 5 83 . 32 12 . . 34 Total Damage 25974 | . . . . . . . . . . . . 177 2200 3171 1445 807 1568 97 12158 . 1773 1393 . . 1185 Kills 109 | . . . . . . . . . . . . 3 17 14 4 4 9 1 40 . 6 10 . . 1 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . 2 3 . . . 2 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Active Infowar (turns) 19751 | 41 42 400 1099 2998 1203 58 830 1877 637 941 1384 696 804 1437 313 137 222 2326 1061 . 159 401 308 86 291 Optics 9774 | . . . 1056 . . . . 2 214 941 1384 696 804 1437 313 137 222 2008 . . 159 401 . . . Sensors 14130 | . . . . 2998 1202 58 830 1875 618 906 1113 696 518 310 . . . 1689 839 . 34 . 67 86 291 Terrain 379 | . . . . . . . . . . . . . . . . . . 2 . . . 174 126 . 77 Structural 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seismic 696 | 41 42 400 213 . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Jamming 395 | . . . . . . . . . . . . . . . . . . 22 373 . . . . . . ECM 124 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 115 . 7 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . 1 . 2 . 3 . 1 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 23 | . . . . . . . . . . . . . 3 1 . . 3 6 3 . . . 6 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Trap Installations 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Turns Passed 29417 | 130 1048 3492 1806 5658 1283 509 870 2091 674 941 1384 696 804 1437 313 137 222 2375 1185 8 255 472 461 513 653 Spaces Moved 21296 | 67 527 1952 804 3217 967 277 692 1370 491 700 1025 527 466 759 173 55 139 1676 1771 18 395 715 959 680 874 Core 119 | 16 . . . . . . . . . . . . . . . . . . . . . . . . 103 Treads 3434 | 51 527 1952 804 100 . . . . . . . . . . . . . . . . . . . . . Legs 12125 | . . . . 3117 967 277 692 1370 491 700 1025 527 466 759 173 55 139 1367 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5373 | . . . . . . . . . . . . . . . . . . 309 1771 18 395 715 959 627 579 Flight 164 | . . . . . . . . . . . . . . . . . . . . . . . . . 164 Fastest Speed 16 | 50 160 160 150 105 120 116 120 120 123 123 123 125 124 122 118 118 118 16 16 46 41 24 24 30 40 Average Speed 105 | 143 160 160 161 109 120 118 120 123 123 123 128 125 125 122 122 118 118 103 38 46 47 46 32 38 60 Slowest Speed 260 | 160 160 160 260 178 120 120 120 200 123 123 205 125 128 124 205 118 118 214 100 46 104 108 114 160 200 Overloaded Moves 60 | . . . . . . . . . . . . . . . . . . 7 20 . . 14 19 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . 6 . . . . . . . . . . . . . 5 . . . . . 6 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Spacefolds 35 | . . . . . . . . . . . . . . . . . . . . . . . . 23 12 Exploration Rate (%) 59 | 4 89 92 89 61 81 80 80 37 62 90 91 82 15 87 60 78 29 51 84 6 8 16 83 49 36 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 10 | . 2 1 2 . . 1 . . 1 . 3 . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . . 1 1 1 1 . . . . . . . . Scrap Searched 26 | . . 12 . . 3 . 1 . 3 3 1 3 . . . . . . . . . . . . . Spaces Dug 213 | . 1 28 9 34 . . . 3 4 . . 8 5 1 . . 4 36 12 . 1 23 27 8 9 Terrain Destroyed 912 | . 3 28 10 75 15 . 13 106 14 18 . 14 38 44 6 7 14 265 72 . 6 61 32 55 16 Melee 81 | . . 28 9 32 . . . 1 . . . . . . . . . . . . . . 2 1 8 Projectile 375 | . 3 . 1 5 . . . 15 14 18 . 14 38 44 6 7 14 116 29 . 6 8 8 25 4 AOE 454 | . . . . 38 15 . 13 90 . . . . . . . . . 148 42 . . 53 22 29 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Acc Total 26334 | 84 631 2136 1105 5107 1047 382 719 1666 534 752 1094 549 598 1144 251 117 174 2027 2125 17 437 817 1067 805 949 Wait 2570 | . 21 30 61 1553 20 38 12 139 20 30 50 11 34 134 43 51 19 72 111 . 18 14 22 49 18 Move 21226 | 66 526 1951 803 3216 966 276 691 1369 490 699 1024 526 465 758 172 54 139 1675 1770 17 394 714 958 649 858 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 4 12 16 24 29 4 9 1 23 . 2 4 . 8 11 6 2 . 18 16 . 1 7 12 7 3 Fast Attach 137 | 7 5 2 12 4 . . . 6 1 . 1 . 1 2 1 . . 22 18 . 6 21 3 14 11 Attach 99 | . . 2 8 10 . 4 1 7 3 1 2 . 4 4 . . . 16 7 . 3 9 2 6 10 Detach 43 | . 1 . 1 2 . 2 1 3 1 . 2 . 1 1 . . . 7 3 . . 8 2 1 7 Swap 484 | . 7 28 32 98 20 6 6 40 4 6 5 1 27 27 13 1 3 61 37 . 1 9 31 17 4 Drop 202 | . 6 13 31 23 5 4 . 24 1 1 6 . 4 4 7 3 . 19 16 . . 8 13 6 8 Fire 919 | 7 47 40 112 121 22 19 7 52 13 12 . 11 37 58 9 6 12 137 88 . 14 25 22 43 5 Melee 158 | . . 46 9 47 2 24 . 1 . . . . . . . . . . . . . . 2 11 16 Ram 17 | . . . . . . . . . . . . . . . . . . . 7 . . . . 1 9 Kick 28 | . . . . 4 . . . 2 . 1 . . 17 3 . . 1 . . . . . . . . Crush 18 | . 6 . 12 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 4 . . . . 13 . . . . 1 . Rewire 180 | . . . . . . . . . 1 . . . . 138 . . . . 39 . . 2 . . . Trap 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 556 | -10/Materials | Discovered new exit (range 8) 632 | -10/Materials | Discovered new exit (range 4) 882 | -10/Materials | Discovered new exit (range 10) 885 | -10/Materials | Discovered new exit (range 8) 973 | -10/Materials | Central database locked down 1179 | -10/Materials | Entered Subcaves 1383 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1388 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2146 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2150 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2188 | -10/Subcaves | Learned location of Zion (-6) 2250 | -10/Subcaves | Discovered new exit (range 14) 2614 | -10/Subcaves | Disturbed a concealed Subdweller 2658 | -10/Subcaves | Learned Materials stockpile data 2768 | -10/Subcaves | Visited 4L-MR0's lab 2788 | -10/Subcaves | Found Meta Core 3522 | -10/Subcaves | Core integrity fell below 50% 3561 | -10/Subcaves | Discovered new exit (range 8) 4082 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4103 | -10/Subcaves | Visited Clippyterm 4108 | -10/Subcaves | Learned Research machine intel 4108 | -10/Subcaves | Learned Factory emergency access door positions 4671 | -10/Subcaves | Entered Materials 4671 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4871 | -8/Materials | Lost 3 parts (1u2w) 4878 | -8/Materials | Destroyed 11 combat bots 5131 | -8/Materials | Destroyed 8 combat bots 5274 | -8/Materials | Build established: Tank 5432 | -8/Materials | Discovered new exit (range 20) 5791 | -8/Materials | Discovered new exit (range 4) 5840 | -8/Materials | Central database locked down 5848 | -8/Materials | Learned Factory trap positions 5925 | -8/Materials | Learned location of 3 exits from Factory 5991 | -8/Materials | Learned Factory emergency access door positions 6091 | -8/Materials | Learned location of Extension (-5) 6153 | -8/Materials | Learned Storage trap positions 6188 | -8/Materials | Learned 4 Factory zone layouts 6231 | -8/Materials | Learned Storage non-interactive machine intel 6283 | -8/Materials | Learned Factory emergency access door positions 6344 | -8/Materials | Learned location of 1 exit from Recycling 6448 | -8/Materials | Build established: Gunner 6477 | -8/Materials | Entered Factory 6477 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6478 | -7/Factory | Identified exit to Lower Caves 6479 | -7/Factory | Identified exit to Factory 6481 | -7/Factory | Loaded intel: 98 trap records 7856 | -7/Factory | Discovered exit to Factory (range 12) 8519 | -7/Factory | Fabricated Disruptor Cannon (x2) 11201 | -7/Factory | Discovered exit to Factory (range 16) 12077 | -7/Factory | First assault squad dispatched 12135 | -7/Factory | Entered Lower Caves 13018 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13065 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13070 | -7/Lower Caves | Identified exit to Data Miner 13123 | -7/Lower Caves | Discovered new exit (range 6) 13127 | -7/Lower Caves | Identified exit to Lower Caves 13418 | -7/Lower Caves | Entered Data Miner 13418 | -7/Data Miner | Discovered new exit (range 6) 13441 | -7/Data Miner | Met Data Miner 13469 | -7/Data Miner | Learned location of Section 7 (-2) 13469 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13479 | -7/Data Miner | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 13489 | -7/Data Miner | Received God Mode back door access code from Data Miner 13512 | -7/Data Miner | Destroyed Data Miner 13515 | -7/Data Miner | Found Prototype Hackware 13518 | -7/Data Miner | Found Prototype Hackware 13519 | -7/Data Miner | Data Conduit disabled 13650 | -7/Data Miner | Core integrity fell below 50% 13926 | -7/Data Miner | Identified exit to Proximity Caves 13927 | -7/Data Miner | Entered Proximity Caves 13971 | -6/Proximity Caves | Learned Factory emergency access door positions 14267 | -6/Proximity Caves | Build established: Skirmisher 14355 | -6/Proximity Caves | Discovered exit to Factory (range 7) 14797 | -6/Proximity Caves | Entered Factory 14797 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14880 | -6/Factory | Garrison activated, responded to threat 15089 | -6/Factory | Discovered new exit (range 5) 15093 | -6/Factory | Identified exit to Factory 15571 | -6/Factory | Garrison activated, responded to threat 15865 | -6/Factory | Destroyed 7 combat bots 16031 | -6/Factory | Discovered new exit (range 6) 16035 | -6/Factory | Identified exit to Lower Caves 16259 | -6/Factory | Discovered exit to Factory (range 4) 16478 | -6/Factory | Cargo convoy interrupted 16599 | -6/Factory | Found Prototype Processor 16599 | -6/Factory | Identified Spectral Analyzer 16632 | -6/Factory | Identified System Mapper 16632 | -6/Factory | Identified Quantum Router 16644 | -6/Factory | Found Spectral Analyzer 16676 | -6/Factory | Found PL-3XN's Ring of Power 16870 | -6/Factory | Build established: Hacker-Skirmisher 16888 | -6/Factory | Entered Lower Caves 16888 | -6/Lower Caves | Spotted B-75 Beast 17211 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17222 | -6/Lower Caves | Build established: Skirmisher 17240 | -6/Lower Caves | Learned Factory terminal intel 17252 | -6/Lower Caves | Encountered a Warlord checkpoint 17313 | -6/Lower Caves | Learned Factory garrison access intel 17314 | -6/Lower Caves | Discovered new exit (range 6) 17321 | -6/Lower Caves | Identified exit to Lower Caves 17562 | -6/Lower Caves | Entered another Lower Caves area 17718 | -6/Lower Caves | Discovered exit to Factory (range 17) 18367 | -6/Lower Caves | Discovered new exit (range 8) 18376 | -6/Lower Caves | Identified exit to Zion 18503 | -6/Lower Caves | Entered Zion 18547 | -6/Zion | System corruption cleaned by Quarantine Array 18638 | -6/Zion | Received a hallucinogenic algorithm 18703 | -6/Zion | Discovered new exit (range 9) 18834 | -6/Zion | Gained Derelict followers 18945 | -6/Zion | Learned location of 1 exit from Proximity Caves 19212 | -6/Zion | Learned location of Warlord (-4) 19323 | -6/Zion | Given A8's code to call for help 19416 | -6/Zion | Met Imprinter 19434 | -6/Zion | Imprinted 19436 | -6/Zion | Declared Zion's savior 19837 | -6/Zion | Identified exit to Proximity Caves 19887 | -6/Zion | Entered Proximity Caves 19887 | -5/Proximity Caves | Accompanied by 6 allies 20450 | -5/Proximity Caves | Learned 4 Factory zone layouts 20583 | -5/Proximity Caves | Entered Factory 20583 | -5/Factory | Accompanied by 5 allies 20583 | -5/Factory | Evolved 2 slots: Propulsion x2 20584 | -5/Factory | Identified exit to Extension 20587 | -5/Factory | Loaded intel: 27 terminal locations 20588 | -5/Factory | Loaded intel: 4 garrison access locations 20628 | -5/Factory | Fabricated Huge Storage Unit (x1) 20723 | -5/Factory | Discovered new exit (range 14) 20742 | -5/Factory | Identified exit to Upper Caves 20743 | -5/Factory | Fabricated Enh. Flexi-carbon Leg? 21027 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 21028 | -5/Factory | Zion Heavy squad teleported in 21126 | -5/Factory | Retrieved Zion intel report: Trap Installations 21127 | -5/Factory | Zion Heavy squad teleported in 21217 | -5/Factory | Retrieved Zion intel report: Component Schematics 21230 | -5/Factory | Lost 5 allies 21232 | -5/Factory | Found Prototype Protection 21232 | -5/Factory | Identified Zio. Weapon Casing 21266 | -5/Factory | Repaired Broken Enh. Flexi-carbon Leg 21387 | -5/Factory | Entered Extension 21387 | -5/Extension | Accompanied by 2 allies 21510 | -5/Extension | Found Zio. Weapon Casing 21554 | -5/Extension | Zion Heavy squad teleported in 21606 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 21607 | -5/Extension | Zion Heavy squad teleported in 21718 | -5/Extension | Rescued A7 21731 | -5/Extension | Rescued a captive Derelict 21732 | -5/Extension | Rescued a captive Derelict 21821 | -5/Extension | Rescued a captive Derelict 21834 | -5/Extension | Rescued a captive Derelict 21835 | -5/Extension | Rescued a captive Derelict 22014 | -5/Extension | Spotted B-75 Beast 22015 | -5/Extension | Spotted B-75 Beast 22017 | -5/Extension | Allies destroyed B-75 Beast 22038 | -5/Extension | Destroyed B-75 Beast 22049 | -5/Extension | Lost 3 allies 22185 | -5/Extension | Rescued a captive Derelict 22271 | -5/Extension | Build established: Messiah-Tank 22274 | -5/Extension | Zion Heavy squad teleported in 22279 | -5/Extension | Enhanced Grunt warped into view, answering call for help 22281 | -5/Extension | Enhanced Grunt warped into view, answering call for help 22354 | -5/Extension | Rescued a captive Derelict 22356 | -5/Extension | Rescued a captive Derelict 22364 | -5/Extension | Rescued a captive Derelict 22368 | -5/Extension | Rescued a captive Derelict 22587 | -5/Extension | First assault squad dispatched 22672 | -5/Extension | Lost 7 allies 22677 | -5/Extension | Discovered new exit (range 10) 22678 | -5/Extension | Discovered new exit (range 6) 22824 | -5/Extension | Entered Cetus 22824 | -5/Cetus | Accompanied by 19 allies 22841 | -5/Cetus | Spotted Cetus Guard 22841 | -5/Cetus | Spotted Cetus Guard 22844 | -5/Cetus | Spotted Cetus Guard 22845 | -5/Cetus | Destroyed Cetus Guard 22847 | -5/Cetus | Spotted Cetus Guard 22848 | -5/Cetus | Allies destroyed Cetus Guard 22855 | -5/Cetus | Destroyed Cetus Guard 22855 | -5/Cetus | Destroyed Cetus Guard 22927 | -5/Cetus | Discovered new exit (range 23) 22952 | -5/Cetus | Spotted Cetus Guard 22952 | -5/Cetus | Spotted Cetus Guard 22955 | -5/Cetus | Discovered new exit (range 24) 22960 | -5/Cetus | Spotted Cetus Guard 22964 | -5/Cetus | Destroyed Cetus Guard 22964 | -5/Cetus | Spotted Cetus Guard 22973 | -5/Cetus | Destroyed Cetus Guard 22979 | -5/Cetus | Allies destroyed Cetus Guard 22980 | -5/Cetus | Destroyed Cetus Guard 22998 | -5/Cetus | Scared off Revision 17 23003 | -5/Cetus | Lost 4 allies 23137 | -5/Cetus | Entered Archives 23137 | -5/Archives | Accompanied by 14 allies 23161 | -5/Archives | Discovered new exit (range 23) 23179 | -5/Archives | Found Zio. Weapon Casing 23200 | -5/Archives | Discovered new exit (range 19) 23201 | -5/Archives | Discovered new exit (range 23) 23274 | -5/Archives | Entered Hub_04(d) 23274 | -5/Hub_04(d) | Accompanied by 12 allies 23281 | -5/Hub_04(d) | Build established: Messiah-Gunner 23320 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 23338 | -5/Hub_04(d) | Discovered new exit (range 5) 23411 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 23425 | -5/Hub_04(d) | Network Hub disabled 23428 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 23429 | -5/Hub_04(d) | Zion Light squad teleported in 23461 | -5/Hub_04(d) | Discovered new exit (range 13) 23468 | -5/Hub_04(d) | Spotted Lightning 23469 | -5/Hub_04(d) | Zion Fire squad teleported in 23475 | -5/Hub_04(d) | Spotted Lightning 23475 | -5/Hub_04(d) | Spotted Lightning 23480 | -5/Hub_04(d) | Spotted Lightning 23489 | -5/Hub_04(d) | Destroyed Lightning 23490 | -5/Hub_04(d) | Spotted Lightning 23494 | -5/Hub_04(d) | System corruption reached 10% 23495 | -5/Hub_04(d) | Spotted Lightning 23496 | -5/Hub_04(d) | Entered Factory 23496 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23519 | -4/Factory | Lost 17 allies 23810 | -4/Factory | Garrison activated, responded to threat 24061 | -4/Factory | Discovered new exit (range 19) 24094 | -4/Factory | Identified exit to Research 24189 | -4/Factory | Retrieved Zion intel report: Component Schematics 24247 | -4/Factory | Retrieved Zion intel report: Active Garrisons 24287 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 24357 | -4/Factory | Retrieved Zion intel report: Trap Installations 24364 | -4/Factory | Build established: Messiah-Skirmisher 24541 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 24819 | -4/Factory | Retrieved Zion intel report: Active Terminals 24820 | -4/Factory | Zion Fire squad teleported in 24853 | -4/Factory | Zion Offense Resupply teleported in 24918 | -4/Factory | Terminal network hard line cut 25213 | -4/Factory | Destroyed 15 combat bots 25445 | -4/Factory | Spotted B-86 Titan 25543 | -4/Factory | Destroyed B-86 Titan 25567 | -4/Factory | Lost 9 parts (6n1u2w) 25684 | -4/Factory | Found Prototype Device 25684 | -4/Factory | Identified Exp. ECM Suite 25746 | -4/Factory | First assault squad dispatched 25750 | -4/Factory | Discovered new exit (range 5) 25751 | -4/Factory | Identified exit to Upper Caves 25776 | -4/Factory | Discovered exit to Upper Caves (range 5) 25870 | -4/Factory | Discovered new exit (range 9) 25871 | -4/Factory | Identified exit to Armory 25871 | -4/Factory | Entered Armory 25970 | -4/Armory | Build established: Scavenger-Sprinter 26204 | -4/Armory | Retrieved Zion intel report: Guard Positions 26205 | -4/Armory | Zion Heavy squad teleported in 26282 | -4/Armory | Zion hero teleported in (99-TNT) 26312 | -4/Armory | Zion Heavy squad teleported in 26322 | -4/Armory | Discovered exit to Research (range 15) 26354 | -4/Armory | Zion Kinetic Resupply teleported in 26371 | -4/Armory | First assault squad dispatched 26445 | -4/Armory | Retrieved Zion intel report: Emergency Access 26470 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 26555 | -4/Armory | Fabricated Imp. Powered Armor? 26585 | -4/Armory | Crushed by falling debris 26603 | -4/Armory | Build established: Mutant 26708 | -4/Armory | Fabricated Mni. Smartbomb Launcher? 26774 | -4/Armory | High security lockdown imminent 26823 | -4/Armory | Fabricated Tiamat Missile Launcher? 26854 | -4/Armory | High security lockdown engaged 26988 | -4/Armory | Core integrity fell below 50% 27008 | -4/Armory | Discovered new exit (range 4) 27026 | -4/Armory | Lost 4 allies 27029 | -4/Armory | Lost 6 parts (1p2n1u2w) 27056 | -4/Armory | Identified exit to Lab 27056 | -4/Armory | Entered Lab 27056 | -4/Lab | Accompanied by 1 ally (99-TNT) 27056 | -4/Lab | Discovered exit to Research (range 9) 27062 | -4/Lab | Unable to decrypt terminal 27064 | -4/Lab | Entered Research 27064 | -3/Research | Accompanied by 1 ally (99-TNT) 27064 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27065 | -3/Research | Loaded intel: 109 machine locations 27111 | -3/Research | Spotted B-86 Titan 27228 | -3/Research | Zion Light squad teleported in 27236 | -3/Research | Zion Hacker squad teleported in 27289 | -3/Research | Discovered new exit (range 8) 27293 | -3/Research | Identified exit to Research 27308 | -3/Research | Lost 6 parts (1p2n2u1w) 27308 | -3/Research | Lost 5 allies 27319 | -3/Research | Entered another Research area 27319 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 27475 | -2/Research | Zion Heavy squad teleported in 27486 | -2/Research | Zion Hover Resupply teleported in 27510 | -2/Research | Zion Demo squad teleported in 27551 | -2/Research | Lost 4 allies 27563 | -2/Research | Lost 3 parts (2n1w) 27639 | -2/Research | Fabricated Cld. Gravmag System? 27675 | -2/Research | Zion Defense Resupply teleported in 27678 | -2/Research | Found Prototype Device 27678 | -2/Research | Identified Exp. Focal Shield 27776 | -2/Research | Garrison activated, responded to threat 27787 | -2/Research | Spotted B-90 Cyclops 27788 | -2/Research | Discovered new exit (range 14) 27791 | -2/Research | Identified exit to Quarantine 27791 | -2/Research | Entered Quarantine 27800 | -2/Quarantine | Found Alien Artifact 27800 | -2/Quarantine | Identified Core Reset Matrix 27800 | -2/Quarantine | Used Core Reset Matrix 27804 | -2/Quarantine | Detected hypermatrix surge 27804 | -2/Quarantine | Sensed 17 artifacts in vicinity 27826 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 27858 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 27859 | -2/Quarantine | Discovered new exit (range 22) 27868 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 27897 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 27902 | -2/Quarantine | Cryocooling Duct disabled 27917 | -2/Quarantine | Ambient heat levels rising (+20) 27917 | -2/Quarantine | Non-combat units ordered to evacuate 27917 | -2/Quarantine | Identified exit to Access 27957 | -2/Quarantine | Repaired Broken Cmb. Linear Gravjet? 28046 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 28050 | -2/Quarantine | Found Dimensional Node Initializer 28060 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 28064 | -2/Quarantine | Build established: Sprinter 28153 | -2/Quarantine | Retrieved Zion intel report: Branch Access 28182 | -2/Quarantine | Found Sigix Broadsword 28194 | -2/Quarantine | Found Subatomic Replicator 28209 | -2/Quarantine | Central database locked down 28229 | -2/Quarantine | Spotted Fortress 28250 | -2/Quarantine | Discovered new exit (range 6) 28250 | -2/Quarantine | Discovered new exit (range 6) 28252 | -2/Quarantine | Identified exit to Section 7 28252 | -2/Quarantine | Entered Section 7 28253 | -2/Section 7 | Detected hypermatrix surge 28253 | -2/Section 7 | Sensed 24 artifacts in vicinity 28275 | -2/Section 7 | Central database locked down 28279 | -2/Section 7 | Spotted S7 Guard 28284 | -2/Section 7 | Found Core Regenerator 28291 | -2/Section 7 | Spotted B-90 Cyclops 28325 | -2/Section 7 | Scanned by Researcher 28327 | -2/Section 7 | Warped through subspace 28327 | -2/Section 7 | Spotted S7 Guard 28371 | -2/Section 7 | Destroyed S7 Guard 28376 | -2/Section 7 | Found Core Physics Calibrator 28444 | -2/Section 7 | Spotted S7 Guard 28449 | -2/Section 7 | Found Integrated Thermoelectric Network 28449 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28492 | -2/Section 7 | Found Integrated Dissipator 28492 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28498 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 28557 | -2/Section 7 | Build established: Scientist-Sprinter 28578 | -2/Section 7 | Found Spacefold Activator 28599 | -2/Section 7 | Discovered exit to Access (range 13) 28606 | -2/Section 7 | Initialized slip node 28622 | -2/Section 7 | Lost 7 parts (2p3n1u1w) 28625 | -2/Section 7 | Found Integrity Redistributor 28629 | -2/Section 7 | Core integrity fell below 50% 28634 | -2/Section 7 | Spotted S7 Guard 28637 | -2/Section 7 | Found Core Membrane 28637 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28681 | -2/Section 7 | Found Transdimensional Reconstructor 28683 | -2/Section 7 | Found Transdimensional Reconstructor 28684 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 28688 | -2/Section 7 | Found Matter Drive 28716 | -2/Section 7 | Spotted B-99 Colossus 28729 | -2/Section 7 | Intercept squad dispatched 28731 | -2/Section 7 | Found Core Expander 28731 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 28752 | -2/Section 7 | Found LRC Inertial Stabilizer 28752 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 28755 | -2/Section 7 | Found LRC Armor 28755 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 28756 | -2/Section 7 | Spotted Tracker 28758 | -2/Section 7 | Spotted Tracker 28761 | -2/Section 7 | Warped through subspace to slip node 28765 | -2/Section 7 | Entered Access 28765 | -1/Access | Evolved 2 slots: Utility x2 29015 | -1/Access | Search patrols dispatched 29017 | -1/Access | Warped through subspace 29020 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-171) 29022 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 29039 | -1/Access | Found Prototype Device 29039 | -1/Access | Identified Exp. ECM Suite 29074 | -1/Access | Spotted B-99 Colossus 29127 | -1/Access | Zion Heavy squad teleported in 29171 | -1/Access | Used Core Regenerator, restored core integrity (+404) 29248 | -1/Access | Energy Cycler disabled 29259 | -1/Access | Intercept squad dispatched 29285 | -1/Access | Spotted Tracker 29289 | -1/Access | Spotted Tracker 29329 | -1/Access | Spotted Combat Programmer 29335 | -1/Access | Zion Light squad teleported in 29360 | -1/Access | Zion Hacker squad teleported in 29362 | -1/Access | Lost 11 parts (7n3u1w) 29363 | -1/Access | Spotted Combat Programmer 29387 | -1/Access | Core integrity fell below 50% 29392 | -1/Access | Emitted hypermatrix ping 29395 | -1/Access | Build established: Alien-Mutant 29397 | -1/Access | Assembled emerged from beneath the floor 29402 | -1/Access | Core integrity fell below 20% 29418 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 29391_ Door malfunctions. 29392_ Emitted hypermatrix ping. 29394_ P-80 Master resets Tracker, system corruption cleaned. 29394_ Core Membrane filtered system corruption (1). 29395_ Spacefolded through Wall. 29397_ Exp. Gyrokinetic Inverter destroyed. 29399_ Slug penetrates Wall. 29401_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6Z. 29401_ Spacefolded through Wall. 29403_ Spacefold Activator destroyed. 29410_ Detected hypermatrix ping. 29411_ Slammed into U-05 Engineer. 29411_ Core Analyzer broken. 29411_ Destabilizing: Short circuit. 29413_ Slammed into L-61 Swordsman. 29415_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ????????????????????##" "#### # | | ?????????????????????#" "#??# # " | | ?????????????????????#" "#??# # " | | ?????????????????????#" "#??# # | | ?????????????????????#" "#??# # | | ?????????????????????#" "#??# ###+### | | ?????????????????????## ##??######## ????? | | ??????????????????????# #??????????# ???? | | ??????????????????????# #??????????# ??? | | ?????????????????????? #??????????# ?? | | ?????????????????????? #??????????# ?? | | ?????????????????????? #??????????# ?? | | ????????????????????# +??????????# ???? | | ????????????????????# #??????????########??????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????????## ##???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# g#####???????????????????? | | ???????????????????+ @ +???????????????????? | | ???????????????????# kg%#####???????????????????? | | ???????????????????# Y% #???????????????????????? | | ???????????????????###%###???????????????????????? | | ?????????????????????#g#?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #???????????????????####### | | ?????????????##+###### ##??????????????????# | | ?????????????# #??????????????????# | | ?????????????# #??????????????????+ " | | ?????????????# #??????????????????# """ | | ?????????????# #??????????????????# """" | | ?????????????# #??????????????????# """ | | ???????? #??????????????????# """ | | ???????? ######### #??????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 120 Energy Generation 66 Energy Capacity 680 Matter Stores 678 Matter Capacity 700 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 3 Jamming Range 16 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 25 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Terrain Scan Processor | -2/Quarantine | Z-intel Com. Mass Driver | -2/Quarantine | Z-intel Adv. Gravity Neutralizer | -2/Quarantine | Z-intel Vibroblade | -2/Quarantine | Z-intel Exp. Core Analyzer | -2/Quarantine | Z-intel Imp. KE Penetrator | -2/Quarantine | Z-intel Adv. KE Penetrator | -2/Quarantine | Z-intel Hds. Centrium Leg | -2/Quarantine | Z-intel Imp. Matter Compressor | -2/Quarantine | Z-intel Exp. EM Shield | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Exp. Coolant Injector | -2/Quarantine | Z-intel Lrn. Phase Cannon | -2/Quarantine | Z-intel Cld. Antimatter Reactor | -2/Quarantine | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Hvy. Dispersion Rifle | -2/Quarantine | Z-intel Hvy. Hardcell Cannon | -2/Quarantine | Z-intel Exp. Q-thruster | -2/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x2 | -7/Factory | Preloaded Huge Storage Unit | x1 | -5/Factory | Authchip Enh. Flexi-carbon Leg | x1 | -5/Factory | Authchip Imp. Powered Armor | x1 | -4/Armory | Authchip Mni. Smartbomb Launcher | x1 | -4/Armory | Authchip Tiamat Missile Launcher | x1 | -4/Armory | Authchip Cld. Gravmag System | x1 | -2/Research | Authchip Repaired ---------- Enh. Flexi-carbon Leg | 63% | -5/Factory | Broken Cmb. Linear Gravjet | 89% | -2/Quarantine | Broken Studied --------- Antigrav Array | -2/Quarantine | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Enh. Nova Cannon | -2/Section 7 | Hacked Quantum Reactor | -2/Section 7 | Hacked Lgt. Quantum Reactor | -2/Section 7 | Hacked Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Integrated Dissipator Spacefold Activator Dimensional Node Initializer Core Membrane Matter Drive Core Expander LRC Inertial Stabilizer LRC Armor Transdimensional Reconstructor Core Physics Calibrator Integrity Redistributor Subatomic Replicator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed CannonRefineryModule Manual? 0 Play Time 04:11:57 Cumulative 568.4 hours Start 2025.11.15 @ 02:13:57 End 2025.11.15 @ 08:11:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 27 Types 14/2/7/1/0/0/0/1/1/1 Lore% 94 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c73a1d9a-5344-44cb-8f69-6dab590b14a3