Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 13:51:35 Player: darki Result: Destroyed by as-75053 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (3940) 3940 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2094) 2094 TOTAL SCORE: 11139 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 109/160 System Corruption 0% Temperature Cool (67) Movement Walking (410) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (7) ------ Improved Heat Sink Cargo Storage Unit Core Analyzer > --- WEAPON (3) ------- Flak Gun Gauss Cannon Gauss Cannon > --- INVENTORY (30) --- Zionite Composite Leg I Zionite Composite Leg I Compact Matter Pod (150) Compact Matter Pod (150) Sensor Array Improved Light Armor Plating Improved Light Armor Plating Mobile Refinery Mk. CCLXVII Advanced Beam Rifle Gatling Laser Thermic Laser Thermic Laser Zionite Laser-S Heavy Battle Rifle Improved Light Cannon Proton Missile Launcher Rocket Launcher Mini Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Cargo Storage Unit Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Flak Gun Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Zionite Composite Leg I Zionite Composite Leg I Improved Heat Sink Improved Heat Sink Compact Matter Pod Compact Matter Pod Sensor Array Zionite Heavy Carapace Improved Light Armor Plating Improved Light Armor Plating Mobile Refinery Mk. CCLXVII Bomb Drone Bay Advanced Beam Rifle Gatling Laser Thermic Laser Thermic Laser Zionite Laser-S Zionite Laser-S Heavy Battle Rifle Improved Light Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Rocket Launcher Mini Grenade Launcher Makeshift Sword [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Wheel Utility Cargo Storage Unit Device Improved Heat Sink Storage Cargo Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 84 | . 4 . 17 11 1 2 7 8 . 6 2 26 Power 8 | . . . 5 . . . . . . 1 . 2 Engine 6 | . . . 5 . . . . . . 1 . . Core 1 | . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 19 | . 2 . 3 6 . 1 1 3 . . . 3 Treads 5 | . . . 3 2 . . . . . . . . Leg 4 | . . . . 2 . . . . . . . 2 Wheel 10 | . 2 . . 2 . 1 1 3 . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | . 1 . 1 1 . 1 6 5 . . 2 13 Device 13 | . . . 1 1 . 1 2 . . . 1 7 Storage 2 | . 1 . . . . . . . . . . 1 Processor 3 | . . . . . . . 2 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 12 | . . . . . . . 2 4 . . 1 5 Artifact . | . . . . . . . . . . . . . Weapon 27 | . 1 . 8 4 1 . . . . 5 . 8 Energy Gun 17 | . 1 . 8 4 . . . . . 1 . 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . 1 . 1 Ballistic Cannon 5 | . . . . . 1 . . . . 1 . 3 Launcher 2 | . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . . . 1 . . . 1 6 Parts Lost 21 | . . . 2 6 . 1 . . . 1 . 11 Power 3 | . . . 1 . . . . . . 1 . 1 Propulsion 7 | . . . 1 4 . 1 . . . . . 1 Utility 5 | . . . . . . . . . . . . 5 Weapon 6 | . . . . 2 . . . . . . . 4 Highest Loss Streak 6 | . . . 1 6 . 1 . . . 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 83 85 85 87 61 66 72 73 76 90 92 86 Engine 7 | . 14 14 11 11 11 11 9 7 7 6 7 2 Treads 3 | . . . 18 . . . . . . . . . Leg 2 | . 7 . . 4 . . . . . . . 11 Wheel 11 | . 19 28 3 16 22 22 18 15 15 15 15 3 Device 4 | . . . 8 10 11 11 2 . . . . 5 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 13 | . . . . . . . 13 21 23 23 23 17 Protection 8 | . . . . . . . 10 13 15 15 14 8 Energy Gun 11 | . 14 14 32 32 . . . . . 6 7 6 Ballistic Gun 2 | . 14 14 . . . . . . . 6 7 7 Ballistic Cannon 5 | . . . . . 5 11 9 7 7 6 7 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 222 | 13 148 147 157 158 209 209 218 222 222 222 175 176 Greatest Support 48 | 20 32 32 40 40 22 22 22 24 24 24 24 48 Greatest Overweight (x) 14 | . 9 4 4 7 9 9 9 9 9 9 7 14 Average Overweight (x) 6 | . 2 4 3 6 7 9 9 9 9 7 7 4 Largest Inventory Capacity 30 | . 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 29 | . 23 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | . 21 21 30 30 30 30 30 30 30 30 30 30 Average Carried 28 | . 9 21 27 27 29 29 29 29 30 26 29 28 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 6 21 21 30 30 30 30 29 30 30 28 30 19 Class Distribution -------------------- 84% | Hauler-Gunner 9% | Hauler-Skirmisher 4% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1741 | 200 41 . 501 264 . 62 65 76 77 180 20 255 Remotely . | . . . . . . . . . . . . . Salvage Created 3526 | . 78 . 1151 93 . 135 489 733 174 423 . 250 Parts 201 | . 5 . 70 2 . 3 29 50 12 17 . 13 Haulers Intercepted 5 | . . . 4 . . . . 1 . . . . Recyclers Shooed 3 | . . . 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 12 12 1 . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 93 | . 2 . 21 12 . 4 12 16 5 12 . 9 Guns 44 | . 2 . 21 12 . . . . . 2 . 7 Cannons 42 | . . . . . . 4 12 16 5 3 . 2 AOE 7 | . . . . . . . . . . 7 . . Classes Destroyed 14 | . 1 . 6 1 . 1 . 3 1 . . 1 Worker 3 | . . . . . . . . 3 . . . . Builder 2 | . . . 1 . . . 1 . . . . . Hauler 5 | . . . 4 . . . . 1 . . . . Recycler 1 | . . . . . . . . 1 . . . . Watcher 9 | . . . 2 . . . 4 3 . . . . Swarmer 10 | . . . 3 3 . . . 1 . 3 . . Grunt 33 | . 2 . 11 . . 3 9 1 3 4 . . Brawler 3 | . . . 1 . . . . . . 2 . . Duelist 3 | . . . . . . . . . 1 2 . . Sentry 15 | . . . 6 . . . 3 5 . 1 . . Hunter 3 | . . . . . . 1 . 2 . . . . Programmer 8 | . . . . . . . . 7 1 . . . Z-Light 6 | . . . . . . . . . . . . 6 Assembled 12 | . . . . 9 . . . . . . . 3 Best Kill Streak 10 | . 2 . 3 6 . 3 10 4 2 9 . 5 Combat Bots Only 9 | . 2 . 3 6 . 3 6 2 2 9 . 5 Max Kills in Single Turn 4 | . 1 . 2 2 . 1 1 2 1 4 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5084 | . 209 . 710 585 . 197 122 446 30 263 . 2522 Core 1032 | . 49 . 144 112 . 17 . 51 . 81 . 578 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 80 . . . 31 100 . . . . . Volleys Fired 99 | . 8 . 47 14 . . . . . 6 . 24 Largest 3 | . 2 . 3 3 . . . . . 3 . 3 Hottest 195 | . 60 . 173 195 . . . . . 137 . 137 Shots Fired 393 | . 16 . 142 42 . 12 35 49 8 20 . 69 Gun 256 | . 16 . 142 42 . . . . . 10 . 46 Cannon 133 | . . . . . . 12 35 49 8 6 . 23 Launcher 4 | . . . . . . . . . . 4 . . Special . | . . . . . . . . . . . . . Kinetic 169 | . 8 . . . . 12 35 49 8 10 . 47 Thermal 217 | . 8 . 142 42 . . . . . 6 . 19 Explosive 4 | . . . . . . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . . Phasic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 16 | . 7 . 16 8 . 11 14 14 5 9 . 6 Robot Miss Streak 11 | . 1 . 3 7 . 1 2 2 1 10 . 11 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 5 . . . . . . . . Max Gunslinging Chain 2 | . 1 . . 2 . . . . . . . . Autonomous 107 | . . . . . . 12 35 49 8 3 . . Shots Hit Robots 303 | . 14 . 93 35 . 11 31 40 7 16 . 56 Core Hits 221 | . 5 . 36 39 . 3 12 22 5 30 . 69 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 28 | . . . 14 1 . 2 5 5 1 . . . Burn 15 | . . . 14 1 . . . . . . . . Blast 13 | . . . . . . 2 5 5 1 . . . Melee Attacks 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11360 | . 143 . 1671 426 . 765 2524 3369 606 942 . 914 Guns 2947 | . 143 . 1671 426 . . . . . 83 . 624 Cannons 7580 | . . . . . . 765 2524 3221 606 174 . 290 Explosions 833 | . . . . . . . . 148 . 685 . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 7991 | . 52 . . . . 765 2524 3221 606 225 . 598 Thermal 2470 | . 91 . 1671 426 . . . . . 32 . 250 Explosive 685 | . . . . . . . . . . 685 . . Electromagnetic 148 | . . . . . . . . 148 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . . . 66 Highest Corruption 4 | . . . 2 2 2 2 4 3 3 3 3 . Average Corruption 2 | . . . 2 2 2 2 3 1 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 99 | . . . 29 13 4 6 . 15 19 9 4 . Message Errors 30 | . . . 10 3 . 1 . 7 6 . 3 . Matter Fused 29 | . . . 7 4 1 3 . 5 7 2 . . Heat Flow Errors 9 | . . . 3 2 1 . . . 2 . 1 . Energy Discharges 9 | . . . 3 1 1 . . . . 4 . . Data Loss (minor) 13 | . . . 1 3 1 1 . 3 3 1 . . Data Loss (major) 3 | . . . 1 . . 1 . . . 1 . . Misfires 2 | . . . 2 . . . . . . . . . Alerts 3 | . . . 1 . . . . . 1 1 . . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1303 | . . . . . . 55 410 818 4 16 . . Projectiles 1287 | . . . . . . 55 410 818 4 . . . Explosions 16 | . . . . . . . . . . 16 . . Melee . | . . . . . . . . . . . . . Knockbacks 33 | . . . . . . 6 12 9 1 . . 5 Impact . | . . . . . . . . . . . . . Kinetic 29 | . . . . . . 6 10 7 1 . . 5 Secondary 4 | . . . . . . . 2 2 . . . . Self-Inflicted Damage 217 | . . . . . . . . 88 . 129 . . Shots 8 | . . . . . . . . 4 . 4 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 420 | . 142 . 239 420 99 . . 3 139 126 141 224 Average Temperature 94 | . 82 . 90 165 63 . . 3 73 56 81 64 Received Heat Transfer 1306 | . 117 . 282 120 . 63 72 57 . 18 . 577 Effects 2 | . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 18 | . . . 18 . . . . . . . . . Heat Transferred 5967 | . 200 . 4625 766 . . . . . 40 . 336 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 433 | . 88 41 260 60 . 121 412 433 . . . . Initial 95 | . . 34 15 . . . . 95 . . . . Average 147 | . 39 39 154 14 . 65 238 208 . . . . Maximum Alert Level 2 | . . . 1 . . . 2 2 . . . . Low Security (%) 69 | . 100 100 70 100 . 100 44 50 . . . . Level 1 25 | . . . 29 . . . 27 40 . . . . Level 2 4 | . . . . . . . 27 8 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . 3 1 . . 1 5 . . . . Investigation 3 | . . . 1 1 . . 1 . . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 2 | . . . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 3 . 36 25 . 4 16 17 1 12 . 16 Peak Tracking Total 19 | . 3 . 6 19 . 3 7 2 1 7 . 5 Tactical Retreats 8 | . . . 3 2 . . 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 15 | . . . . . . 1 . 12 . 2 . . Max in Single Turn 6 | . . . . . . 1 . 6 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 14 | . 1 1 3 2 1 . 1 5 . . . . Terminals 5 | . 1 1 3 . . . . . . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 23 | . 2 1 5 2 1 . 2 10 . . . . Successful 14 | . 2 1 2 2 1 . 1 5 . . . . Failed 9 | . . . 3 . . . 1 5 . . . . Catastrophic 2 | . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 2 . 3 . 1 . . 3 . . 5 . Terminals 8 | . 2 1 5 . . . . . . . . . Fabricators 9 | . . . . . . . . 9 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . Terminal Hacks 6 | . 1 1 1 2 1 . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 2 | . . . . . . . . 2 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . . 2 . . . . Terminals 2 | . 1 . 1 . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . Fabnet 1 | . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 3 . . . 1 3 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . . 31 . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . . . 2 4 . Largest Group 4 | . . . . . . . . . . 2 4 4 Highest-Rated Group 110 | . . . . . . . . . . 36 110 110 Highest-Rated Ally 31 | . . . . . . . . . . 20 31 31 Total Orders 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 38 | . . . . . . . . . . 4 . 34 Total Damage 227 | . . . . . . . . . . 26 . 201 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . Drone Launches 20 | . . . . . . . . . . . . 20 Drone Recoveries 4 | . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 13657 | . 276 52 2531 992 419 519 459 2488 1010 564 2226 2121 Spaces Moved 5087 | 1 152 33 640 374 212 232 161 1032 446 255 979 570 Core . | . . . . . . . . . . . . . Treads 488 | . . . 485 3 . . . . . . . . Legs 472 | 1 61 . . 15 . . . . . . . 395 Wheels 4127 | . 91 33 155 356 212 232 161 1032 446 255 979 175 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 190 175 220 220 220 225 195 195 180 Average Speed 239 | 120 144 160 341 208 195 220 220 222 225 196 195 344 Slowest Speed 610 | 120 235 160 400 610 220 220 220 225 225 225 195 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 27 12 64 72 60 62 18 31 68 34 85 64 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . 2 . Known Exits Taken 6 | . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . 1 . . . . 1 2 3 . Spaces Dug 2 | . . . . . . . . . . . . 2 Terrain Destroyed 47 | . . . . . . 1 4 10 1 27 . 4 Melee 2 | . . . . . . . . . . . . 2 Projectile 18 | . . . . . . 1 4 10 1 . . 2 AOE 27 | . . . . . . . . . . 27 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6368 | . 193 32 886 561 220 241 269 1231 453 304 1297 681 Wait 927 | . 8 . 145 133 . 8 93 176 8 21 311 24 Move 5075 | . 151 32 639 373 211 231 160 1031 445 254 978 570 Hop . | . . . . . . . . . . . . . Pick Up 82 | . 19 . 20 18 1 . 2 6 . 2 4 10 Fast Attach 28 | . 2 . 8 1 1 . 2 5 . . . 9 Attach 36 | . 1 . 5 7 . 1 4 . . 4 . 14 Detach 13 | . . . 1 . 3 . 4 1 . . . 4 Swap 20 | . 1 . 4 3 . 1 1 3 . 2 2 3 Drop 72 | . 3 . 17 12 4 . 3 9 . 1 2 21 Fire 99 | . 8 . 47 14 . . . . . 6 . 24 Melee 2 | . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . 14 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered Mines 317 | -10/Mines | Discovered new exit (range 8) 329 | -10/Mines | Entered Materials 329 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 637 | -9/Materials | Build established: Hauler-Gunner 1388 | -9/Materials | Discovered new exit (range 15) 1635 | -9/Materials | Discovered new exit (range 13) 2275 | -9/Materials | Discovered new exit (range 10) 2812 | -9/Materials | Discovered new exit (range 13) 2860 | -9/Materials | Entered Mines 2861 | -9/Mines | Assembled infested the area 2909 | -9/Mines | Core integrity fell below 50% 2937 | -9/Mines | Lost 6 parts (4n2w) 3312 | -9/Mines | Met a Derelict shopkeep closing up shop 3573 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3744 | -9/Mines | Found the Drone Emporium 3759 | -9/Mines | Found Prototype Device 3842 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3844 | -9/Mines | Discovered new exit (range 5) 3852 | -9/Mines | Entered Exiles 3901 | -9/Exiles | Met 8R-AWN 3929 | -9/Exiles | Met EX-HEX 3984 | -9/Exiles | Met EX-BIN 4005 | -9/Exiles | Aligned with FarCom system 4006 | -9/Exiles | Given EX-Vault access code 4052 | -9/Exiles | Opened EX-Vault 4062 | -9/Exiles | Found AWS/Autocannon 4108 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4172 | -9/Exiles | Met EX-DEC 4253 | -9/Exiles | Discovered new exit (range 10) 4271 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4271 | -9/Exiles | Entered Mines 4563 | -8/Mines | Build established: Hauler-Skirmisher 4768 | -8/Mines | Discovered new exit (range 5) 4790 | -8/Mines | Entered Materials 4790 | -8/Materials | Evolved 2 slots: Utility x2 4792 | -8/Materials | Identified Bomb Drone Bay 4822 | -8/Materials | Identified exit to Garrison 5218 | -8/Materials | Discovered new exit (range 8) 5231 | -8/Materials | Identified exit to Factory 5249 | -8/Materials | Entered Factory 5249 | -7/Factory | Evolved 2 slots: Utility x2 5367 | -7/Factory | Fabricated Thermic Laser (x2) 6050 | -7/Factory | Build established: Hauler-Gunner 6433 | -7/Factory | Discovered new exit (range 14) 6468 | -7/Factory | Discovered new exit (range 16) 6468 | -7/Factory | Identified exit to Factory 7353 | -7/Factory | Discovered exit to Factory (range 9) 7710 | -7/Factory | Discovered new exit (range 10) 7735 | -7/Factory | Identified exit to Lower Caves 7737 | -7/Factory | Entered Lower Caves 7738 | -7/Lower Caves | Encountered a Warlord checkpoint 8134 | -7/Lower Caves | Learned 8 Factory zone layouts 8540 | -7/Lower Caves | Discovered new exit (range 12) 8562 | -7/Lower Caves | Identified exit to Lower Caves 8747 | -7/Lower Caves | Entered another Lower Caves area 8807 | -7/Lower Caves | Destroyed 9 combat bots 9259 | -7/Lower Caves | Discovered new exit (range 6) 9269 | -7/Lower Caves | Identified exit to Zion 9311 | -7/Lower Caves | Entered Zion 9345 | -7/Zion | Learned location of Warlord (-4) 9449 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9539 | -7/Zion | Found Prototype Device 9596 | -7/Zion | Discovered new exit (range 12) 9637 | -7/Zion | System corruption cleaned by Quarantine Array 9815 | -7/Zion | Visited the Megawrench Repair Shop 10067 | -7/Zion | Received a visual enhancement algorithm 10468 | -7/Zion | Learned Factory repair station intel 10865 | -7/Zion | Learned location of Quarantine (-2) 10943 | -7/Zion | Gained Derelict followers 11208 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11294 | -7/Zion | Rebuked by Imprinter 11483 | -7/Zion | Opened final containment barrier to the Deep Caves 11518 | -7/Zion | Discovered new exit (range 3) 11518 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11522 | -7/Zion | Identified exit to Deep Caves 11537 | -7/Zion | Entered Deep Caves 11537 | -7/Deep Caves | Accompanied by 4 allies 11729 | -7/Deep Caves | Attacked by Z-Imprinter 11872 | -7/Deep Caves | Z-Facility disabled 11951 | -7/Deep Caves | Lost 4 parts (1n2u1w) 12204 | -7/Deep Caves | Found Prototype Protection 12204 | -7/Deep Caves | Identified Zio. Heavy Carapace 12219 | -7/Deep Caves | Found Zio. Heavy Carapace 13157 | -7/Deep Caves | Discovered new exit (range 11) 13599 | -7/Deep Caves | Spotted as-75053 13611 | -7/Deep Caves | Core integrity fell below 50% 13616 | -7/Deep Caves | Exposed GOLEM chamber 13641 | -7/Deep Caves | Lost 3 parts (2u1w) 13649 | -7/Deep Caves | Core integrity fell below 20% 13658 | -7/Deep Caves | Destroyed by as-75053 with Assembled Focal Cannon Last Messages --------------- 13622_ Bomb Drone destroyed. 13623_ Bomb Drone released from Bomb Drone Bay. 13623_ Bomb Drone detonates. 13623_ Bomb Drone destroyed. 13623_ Bomb Drone detonates. 13623_ Bomb Drone destroyed. 13623_ NS-B6F(h) destroyed. 13624_ Bomb Drone sneak attacks. 13624_ Bomb Drone detonates. 13624_ Bomb Drone destroyed. 13634_ Dropped Bomb Drone Bay. 13640_ as-75053 knocked back. 13640_ Destroyed Prototype Device. 13641_ as-75053 GOLEM Unit beginning Prototype Device integration. 13642_ as-75053 Prototype Device integration complete. 13642_ Zio. Heavy Carapace destroyed. 13644_ as-75053 knocked back. 13645_ Flak Cannon destroyed. 13652_ Zio. Laser-S destroyed. 13655_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????? /???????????????????????##### | | ????????# !/ ???????????## # | | ????????# / ! ##????????## # | | ????????# #???????## | | ????????# #???????# | | ????????# /! ! #???????# | | ????????? ! #???????# ## | | ?????????" #???????###??# | | ?????????" M #???????????## | | ???????""" = #????????#### | | ???????"!! = ##??????## | | ???????"! #??????# | | ????????# #?????## ### | | ????????" ] #?????# #?# | | ????????" ] ####### #?## | | ????????" #??## | | ????????""" ] ] ##???? | | ????????" #????? | | ????????"" % ;######## #????? | | ????????" = G ;#??????## ##????? | | ????????"" ###???????####?????? | | ????????" # ; #??????????????????? | | ????????" # " ##@## ##??????????????????? | | ????????""" #####" ## ####???????????????????? | | ?????????" ???##### #??????????????????????? | | ?????????######????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 27 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Thermic Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefLatentWeb Manual? 0 Play Time 01:13:17 Cumulative 137.4 hours Start 2022.11.26 @ 21:38:46 End 2022.12.05 @ 13:51:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b272f06-4a58-4d96-b11f-b55adae66fad