Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 23:39:23 Player: WetterLettuce Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (410) 410 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1640 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Visual Processing Unit Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Visual Processing Unit Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 24 | 8 10 5 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 5 . 1 Treads 1 | 1 . . . Leg 5 | 2 2 . 1 Wheel 1 | 1 . . . Hover . | . . . . Flight 3 | . 3 . . Utility 4 | 1 1 2 . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 94 93 84 Engine 12 | . 14 11 10 Leg 19 | . 27 15 10 Device 10 | . 8 11 11 Storage 12 | . 14 11 11 Processor 12 | . . 22 22 Energy Gun 13 | . 6 16 20 Ballistic Gun 10 | . 18 4 . Launcher 1 | . 2 . . Peak Build Rating 14 | 6 10 14 14 Average Rating 10 | 3 8 13 13 On Entrance 7 | . 6 10 14 Naked Turns . | . . . . Heaviest Build 15 | 10 13 15 15 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 1 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 7 Class Distribution -------------------- 53% | Scavenger-Skirmisher 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 507 | 232 192 83 . Remotely . | . . . . Salvage Created 579 | . 166 413 . Parts 37 | . 18 19 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 13 | . 5 8 . Guns 9 | . 4 5 . AOE 4 | . 1 3 . Classes Destroyed 6 | . 3 3 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 6 | . 3 3 . Grunt 4 | . 2 2 . Sentry 3 | . . 3 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 4 | . 2 4 . Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 72 | . 15 40 17 Missed 19 | . 4 14 1 Damage Taken 1131 | . 130 325 676 Core 408 | . 6 98 304 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 97 . . Volleys Fired 56 | 4 19 33 . Largest 2 | 1 2 2 . Hottest 101 | 20 76 101 . Shots Fired 106 | 4 36 66 . Gun 104 | 4 35 65 . Cannon . | . . . . Launcher 2 | . 1 1 . Special . | . . . . Kinetic 62 | 4 30 28 . Thermal 38 | . 5 33 . Explosive 2 | . 1 1 . Electromagnetic 4 | . . 4 . Robot Hit Streak 16 | 2 16 12 . Robot Miss Streak 3 | 2 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 73 | 2 25 46 . Core Hits 36 | 1 14 21 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 3 . Burn 2 | . . 2 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1050 | 16 301 733 . Guns 821 | 16 238 567 . Cannons . | . . . . Explosions 229 | . 63 166 . Melee . | . . . . Ramming . | . . . . Kinetic 379 | 16 203 160 . Thermal 375 | . 35 340 . Explosive 229 | . 63 166 . Electromagnetic 67 | . . 67 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 175 | . 52 175 . Average Temperature 56 | . 19 65 . Received Heat Transfer 180 | . 63 117 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 962 | . 74 888 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 229 | . 192 229 28 Initial 28 | . . 14 28 Average 73 | . 80 88 21 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 85 100 Level 1 6 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 11 9 2 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 6 3 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 13 8 . Successful 12 | . 7 5 . Failed 9 | . 6 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 11 | . 8 3 . Terminals 20 | . 12 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Level Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Patrol Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Assimilate 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 3 | . 1 . 2 Largest Group 2 | . 1 1 2 Highest-Rated Group 51 | . 10 10 51 Highest-Rated Ally 31 | . 10 10 31 Total Orders . | . . . . Ally Attacks 2 | . . . 2 Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1527 | 74 603 678 172 Spaces Moved 890 | 38 418 342 92 Core 17 | 3 . . 14 Treads 1 | 1 . . . Legs 858 | 30 408 342 78 Wheels 4 | 4 . . . Hover . | . . . . Flight 10 | . 10 . . Fastest Speed 50 | 50 117 120 100 Average Speed 139 | 111 120 156 172 Slowest Speed 210 | 160 210 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 64 25 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 16 | . 8 8 . Melee . | . . . . Projectile . | . . . . AOE 16 | . 8 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1089 | 67 492 425 105 Wait 84 | 7 24 41 12 Move 887 | 37 417 341 92 Hop . | . . . . Pick Up 24 | 9 13 2 . Fast Attach 3 | 1 1 1 . Attach 12 | 7 2 2 1 Detach 1 | . . 1 . Swap 9 | . 7 2 . Drop 13 | 2 9 2 . Fire 56 | 4 19 33 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Accompanied by 1 ally 678 | -9/Materials | Evolved 2 slots: Utility x2 1013 | -9/Materials | Build established: Scavenger-Skirmisher 1287 | -9/Materials | Discovered new exit (range 17) 1351 | -9/Materials | Identified exit to Mines 1356 | -9/Materials | Entered Mines 1356 | -9/Mines | Accompanied by 1 ally 1366 | -9/Mines | Learned location of Zion (-7) 1439 | -9/Mines | Assembled infested the area 1516 | -9/Mines | Core integrity fell below 50% 1520 | -9/Mines | Core integrity fell below 20% 1525 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1528 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- The unstable cave ceiling collapses. Imp. EM Shotgun destroyed. The unstable cave ceiling collapses. AT-ZNX(g) destroyed. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. T-07 Excavator destroyed. IP-WUD(z) destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" The unstable cave ceiling collapses. R-06 Scavenger collects Imp. Heat Sink. 4N-CZ2(z) disappears into a concealed tunnel. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????" ????????????????????????? | | ??????????????????" ?????????????????????????? | | ????????????????? #?????????????????????????? | | ????????????????? #?????????????????????????? | | ????????????????? #?????????????????????????? | | ????????????????# #?????#???????????????????? | | ????????????#### #????# ???????????????????? | | ??####?????## #???# ???????????????????? | | ?## ####### #???? ???????????????????? | | ## ## # #????? > x??????????????????? | | #?????? ???????????????????? | | ##?????? #???????????????????? | | # #??????# #???????????????????? | | ##?????# #???????????????????? | | ##### #?????# #???????????????????? | | ????## # ####### ####????? #?????????? | | ?????## # ## #### ##????????? | | ??????### #????????? | | ???????# | @ #?????? | | ????????# # #######???????????? | | ????????# rr d ##????????????????? | | ????????## # d #????????????????? | | ?????????# # [ #?????????????? | | ?????????# # # #????????????? | | ?????????# ## ## #???????????? | | ?????????#??### # ###??##### #??????????? | | #?????????????########?????????# #????????? | | ##?????????????????????????????? #???????? | | ##?????????????????????????????? #???????? | | #??????????????????????????????? ##???????? | | ##??????????????????????????????? ##????????? | | ##???????????????????????????????#?????????? | | #?????????????????????????????????????????? | | ##????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # ##????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | ####??????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed TerrabombShieldDeflector Manual? 0 Play Time 00:15:31 Cumulative 18.2 hours Start 2025.01.27 @ 23:25:04 End 2025.01.27 @ 23:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36fd11a7-5817-4cce-8886-879e1c8c3811