Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.12 @ 09:54:37 // Winter2019/RPGLIKE Player: Rod99 Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (3944) 3944 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1565) 1565 TOTAL SCORE: 9944 Bonus ------- Pacifist 200 High Alert Combat Kills 818 Follower Combat Kills 247 Met Data Miner 300 Cogmind --------- Core Integrity 0/1650 Matter 321/650 Energy 360/360 System Corruption 1% Temperature Cool (30) Movement Hovering (42) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION (3) --- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY (5) ------ Cooling System Improved Transmission Jammer Focal Shield System Shield > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (2) ---- Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Cooling System Improved Transmission Jammer Layered Medium Armor Plating Focal Shield System Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Mini Assault Cannon Mini Assault Cannon [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility System Shield Device Cooling System Hackware System Shield Protection Layered Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . . 6 1 1 . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 2 1 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 55 | 2 . 5 16 13 16 2 . 1 Power 8 | 1 . . 4 2 . . . 1 Engine 6 | 1 . . 3 2 . . . . Core 1 | . . . 1 . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 10 | . . 2 3 4 1 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . 3 1 . . . Flight 6 | . . 2 3 1 . . . . Utility 24 | . . 2 7 3 10 2 . . Device 19 | . . 2 5 1 9 2 . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . 1 . . . . . Protection 4 | . . . 1 2 1 . . . Artifact . | . . . . . . . . . Weapon 13 | 1 . 1 2 4 5 . . . Energy Gun 1 | 1 . . . . . . . . Energy Cannon 6 | . . . 2 2 2 . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 5 | . . . . 2 3 . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 2 . . . Parts Lost 5 | . . 1 2 . 1 . . 1 Power 1 | . . 1 . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . 1 . . 1 Weapon 1 | . . . 1 . . . . . Highest Loss Streak 1 | . . 1 1 . 1 . . 1 Average Slot Usage (%) 93 | . 41 67 84 98 98 100 100 99 Engine 15 | . 25 23 11 18 16 16 16 9 Core 1 | . . . 4 . . . . . Hover 11 | . . . . 1 24 25 25 25 Flight 12 | . . 21 22 26 . . . . Device 20 | . . 5 15 18 24 25 25 25 Hackware 6 | . . . 3 9 8 8 8 8 Protection 5 | . . . 3 4 8 8 8 7 Energy Cannon 7 | . . . 19 11 . . . . Ballistic Cannon 8 | . . . . 6 15 16 16 16 Launcher 1 | . . 17 2 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 7 7 11 37 42 45 42 40 42 Greatest Support 54 | 8 8 10 31 54 54 54 54 54 Greatest Overweight (x) 2 | 1 . 1 2 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 2 2 2 Average Capacity 1 | . 1 1 1 2 2 2 2 2 Most Carried 2 | . . 1 2 2 2 2 2 2 Average Carried 1 | . . . . 1 2 2 2 2 Final Capacity 2 | 1 1 1 2 2 2 2 2 2 Final Carried 2 | . . . 2 2 2 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Matter Collected 2711 | 172 . 20 593 131 909 433 . 453 Remotely . | . . . . . . . . . Salvage Created 3414 | . . 251 1215 909 799 69 . 171 Parts 166 | . . 27 60 41 29 2 . 7 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 10 | . . 3 2 . 5 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 10 . 18 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 82 | . . 16 26 17 11 4 . 8 Melee 1 | . . 1 . . . . . . Cannons 54 | . . . 15 17 10 4 . 8 AOE 27 | . . 15 11 . 1 . . . Classes Destroyed 15 | . . 6 5 1 3 . . . Worker 2 | . . 1 . . 1 . . . Builder 6 | . . 4 . . 2 . . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 9 | . . 1 1 2 5 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . 1 . . . . . Watcher 4 | . . . 3 . 1 . . . Swarmer 18 | . . 7 3 . 4 2 . 2 Grunt 42 | . . 8 16 11 3 . . 4 Brawler 3 | . . . 2 . . . . 1 Duelist 2 | . . . 2 . . . . . Sentry 11 | . . 1 3 6 1 . . . Hunter 5 | . . . . . 2 2 . 1 Programmer 1 | . . . . . 1 . . . Best Kill Streak 21 | . . 21 10 8 5 2 . 3 Combat Bots Only 15 | . . 15 10 6 4 2 . 3 Max Kills in Single Turn 6 | . . 6 3 2 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . 5 3 . 1 . . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Damage Taken 5357 | . 68 688 1085 782 951 620 . 1163 Core 4105 | . 62 574 861 614 673 415 . 906 Absorbed by Shields 140 | . . 51 89 . . . . . Redirected to Core 2982 | . 17 342 598 476 568 378 . 603 Core Remaining (%) 65 | 100 89 17 54 68 . . . . Volleys Fired 247 | . . 21 60 45 70 22 . 29 Largest 2 | . . 1 2 2 2 2 . 2 Hottest 130 | . . 33 130 130 96 96 . 96 Shots Fired 460 | . . 21 107 90 140 44 . 58 Gun . | . . . . . . . . . Cannon 426 | . . . 94 90 140 44 . 58 Launcher 34 | . . 21 13 . . . . . Special . | . . . . . . . . . Kinetic 264 | . . . . 22 140 44 . 58 Thermal 162 | . . . 94 68 . . . . Explosive 34 | . . 21 13 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . . 4 14 10 13 5 . 11 Robot Miss Streak 8 | . . 2 3 3 8 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 274 | . . 12 69 54 79 25 . 35 Core Hits 178 | . . 34 55 29 35 8 . 17 Critical Hits 6 | . . . 1 2 2 1 . . Critical Kills 4 | . . . 1 . 2 1 . . Critical Parts Destroyed 2 | . . . . 2 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11398 | . . 1984 2849 1899 2812 648 . 1206 Guns . | . . . . . . . . . Cannons 7879 | . . . 1623 1867 2535 648 . 1206 Explosions 3450 | . . 1967 1222 32 229 . . . Melee . | . . . . . . . . . Ramming 69 | . . 17 4 . 48 . . . Kinetic 4876 | . . . . 487 2535 648 . 1206 Thermal 3097 | . . . 1717 1380 . . . . Explosive 3201 | . . 1967 1128 32 74 . . . Electromagnetic 155 | . . . . . 155 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Effects 8 | . . . . . 5 1 . 2 Message Errors 7 | . . . . . 4 1 . 2 Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 480 | . . 147 109 19 162 22 . 21 Projectiles 238 | . . . 22 19 154 22 . 21 Explosions 234 | . . 147 87 . . . . . Melee 8 | . . . . . 8 . . . Knockbacks 44 | . . . . 1 23 7 . 13 Impact . | . . . . . . . . . Kinetic 41 | . . . . 1 23 6 . 11 Secondary 3 | . . . . . . 1 . 2 Self-Inflicted Damage 411 | . . 72 115 85 139 . . . Shots 8 | . . 2 3 1 2 . . . Rammed 7 | . . 3 2 1 1 . . . Targets Rammed 7 | . . 3 2 1 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 441 | . . 9 441 216 13 4 . 33 Average Temperature 111 | . . 4 145 84 7 4 . 10 Received Heat Transfer 1471 | . 36 154 576 303 90 45 . 267 Effects 4 | . . . 4 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 2 | . . . . . 1 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . 4 5 . . . . Heat Transferred 3935 | . . . 2270 1665 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Peak Influence 943 | . 30 576 943 929 654 . . . Average Influence 568 | . 11 323 718 655 433 . . . Maximum Alert Level 3 | . . 2 3 3 2 . . . Low Security (%) 3 | 100 100 43 . . . . . . Level 1 27 | . . 7 7 17 56 . . . Level 2 34 | . . 48 29 27 43 . . . Level 3 34 | . . . 63 55 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 2 6 8 7 4 . . . Investigation 5 | . 1 2 . 1 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 12 | . 1 4 2 3 2 . . . Assault 4 | . . . 3 1 . . . . Garrison 5 | . . . 3 2 . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Distress Signals 7 | . . 3 3 1 . . . . Communications Jammed 5 | . . . . . 5 . . . Distress Signals 5 | . . . . . 5 . . . Times Spotted 150 | . 5 35 37 24 18 10 . 21 Peak Tracking Total 12 | . 4 12 10 5 6 3 . 7 Tactical Retreats 6 | . . 3 . 1 . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Traps Triggered 6 | . 1 . 2 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Machines Disabled 21 | . . 3 4 6 8 . . . Max in Single Turn 3 | . . 1 2 2 3 . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Machines Accessed 18 | . 1 2 . 8 3 . 4 . Terminals 7 | . 1 2 . 3 1 . . . Fabricators 2 | . . . . 1 1 . . . Repair Stations 4 | . . . . 3 1 . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 70 | . 3 5 . 23 12 . 27 . Successful 45 | . . 1 . 11 6 . 27 . Failed 25 | . 3 4 . 12 6 . . . Catastrophic 9 | . 3 4 . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 10 | . . 5 . 3 2 . . . Terminals 22 | . 3 5 . 11 3 . . . Fabricators 4 | . . . . 1 3 . . . Repair Stations 15 | . . . . 9 6 . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 35 | . . 1 . 4 3 . 27 . Record 12 | . . . . . 1 . 11 . Part Schematic 10 | . . . . 2 . . 8 . Robot Schematic 5 | . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . 3 . Level Access Points 3 | . . 1 . 1 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 7 | . . . . 4 3 . . . Scan Component 4 | . . . . 2 2 . . . Repair 3 | . . . . 2 1 . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 2 . 5 2 . . . Full Trace Events 5 | . 1 2 . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . 2 . . 8 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . . Time 158 | . . . . 88 70 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . 94 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 Total Damage 652 | . . . . . . . . 652 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Turns Passed 3471 | 22 30 140 884 819 1039 272 40 225 Spaces Moved 2947 | 36 60 150 604 572 804 410 83 228 Core 113 | 36 60 17 . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1581 | . . . . 56 804 410 83 228 Flight 1253 | . . 133 604 516 . . . . Fastest Speed 34 | 50 50 40 37 34 42 42 42 42 Average Speed 64 | 51 50 48 101 93 42 42 42 42 Slowest Speed 200 | 100 50 120 200 114 46 42 42 42 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . 1 9 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 22 29 44 23 21 44 70 33 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . Scrap Searched 2 | . . . . . . 1 . 1 Spaces Dug 4 | . . . . . 4 . . . Terrain Destroyed 342 | . . 77 137 25 72 17 . 14 Melee . | . . . . . . . . . Projectile 124 | . . . 31 13 49 17 . 14 AOE 218 | . . 77 106 12 23 . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Total 4030 | 37 59 194 759 767 1362 465 87 300 Wait 625 | . . 5 36 89 451 19 5 20 Move 2919 | 35 59 147 585 571 803 409 82 228 Hop 10 | . . 1 9 . . . . . Pick Up 16 | . . 4 7 5 . . . . Fast Attach 39 | 2 . . 11 9 14 2 . 1 Attach 7 | . . 3 3 1 . . . . Detach . | . . . . . . . . . Swap 10 | . . 2 2 3 3 . . . Drop 37 | . . 2 8 10 14 2 . 1 Fire 247 | . . 21 60 45 70 22 . 29 Melee . | . . . . . . . . . Ram 7 | . . 3 2 1 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 113 | . . 6 36 33 6 11 . 21 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 15) 53 | -10/Materials | Entered another Materials area 55 | -9/Materials | Reached level 2 117 | -9/Materials | Identified exit to Materials 120 | -9/Materials | Core integrity fell below 50% 125 | -9/Materials | Reached level 3 167 | -9/Materials | Destroyed 15 combat bots 187 | -9/Materials | Core integrity fell below 20% 193 | -9/Materials | Entered another Materials area 194 | -8/Materials | Core integrity fell below 50% 194 | -8/Materials | Core integrity fell below 20% 195 | -8/Materials | Reached level 4 196 | -8/Materials | Upgraded with Utility slot (x2) 257 | -8/Materials | Reached level 5 259 | -8/Materials | Garrison activated, responded to threat 277 | -8/Materials | Upgraded with Propulsion slot (x1) 277 | -8/Materials | Upgraded with Weapon slot (x1) 286 | -8/Materials | Destroyed 10 combat bots 354 | -8/Materials | Build established: Mutant 518 | -8/Materials | Reached level 6 565 | -8/Materials | Upgraded with Power slot (x1) 940 | -8/Materials | Discovered new exit (range 17) 956 | -8/Materials | Reached level 7 959 | -8/Materials | Upgraded with Propulsion slot (x1) 993 | -8/Materials | First assault squad dispatched 1077 | -8/Materials | Entered Factory 1079 | -7/Factory | Reached level 8 1212 | -7/Factory | Garrison activated, responded to threat 1244 | -7/Factory | Core integrity fell below 50% 1403 | -7/Factory | Reached level 9 1406 | -7/Factory | Upgraded with Utility slot (x1) 1656 | -7/Factory | Reached level 10 1721 | -7/Factory | Identified exit to Factory 1772 | -7/Factory | Repaired Xenon Bombardment Thruster 1818 | -7/Factory | Repaired Imp. Deuterium Engine 1896 | -7/Factory | Entered another Factory area 1898 | -6/Factory | Reached level 11 1898 | -6/Factory | Upgraded with Utility slot (x1) 2020 | -6/Factory | Found Prototype Processor 2020 | -6/Factory | Identified Exp. Signal Interpreter 2049 | -6/Factory | Identified exit to Factory 2765 | -6/Factory | Repaired Imp. Airjet 2777 | -6/Factory | Reached level 12 2807 | -6/Factory | Core integrity fell below 50% 2930 | -6/Factory | Discovered new exit (range 8) 2935 | -6/Factory | Entered Lower Caves 2937 | -6/Lower Caves | Reached level 13 2950 | -6/Lower Caves | Encountered a Warlord checkpoint 3125 | -6/Lower Caves | Core integrity fell below 20% 3204 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3207 | -6/Lower Caves | Entered Data Miner 3207 | -6/Data Miner | Discovered new exit (range 6) 3215 | -6/Data Miner | Met Data Miner 3224 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3224 | -6/Data Miner | Learned location of Section 7 (-2) 3237 | -6/Data Miner | Received God Mode back door access code from Data Miner 3247 | -6/Data Miner | Entered Proximity Caves 3249 | -5/Proximity Caves | Reached level 14 3282 | -5/Proximity Caves | Reached level 15 3283 | -5/Proximity Caves | Escorted by Enhanced Grunt 3472 | -5/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 03404_ Used Protomatter to restore core integrity (+129, depleted) 03410_ Used Protomatter to restore core integrity (+102, depleted) 03418_ Used Protomatter to restore core integrity (+147, depleted) 03427_ 4 EX|2JV0J1S|W&FF5DUYI %I6 03452_ G-67 Veteran knocked back. 03458_ Destroyed Lgt. Nuclear Core. 03458_ S-27 Virus knocked back. 03460_ Lyr. Medium Armor Plating destroyed. 03461_ G-50 Soldier destroyed. 03462_ Protomatter-85 decays. 03464_ Destroyed VTOL Module. 03464_ S-27 Virus knocked back. 03464_ S-27 Virus destroyed. 03470_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ??????????#??????????????????????????????????????? | | ?????????## ???????????##????????????????????????? | | ?????????? #####????? ????????????????????????? | | ??????????? ##??? ##?#????????????????????? | | ???????????# ##??# ## ????????????????????? | | ???????????# ??## ?????????????????????? | | ???????????? ??? ?????????????????????? | | ????????????? ??? ??????????????????????? | | ?????????????? #??? ??????????????????????? | | ???????????????# #???? #??????????????????????? | | ?##????????????# ###?? #??????????????????????? | | ????????????# #### ###????????????????????? | | ????????????# ## ##### # ??????????? | | # ???????????## ??????????? | | # ???????????# #?????????????? | | # ??????????## ## #########??????????????? | | # ???????#### ### ##?#####???????????????? | | ???###?# #?## !!### "#???????????????? | | ##### ### #?## = !;# ##??????????????? | | "" ##?# ! ###????????????? | | ##??## "##???????????? | | "####??#?## #???????????? | | "##?????#;##g g #???????????? | | # ##?????## gs[ "" ####???????????? | | # ##????# s%%###### #??????????????? | | # #????# @;#???# #??????????????? | | #????# ##???# #??????????????? | | # #????# #????#! ####### #??????? | | # "## #?# ##????# ? | | ###### ## ##??????# ? | | "#????# #### ### #????????###### ####???? | | ##????# #??? ###???????????????? ##??????? | | ###????? #???? #?????????????????? ##???????? | | ???????? ????? #???????????????????#????????? | | ???????? #???? ##????????????????????????????? | | ???????? # #?????#?????????????????????????????? | | ???????# ####???????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 480 Matter Stores 436 Matter Capacity 650 Sight Range 17 Robot Scan Range 6 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 63 Offensive Hacking 5 Defensive Hacking 10 Item Schematics ----------------- Imp. Proton Missile Launcher | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Quick And Dirty Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Levels Raised 14 | . . 2 4 3 2 1 . 2 XP Earned 25367 | 3000 100 3740 5301 5027 3576 972 650 3001 XP Spent 23945 | 2950 . 1550 7300 4680 2500 1925 . 3040 Upgrades 70 | 6 . 5 28 11 3 7 . 10 Power Slot 1 | . . . 1 . . . . . Propulsion Slot 2 | . . . 2 . . . . . Utility Slot 4 | . . . 2 1 1 . . . Weapon Slot 1 | . . . 1 . . . . . Core Integrity 21 | . . . 13 4 . . . 4 Heat Dissipation 2 | . . . 2 . . . . . Matter Storage 7 | . . . . . . 7 . . Mass Support 3 | 1 . . 1 1 . . . . Inventory Capacity 2 | 1 . . 1 . . . . . Sight Range 1 | . . . 1 . . . . . Sensor Range 3 | . . . 2 1 . . . . Ranged Accuracy 3 | . . . 1 . 2 . . . Hack Attack % 1 | . . . . 1 . . . . KI Resistance % 4 | . . 3 1 . . . . . TH Resistance % 4 | . . 2 . . . . . 2 EX Resistance % 4 | . . . . . . . . 4 KI Damage % 4 | 4 . . . . . . . . TH Damage % 3 | . . . . 3 . . . . Protomatter Created 902 | . . 119 298 310 79 5 . 91 Integrity Restored 2454 | . . 138 792 720 126 246 . 432 Core 2454 | . . 138 792 720 126 246 . 432 Protomatter Decayed 186 | . . 10 2 47 37 5 . 85 Game ------ Seed MatterNeutralizingShifter Manual? 0 Play Time 01:23:28 Cumulative 19.8 hours Start 2020.06.12 @ 05:52:29 End 2020.06.12 @ 09:54:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d907bbc-7ce9-48a2-a7c8-ffc0f316be88