Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 13:52:12 Player: zEnenbee Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1145) 1145 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3365 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Utility Shielding Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Utility Shielding > --- WEAPON ----------- Improved EM Shotgun Particle Cannon Improved Light Cannon > --- INVENTORY -------- Medium Battery Medium Matter Pod Utility Shielding [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Utility Shielding Device Heat Sink Protection Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Parts Attached 29 | 5 4 1 2 16 1 Power 4 | 1 . . . 2 1 Engine 3 | 1 . . . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 1 1 . 7 . Treads 3 | . . . . 3 . Leg 3 | . . 1 . 2 . Wheel 3 | 2 1 . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 3 | . 2 . . 1 . Device 1 | . . . . 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 11 | 2 1 . 2 6 . Energy Gun 7 | 2 . . 1 4 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . 1 . System Corruption 7 | . . . . 7 . Parts Lost 21 | . 2 4 . 8 7 Power 2 | . 1 . . . 1 Propulsion 9 | . . 2 . 5 2 Utility 1 | . . . . . 1 Weapon 9 | . 1 2 . 3 3 Highest Loss Streak 6 | . 2 4 . 2 6 To Critical Strikes . | . . . . . . Average Backups 1 | . 2 4 3 1 . Power . | . . . . . . Propulsion . | . . 1 . . . Utility 1 | . 1 3 3 1 . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 4 | . . . . 4 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . 3 . Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 86 57 56 78 50 Engine 7 | . 11 . . 9 . Treads 8 | . . . . 10 14 Leg 2 | . . 7 11 2 . Wheel 3 | . 28 11 9 . . Hover 2 | . . . . 4 . Device 7 | . . . . 9 6 Protection 13 | . 17 28 22 12 10 Energy Gun 18 | . 26 5 7 19 12 Energy Cannon 3 | . . . 7 3 . Ballistic Gun 2 | . . . . 3 6 Ballistic Cannon 1 | . . . . 2 . Peak Build Rating 14 | 5 7 6 9 14 11 Average Rating 9 | 3 6 4 7 11 8 On Entrance 5 | . 5 6 3 9 11 Avg Prop Armor Cover (%) 11 | . . . 13 9 . Naked Turns . | . . . . . . Heaviest Build 25 | 5 7 4 9 25 11 Greatest Support 43 | 20 26 26 10 43 43 Greatest Overweight (x) 7 | . . . . 7 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 4 5 2 Average Carried 1 | . 2 4 3 1 . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 4 4 1 1 Class Distribution -------------------- 40% | Mutant 32% | Tank 21% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 733 | 250 11 . 49 394 29 Remotely . | . . . . . . Salvage Created 1480 | 51 89 . 116 1014 210 Parts 99 | 4 5 . 10 67 13 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 31 | 1 3 . 3 20 4 Melee 1 | . . . . . 1 Guns 16 | 1 2 . . 10 3 Cannons 8 | . 1 . 1 6 . AOE 6 | . . . 2 4 . Classes Destroyed 11 | 2 . . 1 8 . Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 2 | . . . . 2 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . . . . 2 . Swarmer 6 | . . . . 6 . Grunt 14 | 1 3 . 2 5 3 Duelist 2 | . . . . 1 1 Sentry 9 | . . . 1 8 . Best Kill Streak 6 | 2 2 . 3 6 2 Combat Bots Only 4 | 1 2 . 3 4 2 Max Kills in Single Turn 3 | 1 1 . 2 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 258 | 8 24 25 9 101 91 Missed 77 | 1 8 6 5 31 26 Hits 181 | 7 16 19 4 70 65 Projectile 181 | 7 16 19 4 70 65 Critical Strikes 4 | . . . . 3 1 Damage Taken 2581 | 77 217 273 84 921 1009 Core 894 | . 94 98 40 112 550 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . . 3 10 Core Remaining (%) 61 | 100 . 23 . 62 . Volleys Fired 93 | 4 15 4 2 50 18 Largest 3 | 2 2 2 2 3 3 Hottest 146 | 80 140 140 113 146 124 Shots Fired 207 | 8 29 6 4 124 36 Gun 145 | 8 28 3 2 68 36 Cannon 58 | . . . 2 56 . Launcher . | . . . . . . Special 4 | . 1 3 . . . Kinetic 46 | . . . . 28 18 Thermal 93 | 8 29 6 2 38 10 Explosive . | . . . . . . Electromagnetic 68 | . . . 2 58 8 Robot Hit Streak 11 | 7 4 5 2 7 11 Robot Miss Streak 4 | . 3 1 2 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | 1 1 . . . 1 Max Gunslinging Chain 1 | 1 1 . . . 1 Shots Hit Robots 133 | 7 17 5 3 73 28 Core Hits 80 | 3 5 1 3 47 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2329 | 78 224 93 126 1348 460 Guns 1297 | 78 200 21 20 569 409 Cannons 639 | . . . 20 619 . Explosions 246 | . . . 86 160 . Melee . | . . . . . . Ramming 51 | . . . . . 51 Kinetic 494 | . . . . 302 192 Thermal 1135 | 78 224 93 106 521 113 Explosive . | . . . . . . Electromagnetic 649 | . . . 20 525 104 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 . Average Corruption 7 | . . . . 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . . 28 . Message Errors 8 | . . . . 8 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 5 | . . . . 5 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 50 | . . . 30 . 20 Shots 1 | . . . 1 . . Rammed 24 | . . . . . 24 Targets Rammed 24 | . . . . . 24 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 450 | 52 170 111 53 450 9 Average Temperature 91 | 22 81 53 31 104 9 Received Heat Transfer 891 | 42 96 150 24 291 288 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 1 . . 3 . Heat Transferred 2274 | 175 500 200 137 966 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 3 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 141 | 25 30 7 103 141 66 Initial 39 | . 9 7 . 39 16 Average 59 | 4 8 1 7 81 19 Influence Increases 920 | 25 70 . 108 611 106 Destroy 0b10 Robot/C 620 | 20 60 . 60 400 80 Destroy 0b10 Robot/NC 45 | 5 . . . 40 . Destroy Leader 158 | . 10 . 20 118 10 Successful Hack 5 | . . . 5 . . Destroy Structure 17 | . . . 8 8 1 Lose Combat Pursuer 75 | . . . 15 45 15 Influence Decreases 910 | 10 65 20 15 663 137 Entered New Map 98 | . 6 13 . 54 25 Time Decay 676 | 10 49 7 15 529 66 Lost Part 136 | . 10 . . 80 46 Squads Dispatched 4 | . 3 . 1 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | 1 4 2 7 26 8 Peak Tracking Total 8 | 1 2 2 8 4 4 Tactical Retreats 5 | . . . 1 3 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 8 | . 2 . 1 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 3 | . . . 1 2 . Terminals 3 | . . . 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . 1 2 . Successful 2 | . . . 1 1 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 1 . Record 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2181 | 80 182 90 102 1494 233 Spaces Moved 1276 | 76 142 65 108 788 97 Core 57 | 19 . . . 7 31 Treads 562 | . . . . 496 66 Legs 96 | . . 44 6 46 . Wheels 410 | 57 142 21 102 88 . Hover 151 | . . . . 151 . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 80 80 50 Average Speed 134 | 72 85 110 82 159 125 Slowest Speed 400 | 80 90 120 120 400 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 8 23 15 12 86 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . 9 6 . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 14 | . . . 8 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1552 | 92 170 71 116 925 178 Wait 87 | 1 4 2 1 44 35 Move 1271 | 75 141 64 107 787 97 Hop . | . . . . . . Pick Up 36 | 7 6 . 3 18 2 Fast Attach . | . . . . . . Attach 27 | 5 3 1 3 13 2 Detach . | . . . . . . Swap 6 | . 1 . . 5 . Drop 8 | . . . . 8 . Fire 93 | 4 15 4 2 50 18 Melee . | . . . . . . Ram 24 | . . . . . 24 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 210 | -10/Materials | Discovered new exit (range 7) 263 | -10/Materials | Entered Mines 264 | -10/Mines | Learned location of Storage (-9) 268 | -10/Mines | Met a Derelict bent on vengeance 298 | -10/Mines | Core integrity fell below 50% 321 | -10/Mines | Build established: Mutant 330 | -10/Mines | Lost 4 parts (2n2w) 340 | -10/Mines | Discovered new exit (range 12) 353 | -10/Mines | Entered Materials 353 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 389 | -9/Materials | Discovered new exit (range 15) 455 | -9/Materials | Entered Storage 1844 | -9/Storage | Build established: Tank 1925 | -9/Storage | Discovered new exit (range 15) 1949 | -9/Storage | Entered Materials 1949 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2165 | -8/Materials | Lost 6 parts (2n1u3w) 2165 | -8/Materials | Core integrity fell below 50% 2174 | -8/Materials | Core integrity fell below 20% 2182 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Slammed into G-47 Trooper. G-47 Trooper destroyed. [Achievement: Fist Fight] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Penetrated by Slug. Acquired Aluminum Leg. Acquired Lgt. Nuclear Core. Penetrated by Slug. Acquired 2 matter. Lgt. Nuclear Core destroyed. Acquired 2 matter. Penetrated by Slug. Acquired 1 matter. Slammed into H-55 Commando. Destabilizing: System corrupted (+2). Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | # # ###########???????????????????? | | ######### # ! # #???????????????????? | | ????????# # # """ #???????????????????? | | ????????# ###+#### """ #???????????????????? | | ????????# # """ #???????????????????? | | ????????# + """ #???????????????????? | | ????????# # """ " " #???????????????????? | | ????????######## # "R" #???????????????????? | | ???????????????# # """ #???????????????????? | | ???????????????# #####+#####???????????????????? | | ???????????????# #???# #???????????????????????? | | ??????????????? !#???# #???????????????????????? | | ?????????????? #???# #???????????????????????? | | ???????????? !![ #???# #???????????????????????? | | ??????????? !![ #???# #???????????????????????? | | ??????????? ![ #???#=#???????????????????????? | | ?????????? #???#!#????????????##### ??? | | ????????? #####%######### ????? | | ????????? *[ T ????? | | ????????? % =######## ##?????????? | | ????????? #???????????#??????????? | | ??????????+#############+#####???????????????????? | | ???????????????????# """%""" #???????????????????? | | ???????????????????# """Y""" #???????????????????? | | ???????????????????# """m""" #???????????????????? | | ???????????????????# h@%%%#???????????????????? | | ???????????????????# %%#???????????????????? | | ???????????????????# %%%% #???????????????????? | | ???????????????????# = #???????????????????? | | ???????????????????# !% #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Crack Shot First Step to Greatness Fist Fight For Emergencies Only I Have A Map? Loot Pinata Organ Harvest Risk Taker There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed SigixBottomlessObliterator Manual? 0 Play Time 00:49:36 Cumulative 0.7 hours Start 2025.12.26 @ 13:02:47 End 2025.12.26 @ 13:52:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ed975f2-36e9-412c-9f02-a25a43db91f5