Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 00:37:40 Player: techknight Result: Destroyed self via exploding Phase Generator Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (938) 938 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3188 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Large Battery (200) Relay Coupler [Grunt] (23) Heavy EM Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Improved Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle > --- INVENTORY -------- Improved Hover Unit Large Battery [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 58 | 6 16 19 13 4 Power 6 | 1 3 1 1 . Engine 6 | 1 3 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 3 5 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 1 2 . . Hover 5 | . . 1 4 . Flight 1 | . . . 1 . Utility 10 | 1 2 4 3 . Device 6 | 1 . 3 2 . Storage 2 | . 1 1 . . Processor 1 | . . . 1 . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 31 | 2 10 11 4 4 Energy Gun 10 | 1 . 6 3 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 3 2 . . Ballistic Cannon . | . . . . . Launcher 5 | . 2 1 . 2 Special Weapon 3 | . . . 1 2 Impact Weapon 3 | . 2 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 3 1 . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 18 | . 3 5 8 2 Power 3 | . 1 1 1 . Propulsion 7 | . . 3 4 . Utility 3 | . . 1 1 1 Weapon 5 | . 2 . 2 1 Highest Loss Streak 4 | . 1 3 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 96 80 41 30 Engine 10 | . 13 10 3 . Wheel 19 | . 28 18 . . Hover 1 | . . . 6 . Device 5 | . 2 7 7 6 Storage 8 | . 11 10 . . Processor 1 | . . . 6 9 Hackware 10 | . 11 11 9 9 Energy Gun 6 | . 2 12 2 . Ballistic Gun 7 | . 11 8 . . Launcher 1 | . 3 . 2 2 Impact Weapon 4 | . 9 1 . . Peak Build Rating 22 | 6 10 17 22 9 Average Rating 10 | 4 8 13 11 8 On Entrance 6 | . 6 9 9 8 Naked Turns . | . . . . . Heaviest Build 22 | 8 20 22 12 2 Greatest Support 48 | 20 26 48 24 3 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 5 5 Average Capacity 8 | 5 9 9 5 5 Most Carried 10 | 5 10 10 5 5 Average Carried 7 | 1 8 9 3 4 Final Capacity 10 | 5 10 5 5 5 Final Carried 9 | 4 9 5 5 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1078 | 269 268 287 54 200 Remotely . | . . . . . Salvage Created 840 | 46 376 348 70 . Parts 66 | 4 28 19 15 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 22 | 1 10 6 5 . Melee 3 | . 3 . . . Guns 10 | 1 3 5 1 . AOE 8 | . 3 1 4 . Classes Destroyed 9 | 1 6 2 . . Worker 4 | . . 2 2 . Builder 2 | . 1 . 1 . Tunneler 2 | . 1 . 1 . Hauler 1 | . 1 . . . Recycler 2 | . . 2 . . Operator 2 | . 2 . . . Watcher 3 | . 2 . 1 . Swarmer 16 | . 6 5 5 . Grunt 6 | 1 4 1 . . Best Kill Streak 9 | 1 5 3 9 . Combat Bots Only 4 | 1 3 3 4 . Max Kills in Single Turn 4 | 1 3 1 4 . Gunslinging . | . . . . . Exploded 3 | . 1 1 3 . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 242 | 4 68 75 78 17 Missed 86 | 1 18 25 35 7 Damage Taken 2224 | 32 603 602 555 432 Core 901 | 12 115 192 272 310 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 95 49 52 . . Volleys Fired 65 | 3 33 16 10 3 Largest 2 | 2 2 2 2 1 Hottest 122 | 60 60 122 111 33 Shots Fired 99 | 6 45 32 13 3 Gun 85 | 6 41 32 6 . Cannon . | . . . . . Launcher 14 | . 4 . 7 3 Special . | . . . . . Kinetic 47 | 3 32 12 . . Thermal 11 | . . 8 3 . Explosive 14 | . 4 . 7 3 Electromagnetic 27 | 3 9 12 3 . Robot Hit Streak 10 | 2 10 4 2 . Robot Miss Streak 5 | 3 2 1 5 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 96 | 2 69 20 5 . Core Hits 42 | 2 18 10 11 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 7 | . 6 1 . . Critical Strikes 8 | . 7 1 . . Smash 8 | . 7 1 . . Melee Attacks 52 | . 50 2 . . Impact 41 | . 40 1 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 12 | . 10 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2500 | 24 1484 387 541 64 Guns 627 | 24 295 268 40 . Cannons . | . . . . . Explosions 998 | . 407 41 501 49 Melee 853 | . 782 71 . . Ramming 22 | . . 7 . 15 Kinetic 296 | 11 199 86 . . Thermal 292 | . 131 121 40 . Explosive 826 | . 276 . 501 49 Electromagnetic 211 | 13 96 102 . . Impact 853 | . 782 71 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 10 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 272 | . 181 91 . . Projectiles . | . . . . . Explosions 20 | . . 20 . . Melee 252 | . 181 71 . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 443 | . 110 36 86 211 Shots 10 | . 2 1 3 4 Rammed 5 | . . 4 . 1 Targets Rammed 5 | . . 4 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 196 | 18 14 196 108 . Average Temperature 34 | 13 8 35 51 . Received Heat Transfer 507 | 18 138 135 135 81 Siege Activations . | . . . . . Robots Corrupted 4 | . 3 1 . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 4 . . . Impact Corruptions 11 | . 8 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 372 | . 100 198 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 486 | 20 321 241 486 392 Initial 296 | . 13 118 83 296 Average 203 | 7 200 186 289 310 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 36 | 100 42 30 18 . Level 1 59 | . 57 69 56 100 Level 2 3 | . . . 25 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 7 | . 3 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | 1 25 24 31 3 Peak Tracking Total 14 | 1 4 10 14 3 Tactical Retreats 10 | . 3 3 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . 3 . . 3 Max in Single Turn 2 | . 2 . . 2 Garrison Relay 1 | . . . . 1 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 10 | . 4 2 4 . Terminals 7 | . 4 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 34 | . 15 6 13 . Successful 19 | . 7 4 8 . Failed 15 | . 8 2 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 10 | . 5 . 5 . Terminals 23 | . 15 1 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 10 | . . 5 5 . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 7 . 2 . Record 4 | . 4 . . . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . 4 5 . Insert Component 4 | . . 2 2 . Analyze 5 | . . 2 3 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used 2 | . 2 . . . Hacking Detections 8 | . 3 2 3 . Full Trace Events 5 | . 2 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 2 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 2 2 . Part Schematics Acquired 4 | . . 2 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 6 | . 5 1 . . Non-combat 6 | . 5 1 . . Combat . | . . . . . Robot Hacks Applied 9 | . 8 1 . . parse_system 2 | . 2 . . . no_distress 6 | . 5 1 . . find_recycling 1 | . 1 . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1651 | 88 726 522 244 71 Spaces Moved 1338 | 74 508 305 358 93 Core 254 | 16 . . 145 93 Treads . | . . . . . Legs . | . . . . . Wheels 861 | 58 508 295 . . Hover 143 | . . 10 133 . Flight 80 | . . . 80 . Fastest Speed 35 | 50 80 60 35 50 Average Speed 77 | 73 85 102 50 50 Slowest Speed 120 | 80 90 115 120 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 54 32 42 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 148 | . 37 2 47 62 Melee . | . . . . . Projectile . | . . . . . AOE 148 | . 37 2 47 62 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1766 | 101 682 481 392 110 Wait 176 | 9 55 111 . 1 Move 1327 | 73 507 304 350 93 Hop 3 | . . . 3 . Pick Up 39 | 10 13 10 5 1 Fast Attach 13 | . 1 5 5 2 Attach 27 | 6 4 6 7 4 Detach 8 | . . 2 3 3 Swap 20 | . 11 8 1 . Drop 24 | . 8 13 3 . Fire 65 | 3 33 16 10 3 Melee 52 | . 50 2 . . Ram 5 | . . 4 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 7 | . . . 5 2 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 11) 637 | -10/Materials | Core integrity fell below 50% 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -9/Materials | System corruption reached 10% 1334 | -9/Materials | Discovered new exit (range 5) 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1338 | -8/Materials | Lost 3 parts (1p1n1u) 1477 | -8/Materials | Lost 4 parts (3n1w) 1577 | -8/Materials | Identified exit to Garrison 1581 | -8/Materials | Entered Garrison 1585 | -8/Garrison | Lost 3 parts (1n1u1w) 1599 | -8/Garrison | Core integrity fell below 50% 1615 | -8/Garrison | Triggered checkpoint 1628 | -8/Garrison | Garrison Relay disabled 1649 | -8/Garrison | Core integrity fell below 20% 1652 | -8/Garrison | Phase Generator disabled 1652 | -8/Garrison | Destroyed self via exploding Phase Generator Last Messages --------------- Plasma Cutter destroyed. Garrison Relay disabled. Relay Coupler [Grunt] tumbles out of relay unit. Relay Coupler [Brawler] tumbles out of relay unit. Relay Coupler [NC] tumbles out of relay unit. Relay Coupler [Swarmer] tumbles out of relay unit. Relay Coupler [Grunt] tumbles out of relay unit. Acquired Relay Coupler [Grunt]. Structural Scanner destroyed. Acquired Relay Coupler [Grunt]. Relay Coupler [Grunt] fries itself. Acquired Relay Coupler [Swarmer]. Relay Coupler [Swarmer] fries itself. Slammed into G-47 Trooper. Destabilizing: Core damaged (-5). Phase Generator explodes. Machine disabled. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????######## | | ?????????????????????????## # # # | | ????????????????????###### # | | ????????????????????#!!!## !! | | ????????????????????#! ! | | ????????????????????#!!!# ! | | ????????????????????##### # | | ????????????????????????# # | | ?????###?? ##?#?????????# ##### ## | | ?????# #? # ##????########## ## | | ?????# # # # ?????# | | ?????# # #?????# ########### | | ?????# #????# #?????????? | | ?????# #????# #?????????? | | ?????#" ###?### #?????????? | | ?????# ### ?????????? | | ???# # #?????????? | | ????? #?# #?????????? | | ???# # #??# #?????????? | | ???# @ #???### #?????????? | | ????# # # #???# ###???????? | | ??????# # # #?????# # #???????? | | ??????#### #?##?????# #???????? | | ?????????# #????????# #???????? | | ?????????#g########## #???????? | | ?????????# # #???????? | | ?????????#################???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key First Step to Greatness GoHome() Loot Pinata Novice Programmer One Hack Too Far Power Corrupts Risk Taker Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed DeliveryAngularShredder Manual? 0 Play Time 00:44:35 Cumulative 0.7 hours Start 2024.11.14 @ 22:54:55 End 2024.11.15 @ 00:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93b3a696-3a63-491b-89eb-f9875547406b