Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.29 @ 01:26:51 Player: Destravous Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (656) 656 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 2852 Bonus ------- Follower Combat Kills 77 Met Imprinter 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array 0b10 Decoder Chip [Looter] Makeshift ECM Suite Makeshift System Shield Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Experimental Sensor Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Improved Medium Laser > --- INVENTORY -------- Improved Terrain Scanner 0b10 Decoder Chip [Looter] Makeshift ECM Suite Makeshift System Shield Hacking Drone Bay [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 44 | . . 5 19 13 5 2 Power 7 | . . 3 3 . 1 . Engine 6 | . . 2 3 . 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 11 | . . . 5 6 . . Treads . | . . . . . . . Leg 6 | . . . 5 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . . 5 . . Utility 8 | . . . 1 2 3 2 Device 5 | . . . 1 2 . 2 Storage . | . . . . . . . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | . . 2 10 5 1 . Energy Gun 9 | . . 1 6 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon 2 | . . . . 2 . . Launcher 4 | . . . 2 2 . . Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 1 . 1 Corrupted Parts 2 | . . 1 1 . . . System Corruption 7 | . . 4 3 . . . Parts Lost 15 | . . 1 5 8 . 1 Power 2 | . . . 1 1 . . Propulsion 7 | . . . 2 4 . 1 Utility 1 | . . . 1 . . . Weapon 5 | . . 1 1 3 . . Highest Loss Streak 4 | . . 1 2 4 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 68 | . 85 84 64 56 70 67 Engine 7 | . 14 9 5 8 8 1 Core 1 | . . 4 5 . . . Leg 10 | . 28 28 20 16 . . Flight 6 | . . . . 3 11 11 Device 6 | . . . . 2 12 11 Storage 5 | . 14 14 11 9 . . Processor 14 | . . . . . 29 33 Energy Gun 11 | . 28 16 13 13 9 11 Ballistic Gun 2 | . . 11 5 . . . Peak Build Rating 33 | . 6 9 13 14 33 33 Average Rating 19 | . 6 7 9 10 29 28 On Entrance 12 | 6 6 6 8 13 14 33 Naked Turns . | . . . . . . . Heaviest Build 18 | 12 12 13 17 18 11 11 Greatest Support 20 | 20 20 20 20 20 4 4 Greatest Overweight (x) 2 | . . . 1 . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 5 Average Capacity 6 | . 8 8 8 7 5 5 Most Carried 8 | . 6 8 8 8 5 5 Average Carried 6 | . 6 7 7 6 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 6 7 8 4 5 5 Class Distribution -------------------- 61% | Mutant 35% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 930 | 200 . 89 238 323 60 20 Remotely . | . . . . . . . Salvage Created 898 | . . 147 692 59 . . Parts 49 | . . 13 35 1 . . Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 34 | . . 5 13 16 . . Guns 17 | . . 5 12 . . . Cannons 3 | . . . . 3 . . AOE 14 | . . . 1 13 . . Classes Destroyed 10 | . . 3 5 2 . . Worker 1 | . . . . 1 . . Builder 1 | . . . 1 . . . Tunneler 1 | . . 1 . . . . Hauler 3 | . . . 3 . . . Watcher 1 | . . . 1 . . . Swarmer 3 | . . 3 . . . . Grunt 12 | . . 2 10 . . . Brawler 2 | . . . 2 . . . Sentry 1 | . . . 1 . . . Assembled 16 | . . . . 16 . . Thug 1 | . . . 1 . . . Best Kill Streak 16 | . . 3 7 16 . . Combat Bots Only 16 | . . 3 4 16 . . Max Kills in Single Turn 5 | . . 1 3 5 . . Gunslinging . | . . . . . . . Exploded 5 | . . . 1 5 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 192 | . . 30 82 54 . 26 Missed 64 | . . 9 24 16 . 15 Damage Taken 1766 | . . 181 560 850 . 175 Core 448 | . . 42 119 231 . 56 Absorbed by Shields . | . . . . . . . Ignored by Resistances 514 | . . 59 172 236 . 47 Core Remaining (%) 91 | 100 . 83 . . . . Volleys Fired 84 | . . 15 46 19 3 1 Largest 2 | . . 2 2 2 1 1 Hottest 112 | . . 90 96 112 56 56 Shots Fired 150 | . . 29 89 28 3 1 Gun 121 | . . 29 78 10 3 1 Cannon 11 | . . . . 11 . . Launcher 18 | . . . 11 7 . . Special . | . . . . . . . Kinetic 47 | . . 10 26 11 . . Thermal 79 | . . 13 52 10 3 1 Explosive 18 | . . . 11 7 . . Electromagnetic 6 | . . 6 . . . . Robot Hit Streak 20 | . . 5 20 17 . . Robot Miss Streak 3 | . . 2 2 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 111 | . . 18 74 19 . . Core Hits 69 | . . 8 33 28 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 3 . . . Burn 3 | . . . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3021 | . . 187 1494 1340 . . Guns 1026 | . . 187 739 100 . . Cannons 180 | . . . . 180 . . Explosions 1815 | . . . 755 1060 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 403 | . . 41 182 180 . . Thermal 843 | . . 123 620 100 . . Explosive 1752 | . . . 692 1060 . . Electromagnetic 23 | . . 23 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 4 7 7 7 . Average Corruption 5 | . . 4 4 7 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . 6 10 14 5 . Message Errors 7 | . . . 2 5 . . Matter Fused 9 | . . 4 2 2 1 . Heat Flow Errors 3 | . . 1 1 1 . . Energy Discharges 4 | . . . 1 2 1 . Parts Fused 2 | . . . 2 . . . Data Loss (minor) 6 | . . 1 1 2 2 . Alerts 2 | . . . . 1 1 . Weapon Failures 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . 3 13 . . Projectiles . | . . . . . . . Explosions 16 | . . . 3 13 . . Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 120 | . . . 12 108 . . Shots 4 | . . . 1 3 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 334 | . . 193 334 176 28 4 Average Temperature 51 | . . 44 57 44 11 3 Received Heat Transfer 503 | . . 51 369 20 . 63 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 2146 | . . 323 1601 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 304 | . . 115 304 61 . . Initial 56 | . . . 37 56 . . Average 85 | . . 79 126 40 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 92 | . 100 100 81 100 . . Level 1 7 | . . . 18 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 3 . . . Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . . 5 18 32 . 9 Peak Tracking Total 20 | . . 3 5 20 . 9 Tactical Retreats 6 | . . . 2 3 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . . 4 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . . 1 6 . 1 . Terminals 6 | . . . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . . 1 26 . 4 . Successful 16 | . . 1 11 . 4 . Failed 15 | . . . 15 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual 30 | . . . 27 . 3 . Terminals 26 | . . . 26 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . 1 5 . 4 . Part Schematic 4 | . . . . . 4 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . . 6 . . . Terminals 6 | . . . 6 . . . Botnet 6 | . . . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 6 . . . Full Trace Events 4 | . . . 4 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . . . 18 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 8 | . . 2 . 3 3 . Largest Group 3 | . . 2 2 3 3 3 Highest-Rated Group 113 | . . 54 54 40 113 113 Highest-Rated Ally 51 | . . 31 31 16 51 51 Total Orders . | . . . . . . . Ally Attacks 38 | . . . 11 9 . 18 Total Damage 579 | . . . 177 99 . 303 Kills 5 | . . . 3 2 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2466 | . 10 330 497 379 1177 73 Spaces Moved 2094 | 1 9 225 248 402 1056 153 Core 3 | . . . . . . 3 Treads . | . . . . . . . Legs 681 | 1 9 225 248 198 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1410 | . . . . 204 1056 150 Fastest Speed 35 | 120 120 120 120 35 35 35 Average Speed 94 | 120 120 120 126 77 95 42 Slowest Speed 195 | 120 120 120 190 120 195 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 3 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 2 6 50 32 69 86 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . 3 5 1 Spaces Dug . | . . . . . . . Terrain Destroyed 92 | . . . 48 44 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 91 | . . . 48 43 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2433 | . 8 260 345 435 1226 159 Wait 174 | . . 4 16 . 152 2 Move 2080 | . 8 224 247 395 1055 151 Hop 4 | . . . . 3 . 1 Pick Up 21 | . . 5 7 2 7 . Fast Attach 11 | . . 2 6 2 1 . Attach 15 | . . 1 4 6 4 . Detach 2 | . . . 1 . 1 . Swap 18 | . . 2 9 5 . 2 Drop 23 | . . 7 9 2 3 2 Fire 84 | . . 15 46 19 3 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Discovered new exit (range 5) 11 | -10/Materials | Entered Mines 17 | -10/Mines | Learned location of Zion (-7) 141 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 239 | -10/Mines | Discovered new exit (range 8) 308 | -10/Mines | Discovered new exit (range 16) 317 | -10/Mines | Build established: Mutant 341 | -10/Mines | Entered Materials 341 | -9/Materials | Accompanied by 2 allies 341 | -9/Materials | Evolved 2 slots: Utility x2 346 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 380 | -9/Materials | Identified exit to Mines 706 | -9/Materials | Discovered new exit (range 15) 838 | -9/Materials | Entered Mines 841 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 864 | -9/Mines | Discovered new exit (range 9) 949 | -9/Mines | Learned Materials stockpile data 1009 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1060 | -9/Mines | Assembled infested the area 1121 | -9/Mines | Lost 3 allies 1141 | -9/Mines | Core integrity fell below 50% 1150 | -9/Mines | Lost 4 parts (1p1n2w) 1154 | -9/Mines | Destroyed 16 combat bots 1159 | -9/Mines | Core integrity fell below 20% 1187 | -9/Mines | Lost 4 parts (3n1w) 1188 | -9/Mines | Learned Materials trap positions 1198 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1199 | -9/Mines | Found Prototype Device 1199 | -9/Mines | Identified Exp. Sensor Array 1214 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1217 | -9/Mines | Entered Zion 1252 | -7/Zion | Received a visual enhancement algorithm 1334 | -7/Zion | Discovered new exit (range 14) 1373 | -7/Zion | System corruption cleaned by Quarantine Array 1432 | -7/Zion | Gained Derelict followers 1470 | -7/Zion | Learned Factory trap positions 1471 | -7/Zion | Learned location of Quarantine (-2) 1518 | -7/Zion | Met Imprinter 1536 | -7/Zion | Learned location of Data Miner (-6) 1845 | -7/Zion | Build established: Derelict-Mutant 1942 | -7/Zion | Given the Hacking Drone Bay 1943 | -7/Zion | Found Prototype Device 2394 | -7/Zion | Entered Proximity Caves 2394 | -6/Proximity Caves | Accompanied by 3 allies 2400 | -6/Proximity Caves | Spotted B-75 Beast 2429 | -6/Proximity Caves | Identified Hacking Drone Bay 2435 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2467 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Array scanned 2 systems, cleaned 0. LOCATION=UNKNOWN GOAL=ESCAPE 02408_ Dropped Imp. Ion Engine. 02418_ M-22 Extractor extracts Dirty Bomb Trap. 02418_ Z3-3XV(g) destroyed. 02420_ M-22 Extractor reprogrammed Fire Trap. 02429_ Identified Hacking Drone Bay. 02429_ PC-LM4(p) destroyed. 02435_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02448_ Searching scrap... 02448_ Found Hvy. Armor Plating. 02448_ Found Flail. 02448_ Found Energy Filter. 02448_ Found 0b10 Decoder Chip [Generic]. 02448_ Found 36 Matter. 02448_ Acquired 20 matter. 02465_ VTOL Module destroyed. 02466_ Dropped Imp. Medium Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ??????????????????????????## #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# ##?????????????????? | | ????????????????#####????## ##??????????????????? | | ????????????????# #???## ##??????????????????? | | ????????????????# #??## #??????????????????? | | ????????????????# #### #???? ?????????????? | | ????????????????# ## #??????????????????? | | ????????????????# ##??????????????????? | | ????????????????# ##???????????????????? | | ????????????????# #??????#?????????????? | | ???????????????### #### ##???????????? | | ?????????????????# l #???????????? | | ????????????????### g###/#### #???????????? | | ??????????????????##### #" # # ##??????????? | | ??????????????????????## #" # ##?????????? | | ???????????????#???????# #" / #?????????? | | ???????????????????????# #" / #?????????? | | ???????????????????????##sgg#" #? #??????????? | | ????????????????????#???# [#" #??#!#???????????? | | ????????????????????????# ###+####%#???????????? | | ???????????????????????## !!/#???????????? | | ???????????????????????# @ ### ????? | | ??????????????????#????# ### ? | | ???????????????????????# ## ### ? | | ??????????????????###??## ## #??? | | ?????????????????## ???# ### #???? ? | | ?????????????????# ???# #?#### #????? ? | | ????????????????## ???# #?????# ##?????? | | ????????????????? ??## #??????##????????? ? | | ?????????????????# ?## #?????????????????? ? | | ????????????????## ### ##????????????????????? | | ????????????????# ## ##?????????????????????? | | ????????????????# ##??????????????????????? | | ????????????????## ##???????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# ##????????????????????????? | | ?????????????????# ##?????????????????????????? | | ??????????????#??# ###??????????????????????????? | | ?????????????????# #????????????????????????????? | | ??????????????#### #????????????????????????????? | | ???## ??????### #??????????? ????????????????? | | ???# ???## #?????####???????????????????? | | ???# ## #####????## ##??????????????????? | | ????# ##??####??# #??????????????????? | | ????# ##### #### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Flak Gun | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed DrainedGrenadeBroadsword Manual? 0 Play Time 00:45:15 Cumulative 117.5 hours Start 2024.09.29 @ 00:35:43 End 2024.09.29 @ 01:26:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 74 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7f52f82-6359-4f24-a5bb-73908c61f756