Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 00:00:29 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1815) 1815 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 3923 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 28 Cogmind --------- Core Integrity 171/400 Matter 224/300 Energy 230/250 System Corruption 4% Temperature Cool (0) Movement Rolling (210) Ox8 Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Armored Wheel Medium Storage Unit Advanced Visual Processing Unit Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Thief Drone Bay (3/3) Improved Medium Laser Light Assault Rifle Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Armored Wheel Armored Wheel Disposable Heat Sink Small Storage Unit Medium Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Thief Drone Bay Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 57 | 6 11 8 24 6 2 Power 7 | 1 2 2 2 . . Engine 6 | 1 2 2 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 16 | 2 1 2 10 1 . Treads 13 | 2 . 1 9 1 . Leg . | . . . . . . Wheel 3 | . 1 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . 4 1 2 Device 2 | . . . 1 . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 . 3 1 1 Artifact . | . . . . . . Weapon 24 | 2 6 4 8 4 . Energy Gun 4 | 2 1 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 11 | . 3 2 4 2 . Ballistic Cannon . | . . . . . . Launcher 9 | . 2 2 3 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 11 | . . 3 4 4 . Power 3 | . . 1 2 . . Propulsion 5 | . . 2 2 1 . Utility 1 | . . . . 1 . Weapon 2 | . . . . 2 . Highest Loss Streak 4 | . . 2 1 4 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 92 99 98 95 77 Engine 10 | . 14 13 6 11 11 Core 1 | . . . 3 . . Treads 19 | . 16 14 23 19 11 Wheel 11 | . 11 13 9 11 11 Device 2 | . . . 6 . . Storage 12 | . 14 14 11 11 11 Protection 14 | . 6 14 15 22 22 Energy Gun 6 | . 13 . 9 . . Ballistic Gun 16 | . 13 27 12 19 11 Naked Turns . | . . . . . . Heaviest Build 99 | 10 88 90 99 99 98 Greatest Support 60 | 40 40 12 60 12 12 Greatest Overweight (x) 8 | 2 7 7 8 8 8 Average Overweight (x) 6 | . 5 7 6 8 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 Most Carried 25 | 2 21 22 25 25 23 Average Carried 21 | . 14 21 23 24 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 21 22 25 23 21 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1411 | 235 285 149 566 176 . Remotely . | . . . . . . Salvage Created 2148 | . 238 150 1663 97 . Parts 158 | . 17 16 117 8 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 56 | . 8 7 36 5 . Guns 33 | . 4 2 25 2 . AOE 23 | . 4 5 11 3 . Classes Destroyed 15 | . 7 1 6 1 . Worker 3 | . 1 . 1 1 . Builder 1 | . . . 1 . . Tunneler 4 | . 1 . 3 . . Hauler 7 | . 2 . 5 . . Recycler 1 | . . . 1 . . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 3 | . . . 3 . . Swarmer 20 | . 5 5 10 . . Grunt 20 | . 3 . 14 3 . Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 10 | . . 2 8 . . Demolisher 2 | . . . . 2 . Best Kill Streak 7 | . 3 3 7 3 . Combat Bots Only 6 | . 3 3 6 3 . Max Kills in Single Turn 3 | . 1 3 3 2 . Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 3 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3044 | . 389 531 1641 483 . Core 386 | . 63 94 191 38 . Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . 7 19 . . . Core Remaining (%) 68 | 100 . 37 . . . Volleys Fired 198 | . 48 17 121 12 . Largest 2 | . 2 2 2 2 . Hottest 80 | . 80 40 79 46 . Shots Fired 362 | . 82 32 228 20 . Gun 334 | . 68 30 219 17 . Cannon . | . . . . . . Launcher 28 | . 14 2 9 3 . Special . | . . . . . . Kinetic 216 | . 44 30 125 17 . Thermal 118 | . 24 . 94 . . Explosive 28 | . 14 2 9 3 . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 4 16 11 10 . Robot Miss Streak 4 | . 4 3 4 4 . Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 214 | . 36 24 143 11 . Core Hits 127 | . 25 11 82 9 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . . . 8 . . Burn 7 | . . . 7 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4442 | . 791 403 2833 415 . Guns 2633 | . 325 182 1990 136 . Cannons . | . . . . . . Explosions 1808 | . 466 221 842 279 . Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 1515 | . 213 182 984 136 . Thermal 1118 | . 112 . 1006 . . Explosive 1808 | . 466 221 842 279 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 4 Average Corruption 3 | . . . 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . . . 35 23 1 Message Errors 18 | . . . 11 6 1 Matter Fused 15 | . . . 5 10 . Heat Flow Errors 5 | . . . 4 1 . Energy Discharges 6 | . . . 4 2 . Data Loss (minor) 7 | . . . 4 3 . Data Loss (major) 2 | . . . 2 . . Misfires 2 | . . . 1 1 . Alerts 3 | . . . 3 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 34 | . 6 21 1 6 . Projectiles . | . . . . . . Explosions 34 | . 6 21 1 6 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 190 | . 53 24 113 . . Shots 9 | . 4 1 4 . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 284 | . 40 18 284 159 . Average Temperature 64 | . 17 10 75 35 . Received Heat Transfer 714 | . 114 117 447 36 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 5 . . Heat Transferred 2951 | . 250 . 2701 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 852 | . 239 177 852 331 . Initial 331 | . . 28 . 331 . Average 210 | . 75 60 351 222 . Maximum Alert Level 3 | . 1 . 3 1 . Low Security (%) 61 | 100 91 100 38 36 . Level 1 21 | . 8 . 18 63 . Level 2 12 | . . . 31 . . Level 3 4 | . . . 11 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 4 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 8 | . 3 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 22 8 61 8 . Peak Tracking Total 8 | . 4 3 8 4 . Tactical Retreats 4 | . 1 . 2 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 5 | . 2 . 3 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 5 | . 2 1 2 . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 4 1 2 . . Successful 5 | . 3 1 1 . . Failed 2 | . 1 . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 6 | . 4 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 1 . . Open Door 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 7 | . 1 . . 6 . Largest Group 5 | . 1 . . 5 2 Highest-Rated Group 81 | . 10 . . 81 47 Highest-Rated Ally 31 | . 10 . . 31 31 Total Orders . | . . . . . . Ally Attacks 16 | . . . . 16 . Total Damage 201 | . . . . 201 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5996 | 84 1270 1065 2364 1150 63 Spaces Moved 2614 | 48 592 516 929 501 28 Core 5 | 5 . . . . . Treads 271 | 43 125 . 103 . . Legs . | . . . . . . Wheels 2338 | . 467 516 826 501 28 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 195 195 210 210 Average Speed 200 | 154 187 195 209 210 210 Slowest Speed 320 | 160 320 195 240 210 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 92 96 83 87 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 16 | . 10 6 . . . Terrain Destroyed 114 | . 50 13 33 18 . Melee . | . . . . . . Projectile . | . . . . . . AOE 114 | . 50 13 33 18 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3031 | 55 673 548 1142 581 32 Wait 83 | . 2 2 19 60 . Move 2609 | 47 591 515 928 500 28 Hop . | . . . . . . Pick Up 50 | 2 19 4 24 1 . Fast Attach 13 | 6 5 1 1 . . Attach 12 | . . 3 7 2 . Detach 3 | . 1 1 1 . . Swap 32 | . 6 4 16 4 2 Drop 30 | . 1 1 24 2 2 Fire 198 | . 48 17 121 12 . Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 7) 614 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Discovered new exit (range 7) 960 | -10/Materials | Discovered new exit (range 12) 1355 | -10/Materials | Entered Mines 1376 | -10/Mines | Met a Derelict bent on vengeance 1441 | -10/Mines | Discovered new exit (range 8) 1649 | -10/Mines | Learned Materials terminal intel 1650 | -10/Mines | Learned location of Storage (-7) 1653 | -10/Mines | Discovered new exit (range 5) 1879 | -10/Mines | Core integrity fell below 50% 2174 | -10/Mines | Found the Drone Emporium 2183 | -10/Mines | Found Prototype Device 2420 | -10/Mines | Entered Materials 2420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2421 | -9/Materials | Loaded intel: 12 terminal locations 2899 | -9/Materials | Build established: Scavenger-Mutant 3074 | -9/Materials | Discovered new exit (range 16) 3540 | -9/Materials | Discovered new exit (range 16) 3930 | -9/Materials | Discovered new exit (range 7) 3933 | -9/Materials | Discovered new exit (range 15) 4420 | -9/Materials | First assault squad dispatched 4435 | -9/Materials | Discovered new exit (range 15) 4784 | -9/Materials | Entered Mines 4787 | -9/Mines | Received a Mining Laser from a helpful Derelict 4830 | -9/Mines | Assembled infested the area 5059 | -9/Mines | Learned location of 2 exits from Materials 5251 | -9/Mines | Core integrity fell below 50% 5528 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5580 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5715 | -9/Mines | Lost 4 parts (1n1u2w) 5775 | -9/Mines | Learned Materials emergency access door positions 5834 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5926 | -9/Mines | Discovered new exit (range 5) 5934 | -9/Mines | Entered Exiles 5934 | -9/Exiles | Accompanied by 2 allies 5962 | -9/Exiles | Discovered new exit (range 15) 5964 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5965 | -9/Exiles | Build established: Mutant 5993 | -9/Exiles | Identified Thief Drone Bay 5997 | -9/Exiles | Self-destructed Last Messages --------------- 05721_ K-01 Serf collects debris. 05753_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 05775_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 05796_ 2KVTKTMIO%0UDHAQ3U SQJCTN%C0= 05834_ Trooper 2a: "Hello LRC-V3. What is your command?" 05834_ Mercenary 2a: "Hello LRC-V3. What is your command?" 05834_ Trooper 2b: "Hello LRC-V3. What is your command?" 05870_ DMB9N:CD#CUBK>FB2YAYXY TREU,A4P%FIU9 05891_ Destroyed Flight Unit. 05926_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05962_ EXIT=FOUND 05964_ 9W-H4O(g): "This place seems safe enough for now, thank you." 05993_ Identified Thief Drone Bay. 05996_ Dropped Hacking Suite. 05997_ %JWABW//0#MK% K6KNQ,N2 QUE PMX<33D0 05997_ Dropped Grenade Launcher. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????####????????????????? | | ???????????????????????## #????????????????? | | ??????????????????????## #????????????????? | | ??????????????????????# < #????????????????? | | ??????????????????????# ] #????????????????? | | ??????????????????????# @ #????????????????? | | ?????????????????????## ##????????????????? | | ????????????????????## g ##????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ???????????????????## #????????????????? | | ??????????????????## # #????????????????? | | ??????????????????# ###????????????????? | | ????????????????### ##??????????????????? | | ??????????????### #???????????????????? | | ???? #""""## ##???????????????????? | | ???? * ##???????????????????? | | ???? * #???????????????????? | | ???? ##??????????????????? | | ?????"""#### ###????????????????? | | ???????????#### * ###??????????????? | | ??????????????##### ##?????????????? | | ??????????????????### #?????????????? | | ????????????????????### #?????????????? | | ??????????????????????### #?????????????? | | ???????????????????????#" ##????????????? | | ???????????????????????#### ###??????????? | | ??????????????????????????# ##?????????? | | ??????????????????????????## ###???????? | | ???????????????????????????### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingWeaponScreen Manual? 1 Play Time 00:20:21 Cumulative 343.8 hours Start 2022.04.20 @ 23:18:01 End 2022.04.21 @ 00:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 510 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b844ecce-d948-45c3-b4f0-6c975b3653e7