Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.03 @ 17:51:58 Player: viper Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (350) 1750 Value Destroyed (16462) 16462 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 24964 Bonus ------- Follower Combat Kills 232 Cogmind --------- Core Integrity 220/1450 Matter 6/300 Energy 289/370 System Corruption 11% Temperature Critical (1329) Movement Treading (260) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY (10) ----- Advanced Cryofiber Web Huge Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Active Sensor Suite Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (6) ------- Enhanced Nova Cannon Hardcell Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY (25) --- Nuclear Core Nuclear Core Nuclear Core Nuclear Core Light Antimatter Reactor Particle Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Weight Redist. System Improved Datajack Heavy Mace Mining Claw Greatsword Plasma Sword Force Lance PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Huge Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Active Sensor Suite Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Enhanced Nova Cannon Hardcell Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Nuclear Core Light Antimatter Reactor Particle Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Datajack Heavy Mace Mining Claw Greatsword Plasma Sword Force Lance PL-3XN's Ring of Power [Rating: 191] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Treads Armored Medium Treads Leg Improved Aluminum Leg Utility Medium Matter Pod Device Advanced Heat Sink Storage Medium Matter Pod Processor Advanced Target Analyzer Hackware System Shield Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Slots Evolved 17 | . 1 2 . 2 2 2 2 2 2 . 2 Power 3 | . . . . 1 . . . . . . 2 Propulsion 2 | . . 2 . . . . . . . . . Utility 8 | . 1 . . 1 . 2 2 2 . . . Weapon 4 | . . . . . 2 . . . 2 . . Parts Attached 155 | 7 9 2 9 19 12 3 16 10 28 19 21 Power 27 | 1 1 . 2 6 4 . . 1 4 1 7 Engine 9 | 1 1 . 2 4 1 . . . . . . Core 3 | . . . . 2 . . . . 1 . . Reactor 15 | . . . . . 3 . . 1 3 1 7 Propulsion 37 | 2 2 2 1 7 2 1 8 3 4 4 1 Treads 17 | . . . . . . . 5 3 4 4 1 Leg 20 | 2 2 2 1 7 2 1 3 . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 2 2 . 2 5 2 2 3 3 11 5 9 Device 30 | 1 . . 1 2 1 2 1 1 10 3 8 Storage 7 | 1 1 . 1 2 . . 1 1 . . . Processor 4 | . . . . . . . . . 1 2 1 Hackware 2 | . . . . . 1 . 1 . . . . Protection 3 | . 1 . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 4 . 4 1 4 . 5 3 9 9 4 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 4 | . 1 . . . . . . . . 2 1 Ballistic Gun 20 | 1 1 . 3 1 2 . 1 2 6 3 . Ballistic Cannon 17 | . 1 . . . 2 . 3 1 3 4 3 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 1 4 . 1 . 3 . 2 Parts Lost 70 | . . 1 2 8 5 2 8 1 17 15 11 Power 8 | . . 1 . . . . 1 . 3 1 2 Propulsion 10 | . . . . 4 3 1 . . 1 1 . Utility 26 | . . . 2 4 . . 2 1 4 8 5 Weapon 26 | . . . . . 2 1 5 . 9 5 4 Highest Loss Streak 7 | . . 1 1 4 2 1 5 1 6 5 7 To Critical Strikes 2 | . . . . . . . . . 1 . 1 Average Backups 18 | 1 10 13 17 20 21 18 21 20 19 20 18 Power 5 | . 1 1 3 5 5 6 5 5 6 8 6 Propulsion 2 | . 1 2 2 3 2 . 1 3 3 2 1 Utility 3 | . 2 4 3 2 2 3 3 2 4 2 2 Weapon 6 | . 3 5 7 8 9 8 10 7 5 5 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . . . 2 1 . . . 1 . 12 Power 7 | . . . . 1 . . . . 1 . 5 Propulsion 2 | . . . . 1 . . . . . . 1 Utility 2 | . . . . . . . . . . . 2 Weapon 4 | . . . . . 1 . . . . . 3 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 98 99 98 98 95 98 99 82 79 85 Engine 4 | . 12 9 10 8 10 . . . . . . Core 1 | . . . . 7 . . . . 1 . . Reactor 5 | . . . . . 3 12 10 10 6 7 15 Treads 6 | . . . . . . . 11 20 9 8 8 Leg 15 | . 25 39 39 32 27 20 9 . . . . Device 15 | . 12 10 15 8 7 17 21 19 18 20 23 Storage 16 | . 12 10 12 21 21 18 21 24 19 14 4 Processor 1 | . . . . . . . . . 3 6 9 Protection 3 | . 12 10 2 2 . . . 4 . . . Ballistic Gun 12 | . 12 9 16 15 25 12 6 9 12 10 4 Ballistic Cannon 7 | . 8 10 3 . 1 12 14 10 7 8 14 Peak Build Rating 191 | 7 11 15 22 36 60 64 86 100 129 146 191 Average Rating 69 | 5 9 14 19 29 45 60 79 98 106 119 165 On Entrance 53 | . 7 11 15 22 34 58 64 78 100 119 135 Naked Turns . | . . . . . . . . . . . . Heaviest Build 220 | 19 92 92 99 110 131 133 145 155 167 162 220 Greatest Support 150 | 20 20 52 52 60 75 70 120 114 139 150 150 Greatest Overweight (x) 30 | 4 30 1 1 7 2 2 9 2 2 2 1 Average Overweight (x) 1 | . 7 1 1 1 1 1 1 1 . . 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 9 24 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 16 15 21 25 25 21 25 25 25 25 25 Average Carried 19 | 1 10 13 17 20 21 19 22 23 23 24 22 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 16 14 19 19 22 20 20 25 25 24 22 Class Distribution -------------------- 35% | Hacker-Mutant 20% | Scavenger-Executioner 18% | Hacker-Gunner 10% | Scavenger-Tank 5% | Hacker-Tank 4% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Commander-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Matter Collected 14088 | 239 286 237 842 1128 1280 243 1508 1781 3152 1651 1741 Remotely . | . . . . . . . . . . . . Salvage Created 15543 | . 358 307 955 2146 1582 228 1465 1692 3154 1951 1705 Parts 724 | . 22 15 45 121 90 9 67 64 160 65 66 Haulers Intercepted 18 | . 1 1 5 4 2 . . 1 2 . 2 Recyclers Shooed 12 | . 1 . 1 . . . 2 6 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Combat Hostiles Destroyed 258 | . 9 2 11 41 28 6 35 23 47 32 24 Guns 139 | . 3 1 9 41 23 4 8 8 30 11 1 Cannons 119 | . 6 1 2 . 5 2 27 15 17 21 23 Classes Destroyed 20 | . 4 3 1 2 5 . 1 . 3 1 . Worker 20 | . . 1 1 3 . . 4 1 9 . 1 Builder 10 | . . . . . . . 5 . 4 . 1 Tunneler 2 | . . . . . . . . . 1 . 1 Hauler 18 | . 1 1 5 4 2 . . 1 2 . 2 Recycler 16 | . . 2 3 . . . 2 3 4 . 2 Mechanic 2 | . . . . . . . . . 2 . . Operator 6 | . . . . 2 1 1 . 1 1 . . Watcher 17 | . 2 1 1 3 2 . 1 . 5 2 . Swarmer 26 | . 2 . 2 11 2 . 4 3 2 . . Grunt 99 | . 7 1 2 24 9 5 13 6 14 12 6 Brawler 6 | . . . . . 2 . . . . 4 . Duelist 3 | . . . 1 1 . . . 1 . . . Protector 3 | . . . . . 2 . 1 . . . . Sentry 23 | . . 1 6 5 3 . 2 1 1 3 1 Demolisher 1 | . . . . . . . . . . 1 . Specialist 9 | . . . . . 3 . 4 . 2 . . Hunter 29 | . . . . 1 3 . 1 2 10 6 6 Programmer 54 | . . . . . 3 1 7 10 16 6 11 Heavy 5 | . . . . . 1 . 3 . 1 . . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 6 3 5 8 4 10 7 7 7 10 Combat Bots Only 9 | . 2 2 2 5 7 4 8 5 4 7 9 Max Kills in Single Turn 2 | . 1 2 1 2 2 1 2 1 2 1 2 Gunslinging 1 | . . . . 1 1 . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Hostile Shots Fired 2033 | . 29 12 39 239 190 34 351 125 531 233 250 Missed 678 | . 6 7 10 57 62 12 107 47 201 70 99 Hits 1355 | . 23 5 29 182 128 22 244 78 330 163 151 Melee 10 | . . . 1 2 . . . . . 7 . Projectile 1345 | . 23 5 28 180 128 22 244 78 330 156 151 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 70 | . 1 . 2 16 3 . 8 4 16 11 9 Actively Blocked 3 | . . . 2 1 . . . . . . . Part Disruptions 11 | . . . . . . . 4 1 3 1 2 Damage Taken 17747 | . 178 116 295 1636 1681 257 3267 964 3856 2305 3192 Core 2610 | . 27 9 27 277 236 43 249 39 233 240 1230 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 157 | . 11 20 24 102 . . . . . . . Ignored by Resistances 9826 | . 116 70 179 1006 873 150 1945 580 2305 1375 1227 Regen/Repaired (Parts) 865 | . . 69 38 365 . 109 284 . . . . Core Remaining (%) 80 | 100 89 . 91 49 66 94 75 96 . 63 . Volleys Fired 705 | . 31 12 53 145 77 14 78 46 134 73 42 Largest 6 | . 2 2 2 2 4 4 4 4 6 6 6 Hottest 396 | . 80 50 50 48 116 131 167 165 247 285 396 Shots Fired 2359 | . 62 24 106 290 301 56 302 185 530 295 208 Gun 1456 | . 34 12 79 290 280 28 79 93 376 156 29 Cannon 903 | . 28 12 27 . 21 28 223 92 154 139 179 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 2294 | . 48 24 106 290 301 56 302 185 530 271 181 Thermal 35 | . 11 . . . . . . . . . 24 Explosive . | . . . . . . . . . . . . Electromagnetic 30 | . 3 . . . . . . . . 24 3 Robot Hit Streak 69 | . 23 22 26 58 69 12 38 27 54 34 24 Robot Miss Streak 5 | . 1 . 1 2 2 1 3 2 5 3 2 Penetration Max 2 | . . . . . . 1 1 2 1 1 2 Secondary Targets 16 | . 1 . . 8 4 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 . . Shots Hit Robots 1811 | . 53 21 88 249 246 40 230 138 394 218 134 Core Hits 876 | . 21 10 28 100 97 15 89 64 316 83 53 Critical Kills 21 | . . . 1 2 . . 3 8 5 1 1 Critical Parts Destroyed 38 | . . . . 1 2 2 4 20 5 2 2 Critical Strikes 115 | . . . 3 3 4 3 18 31 19 13 21 Destroy 61 | . . . 1 3 2 2 7 28 10 5 3 Blast 51 | . . . 2 . 2 1 11 3 9 5 18 Corrupt 3 | . . . . . . . . . . 3 . Melee Attacks 10 | . 2 . 2 2 4 . . . . . . Impact . | . . . . . . . . . . . . Slashing 8 | . . . 2 2 4 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 46214 | . 731 319 1357 3843 3952 1067 6917 3530 11751 6974 5773 Guns 24369 | . 272 146 942 3839 3389 471 1529 1896 7610 3275 1000 Cannons 21579 | . 458 173 415 . 563 568 5288 1555 4105 3699 4755 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 266 | . 1 . . 4 . 28 100 79 36 . 18 Kinetic 44245 | . 532 319 1357 3839 3952 1039 6817 3451 11715 6524 4700 Thermal 1113 | . 174 . . . . . . . . . 939 Explosive . | . . . . . . . . . . . . Electromagnetic 590 | . 24 . . . . . . . . 450 116 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . 1 . . . 5 . 3 3 7 14 11 Average Corruption 3 | . 1 . . . 4 . 1 2 3 10 6 Corruption Purged 4 | . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . Effects 179 | . 16 . . . 12 . 4 22 44 44 37 Message Errors 39 | . 4 . . . 2 . 2 4 11 9 7 Matter Fused 42 | . 3 . . . 4 . . 7 9 7 12 Heat Flow Errors 21 | . 2 . . . 1 . . 3 6 5 4 Energy Discharges 23 | . 3 . . . 1 . . 4 5 6 4 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 23 | . 3 . . . 2 . 1 1 5 5 6 Data Loss (major) 12 | . 1 . . . . . . 2 4 2 3 Misfires 8 | . . . . . 1 . . 1 3 3 . Alerts 2 | . . . . . . . . . . 1 1 Weapon Failures 8 | . . . . . 1 . . . 1 6 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 920 | . . . . . . 5 225 34 289 74 293 Projectiles 902 | . . . . . . 5 225 16 289 74 293 Explosions . | . . . . . . . . . . . . Melee 18 | . . . . . . . . 18 . . . Knockbacks 154 | . 1 . 1 . 1 3 42 10 34 25 37 Impact 2 | . . . . . . 1 . 1 . . . Kinetic 137 | . 1 . 1 . 1 2 34 9 31 25 33 Secondary 15 | . . . . . . . 8 . 3 . 4 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 26 | . 2 . . . . . 13 7 3 . 1 Targets Rammed 30 | . 2 . . 1 . 2 13 8 3 . 1 Kicked 3 | . . . . 1 . 2 . . . . . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 1320 | . 184 29 11 207 155 . . 13 81 162 1320 Average Temperature 172 | . 31 9 3 60 22 . . 13 47 80 579 Received Heat Transfer 4340 | . 141 30 120 1449 387 171 804 214 354 508 162 Effects 43 | . . . . . . . . . . . 43 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . 4 Interference 8 | . . . . . . . . . . . 8 Matter Decay 8 | . . . . . . . . . . . 8 Short Circuit 4 | . . . . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 8 | . . . . . . . . . . . 8 Damage (core) 6 | . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . 1 Heat Transferred 1147 | . 370 . . . . . . . . . 777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 96 100 100 100 100 Level 1 . | . . . . . . . 3 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 284 | . 50 57 75 196 147 67 284 149 156 125 139 Initial 93 | . . . . 4 9 3 . 93 28 13 11 Average 28 | . 2 5 18 43 60 14 32 23 37 47 30 Influence Increases 8019 | . 255 80 623 1310 704 164 1032 630 1522 873 826 Destroy 0b10 Robot/C 5260 | . 180 40 320 880 520 120 680 460 940 640 480 Destroy 0b10 Robot/NC 475 | . 15 25 55 60 35 5 65 30 140 10 35 Destroy Leader 1332 | . 56 14 144 224 128 30 162 102 224 124 124 Allied During Kill 45 | . . . 38 6 . . . . . 1 . Successful Hack 251 | . 4 1 43 117 5 1 13 2 21 2 42 Disable Machine 84 | . . . 8 4 8 . 8 . 16 24 16 Destroy Structure 497 | . . . . 4 8 8 74 36 166 72 129 Partial Spotted 15 | . . . 15 . . . . . . . . Lose Combat Pursuer 60 | . . . . 15 . . 30 . 15 . . Influence Decreases 7975 | . 255 78 608 1299 723 173 771 817 1560 878 813 Entered New Map 297 | . . . 2 13 19 6 . 168 46 23 20 Time Decay 6919 | . 255 68 526 1160 654 147 691 639 1354 716 709 Lost Part 633 | . . 10 20 80 50 20 80 10 160 119 84 Lost Ally 126 | . . . 60 46 . . . . . 20 . Squads Dispatched 66 | . 1 . 4 11 4 2 14 7 12 3 8 Investigation 22 | . 1 . 3 6 . 1 4 2 1 1 3 Extermination 21 | . . . . . 1 1 3 3 6 2 5 Reinforcement 17 | . . . 1 2 3 . 5 1 5 . . Assault 1 | . . . . . . . 1 . . . . Garrison 5 | . . . . 3 . . 1 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Distress Signals 20 | . 2 . . 7 2 . 3 . 3 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 337 | . 13 2 17 60 35 7 44 25 62 37 35 Peak Tracking Total 9 | . 3 2 2 6 7 3 9 3 6 7 7 Tactical Retreats 4 | . . . . 1 . . 2 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Traps Triggered 11 | . 2 1 . 1 . . 1 . 1 1 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . 5 . . . . 1 . . . Reprogrammed 4 | . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Machines Disabled 21 | . . . 2 1 2 . 2 . 4 6 4 Max in Single Turn 1 | . . . 1 1 1 . 1 . 1 1 1 Garrison Access 5 | . . . . 1 . . 3 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Machines Accessed 42 | . 3 1 11 11 1 1 5 2 2 1 4 Terminals 30 | . 3 . 9 8 1 . 2 2 1 1 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 6 | . . 1 1 2 . 1 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . 1 . . Total Hacks 152 | . 9 6 37 45 4 3 19 10 4 3 12 Successful 114 | . 7 6 26 40 3 3 15 4 2 1 7 Failed 38 | . 2 . 11 5 1 . 4 6 2 2 5 Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 107 | . 9 . 30 33 4 . 5 10 3 3 10 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 35 | . . 6 3 11 . 3 12 . . . . Recycling Units 4 | . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . 1 . . Terminal Hacks 71 | . 7 . 19 29 3 . 2 4 1 1 5 Record 13 | . . . 3 6 1 . . 1 . . 2 Part Schematic 3 | . . . 1 . . . 1 . 1 . . Prototype ID Bank 2 | . . . . 2 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 5 | . 2 . . 2 . . . . . 1 . Machine Index 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Locate Traps 10 | . 2 . 3 2 1 . . 1 . . 1 Disarm Traps 3 | . . . 2 . . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Dispatch Records 6 | . 1 . 1 4 . . . . . . . Maintenance Status 3 | . 1 . . 2 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Hauler Manifests 3 | . . . . 2 . . . . . . 1 Zone Layout 10 | . 1 . 2 3 1 . 1 1 . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 33 | . . 6 3 10 . 3 11 . . . . Scan Component 19 | . . 3 2 6 . 2 6 . . . . Repair 14 | . . 3 1 4 . 1 5 . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . Recycle Component 2 | . . . 2 . . . . . . . . Process 2 | . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 2 . 1 . . Seal Access 4 | . . . . 1 . . 2 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 3 . 10 9 . 1 3 2 1 1 3 Full Trace Events 27 | . 1 . 8 7 . 1 3 2 1 1 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . 1 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 64 | . . . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . . . 16 Parts Repaired 14 | . . 3 1 4 . 1 5 . . . . Time 509 | . . 78 32 134 . 38 227 . . . . Parts Recycled 2 | . . . 2 . . . . . . . . Recycled Matter 16 | . . . 16 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . 3 . . Machine Destruction 1 | . . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Total Allies 14 | . . . 10 . . . . . . 4 . Largest Group 10 | . . . 10 5 . . . . . 3 . Highest-Rated Group 126 | . . . 88 48 . . . . . 126 . Highest-Rated Ally 42 | . . . 16 16 . . . . . 42 . Total Orders . | . . . . . . . . . . . . Ally Attacks 80 | . . . 53 19 . . . . . 8 . Total Damage 771 | . . . 411 144 . . . . . 216 . Kills 9 | . . . 6 3 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Active Infowar (turns) 7024 | 51 2416 499 1099 708 . . . . . 572 1679 Optics 2243 | . . . . . . . . . . 572 1671 Sensors 3806 | 51 2416 499 840 . . . . . . . . A.S.S. 258 | . . . . . . . . . . . 258 Terrain 1531 | . . . 823 708 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Turns Passed 17506 | 94 3005 501 1099 2262 1022 381 1916 1766 2735 1046 1679 Spaces Moved 5275 | 54 515 61 437 678 372 126 575 662 892 382 521 Core 103 | 12 86 . . . . . 5 . . . . Treads 2752 | . . . . . . . 295 662 892 382 521 Legs 2420 | 42 429 61 437 678 372 126 275 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 192 190 233 175 160 255 Average Speed 255 | 139 557 190 190 239 196 224 231 237 224 186 259 Slowest Speed 1550 | 250 1550 190 190 610 263 260 500 330 360 305 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 27 | 5 74 12 73 74 11 3 12 13 17 24 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . . . 2 1 . 1 . 1 . . Terrain Destroyed 276 | . . . . 2 9 9 34 22 100 47 53 Melee 2 | . . . . 2 . . . . . . . Projectile 273 | . . . . . 9 9 34 22 99 47 53 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Arm Res Total 7585 | 69 570 421 592 1028 493 185 946 728 1293 529 731 Wait 1194 | 6 . 341 81 148 . 38 235 . 204 29 112 Move 5265 | 53 514 60 436 677 371 126 574 661 891 381 521 Hop . | . . . . . . . . . . . . Pick Up 69 | 3 8 2 5 12 11 . 11 2 7 2 6 Fast Attach 83 | 7 3 2 2 5 3 2 9 3 17 16 14 Attach 71 | . 1 3 2 10 10 3 11 2 11 5 13 Detach 17 | . 3 . 1 . 3 . . 1 2 2 5 Swap 62 | . 5 1 8 15 6 1 5 5 8 . 8 Drop 61 | . 1 . . 13 8 . 10 . 16 4 9 Fire 705 | . 31 12 53 145 77 14 78 46 134 73 42 Melee 10 | . 2 . 2 2 4 . . . . . . Ram 2 | . 2 . . . . . . . . . . Kick 2 | . . . . 1 . 1 . . . . . Crush 25 | . . . . . . . 13 8 3 . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 19 | . . . 2 . . . . . . 17 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 884 | -10/Materials | Identified exit to Materials 884 | -10/Materials | Discovered exit to Materials (range 11) 1264 | -10/Materials | Identified exit to Mines 1264 | -10/Materials | Discovered exit to Mines (range 12) 2558 | -10/Materials | Discovered exit to Materials (range 10) 3100 | -10/Materials | Entered another Materials area 3100 | -9/Materials | Evolved 2 slots: Propulsion x2 3442 | -9/Materials | Repaired Assault Rifle 3470 | -9/Materials | Repaired Ion Engine 3497 | -9/Materials | Repaired Ion Engine 3515 | -9/Materials | Identified exit to Storage 3515 | -9/Materials | Discovered exit to Storage (range 14) 3601 | -9/Materials | Entered Storage 3658 | -9/Storage | Repaired Imp. Aluminum Leg 4157 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4392 | -9/Storage | Identified exit to Recycling 4392 | -9/Storage | Discovered exit to Recycling (range 17) 4445 | -9/Storage | Build established: Commander-Mutant 4602 | -9/Storage | Identified exit to Materials 4602 | -9/Storage | Discovered exit to Materials (range 16) 4700 | -9/Storage | Entered Materials 4700 | -8/Materials | Accompanied by 5 allies 4700 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5223 | -8/Materials | Build established: Hacker-Mutant 5294 | -8/Materials | Identified exit to Factory 5344 | -8/Materials | Lost 3 allies 5439 | -8/Materials | Lost 4 parts (3n1u) 6052 | -8/Materials | Garrison activated, responded to threat 6096 | -8/Materials | Repaired Imp. Aluminum Leg 6161 | -8/Materials | Repaired Broken Imp. Assault Rifle 6728 | -8/Materials | Core integrity fell below 50% 6905 | -8/Materials | Repaired Med. Matter Pod 6932 | -8/Materials | Repaired Imp. Assault Rifle 6962 | -8/Materials | Entered Factory 6962 | -7/Factory | Evolved 2 slots: Weapon x2 7187 | -7/Factory | Destroyed 7 combat bots 7250 | -7/Factory | Build established: Hacker-Gunner 7517 | -7/Factory | Identified exit to Factory 7517 | -7/Factory | Discovered exit to Factory (range 16) 7640 | -7/Factory | Cargo convoy interrupted 7693 | -7/Factory | Crushed by falling debris 7723 | -7/Factory | Found PL-3XN's Ring of Power 7923 | -7/Factory | Discovered exit to Factory (range 8) 7984 | -7/Factory | Entered another Factory area 7984 | -6/Factory | Evolved 2 slots: Utility x2 8230 | -6/Factory | Repaired Carbon-fiber Leg 8237 | -6/Factory | Identified exit to Factory 8237 | -6/Factory | Discovered exit to Factory (range 15) 8365 | -6/Factory | Entered another Factory area 8365 | -5/Factory | Evolved 2 slots: Utility x2 8486 | -5/Factory | Repaired Med. Matter Pod 8539 | -5/Factory | Repaired Imp. Assault Rifle 8578 | -5/Factory | Repaired Cryofiber Web 8612 | -5/Factory | Repaired Imp. Aluminum Leg 8693 | -5/Factory | Repaired Antimatter Cannon 9160 | -5/Factory | Garrison activated, responded to threat 9617 | -5/Factory | Cargo convoy interrupted 10061 | -5/Factory | Identified exit to Factory 10061 | -5/Factory | Discovered exit to Factory (range 12) 10178 | -5/Factory | Lost 5 parts (1p1u3w) 10192 | -5/Factory | Destroyed 8 combat bots 10201 | -5/Factory | Found Prototype Device 10281 | -5/Factory | Entered another Factory area 10281 | -4/Factory | Evolved 2 slots: Utility x2 10894 | -4/Factory | Build established: Scavenger-Tank 11682 | -4/Factory | Build established: Hacker-Tank 11962 | -4/Factory | Identified exit to Research 11962 | -4/Factory | Discovered exit to Research (range 11) 11970 | -4/Factory | Garrison activated, responded to threat 12047 | -4/Factory | Entered Research 12047 | -3/Research | Evolved 2 slots: Weapon x2 12346 | -3/Research | Build established: Scavenger-Executioner 12399 | -3/Research | Spotted B-86 Titan 12429 | -3/Research | Destroyed B-86 Titan 12458 | -3/Research | Lost 6 parts (1p2u3w) 12762 | -3/Research | Lost 4 parts (1p3w) 13122 | -3/Research | Found Prototype Device 13122 | -3/Research | Identified Adv. Kinecellerator 14545 | -3/Research | Identified exit to Armory 14545 | -3/Research | Discovered exit to Armory (range 8) 14782 | -3/Research | Entered Armory 14849 | -3/Armory | Lost 5 parts (1n2u2w) 14865 | -3/Armory | Destroyed 7 combat bots 15175 | -3/Armory | P-80 Master assimilated allied Champion 8d 15178 | -3/Armory | Build established: Scavenger-Tank 15203 | -3/Armory | System corruption reached 10% 15216 | -3/Armory | Lost 3 allies 15233 | -3/Armory | Lost 3 parts (1p2u) 15583 | -3/Armory | Build established: Scavenger-Executioner 15682 | -3/Armory | Destroyed 7 combat bots 15733 | -3/Armory | Lost 3 parts (1u2w) 15753 | -3/Armory | Identified exit to Research 15753 | -3/Armory | Discovered exit to Research (range 14) 15828 | -3/Armory | Entered Research 15828 | -2/Research | Evolved 2 slots: Power x2 16650 | -2/Research | Destroyed 9 combat bots 16659 | -2/Research | Lost 7 parts (2p3u2w) 17113 | -2/Research | System corruption reached 10% 17248 | -2/Research | Identified Active Sensor Suite 17363 | -2/Research | Fabricated Hyp. Railgun? 17452 | -2/Research | Core integrity fell below 50% 17507 | -2/Research | Core integrity fell below 20% 17507 | -2/Research | Self-destructed Last Messages --------------- 17501_ Core heat damage averted by Adv. Cryofiber Web. 17501_ U-05 Engineer builds a Wall. 17502_ Power failure averted by Adv. Cryofiber Web. 17502_ Overheating: Arm. Heavy Treads damaged (-260). 17503_ Power failure averted by Adv. Cryofiber Web. <x3> 17503_ Overheating: System interference. 17503_ Adv. Cryofiber Web temporarily disabled. 17503_ Linear Accelerator temporarily disabled. 17504_ G-73 Enforcer knocked back. <x2> 17505_ Power failure, Lgt. Quantum Reactor shutdown. 17505_ Hardcell Cannon broken. 17505_ Overheating: Short circuit. 17505_ U-05 Engineer builds a Wall. 17505_ R-10 Processor collects Unknown Wheel. 17507_ Power failure, Lgt. Quantum Reactor shutdown. 17507_ Overheating: Core damaged (-145). 17507_ System corrupted: Energy discharge (-81). 17507_ Exp. Power Amplifier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# #?# | | ?????????????????????# #?# | | ?????????????????????# #?# | | ?????????????????????# """ #?# | | ?????????????????????# "F" #?# | | ?????????????????????# " ! ### | | ?????????????????????+ """ % | | ?????????????????????# """ """## | | ?????????????????????# A ^^ ## ##! | | ?????????????????????+ ^^ #??##* | | ?????????????????????# ######## #???#% | | ?????????????????##### #+#####+#########+#####+ | | ???????? + p ## !|%! | | ????????????????######/#### ## =!= | | ???????????????????# g #" """ ##"" "" | | ???????????????????# g#" ! """ ##"Y "" | | ???????????????????# * #" """ ##" "" | | ?????????????####### #T ## | | ?????????????# ?? g%#" ## | | ?????????????# ???? %;" ! t""" ##! """ "" | | ?????????????+ ????##;;" """ ## """ ["" | | ?????????????# !###? # ; """ ## "" *%= | | ?????????????#= # #?#; ; ## [ | | ??????????????? # #?#; # ## * | | ????????????????? #"###; #######/#############/## | | ??????????????#####"%# @#???# = | | ??????????????# #u #???# | | ??????????????# %=#% ##### | | ??????????????# + R | | ??????????????# %! ########## ############### | | ??????????????# ! #????????# #????# | | ??????????????# = #????????# #????# / | | ??????????????########???? ??# #????# | | ?????????????????????????? ?# #????# """"" | | ???????????????????????????? # #????# """"" | | ????????????????????????????? + #????# """"" | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# ##########+#### | | ??????????????????????????????# | | ?????????????????????########## A | | ??????????????????????????????# ! | | ??????????????????????????????# = * | | ???????????????????????###########+### = ######## | | ???????????????????????# # |##?????? | | ???????????????????????# # ##?????? | | ???????????????????????# # ##?????? | | ???????????????????????# # = ##?????? | | ???????????????????????# # #??????? | | ???????????????????????# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 239 Energy Generation 117 Energy Capacity 465 Matter Stores 800 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Target Analysis 12 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Storage | Hacked Imp. Thunder Leg | -5/Factory | Hacked Hyp. Railgun | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -2/Research Repaired ---------- Assault Rifle | 70% | -9/Materials Ion Engine | 63% | -9/Materials Ion Engine | 71% | -9/Materials Imp. Aluminum Leg | 62% | -9/Storage Imp. Aluminum Leg | 4% | -8/Materials Imp. Assault Rifle | 15% | -8/Materials | Broken Med. Matter Pod | 20% | -8/Materials Imp. Assault Rifle | 6% | -8/Materials Carbon-fiber Leg | 1% | -6/Factory Med. Matter Pod | 8% | -5/Factory Imp. Assault Rifle | 37% | -5/Factory Cryofiber Web | 63% | -5/Factory Imp. Aluminum Leg | 43% | -5/Factory Antimatter Cannon | 56% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerThrowingMicroactuators Manual? 0 Play Time 01:53:18 Cumulative 2060.2 hours Start 2025.06.03 @ 15:27:13 End 2025.06.03 @ 17:51:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1027 Rogue 62 Adventurer 0 Explorer 965 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfa6b99d-4c88-4b77-b9f3-1a8ed7b06826