Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 00:55:20 Player: AlexTheBox Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (714) 714 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1899 Bonus ------- None Cogmind --------- Core Integrity 319/400 Matter 280/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Grenade Launcher Mining Claw [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | 8 7 21 Power 9 | 1 3 5 Engine 9 | 1 3 5 Core . | . . . Reactor . | . . . Propulsion 12 | 2 . 10 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 6 | . . 6 Utility 7 | 3 2 2 Device 3 | 2 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | 1 2 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 7 | 2 7 7 Power . | . . . Propulsion 4 | 1 3 5 Utility . | . 1 . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 9 | . 4 5 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility 1 | . 1 . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 92 | . 100 84 Engine 12 | . 14 11 Treads 24 | . 28 21 Device 11 | . 12 10 Storage 12 | . 14 10 Hackware 3 | . 1 6 Energy Gun 1 | . 3 . Ballistic Gun 23 | . 24 22 Peak Build Rating 15 | 9 10 15 Average Rating 9 | 5 8 11 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 12 18 19 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 8 Average Capacity 7 | 6 8 7 Most Carried 9 | 5 9 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1024 | 192 313 519 Remotely . | . . . Salvage Created 1103 | 111 468 524 Parts 87 | 10 35 42 Haulers Intercepted . | . . . Recyclers Shooed 4 | . 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Guns 19 | . 7 12 Classes Destroyed 11 | 2 7 2 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 5 | 3 2 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Operator 2 | . 2 . Watcher 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 8 | . 4 4 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 5 | 4 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 127 | . 33 94 Missed 35 | . 9 26 Hits 92 | . 24 68 Melee 10 | . . 10 Projectile 82 | . 24 58 Critical Strikes 5 | . . 5 Damage Taken 1248 | . 255 993 Core 107 | . 26 81 Absorbed by Shields . | . . . Regen/Repaired (Parts) 150 | . 12 138 Core Remaining (%) 94 | 100 89 . Volleys Fired 102 | 12 38 52 Largest 2 | 2 2 2 Hottest 70 | 70 70 43 Shots Fired 204 | 23 76 105 Gun 204 | 23 76 105 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 174 | 12 57 105 Thermal 30 | 11 19 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 5 8 14 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 133 | 13 39 81 Core Hits 56 | 6 23 27 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1652 | 139 518 995 Guns 1629 | 139 518 972 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 23 | . . 23 Kinetic 1379 | 38 369 972 Thermal 250 | 101 149 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . . 4 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 233 | 152 172 233 Average Temperature 62 | 73 69 42 Received Heat Transfer 378 | . 78 300 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 740 | 296 444 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | 10 102 92 Initial . | . . . Average 19 | 1 15 24 Influence Increases 623 | 20 236 367 Destroy 0b10 Robot/C 380 | . 140 240 Destroy 0b10 Robot/NC 70 | 20 45 5 Destroy Leader 114 | . 42 72 Successful Hack 29 | . 9 20 Disable Machine 15 | . . 15 Lose Combat Pursuer 15 | . . 15 Influence Decreases 623 | 20 236 367 Time Decay 507 | 20 236 251 Lost Part 30 | . . 30 Purge Threat 86 | . . 86 Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 12 17 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 15 | . 5 10 Terminals 11 | . 4 7 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 30 | . 9 21 Successful 15 | . 3 12 Failed 14 | . 6 8 Catastrophic 5 | . 3 2 Database Lockouts 1 | . . 1 Manual 12 | . 7 5 Terminals 21 | . 7 14 Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units 3 | . . 3 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 9 | . 1 8 Record 1 | . . 1 Part Schematic 2 | . 1 1 Prototype ID Bank 2 | . . 2 Unreport Threat 2 | . . 2 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 12 | . 4 8 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 1 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . . 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1582 | 30 954 598 Terrain 468 | 18 . 450 Seismic 1563 | 12 954 597 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2295 | 140 1065 1090 Spaces Moved 1051 | 62 490 499 Core 8 | 7 . 1 Treads 1040 | 55 490 495 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 3 | . . 3 Fastest Speed 50 | 50 160 117 Average Speed 159 | 147 160 160 Slowest Speed 300 | 160 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 67 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1485 | 88 705 692 Wait 224 | . 140 84 Move 1049 | 61 489 499 Hop . | . . . Pick Up 27 | 6 15 6 Fast Attach 10 | 6 1 3 Attach 7 | 2 1 4 Detach 3 | 1 1 1 Swap 28 | . 6 22 Drop 31 | . 14 17 Fire 102 | 12 38 52 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . . 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 141 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 447 | -10/Materials | Repaired Flight Unit 547 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Discovered new exit (range 14) 1041 | -10/Materials | Discovered new exit (range 5) 1206 | -10/Materials | Entered another Materials area 1206 | -9/Materials | Evolved 2 slots: Utility x2 1208 | -9/Materials | Discovered new exit (range 15) 1652 | -9/Materials | Build established: Scavenger-Mutant 1748 | -9/Materials | Central database locked down 1975 | -9/Materials | Discovered new exit (range 16) 2192 | -9/Materials | Repaired Sml. Storage Unit 2296 | -9/Materials | Self-destructed Last Messages --------------- 02192_ Acquired Sml. Storage Unit. 02195_ Acquired Flight Unit. 02196_ R-06 Scavenger collects Grenade Launcher. 02198_ Acquired Flight Unit. 02205_ System corrupted: Energy discharge (-92). 02228_ Triggered Alarm Trap. 02228_ An alarm sounds. 02228_ ALERT: Alarm triggered, dispatching investigation squad. 02231_ U-05 Engineer lays Concrete. 02233_ Slammed into K-01 Serf. 02235_ U-05 Engineer lays Concrete. 02252_ Slammed into U-05 Engineer. 02253_ System corrupted: Energy discharge (-87). 02266_ Slammed into K-01 Serf. 02272_ K-01 Serf cleans the Material Compactor. 02292_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 02292_ System corrupted: Lgt. Assault Rifle misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????####### | | ?????????????????????????????????????????##!!!!## | | ???????????????????????????###########???#! !# | | ???????????????????????????# #???# # | | ?????????????????????####### """ ##### # | | ???????????+########## # """"" + + | | ?????????? kk # """"" ########## ## | | ?????????? " + """"" #???????## ## | | ?????????? s @ # """ #???????# # | | ???????????????####### # #???????# | | ?????????????????????## ## #???????# # | | ??????????????????????# ############??????###### | | ??????????????????????# #?????????????????#!! ## | | ??????????????????????# #?????????????????#!! | | ??????????????????????# k #?????????????????#** | | ??????????????????????# #?????????????????#** | | ??????????????????????# #?????????????????#]] | | ?????????????????????? ??????????????????#]] | | ?????????????????????? ! ??????????????????###### | | ????????????????????? Y ???????????????????????? | | ????????????????????? ??????????????????????## | | ????????????????????## ?????????????????????## | | ?????????????????????#####?????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 40% | -10/Materials Sml. Storage Unit | 8% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordCoilBlade Manual? 0 Play Time 00:35:38 Cumulative 18.5 hours Start 2026.05.17 @ 00:19:10 End 2026.05.17 @ 00:55:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4144ca05-c958-4283-93eb-7e40a52a13ee