Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 01:08:34 Player: Blitzedlegend Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1868) 1868 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 5422 Bonus ------- High Alert Combat Kills 105 Aligned with FarCom 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 160/160 System Corruption 9% Temperature Cool (22) Movement Hovering (116) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (3) ------ Improved Heat Sink Core Analyzer Energy Filter > --- WEAPON (5) ------- Heavy Particle Gun Cooled Particle Cannon > --- INVENTORY (5) ---- Particle Charger System Shield Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Gun Heavy Laser Beam Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core System Shield Autogun EMP Blaster [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Advanced Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . 1 . Utility 1 | . . . . . . . 1 Weapon 3 | . . 1 . . . 1 1 Parts Attached 73 | 7 8 10 2 . 5 11 30 Power 11 | 1 . 3 1 . . 3 3 Engine 7 | 1 . 3 1 . . 2 . Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 23 | 4 2 4 . . 2 1 10 Treads 3 | . . 3 . . . . . Leg 2 | 2 . . . . . . . Wheel 4 | 2 1 1 . . . . . Hover 8 | . 1 . . . . . 7 Flight 6 | . . . . . 2 1 3 Utility 10 | . 3 1 1 . . 1 4 Device 6 | . 3 . . . . 1 2 Storage 1 | . . 1 . . . . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 29 | 2 3 2 . . 3 6 13 Energy Gun 11 | . 2 . . . 1 3 5 Energy Cannon 4 | . . . . . . 2 2 Ballistic Gun 6 | 2 . 1 . . 1 . 2 Ballistic Cannon 3 | . 1 1 . . . 1 . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . . . . 3 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . . 3 Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 27 | . 4 . 1 . . . 22 Power 5 | . 1 . . . . . 4 Propulsion 7 | . 2 . . . . . 5 Utility 4 | . . . 1 . . . 3 Weapon 11 | . 1 . . . . . 10 Highest Loss Streak 7 | . 3 . 1 . . . 7 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 92 | . 69 91 94 100 100 96 82 Engine 14 | . 4 15 22 22 22 9 1 Core 2 | . . . . . . 7 8 Treads 11 | . . 21 22 22 3 . . Hover 2 | . 4 . . . . . 10 Flight 6 | . . . . . 18 27 8 Device 5 | . 14 14 1 . . 8 7 Storage 6 | . . 7 11 11 11 . . Processor 7 | . . . 4 11 11 9 9 Energy Gun 18 | . 11 22 22 22 19 18 13 Energy Cannon 2 | . . . . . . 8 8 Ballistic Gun 1 | . 13 2 . . 2 . 2 Ballistic Cannon 6 | . 2 7 11 11 3 8 3 Launcher 1 | . . . . . 7 . 1 Naked Turns . | . . . . . . . . Heaviest Build 43 | 6 10 43 41 39 40 34 39 Greatest Support 40 | 20 26 40 40 40 40 12 28 Greatest Overweight (x) 12 | . 3 2 1 . 12 2 8 Average Overweight (x) . | . . . . . 3 1 1 Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 5 Average Capacity 10 | 5 5 11 15 15 15 5 5 Most Carried 15 | 5 5 15 15 13 15 13 5 Average Carried 9 | 2 4 9 14 13 14 4 3 Final Capacity 15 | 5 5 15 15 15 15 5 5 Final Carried 15 | 4 4 15 13 13 14 5 3 Class Distribution -------------------- 39% | Gunner 24% | Skirmisher 18% | Tank 8% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1436 | 269 70 197 80 . 173 135 512 Remotely . | . . . . . . . . Salvage Created 2118 | 35 86 276 76 . 77 102 1466 Parts 115 | 2 10 13 3 . 8 4 75 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 45 | 1 1 6 2 . 7 2 26 Guns 19 | 1 1 5 . . 5 . 7 Cannons 15 | . . 1 1 . 2 2 9 AOE 10 | . . . . . . . 10 Classes Destroyed 13 | 1 1 2 . . 1 . 8 Worker 4 | . . . . . . . 4 Builder 5 | . . . . . . . 5 Tunneler 3 | . . . . . . . 3 Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 4 | . 2 1 . . . . 1 Swarmer 18 | . . . . . 7 . 11 Grunt 16 | 1 1 4 2 . . 1 7 Brawler 1 | . . . . . . . 1 Duelist 2 | . . 1 . . . . 1 Sentry 3 | . . 1 . . . 1 1 Hunter 3 | . . . . . . . 3 Programmer 2 | . . . . . . . 2 Thug 1 | . . . . . . . 1 Best Kill Streak 12 | 1 2 3 1 . 4 1 12 Combat Bots Only 6 | 1 1 3 2 . 4 1 6 Max Kills in Single Turn 4 | 1 1 2 1 . 2 1 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 303 | 2 31 17 10 . 31 7 205 Missed 83 | 1 9 7 3 . 12 2 49 Damage Taken 3544 | 11 453 142 160 . 152 55 2571 Core 917 | 11 101 . 68 . 14 22 701 Absorbed by Shields 209 | . 9 52 21 . . 22 105 Core Remaining (%) 81 | 95 55 . . . 79 96 . Volleys Fired 119 | 5 13 16 7 . 11 5 62 Largest 5 | 2 2 3 3 . 3 4 5 Hottest 292 | 40 112 147 147 . 147 237 292 Shots Fired 330 | 10 24 45 19 . 33 20 179 Gun 211 | 10 22 38 13 . 22 11 95 Cannon 107 | . 2 7 6 . 11 9 72 Launcher 12 | . . . . . . . 12 Special . | . . . . . . . . Kinetic 97 | 10 16 13 6 . 18 5 29 Thermal 165 | . 8 32 13 . 15 6 91 Explosive . | . . . . . . . . Electromagnetic 68 | . . . . . . 9 59 Robot Hit Streak 8 | 4 4 4 4 . 3 6 8 Robot Miss Streak 9 | 2 7 9 3 . 5 3 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 151 | 7 9 26 11 . 13 13 72 Core Hits 92 | 3 6 9 1 . 7 4 62 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 1 . . 2 1 2 Burn 3 | . . 1 . . 1 1 . Destroy 1 | . 1 . . . . . . Blast 3 | . . . . . 1 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4645 | 69 125 465 196 . 323 303 3164 Guns 1728 | 69 89 368 102 . 225 145 730 Cannons 1548 | . 36 89 94 . 98 158 1073 Explosions 1361 | . . . . . . . 1361 Melee . | . . . . . . . . Ramming 8 | . . 8 . . . . . Kinetic 1015 | 69 109 131 94 . 165 75 372 Thermal 2190 | . 16 326 102 . 158 77 1511 Explosive 560 | . . . . . . . 560 Electromagnetic 872 | . . . . . . 151 721 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . . . 25 Message Errors 5 | . . . . . . . 5 Matter Fused 9 | . . . . . . . 9 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . . 4 Overload Shots 7 | . . . . . . . 7 Overflow Damage 174 | . . 6 . . . . 168 Projectiles 25 | . . 6 . . . . 19 Explosions 149 | . . . . . . . 149 Melee . | . . . . . . . . Knockbacks 5 | . . 1 1 . 2 . 1 Impact . | . . . . . . . . Kinetic 5 | . . 1 1 . 2 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 282 | . . . . . . . 282 Shots 6 | . . . . . . . 6 Rammed 2 | . . 2 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 735 | 6 101 285 605 . 399 384 735 Average Temperature 177 | 6 36 91 305 . 193 171 192 Received Heat Transfer 641 | 6 156 26 66 . . 18 369 Effects 40 | . . . 11 . 1 3 25 Shutdowns 8 | . . . 2 . 1 . 5 Energy Bleed 7 | . . . 1 . . 2 4 Interference 9 | . . . 3 . . . 6 Matter Decay 4 | . . . 2 . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 7 | . . . 2 . . 1 4 Damage (major) 1 | . . . . . . . 1 Damage (core) 3 | . . . 1 . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . . 4 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 4 | . . . 2 . 1 1 . Heat Transferred 4093 | . 37 777 222 . 407 222 2428 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . . . . . 7 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 606 | 20 73 141 89 . 160 81 606 Initial 36 | . 13 19 34 . . . 36 Average 151 | 2 42 52 86 . 91 40 328 Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 79 | 100 100 100 100 . 100 100 39 Level 1 4 | . . . . . . . 12 Level 2 16 | . . . . . . . 47 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 3 . . . . 7 Investigation 2 | . . 2 . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 4 | . 1 1 . . . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 3 | . . 2 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | 1 9 13 1 . 5 3 37 Peak Tracking Total 6 | 1 4 4 1 . 4 1 6 Tactical Retreats 4 | . . 1 . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . . . . . 10 Max in Single Turn 3 | . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 9 | . 1 2 . 2 . 1 3 Terminals 5 | . 1 2 . . . 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 46 | . 4 5 . 32 . 1 4 Successful 40 | . 3 1 . 32 . 1 3 Failed 6 | . 1 4 . . . . 1 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 4 5 . . . 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 38 | . 3 1 . 32 . 1 1 Record 34 | . 1 1 . 32 . . . Robot Analysis 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Assault Status 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 Unlock Access 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 . . . . 3 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 5244 | 93 155 1048 179 1476 614 392 1287 Spaces Moved 2778 | 88 83 469 84 913 184 200 757 Core 31 | 26 4 . . . 1 . . Treads 1501 | . . 460 84 913 44 . . Legs . | . . . . . . . . Wheels 121 | 62 50 9 . . . . . Hover 583 | . 29 . . . . . 554 Flight 542 | . . . . . 139 200 203 Fastest Speed 38 | 50 80 100 160 160 160 112 38 Average Speed 168 | 71 102 204 185 160 311 172 137 Slowest Speed 675 | 80 200 320 240 160 650 192 675 Overloaded Moves 126 | . . . . . . . 126 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 21 33 22 92 18 17 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 71 | . . . . . . 1 70 Melee . | . . . . . . . . Projectile 3 | . . . . . . 1 2 AOE 68 | . . . . . . . 68 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3102 | 108 132 518 93 928 203 241 879 Wait 33 | . 17 . . 16 . . . Move 2771 | 87 82 468 83 912 183 199 757 Hop . | . . . . . . . . Pick Up 60 | 9 5 18 . . 2 7 19 Fast Attach 18 | . 2 3 . . 1 3 9 Attach 40 | 5 4 4 1 . 1 6 19 Detach 5 | . 3 . . . . 2 . Swap 15 | 2 2 3 1 . 3 2 2 Drop 39 | . 4 4 1 . 2 17 11 Fire 119 | 5 13 16 7 . 11 5 62 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . 2 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Lost 3 parts (1p1n1w) 221 | -10/Materials | Discovered new exit (range 15) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 304 | -9/Materials | Build established: Mutant 632 | -9/Materials | Build established: Tank 1230 | -9/Materials | Discovered new exit (range 12) 1297 | -9/Materials | Entered Mines 1333 | -9/Mines | Met a Derelict bent on vengeance 1465 | -9/Mines | Identified exit to Exiles 1470 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1476 | -9/Mines | Entered Exiles 1502 | -9/Exiles | Discovered new exit (range 14) 1521 | -9/Exiles | Met 8R-AWN 1548 | -9/Exiles | Met EX-HEX 1621 | -9/Exiles | Build established: Gunner 1628 | -9/Exiles | Met EX-DEC 1739 | -9/Exiles | Discovered new exit (range 14) 1908 | -9/Exiles | Met EX-BIN 1929 | -9/Exiles | Aligned with FarCom system 1931 | -9/Exiles | Given EX-Vault access code 2253 | -9/Exiles | Visited The Gauntlet 2462 | -9/Exiles | Learned location of Zion (-7) 2952 | -9/Exiles | Entered Mines 3252 | -8/Mines | Build established: Skirmisher 3538 | -8/Mines | Discovered new exit (range 9) 3566 | -8/Mines | Entered Materials 3566 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3938 | -8/Materials | Discovered new exit (range 4) 3958 | -8/Materials | Entered Factory 3958 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4294 | -7/Factory | Garrison activated, responded to threat 4328 | -7/Factory | Lost 3 parts (1p1u1w) 4376 | -7/Factory | Build established: Gunner 4558 | -7/Factory | Identified exit to Garrison 4562 | -7/Factory | Lost 7 parts (1p1n1u4w) 5012 | -7/Factory | Build established: Scavenger-Skirmisher 5041 | -7/Factory | Core integrity fell below 50% 5048 | -7/Factory | Core integrity fell below 20% 5140 | -7/Factory | Lost 5 parts (1n1u3w) 5245 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired 90 matter. System corrupted: Matter fused (-7). K-01 Serf collects debris. R-06 Scavenger collects VTOL Module. K-01 Serf collects debris. Acquired 22 matter. R-06 Scavenger collects Spear. K-01 Serf collects debris. Acquired 4 matter. System corrupted: IFF burst signal emitted. K-01 Serf collects debris. System corrupted: Matter fused (-8). K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 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" # ???????? | | #????????# ! = # """"""""???????? | | """" """" #????????# //! ! !# ???????? | | """" """" ########## ! #########????????? | | """" """" + |#????????????????? | | """" """" ########## #????????????????? | | """" """" #????????# #????????????????? | | """" """" #????????##### #####????????????????? | | #????????????# #????????????????????? | | #????????????# + ???????????????????? | | = #????????????#### # ??????????????????? | | #???????????????# # ?????????????????? | | ! #???????????????+ +? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 56 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab First Step to Greatness It's Just You Let's See Who's Tougher Librarian Made in Tau Ceti IV One Hack Too Far Please Form A Line Power Corrupts Risk Taker Storm Trooper Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed SurveybotHelicalAccelerator Manual? 0 Play Time 01:08:10 Cumulative 1.1 hours Start 2024.05.19 @ 21:12:13 End 2024.05.30 @ 01:08:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b7997878-b13d-4047-ac03-3ab4348f6583