Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 21:44:03 Player: Marc Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1677) 1677 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4727 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 437/700 Matter 196/300 Energy 79/100 System Corruption 1% Temperature Warning (301) Movement Hovering (180) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Hover Unit > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Hover Unit Improved Heat Sink Advanced Weight Redist. System Terrain Scanner ECM Suite Hacking Suite System Shield System Shield Relay Coupler [NC] (23) Relay Coupler [Grunt] (31) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Particle Gun Spread Laser > --- INVENTORY -------- Light Nuclear Core Hover Unit Hover Unit Improved Heat Sink Advanced Weight Redist. System Terrain Scanner ECM Suite Hacking Suite System Shield System Shield Improved Datajack [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Insulated Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 50 | 2 5 17 20 3 3 Power 5 | . 1 2 2 . . Engine 1 | . 1 . . . . Core 4 | . . 2 2 . . Reactor . | . . . . . . Propulsion 18 | 2 . 4 9 2 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 2 . 4 4 . . Hover 8 | . . . 5 2 1 Flight . | . . . . . . Utility 14 | . 2 4 6 1 1 Device 7 | . 1 1 4 . 1 Storage 1 | . 1 . . . . Processor 3 | . . 1 2 . . Hackware 1 | . . . . 1 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 13 | . 2 7 3 . 1 Energy Gun 11 | . 2 6 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 3 | . . . 3 . . Parts Lost 30 | . . 5 16 . 9 Power 4 | . . 1 2 . 1 Propulsion 13 | . . 1 7 . 5 Utility 3 | . . 1 2 . . Weapon 10 | . . 2 5 . 3 Highest Loss Streak 9 | . . 3 5 . 9 To Critical Strikes . | . . . . . . Average Backups 11 | 6 7 11 13 8 11 Power 1 | 1 . 1 . 1 1 Propulsion 3 | 4 2 4 5 1 1 Utility 2 | . . . 4 5 7 Weapon 2 | 1 3 3 2 . . Tool/Special . | . . . . . . Unused Backups 22 | . 5 5 4 . 8 Power 3 | . 1 1 . . 1 Propulsion 2 | . . 2 . . . Utility 10 | . 2 . 2 . 6 Weapon 4 | . 2 2 . . . Tool/Special 3 | . . . 2 . 1 Average Slot Usage (%) 90 | . 94 95 84 92 95 Engine 1 | . 14 1 . . . Core 7 | . . 9 8 7 6 Wheel 15 | . 28 21 14 . . Hover 11 | . . . 11 37 35 Device 11 | . 9 18 7 7 7 Storage 9 | . 14 11 9 7 7 Processor 9 | . . 1 15 15 15 Protection 3 | . . 9 . . . Energy Gun 18 | . 25 21 15 15 12 Peak Build Rating 30 | 6 13 24 26 28 30 Average Rating 20 | 5 11 19 22 25 28 On Entrance 16 | 6 6 13 20 23 28 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 42 | 12 34 42 40 32 32 Greatest Support 46 | 32 32 32 46 36 36 Greatest Overweight (x) 3 | . 1 2 3 . 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 Most Carried 15 | 6 8 15 15 11 13 Average Carried 11 | 5 7 11 13 8 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 8 15 10 11 12 Class Distribution -------------------- 62% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Scout 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 932 | 200 46 287 360 7 32 Remotely . | . . . . . . Salvage Created 1329 | . 102 608 580 7 32 Parts 107 | . 12 49 43 2 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 40 | . 3 20 16 . 1 Guns 25 | . 3 13 8 . 1 AOE 15 | . . 7 8 . . Classes Destroyed 10 | . 2 6 2 . . Worker 2 | . . 1 1 . . Builder 2 | . . . 2 . . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Operator 3 | . 1 1 . 1 . Watcher 5 | . . 3 2 . . Swarmer 14 | . . 10 4 . . Grunt 20 | . 3 6 10 . 1 Duelist 1 | . . . 1 . . Sentry 5 | . . 4 1 . . Best Kill Streak 12 | . 3 12 9 1 1 Combat Bots Only 4 | . 3 4 4 . 1 Max Kills in Single Turn 3 | . 1 3 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 219 | . 7 64 100 2 46 Missed 53 | . 1 12 29 1 10 Hits 166 | . 6 52 71 1 36 Melee 3 | . . . . . 3 Projectile 163 | . 6 52 71 1 33 Critical Strikes 4 | . 1 . 2 . 1 Damage Taken 2650 | . 85 713 1151 16 685 Core 682 | . 12 129 278 16 247 Absorbed by Shields 41 | . . . . . 41 Core Remaining (%) 77 | 100 95 67 49 . . Volleys Fired 104 | . 6 43 39 2 14 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 130 130 130 130 130 Shots Fired 176 | . 12 82 57 4 21 Gun 156 | . 12 77 42 4 21 Cannon . | . . . . . . Launcher 20 | . . 5 15 . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 127 | . 12 71 19 4 21 Explosive 20 | . . 5 15 . . Electromagnetic 29 | . . 6 23 . . Robot Hit Streak 15 | . 8 15 15 5 5 Robot Miss Streak 8 | . 2 8 4 1 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 133 | . 11 64 44 3 11 Core Hits 171 | . 18 84 58 4 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3557 | . 165 1481 1713 38 160 Guns 1969 | . 165 927 679 38 160 Cannons . | . . . . . . Explosions 1580 | . . 546 1034 . . Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic . | . . . . . . Thermal 1641 | . 165 905 373 38 160 Explosive 1450 | . . 512 938 . . Electromagnetic 458 | . . 56 402 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . 1 Average Corruption 2 | . . . 3 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 5 . 1 Message Errors 3 | . . . 2 . 1 Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 31 | . . 9 22 . . Projectiles . | . . . . . . Explosions 31 | . . 9 22 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 294 | . . 107 187 . . Shots 8 | . . 3 5 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 587 | . 317 252 232 119 587 Average Temperature 126 | . 147 83 45 61 341 Received Heat Transfer 1038 | . 63 192 477 . 306 Effects 11 | . . 2 . . 9 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . 2 . . . Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 2508 | . 180 1420 490 67 351 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 77 | 100 100 58 80 100 75 Level 1 21 | . . 40 19 . 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 401 | . 70 401 248 45 203 Initial 143 | . . . 143 45 1 Average 119 | . 23 157 153 7 106 Influence Increases 1518 | . 94 662 533 7 222 Destroy 0b10 Robot/C 800 | . 60 400 320 . 20 Destroy 0b10 Robot/NC 70 | . 5 35 25 5 . Destroy Leader 192 | . 20 108 64 . . Successful Hack 54 | . 9 14 17 2 12 Disable Machine 75 | . . 45 30 . . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 107 | . . 45 62 . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 105 | . . . 15 . 90 Influence Decreases 1385 | . 94 322 773 105 91 Entered New Map 253 | . . . 197 55 1 Time Decay 832 | . 94 272 416 50 . Lost Part 300 | . . 50 160 . 90 Squads Dispatched 8 | . 1 2 4 1 . Investigation 4 | . 1 1 2 . . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . . 2 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 4 31 27 3 10 Peak Tracking Total 6 | . 2 5 5 3 6 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 1 1 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . . 3 2 . 1 Max in Single Turn 2 | . . 1 2 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 16 | . 3 6 3 3 1 Terminals 13 | . 3 5 3 1 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 36 | . 9 10 9 5 3 Successful 19 | . 5 6 4 3 1 Failed 17 | . 4 4 5 2 2 Catastrophic 5 | . . 3 2 . . Database Lockouts . | . . . . . . Manual 25 | . 7 8 9 1 . Terminals 33 | . 9 9 9 3 3 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 1 1 1 . 1 Emergency Access Points 1 | . . . . . 1 Recall Investigation 1 | . . . 1 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 12 | . 4 4 3 1 . Terminals 12 | . 4 4 3 1 . Assimilate 1 | . 1 . . . . Botnet 11 | . 3 4 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 10 | . 3 2 2 2 1 Full Trace Events 3 | . 1 1 . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1569 | . . 118 1003 347 101 Optics 1555 | . . 118 1003 347 87 Sensors 97 | . . . . . 97 Terrain 600 | . . . 249 347 4 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2536 | 6 253 826 1003 347 101 Spaces Moved 1711 | 3 204 560 666 173 105 Core . | . . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1287 | 3 204 560 520 . . Hover 424 | . . . 146 173 105 Flight . | . . . . . . Fastest Speed 42 | 100 100 95 85 42 42 Average Speed 94 | 100 103 104 103 42 45 Slowest Speed 180 | 100 115 130 130 42 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 1 34 52 41 6 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 165 | . . 46 119 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 165 | . . 46 119 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2458 | 5 237 717 920 443 136 Wait 481 | . 5 54 159 258 5 Move 1707 | 2 203 559 665 173 105 Hop . | . . . . . . Pick Up 54 | . 9 23 15 4 3 Fast Attach 10 | . 1 3 6 . . Attach 34 | 1 2 7 18 4 2 Detach 6 | . 2 . 3 1 . Swap 24 | 1 2 12 7 1 1 Drop 31 | 1 7 15 8 . . Fire 104 | . 6 43 39 2 14 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 6 | . . . . . 6 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 6) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 578 | -9/Materials | Lost 3 parts (1p1n1w) 752 | -9/Materials | Discovered new exit (range 16) 978 | -9/Materials | Discovered new exit (range 18) 1086 | -9/Materials | Entered another Materials area 1086 | -8/Materials | Evolved 2 slots: Propulsion x2 1548 | -8/Materials | Lost 5 parts (1p2n2w) 1712 | -8/Materials | Lost 4 parts (1n1u2w) 1747 | -8/Materials | Discovered new exit (range 4) 1773 | -8/Materials | Lost 5 parts (1p2n1u1w) 2061 | -8/Materials | Core integrity fell below 50% 2089 | -8/Materials | Entered Factory 2089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2378 | -7/Factory | Build established: Scavenger-Scout 2436 | -7/Factory | Identified exit to Garrison 2436 | -7/Factory | Entered Garrison 2481 | -7/Garrison | Garrison Relay disabled 2482 | -7/Garrison | Triggered checkpoint 2537 | -7/Garrison | Self-destructed Last Messages --------------- 02523_ Visual Processing Unit temporarily disabled. 02524_ Overheating: Lgt. Nuclear Core damaged (-11). 02524_ Lgt. Nuclear Core destroyed. 02525_ Triggered Stasis Trap. 02525_ A bubble of rippling energy engulfs the area. 02525_ Field strength at 88. 02525_ Field strength at 76. 02526_ Overheating: System interference. 02526_ Adv. Terrain Scan Processor temporarily disabled. 02526_ Hover Unit+ destroyed. 02526_ Field strength at 55. 02527_ Field strength at 48. 02528_ Hover Unit+ destroyed. 02528_ Field strength at 29. 02529_ Field strength at 22. 02530_ Hover Unit+ destroyed. 02530_ Field strength at 4. 02531_ Stasis field depleted. 02533_ Particle Gun destroyed. 02534_ Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????######?????????????????????? | | ????????#"# #?????????????????????? | | ????????#" ##????????????????????? | | ????????# ! 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