Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 17:55:21 Player: Rocket Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (243) 1215 Value Destroyed (13555) 13555 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (7873) 7873 TOTAL SCORE: 29803 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5294 Follower Combat Kills 979 Entered Garrisons 600 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 147/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Advanced Reaction Control System Improved Weapon Shielding Advanced Force Field Long-range Tractor Beam > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Smartbomb Launcher > --- INVENTORY -------- Carbon-fiber Leg Myomer Leg Advanced Heat Sink Energy Well Matter Compressor Seismic Detector Improved Weapon Shielding HERF Cannon Enhanced Nova Cannon Improved Plasma Cutter [Rating: 136] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Wheel Utility Improved Light Armor Plating Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Slots Evolved 16 | . . . 2 . . . . 6 . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . 1 . 1 . . . . . Utility 10 | . . . . . . . . 5 . . . 1 2 . 2 Weapon 2 | . . . 1 . . . . . . 1 . . . . . Parts Attached 230 | 7 5 . 19 12 14 . 1 20 35 36 19 18 5 22 17 Power 21 | 1 . . 2 2 1 . . . 3 2 1 3 . 1 5 Engine 8 | 1 . . 2 2 . . . . 2 . . . . . 1 Core 4 | . . . . . . . . . . 2 . 2 . . . Reactor 9 | . . . . . 1 . . . 1 . 1 1 . 1 4 Propulsion 54 | 2 . . 8 1 4 . . 3 8 13 3 3 . 9 . Treads 30 | 2 . . 8 1 4 . . 1 7 . . 3 . 4 . Leg 15 | . . . . . . . . . 1 7 3 . . 4 . Wheel 9 | . . . . . . . . 2 . 6 . . . 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 88 | 2 2 . 2 2 5 . 1 11 17 16 6 7 5 3 9 Device 42 | 1 . . . . 2 . . 5 9 6 6 3 5 . 5 Storage 11 | 1 1 . 1 . . . 1 . 3 3 . 1 . . . Processor 15 | . 1 . 1 . . . . 4 . 4 . 1 . . 4 Hackware 4 | . . . . . . . . 1 . . . 1 . 2 . Protection 16 | . . . . 2 3 . . 1 5 3 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 67 | 2 3 . 7 7 4 . . 6 7 5 9 5 . 9 3 Energy Gun 17 | 1 . . . 3 2 . . 2 2 1 1 . . 4 1 Energy Cannon 11 | . . . . 1 . . . . . . 4 1 . 3 2 Ballistic Gun 18 | 1 2 . 6 2 1 . . 2 4 . . . . . . Ballistic Cannon 10 | . 1 . . . . . . . 1 3 3 . . 2 . Launcher 4 | . . . . 1 1 . . . . 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . 3 . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 5 . . . . . 2 . 1 . . . Corrupted Parts 5 | . . . . . . . . . . . . . . 5 . System Corruption 18 | . . . . . . . . . . . . . . 18 . Parts Lost 108 | . . . 4 1 4 . . 3 19 14 . 12 . 31 20 Power 13 | . . . . 1 . . . . 1 2 . 2 . 3 4 Propulsion 30 | . . . 1 . 2 . . 1 5 8 . 2 . 9 2 Utility 38 | . . . . . 2 . . 2 9 3 . 5 . 8 9 Weapon 27 | . . . 3 . . . . . 4 1 . 3 . 11 5 Highest Loss Streak 19 | . . . 1 1 2 . . 2 11 3 . 11 . 15 19 To Critical Strikes 3 | . . . . . . . . . . . . 1 . 2 . Average Backups 10 | . 9 15 14 14 5 15 18 18 11 15 8 7 5 3 1 Power 1 | . . 1 1 . 1 2 2 1 1 1 1 . . . . Propulsion 1 | . 2 5 3 3 1 2 2 1 . . 1 1 . . . Utility 3 | . 2 4 4 5 . 2 4 2 2 7 4 3 2 1 . Weapon 4 | . 3 5 4 4 2 7 8 9 6 5 1 2 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 35 | . 2 . 5 . 3 . 3 1 9 2 3 5 . 1 1 Power 5 | . . . 3 . . . . . . . 1 . . . 1 Propulsion 3 | . . . . . . . . . . . . 3 . . . Utility 9 | . . . 1 . . . . 1 2 1 2 2 . . . Weapon 16 | . 2 . 1 . 3 . 3 . 5 1 . . . 1 . Tool/Special 2 | . . . . . . . . . 2 . . . . . . Average Slot Usage (%) 89 | . 100 100 99 94 98 100 100 88 89 83 88 66 59 43 42 Engine 4 | . 14 14 10 8 9 . . . 2 . . . . . . Reactor 3 | . . . . . 1 11 11 6 3 3 4 6 . . 4 Treads 21 | . 28 28 32 32 32 33 33 16 23 9 . 3 14 7 5 Leg 3 | . . . . . . . . . . 12 15 10 . 2 . Device 11 | . 14 14 7 . 10 . . 16 14 15 15 14 16 8 4 Storage 7 | . 14 14 11 11 . 11 11 6 8 9 5 3 . . . Processor 4 | . . . 3 3 . . . 6 6 8 11 7 . . 11 Protection 6 | . . . . 7 10 11 11 6 8 5 5 3 4 2 . Energy Gun 9 | . 5 . . 4 22 22 22 5 11 3 2 . . 1 4 Energy Cannon 1 | . . . . . . . . . . . 8 . . 1 5 Ballistic Gun 9 | . 21 28 32 21 7 11 11 8 4 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 8 9 6 . 1 . Peak Build Rating 136 | 7 8 8 16 24 25 25 27 66 76 95 122 136 105 115 113 Average Rating 49 | 5 7 8 13 18 19 25 26 51 60 78 107 101 90 67 76 On Entrance 42 | . 7 8 8 16 24 25 25 27 66 69 62 116 72 105 43 Avg Prop Armor Cover (%) 15 | . . . . . . . . . 3 6 4 44 . 35 14 Naked Turns 48 | . . . . . . . . . . . . 48 . . . Heaviest Build 137 | 13 29 28 34 43 43 43 63 76 116 134 98 137 44 63 60 Greatest Support 167 | 40 40 40 69 69 69 63 63 83 110 90 150 167 167 167 160 Greatest Overweight (x) 19 | . . . 1 . . . . 2 1 8 7 3 . 1 19 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 10 20 5 5 5 Average Capacity 13 | 7 14 15 15 15 5 15 19 20 17 19 10 9 5 5 5 Most Carried 20 | 1 15 15 15 15 15 15 20 20 20 20 10 10 5 5 5 Average Carried 11 | . 10 15 14 14 5 14 18 18 12 16 9 7 5 4 1 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 10 10 5 5 5 5 Final Carried 20 | 1 15 15 14 15 15 15 20 20 20 10 10 5 5 3 1 Class Distribution -------------------- 26% | Tank 24% | Gunner 19% | Scavenger-Tank 13% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Storage Tank | -9/Garrison Tank | -9/Recycling Tank | -9/Scraptown Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Gunner | -5/Garrison Gunner | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/DSF Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Matter Collected 9578 | 118 304 . 1225 234 796 87 194 100 1525 2373 563 1742 . 231 86 Remotely 2721 | . . . . . . . . . . 1358 . 1333 . 30 . Salvage Created 9031 | 25 204 . 1239 349 1276 . . 184 1590 1791 234 1788 . 153 198 Parts 420 | 1 20 . 94 22 58 . . 9 56 54 6 78 . 12 10 Haulers Intercepted 2 | . . . 1 . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . 2 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Combat Hostiles Destroyed 197 | . 9 . 27 8 35 . . 3 36 31 . 43 . 2 3 Melee 7 | . . . . 2 . . . . 4 . . 1 . . . Guns 82 | . 9 . 27 3 16 . . 2 24 1 . . . . . Cannons 39 | . . . . . . . . . . 25 . 10 . 1 3 AOE 63 | . . . . 3 18 . . 1 4 5 . 32 . . . Classes Destroyed 19 | 1 4 . 5 . 3 . . . 3 1 . 2 . . . Worker 14 | . 1 . 3 . . . . . . 4 . 6 . . . Builder 11 | . 1 . 2 . . . . . . 4 . 3 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . 1 . . . Recycler 7 | . . . 1 . . . . . . 5 . 1 . . . Mechanic 2 | . . . . . . . . . . 2 . . . . . Watcher 9 | . 1 . 5 . . . . . . . . 3 . . . Swarmer 36 | . 9 . 10 . . . . . 12 . . 5 . . . Saboteur 2 | . . . . . . . . . . . . 2 . . . Grunt 72 | . . . 9 4 13 . . 3 10 19 . 14 . . . Brawler 13 | . . . . . 6 . . . 1 2 . 4 . . . Duelist 4 | . . . 1 . 1 . . . 1 1 . . . . . Protector 2 | . . . . . . . . . . . . 2 . . . Sentry 30 | . . . 7 4 11 . . . 5 . . 3 . . . Specialist 5 | . . . . . 1 . . . . . . 2 . 2 . Hunter 10 | . . . . . 3 . . . . 1 . 6 . . . Programmer 19 | . . . . . . . . . 4 7 . 5 . . 3 Behemoth 1 | . . . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 23 | 1 4 . 7 3 4 . . 2 6 10 . 23 . 2 1 Combat Bots Only 22 | . 3 . 4 3 4 . . 2 6 5 . 22 . 2 1 Max Kills in Single Turn 5 | 1 2 . 3 2 2 . . 2 3 3 . 5 . 1 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . Exploded 4 | . . . . 2 2 . . 1 3 3 . 4 . . . Melee 1 | . . . . 1 . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Hostile Shots Fired 2340 | . 29 . 131 38 97 . . 73 298 184 . 442 . 848 200 Missed 884 | . 7 . 42 7 35 . . 16 90 59 . 157 . 413 58 Deflected 30 | . . . . . . . . . . . . 30 . . . Hits 1456 | . 22 . 89 31 62 . . 57 208 125 . 285 . 435 142 Melee 31 | . . . 8 . . . . . 12 1 . 10 . . . Projectile 1425 | . 22 . 81 31 62 . . 57 196 124 . 275 . 435 142 Critical Strikes 66 | . . . . 4 2 . . 1 4 8 . 21 . 10 16 Actively Blocked 4 | . . . . . . . . . . . . 4 . . . Part Disruptions 4 | . . . . . . . . . . . . 1 . . 3 Damage Taken 23186 | . 174 . 1210 445 1003 . . 614 3725 2237 . 4578 . 5872 3328 Core 4312 | . 32 . 124 101 167 . . 57 617 167 . 896 . 679 1472 Absorbed by Shields 1532 | . . . . . . . . 12 409 332 . 779 . . . Redirected to Shielding 227 | . . . . . . . . . . . . 227 . . . Core Remaining (%) 51 | 100 . 87 . . . . 2 . 20 . 83 22 . 47 . Volleys Fired 633 | 9 26 . 90 14 78 . . 10 106 103 44 92 . 22 39 Largest 3 | 2 2 . 3 3 3 . . 3 3 2 2 2 . 1 2 Hottest 240 | 70 70 . 60 63 135 . . 159 206 150 240 116 . 110 225 Shots Fired 1240 | 18 51 . 268 37 164 1 . 22 281 177 46 113 . 23 39 Gun 828 | 18 51 . 268 34 133 1 . 18 270 34 . . . . 1 Cannon 310 | . . . . . . . . . 1 143 46 59 . 23 38 Launcher 102 | . . . . 3 31 . . 4 10 . . 54 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 693 | 9 47 . 268 34 38 . . 11 72 143 11 59 . 1 . Thermal 422 | 9 4 . . . 95 1 . 7 199 34 34 . . . 39 Explosive 101 | . . . . 3 31 . . 4 10 . . 53 . . . Electromagnetic 24 | . . . . . . . . . . . 1 1 . 22 . Robot Hit Streak 17 | 6 4 . 9 17 17 . . 8 10 8 9 8 . 7 5 Robot Miss Streak 5 | 3 4 . 4 2 3 . . 1 5 4 2 3 . 3 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 17 | . 2 . 2 2 3 . . 2 6 . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 1 . . 2 1 . . . . . . Shots Hit Robots 636 | 12 20 . 162 29 84 . . 13 128 92 14 45 . 17 20 Core Hits 428 | 1 12 . 67 15 61 . . 4 72 47 8 130 . 5 6 Critical Kills 6 | . . . 2 . . . . . 4 . . . . . . Critical Parts Destroyed 8 | . . . 1 1 . . . . 6 . . . . . . Critical Strikes 43 | 1 . . 3 1 5 . . . 21 10 1 . . 1 . Burn 18 | 1 . . . . 5 . . . 10 2 . . . . . Destroy 14 | . . . 3 1 . . . . 10 . . . . . . Blast 9 | . . . . . . . . . . 8 1 . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 39 | . . . 1 7 4 . . . 23 . . 4 . . . Thermal 1 | . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 15 | . . . 1 7 4 . . . . . . 3 . . . Piercing 23 | . . . . . . . . . 23 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 4 . . 1 . . . Damage Inflicted 30755 | 155 269 . 2160 558 3034 . . 236 4225 7265 621 10716 . 486 1030 Guns 6934 | 155 269 . 2116 273 1202 . . 193 2289 437 . . . . . Cannons 9173 | . . . . . . . . . . 5617 621 1428 . 484 1023 Explosions 13826 | . . . 44 150 1832 . . 43 1388 1193 . 9176 . . . Melee 795 | . . . . 135 . . . . 548 . . 112 . . . Ramming 27 | . . . . . . . . . . 18 . . . 2 7 Kinetic 10643 | 81 256 . 2116 273 234 . . 92 464 5617 65 1428 . 17 . Thermal 5808 | 74 13 . . . 968 . . 101 1825 437 556 811 . . 1023 Explosive 12698 | . . . . 150 1832 . . 43 1388 1193 . 8092 . . . Electromagnetic 784 | . . . 44 . . . . . . . . 273 . 467 . Impact . | . . . . . . . . . . . . . . . . Slashing 247 | . . . . 135 . . . . . . . 112 . . . Piercing 548 | . . . . . . . . . 548 . . . . . . Highest Corruption 29 | . . . 5 9 9 9 9 7 12 3 3 10 . 18 29 Average Corruption 8 | . . . 5 5 9 9 9 6 10 1 3 9 . 17 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 338 | . . . 2 9 94 13 1 4 129 13 34 20 . 8 11 Message Errors 77 | . . . . 2 21 2 . 1 32 5 4 3 . 4 3 Matter Fused 78 | . . . 1 1 22 6 1 2 29 1 9 5 . 1 . Heat Flow Errors 45 | . . . . 1 15 1 . . 14 . 7 2 . 2 3 Energy Discharges 34 | . . . 1 1 12 . . 1 8 1 6 3 . . 1 Parts Rejected 5 | . . . . . 1 . . . 2 . . 1 . . 1 Parts Fused 5 | . . . . . 3 . . . 2 . . . . . . Data Loss (minor) 44 | . . . . 2 13 2 . . 18 . 6 3 . . . Data Loss (major) 10 | . . . . 1 . 1 . . 5 2 1 . . . . Misfires 16 | . . . . 1 2 1 . . 8 3 1 . . . . Alerts 8 | . . . . . 4 . . . 2 1 . 1 . . . Misdirections 5 | . . . . . . . . . 1 . . 2 . 1 1 Weapon Failures 11 | . . . . . 1 . . . 8 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1610 | . . . . . . . . . 78 1228 11 250 . . 43 Projectiles 1201 | . . . . . . . . . . 1089 11 58 . . 43 Explosions 409 | . . . . . . . . . 78 139 . 192 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 39 | . . . . . . . . . . 30 . 9 . . . Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic 33 | . . . . . . . . . . 24 . 9 . . . Secondary 5 | . . . . . . . . . . 5 . . . . . Self-Inflicted Damage 830 | . . . 76 . 136 . . 53 439 126 . . . . . Shots 23 | . . . 3 . 5 . . 2 10 3 . . . . . Rammed 4 | . . . . . . . . . . 1 . . . 2 1 Targets Rammed 6 | . . . . . . . . . . 3 . . . 2 1 Kicked 2 | . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 324 | 36 9 . 12 97 258 96 . 196 274 14 254 324 . 197 314 Average Temperature 60 | 14 6 . 4 16 49 40 . 82 74 6 68 74 . 71 95 Received Heat Transfer 3069 | . . . 237 216 291 . . 190 408 670 . 567 . 427 63 Effects 7 | . . . . . . . . . 1 . 3 2 . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . 1 Interference 4 | . . . . . . . . . 1 . 3 . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . Total Turns 2 | . . . . . . . . . . . . . . 2 . Longest Duration 2 | . . . . . . . . . . . . . . 2 . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . 1 . . . Total Turns 42 | . . . . . . . . . . . . 42 . . . Longest Duration 42 | . . . . . . . . . . . . 42 . . . Robots Disrupted 2 | . . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . . . 1 . 1 . 1 . Impact Corruptions 4 | . . . . . . . . . . 4 . . . . . Robots Melted 6 | . . . . . 1 . . . 4 1 . . . . . Combat Hostiles 5 | . . . . . 1 . . . 4 . . . . . . Parts Melted 36 | . . . . . 7 . . . 23 6 . . . . . Heat Transferred 11061 | 296 37 . . . 2442 . . 237 4972 1188 462 650 . . 777 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Maximum Alert Level 5 | . . . 1 1 5 3 . . 5 5 5 5 5 4 3 Low Security (%) 23 | 100 100 100 66 30 7 . . 100 14 . . . . . . Level 1 11 | . . . 33 69 11 . . . 19 . . . . . . Level 2 8 | . . . . . 19 . . . 18 . . . . . 25 Level 3 15 | . . . . . 28 100 . . 14 27 . . . . 74 Level 4 17 | . . . . . 13 . . . 13 39 30 44 . 100 . Level 5 18 | . . . . . 19 . . . 20 32 69 . 100 . . High Security 3 | . . . . . . . . . . . . 55 . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 3801 | 5 158 42 251 256 2074 933 . 182 2262 1946 2629 3801 2004 1503 814 Initial 1995 | . . 42 8 96 131 933 . . 65 1187 1362 1379 1995 1498 814 Average 968 | . 49 33 122 201 954 842 . 106 883 1412 1869 2409 1990 1469 737 Influence Increases 12373 | 5 272 . 856 276 2003 . . 369 2407 1577 1267 2864 33 260 184 Destroy 0b10 Robot/C 4360 | . 180 . 560 160 700 . . 180 740 720 . 1020 . 40 60 Destroy 0b10 Robot/NC 265 | 5 15 . 60 . . . . . . 80 15 85 . . 5 Destroy Leader 646 | . 32 . 142 50 30 . . 30 50 132 . 150 . 10 20 Allied During Kill 322 | . . . 1 . . . . 17 2 81 4 217 . . . Successful Hack 120 | . 14 . . . . . . 4 14 26 14 . 33 . 15 Disable Machine 840 | . . . 75 45 90 . . 60 45 180 30 270 . . 45 Anti-Garrison Action 3500 | . . . . . 1050 . . . 1400 . 1050 . . . . Destroy Structure 1525 | . 1 . 3 21 133 . . 63 141 298 154 672 . . 39 Partial Spotted 30 | . 15 . . . . . . . . . . 15 . . . Lose Combat Pursuer 765 | . 15 . 15 . . . . 15 15 60 . 435 . 210 . Influence Decreases 11797 | 5 164 86 649 303 131 1331 743 276 238 1893 584 1692 1836 810 1056 Entered New Map 8045 | . . 66 14 133 71 1141 743 . 28 1075 584 1250 1806 500 634 Time Decay 2392 | 5 164 20 575 160 . 190 . 206 . 598 . 222 30 . 222 Lost Part 1080 | . . . 40 10 40 . . 30 190 140 . 120 . 310 200 Lost Ally 280 | . . . 20 . 20 . . 40 20 80 . 100 . . . Squads Dispatched 52 | . . . 2 2 . . . 1 . 13 . 28 . 4 2 Investigation 5 | . . . 1 . . . . 1 . 2 . . . . 1 Extermination 5 | . . . . . . . . . . 4 . . . . 1 Reinforcement 12 | . . . 1 2 . . . . . 2 . 3 . 4 . Assault 27 | . . . . . . . . . . 5 . 22 . . . Garrison 3 | . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Distress Signals 14 | . 1 . 4 . . . . . . 5 . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 353 | . 16 . 39 11 32 . . 10 39 52 . 114 . 27 13 Peak Tracking Total 19 | . 4 . 4 4 4 . . 4 5 5 . 19 . 14 7 Tactical Retreats 25 | . 1 . 1 . . . . 1 1 3 . 10 . 8 . ECM-based Alert Blocks 18 | . . . . . . . . . . . . 18 . . . Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Traps Triggered 25 | . 1 . 4 6 . . . 7 3 . 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Machines Disabled 74 | . . . 5 3 13 . . 4 8 12 8 18 . . 3 Max in Single Turn 4 | . . . 2 2 1 . . 1 1 2 1 4 . . 1 Garrison Relay 15 | . . . . . 5 . . . 5 . 5 . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Machines Accessed 30 | . 4 . 3 1 1 2 1 1 3 5 2 . 3 . 4 Terminals 23 | . 4 . 3 . 1 2 . . 3 3 2 . 3 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . 1 . 1 . . . . . Total Hacks 74 | . 7 . 8 1 1 5 10 1 5 12 4 . 14 . 6 Successful 32 | . 5 . 2 1 . . 10 1 2 4 1 . 4 . 2 Failed 41 | . 2 . 6 . 1 5 . . 3 7 3 . 10 . 4 Catastrophic 7 | . . . 1 . . 3 . . . 1 . . 1 . 1 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . Manual 37 | . 7 . 6 . . 5 . . . 5 . . 12 . 2 Terminals 54 | . 7 . 8 . 1 5 . . 5 7 4 . 14 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access 5 | . . . . 1 . . . 1 . 3 . . . . . Terminal Hacks 21 | . 3 . 1 . . . 10 . 2 1 1 . 2 . 1 Record 11 | . . . 1 . . . 10 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 Emergency Access Points 3 | . . . . . . . . . 1 1 1 . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . 1 . . . . . Unlock Access 3 | . . . . 1 . . . 1 . 1 . . . . . Unauthorized Hacks 7 | . 2 . 1 . . . . . . 1 . . 2 . 1 Terminals 7 | . 2 . 1 . . . . . . 1 . . 2 . 1 Botnet 7 | . 2 . 1 . . . . . . 1 . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 3 . 1 2 . . 1 3 2 . 2 . 4 Full Trace Events 6 | . . . 1 . . . . . 1 2 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 59 | . . . . . 19 . . . 20 . 20 . . . . Machine Destruction 59 | . . . . . 19 . . . 20 . 20 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 3 . . . 6 . 3 . . . . Allies Hacked 3 | . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Total Allies 15 | . . 1 . . 3 . . . 6 . 5 . . . . Largest Group 5 | . . 1 1 . 2 2 2 2 5 5 5 5 . . . Highest-Rated Group 215 | . . 31 31 . 55 55 55 55 177 177 215 215 . . . Highest-Rated Ally 46 | . . 31 31 . 34 34 34 34 46 46 46 46 . . . Initial Warlord ECA Mod 23 | . . . . . . 9 9 6 6 14 14 23 22 22 21 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 129 | . . . 8 . 5 . . 14 6 35 . 61 . . . Total Damage 3918 | . . . 42 . 46 . . 615 231 1246 . 1738 . . . Kills 25 | . . . 1 . . . . 6 1 6 . 11 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Active Infowar (turns) 6191 | 15 841 50 1446 . . . . 391 . 1055 1344 680 . . 369 IFF 321 | . . . . . . . . 213 . . . . . . 108 Terrain 732 | . . . . . . . . 391 . . . . . . 341 Structural 17 | . . . . . . . . . . . . . . . 17 Seismic 5385 | 15 841 50 1446 . . . . . . 1042 1343 648 . . . Machine Analysis 561 | . . . . . . . . . . 403 158 . . . . ECM 32 | . . . . . . . . . . . . 32 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Turns Passed 17110 | 195 844 50 2115 326 2892 381 1108 527 3315 1906 1568 1050 65 293 475 Spaces Moved 9149 | 99 459 32 1042 145 1582 233 685 306 1643 675 1075 731 36 140 266 Core 468 | 1 . . . . . . . . 19 . . 332 . 18 98 Treads 6569 | 98 459 32 1042 145 1582 233 685 168 1509 286 . 64 36 62 168 Legs 1505 | . . . . . . . . . . 263 868 335 . 39 . Wheels 607 | . . . . . . . . 138 115 126 207 . . 21 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 115 50 95 95 50 163 50 50 Average Speed 152 | 158 160 160 160 160 160 160 160 140 158 210 125 98 163 128 123 Slowest Speed 1000 | 160 160 160 240 160 160 160 160 240 240 400 185 200 163 250 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 73 9 70 15 86 38 53 7 97 18 98 20 1 94 9 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . . . 1 . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . . 4 . . . . . . . . Spaces Dug 46 | . . . . 1 . . . 24 1 9 4 4 . . 3 Terrain Destroyed 971 | . . . . 27 172 . . 38 24 163 71 463 . . 13 Melee 2 | . . . . 1 . . . . . . . 1 . . . Projectile 118 | . . . . . . . . 3 7 63 13 19 . . 13 AOE 850 | . . . . 26 172 . . 35 16 100 58 443 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Res DSF Res Total 11105 | 115 518 31 1295 201 1807 242 702 386 2101 907 1249 921 40 222 368 Wait 445 | . 3 . 104 . 56 8 3 24 117 18 46 19 . 24 23 Move 9134 | 98 458 31 1041 144 1581 232 684 305 1642 674 1074 730 35 139 266 Hop . | . . . . . . . . . . . . . . . . Pick Up 131 | 1 17 . 10 5 19 1 9 8 29 9 11 7 . 3 2 Fast Attach 184 | 7 3 . 13 12 12 . . 8 38 23 18 13 5 19 13 Attach 74 | . . . 6 1 4 . . 10 7 17 . 10 . 6 13 Detach 38 | . 1 . 1 . . . . 4 5 13 . 6 . 2 6 Swap 117 | . 4 . 12 6 16 . 1 7 22 20 9 17 . . 3 Drop 190 | . 6 . 17 12 21 1 5 10 40 27 34 11 . 5 1 Fire 633 | 9 26 . 90 14 78 . . 10 106 103 44 92 . 22 39 Melee 34 | . . . 1 7 4 . . . 19 . . 3 . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . 2 . . . . . Crush 4 | . . . . . . . . . . 1 . . . 2 1 Escape Stasis 2 | . . . . . . . . . 2 . . . . . . Rewire 95 | . . . . . 16 . . . 74 . 5 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . . . 8 13 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 13) 526 | -10/Materials | Discovered new exit (range 9) 812 | -10/Materials | Discovered new exit (range 14) 914 | -10/Materials | Identified exit to Materials 978 | -10/Materials | Discovered new exit (range 15) 1040 | -10/Materials | Entered Mines 1043 | -10/Mines | Received a Mining Laser from a helpful Derelict 1074 | -10/Mines | Discovered exit to Materials (range 5) 1090 | -10/Mines | Entered Materials 1090 | -9/Materials | Accompanied by 1 ally 1090 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1307 | -9/Materials | Discovered new exit (range 15) 1400 | -9/Materials | Build established: Gunner 1797 | -9/Materials | Discovered new exit (range 16) 2102 | -9/Materials | Discovered new exit (range 5) 2724 | -9/Materials | Discovered new exit (range 11) 2919 | -9/Materials | Discovered new exit (range 10) 2935 | -9/Materials | Identified exit to Materials 3033 | -9/Materials | Identified exit to Mines 3183 | -9/Materials | Identified exit to Storage 3205 | -9/Materials | Entered Storage 3276 | -9/Storage | Core integrity fell below 50% 3335 | -9/Storage | Identified exit to Garrison 3531 | -9/Storage | Entered Garrison 3734 | -9/Garrison | Triggered checkpoint 3821 | -9/Garrison | Garrison Relay disabled 3839 | -9/Garrison | Build established: Tank 3947 | -9/Garrison | Triggered checkpoint 4003 | -9/Garrison | Triggered checkpoint 4077 | -9/Garrison | Garrison Relay disabled 4098 | -9/Garrison | Garrison Relay disabled 4230 | -9/Garrison | Triggered checkpoint 4289 | -9/Garrison | Triggered checkpoint 4322 | -9/Garrison | Core integrity fell below 20% 4555 | -9/Garrison | Triggered checkpoint 4606 | -9/Garrison | Discovered new exit (range 8) 4646 | -9/Garrison | Triggered checkpoint 4692 | -9/Garrison | Garrison Relay disabled 5066 | -9/Garrison | Discovered new exit (range 10) 5685 | -9/Garrison | Discovered new exit (range 16) 5785 | -9/Garrison | Triggered checkpoint 5826 | -9/Garrison | Garrison Relay disabled 6423 | -9/Garrison | Entered Recycling 6423 | -9/Recycling | Accompanied by 2 allies 6750 | -9/Recycling | Scanned before Scraplab entrance 6776 | -9/Recycling | Entered Scraplab 6796 | -9/Recycling | Discovered new exit (range 3) 6804 | -9/Recycling | Entered Scraptown 6804 | -9/Scraptown | Accompanied by 2 allies 6808 | -9/Scraptown | System corruption cleaned by C-Scrubber 7164 | -9/Scraptown | Visited Cyclists 7199 | -9/Scraptown | Visited Symbiants 7702 | -9/Scraptown | Visited Bundlers 7839 | -9/Scraptown | Discovered new exit (range 13) 7912 | -9/Scraptown | Entered Factory 7912 | -6/Factory | Accompanied by 2 allies 7912 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 8117 | -6/Factory | Discovered new exit (range 15) 8134 | -6/Factory | Spotted B-75 Beast 8438 | -6/Factory | Identified exit to Garrison 8439 | -6/Factory | Entered Garrison 8504 | -6/Garrison | Spotted B-75 Beast 8579 | -6/Garrison | Destroyed B-75 Beast 8839 | -6/Garrison | Triggered checkpoint 8901 | -6/Garrison | Garrison Relay disabled 8908 | -6/Garrison | Spotted Striker 8908 | -6/Garrison | Spotted Striker 8932 | -6/Garrison | Core integrity fell below 50% 8933 | -6/Garrison | Destroyed Striker 8933 | -6/Garrison | Destroyed Striker 8964 | -6/Garrison | Lost 11 parts (1p2n5u3w) 9176 | -6/Garrison | System corruption reached 10% 9322 | -6/Garrison | Build established: Scavenger-Gunner 9436 | -6/Garrison | Triggered checkpoint 9441 | -6/Garrison | Triggered checkpoint 9864 | -6/Garrison | Build established: Scavenger-Tank 9951 | -6/Garrison | Triggered checkpoint 10019 | -6/Garrison | Triggered checkpoint 10159 | -6/Garrison | Garrison Relay disabled 10186 | -6/Garrison | Discovered new exit (range 14) 10440 | -6/Garrison | Triggered checkpoint 10453 | -6/Garrison | Discovered new exit (range 14) 10629 | -6/Garrison | Triggered checkpoint 10629 | -6/Garrison | Garrison Relay disabled 10961 | -6/Garrison | Triggered checkpoint 11017 | -6/Garrison | Garrison Relay disabled 11168 | -6/Garrison | Discovered new exit (range 11) 11171 | -6/Garrison | Triggered checkpoint 11205 | -6/Garrison | Triggered checkpoint 11256 | -6/Garrison | Garrison Relay disabled 11754 | -6/Garrison | Entered Factory 11754 | -5/Factory | Accompanied by 5 allies 11754 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12189 | -5/Factory | Central database locked down 12549 | -5/Factory | P-70 Sage assimilated allied M0-IWZ(g) 12588 | -5/Factory | Lost 3 allies 12608 | -5/Factory | Lost 3 parts (1n2u) 12954 | -5/Factory | First assault squad dispatched 13205 | -5/Factory | Lost 3 parts (1p1n1u) 13413 | -5/Factory | Found Prototype Launcher 13413 | -5/Factory | Identified Smartbomb Launcher 13659 | -5/Factory | Identified exit to Garrison 13660 | -5/Factory | Entered Garrison 13660 | -5/Garrison | Discovered recently destroyed garrison 13720 | -5/Garrison | Garrison Relay disabled 13750 | -5/Garrison | Rescued a captive Derelict 13753 | -5/Garrison | Rescued a captive Derelict 13755 | -5/Garrison | Build established: Scavenger-Gunner 14210 | -5/Garrison | Build established: Gunner 14214 | -5/Garrison | Garrison Relay disabled 14266 | -5/Garrison | Discovered new exit (range 14) 14576 | -5/Garrison | Discovered new exit (range 15) 14767 | -5/Garrison | Garrison Relay disabled 14779 | -5/Garrison | Garrison Relay disabled 15084 | -5/Garrison | Discovered new exit (range 12) 15114 | -5/Garrison | Phase Generator disabled 15134 | -5/Garrison | Garrison Relay disabled 15228 | -5/Garrison | Entered Factory 15228 | -4/Factory | Accompanied by 5 allies 15228 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15350 | -4/Factory | Discovered new exit (range 11) 15490 | -4/Factory | Identified exit to Research 15694 | -4/Factory | High security lockdown imminent 15772 | -4/Factory | Garrison activated, responded to threat 15774 | -4/Factory | High security lockdown engaged 15936 | -4/Factory | System corruption reached 10% 15960 | -4/Factory | Found Prototype Launcher 15975 | -4/Factory | Destroyed 22 combat bots 15979 | -4/Factory | Lost 11 parts (2p2n5u2w) 15982 | -4/Factory | Core integrity fell below 50% 15985 | -4/Factory | Identified Tesla Bomb Launcher 16148 | -4/Factory | Noticed a derelict Sapper rigging charges 16232 | -4/Factory | Build established: Mutant 16278 | -4/Factory | Entered Research 16278 | -3/Research | Evolved 2 slots: Utility x2 16343 | -3/Research | Identified exit to DSF 16343 | -3/Research | Entered DSF 16381 | -3/DSF | Additional patrols routed to DSF 16484 | -3/DSF | System corruption reached 10% 16495 | -3/DSF | Lost 15 parts (2p3n5u5w) 16577 | -3/DSF | Lost 8 parts (1p3n1u3w) 16603 | -3/DSF | Discovered new exit (range 14) 16632 | -3/DSF | Core integrity fell below 50% 16636 | -3/DSF | Entered Research 16636 | -2/Research | Evolved 2 slots: Utility x2 16662 | -2/Research | Lost 8 parts (3n2u3w) 16984 | -2/Research | System corruption reached 10% 17067 | -2/Research | Core integrity fell below 50% 17099 | -2/Research | Lost 19 parts (4p2n8u5w) 17104 | -2/Research | Core integrity fell below 20% 17111 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- rejected. 17059_ Mic. Antimatter Reactor destroyed. 17060_ R-10 Processor collects Imp. Antigrav System. 17060_ Acquired Matter Neutralizer. 17062_ Destroyed Gamma Rifle. 17064_ R-10 Processor collects Imp. Antigrav System. 17064_ Destroyed Unknown Storage. 17068_ R-10 Processor collects Imp. Antigrav System. 17068_ Matter Neutralizer destroyed. 17068_ Adv. Melee Analysis Suite destroyed. 17074_ System corrupted: Heat flow error (+219). 17088_ Acquired Lgt. Quantum Reactor. 17094_ |TIHZO%YC,/W5D:LBA0MIS9,DH 17101_ Adv. Melee Analysis Suite destroyed. 17107_ P-80 Master resets P-80 Master, system corruption cleaned. 17110_ GQDKSKHB/5|HJT:59K&7DENNUFN Map ----- +----------------------------------------------------+ | ?????????????????? # """ #???????????#????? | | ?????????????????? !# "S =#???#????#???#???? | | ??????????????????" # """ #??#????????##???? | | ?????????????????"" # "" #????????????????? | | ?????????????????"" # #########?#?????#? | | ?????????????????G #?? ################# | | ????????????????#"" #####+######T ##"########## | | ??????????#?????#"" ## | | ??????????# ????#"" ## | | ??????????# ???# ## % | | ??????????# ??# ## % | | ??????????# ??? ## ####"#/#############+ | | ??????????# ???? ## #?# ### | | ??????????# ######+### ### #?# | | ??????????# ##" "" #?# | | ??????????+ ##"% " !### | | ??????????# ### " #?# ^ | | ??????????+ #?# #?# | | ??????????######## ###### #?# #?# | | ??????????# # ###### #?# "## | | ??????????# # # # #?# * ! ########## | | ??????????# + # # #?#########"#????#??? | | ??????????# # # # #?????#?#??###?????#? | | ??????????# # g#p #????????##??#???????## | | ??????????# # gp #??????????#?????????# | | ??????????# # #g @ #?????????#????????#?# | | ??????????# # # #????????????????????# | | ??????????# # ######????????????? ??????# | | ??????????# # ???????????????????#?????# | | ??????????# # ??????????? ?? ?????#???# | | ??????????# # ???????????????????#???## | | ??????????# # ????????????????????#???? | | ??????????######### #####??????????? ???????#???# | | ??????????????????# #????????????????????????#??# | | ??????????????????+ #??????????????? ????????#??? | | ??????????????????# #??????????????? ?????????### | | ??????????????????# #????????????????????????## | | ??????????????????# ????????????????????????#?# | | ??????????????????? ????????????????????????### | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????#?# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 45 Energy Capacity 1040 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Power Amplification 20 Armor Coverage 750 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bullet Installation Dramatic Entrance Physics Hates This One Trick Challenges ------------ None Game ------ Seed NavigationPulsarPropulsion Manual? 0 Play Time 02:23:04 Cumulative 152.1 hours Start 2026.04.20 @ 15:17:31 End 2026.04.20 @ 17:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0bf8cd2-b32c-48da-8eb6-f7a5c069b265