Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 15:58:18 Player: OJ Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (749) 749 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 2369 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 77/100 System Corruption 1% Temperature Cool (0) Movement Core (2400) Ox47 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cargo Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (30) --- Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Wheel Compact Wheel Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Cargo Storage Unit Cargo Storage Unit High-capacity Matter Pod (200) Power Shielding Improved Utility Shielding Shield Generator Hacking Suite Beam Rifle Light Assault Rifle Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Improved Utility Shielding > --- WEAPON ----------- Beam Rifle Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Cargo Storage Unit Cargo Storage Unit High-capacity Matter Pod Power Shielding Improved Utility Shielding Shield Generator Hacking Suite Light Assault Rifle Scythe [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Cargo Storage Unit Device Improved Heat Sink Storage Cargo Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 38 | 6 2 8 16 6 Power 6 | 1 . 3 1 1 Engine 6 | 1 . 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 3 5 . Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 . 3 5 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . 2 4 Device 3 | . . . 1 2 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 13 | 2 . 2 8 1 Energy Gun 2 | . . 1 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 10 | 2 . . 7 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . . 2 . . System Corruption 12 | . . 12 . . Parts Lost 28 | . . 9 7 12 Power 4 | . . 2 1 1 Propulsion 9 | . . 4 3 2 Utility 4 | . . . . 4 Weapon 11 | . . 3 3 5 Highest Loss Streak 10 | . . 3 2 10 To Critical Strikes . | . . . . . Average Backups 19 | 1 8 21 20 25 Power 2 | . 1 2 2 2 Propulsion 3 | . 1 5 2 4 Utility 10 | . 4 10 12 13 Weapon 3 | . . 1 3 6 Tool/Special . | . . . . . Unused Backups 16 | . . . . 16 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 9 | . . . . 9 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 85 73 83 85 Engine 11 | . 14 13 9 10 Wheel 21 | . 28 21 19 21 Device 5 | . . . 10 10 Storage 12 | . 14 14 11 11 Protection 5 | . . . 10 9 Energy Gun 3 | . . 8 3 . Energy Cannon 3 | . . 8 2 . Ballistic Gun 16 | . 28 7 15 21 Peak Build Rating 20 | 6 8 16 20 20 Average Rating 14 | 4 7 12 18 16 On Entrance 8 | . 6 8 10 19 Naked Turns . | . . . . . Heaviest Build 157 | 11 146 156 157 153 Greatest Support 32 | 32 32 32 32 28 Greatest Overweight (x) 9 | . 4 9 9 5 Average Overweight (x) 4 | . 3 5 4 5 Largest Inventory Capacity 30 | 8 30 30 30 30 Average Capacity 29 | 6 26 30 30 30 Most Carried 29 | 2 19 29 29 29 Average Carried 21 | 1 10 23 22 27 Final Capacity 30 | 8 30 30 30 30 Final Carried 29 | 2 19 22 29 24 Class Distribution -------------------- 96% | Hauler-Mutant 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1229 | 222 134 220 481 172 Remotely . | . . . . . Salvage Created 1147 | . 219 153 670 105 Parts 90 | . 20 5 55 10 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 33 | . 5 5 16 7 Guns 32 | . 5 5 15 7 Cannons 1 | . . . 1 . Classes Destroyed 9 | . 4 1 4 . Worker 3 | . . . 3 . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 2 | . . . 2 . Watcher 3 | . . . 3 . Swarmer 18 | . 3 . 8 7 Grunt 8 | . 2 2 4 . Sentry 4 | . . . 4 . Assembled 3 | . . 3 . . Best Kill Streak 6 | . 3 2 6 4 Combat Bots Only 5 | . 3 2 5 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 279 | . 16 54 138 71 Missed 85 | . 6 14 46 19 Hits 194 | . 10 40 92 52 Melee 12 | . . 12 . . Projectile 182 | . 10 28 92 52 AOE 25 | . . . . 25 Critical Strikes 2 | . . 2 . . Damage Taken 2853 | . 94 748 975 1036 Core 567 | . 21 145 232 169 Absorbed by Shields . | . . . . . Redirected to Shielding 75 | . . . 69 6 Core Remaining (%) 66 | 100 . 33 . . Volleys Fired 130 | . 19 28 61 22 Largest 2 | . 2 2 2 2 Hottest 150 | . 40 150 98 46 Shots Fired 253 | . 38 54 118 43 Gun 231 | . 38 39 111 43 Cannon 22 | . . 15 7 . Launcher . | . . . . . Special . | . . . . . Kinetic 195 | . 38 22 92 43 Thermal 58 | . . 32 26 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 7 19 7 6 Robot Miss Streak 6 | . 4 3 6 3 Penetration Max . | . . . . . Secondary Targets 7 | . 1 . 5 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 142 | . 25 27 65 25 Core Hits 62 | . 13 9 30 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2097 | . 262 400 1033 402 Guns 1897 | . 262 300 933 402 Cannons 200 | . . 100 100 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1647 | . 262 194 789 402 Thermal 450 | . . 206 244 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 21 | . 5 21 1 1 Average Corruption 8 | . 3 14 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . 27 1 2 Message Errors 5 | . . 5 . . Matter Fused 10 | . . 9 . 1 Heat Flow Errors 4 | . . 3 . 1 Energy Discharges 2 | . . 2 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . . 4 1 . Data Loss (major) 2 | . . 2 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 7 | . . 7 . . Projectiles 7 | . . 7 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 465 | . 12 465 20 157 Average Temperature 127 | . 8 137 11 82 Received Heat Transfer 369 | . 24 114 231 . Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 851 | . . 333 518 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 87 | 100 100 100 58 100 Level 1 12 | . . . 41 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 298 | . 70 76 298 174 Initial 109 | . . 18 11 109 Average 74 | . 16 17 138 116 Influence Increases 1053 | . 130 183 565 175 Destroy 0b10 Robot/C 700 | . 100 140 320 140 Destroy 0b10 Robot/NC 50 | . 10 . 40 . Destroy Leader 128 | . 12 10 86 20 Allied During Kill 13 | . . 13 . . Successful Hack 17 | . 8 . 9 . Destroy Structure 10 | . . 5 5 . Lose Combat Pursuer 135 | . . 15 105 15 Influence Decreases 1053 | . 82 202 314 455 Entered New Map 219 | . . 30 18 171 Time Decay 670 | . 82 151 239 198 Lost Part 164 | . . 21 57 86 Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 9 9 26 9 Peak Tracking Total 8 | . 4 3 8 4 Tactical Retreats 7 | . . 2 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 3 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 2 1 3 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 8 1 10 . Successful 8 | . 3 1 4 . Failed 11 | . 5 . 6 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 17 | . 8 . 9 . Terminals 18 | . 8 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 2 . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Track 3 | . 2 . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 4 | . 1 . 3 . Full Trace Events 4 | . 1 . 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders 1 | . . 1 . . ROAM 1 | . . 1 . . Ally Attacks 9 | . . 9 . . Total Damage 145 | . . 145 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2137 | 45 309 697 668 418 Spaces Moved 890 | 35 150 254 257 194 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 889 | 34 150 254 257 194 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 160 170 Average Speed 167 | 98 145 187 168 170 Slowest Speed 235 | 100 160 235 235 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 39 46 28 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 8 | . . 5 3 . Melee . | . . . . . Projectile 8 | . . 5 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1285 | 42 207 423 372 241 Wait 179 | . 15 124 28 12 Move 886 | 34 149 253 256 194 Hop . | . . . . . Pick Up 45 | 2 20 10 10 3 Fast Attach 8 | 6 1 . 1 . Attach 26 | . 1 7 9 9 Detach 1 | . . . . 1 Swap 8 | . . 1 7 . Drop 2 | . 2 . . . Fire 130 | . 19 28 61 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 14) 141 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Discovered new exit (range 12) 333 | -10/Materials | Identified exit to Mines 355 | -10/Materials | Entered Mines 380 | -10/Mines | Build established: Hauler-Mutant 458 | -10/Mines | Learned Materials trap positions 535 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 624 | -10/Mines | Excavation squad dispatched 624 | -10/Mines | A large section of the Mines collapsed 626 | -10/Mines | System corruption reached 10% 677 | -10/Mines | Core integrity fell below 50% 710 | -10/Mines | Lost 3 parts (2p1n) 753 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 874 | -10/Mines | Excavation squad dispatched 1032 | -10/Mines | Discovered new exit (range 12) 1052 | -10/Mines | Entered Materials 1052 | -9/Materials | Evolved 2 slots: Utility x2 1053 | -9/Materials | Identified exit to Mines 1054 | -9/Materials | Loaded intel: 19 trap records 1270 | -9/Materials | Discovered new exit (range 7) 1472 | -9/Materials | Core integrity fell below 50% 1613 | -9/Materials | Identified exit to Storage 1720 | -9/Materials | Entered Mines 1953 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1953 | -9/Mines | Discovered new exit (range 5) 2106 | -9/Mines | Discovered new exit (range 6) 2129 | -9/Mines | Core integrity fell below 20% 2138 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 02106_ EXIT=FOUND 02107_ The unstable cave ceiling collapses. 02108_ Lgt. Armor Plating destroyed. 02110_ Lgt. Ion Engine destroyed. 02115_ The unstable cave ceiling collapses. 02118_ Com. Wheel destroyed. 02118_ Hvy. Assault Rifle destroyed. 02119_ The unstable cave ceiling collapses. 02126_ Hvy. Assault Rifle destroyed. 02128_ The unstable cave ceiling collapses. 02128_ Hvy. Assault Rifle destroyed. 02130_ The unstable cave ceiling collapses. 02132_ Heat Sink destroyed. 02132_ Arm. Wheel destroyed. 02134_ Destroyed Shock Absorption System. 02134_ Shotgun destroyed. 02134_ Hvy. Assault Rifle destroyed. 02135_ The unstable cave ceiling collapses. 02137_ U-05 Engineer builds a Wall. 02138_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????##???#???????????????????????? | | ????????????????? ### ######?????????????????? | | ????????????????##u# # ##????????????????? | | ????????????????## #????????????????? | | ???????????????## #????????????????? | | ???????????????? # #????????????????? | | ????????????????# #????????????????? | | ??????????????### < #????????????????? | | ??????????????? #????????????????? | | ????????????????# ##????###??????????? | | ????????????????# # #????? #??????????? | | ????????????# # #?????# #??????????? | | ????????????# $ #@ #?????# #??????????? | | ???????????# #?????# #??????????? | | ???????? ### ####### ####???????? | | ????????????????## t #???????? | | ?????????????????### #????#### | | ???????????????????# ############ #???# | | ???????????????????# g #??????????# #??# | | ???????????????????# #??????????# #??#????? | | ??????????????????? # ????????### #???????? | | ??????????????????? ???????## ##??????? | | ??????????????????? #???????# ##?????? | | ?????????????????? ?????## #?????? | | ??????????????????## ? ????## #?????? | | ???????????????????# ? ????# ####### | | ???????????????????#### ? ????# | | ???????????????????????##??????## # | | ????????????????????????????????# ##### ##### | | ????????????????????????????????# ##???# #???? | | ????????????????????????????????# #????# #???? | | ????????????????????????????????# #????# #???? | | ????????????????????????????????# ####?# #???? | | ??????????????????????????####### #?# ###?? | | ??????????????????????????# ## #?# ##? | | ??????????????????????????# ##### ## #?### #? | | ??????????????????????????# #???# ## #??## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovStealthStorm Manual? 0 Play Time 00:20:31 Cumulative 100.0 hours Start 2025.05.11 @ 17:42:50 End 2025.05.12 @ 15:58:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 49 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80359c92-22f0-4118-8ed8-0905430accff