Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 18:12:00 Player: Laika!! Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (2085) 2085 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 4520 Bonus ------- High Alert Combat Kills 400 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 16/265 System Corruption 9% Temperature Cool (-53) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cryofiber Web Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Compact Matter Pod (150) Light Armor Plating Hardened Medium Armor Plating Heavy Particle Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Improved Sensor Array Particle Gun Heavy Particle Gun High-powered Shotgun [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Reactive Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 65 | 4 8 9 44 Power 11 | 1 1 . 9 Engine 7 | 1 . . 6 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 19 | 2 1 4 12 Treads 9 | . . . 9 Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight 5 | . . 4 1 Utility 15 | 1 3 3 8 Device 6 | . 1 2 3 Storage 5 | 1 2 1 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 20 | . 3 2 15 Energy Gun 7 | . 2 . 5 Energy Cannon 4 | . . . 4 Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 19 | . 2 1 16 Power 5 | . . . 5 Propulsion 5 | . 1 . 4 Utility 2 | . . . 2 Weapon 7 | . 1 1 5 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 93 62 75 Engine 2 | . 4 . 2 Core 6 | . 9 11 4 Treads 6 | . . . 9 Leg 9 | . 26 6 4 Flight 6 | . . 15 6 Device 8 | . 9 9 7 Storage 9 | . 14 4 8 Protection 4 | . . . 6 Energy Gun 9 | . 23 5 4 Energy Cannon 7 | . . . 10 Ballistic Gun 2 | . 3 . 2 Launcher 2 | . . 11 3 Slashing Weapon 1 | . . . 1 Peak Build Rating 29 | 4 12 20 29 Average Rating 17 | 3 9 13 21 On Entrance 8 | . 4 12 18 Naked Turns . | . . . . Heaviest Build 46 | 10 16 17 46 Greatest Support 80 | 20 20 20 80 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 7 8 6 7 Most Carried 8 | 2 4 8 8 Average Carried 5 | 1 1 4 6 Final Capacity 8 | 8 8 5 8 Final Carried 8 | 2 3 5 8 Class Distribution -------------------- 44% | Mutant 20% | Tank 14% | Scavenger-Tank 14% | Sprinter 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1434 | 203 102 . 1129 Remotely . | . . . . Salvage Created 2442 | . 442 98 1902 Parts 123 | . 19 6 98 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 5 | . 1 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 6 4 41 Guns 24 | . 6 . 18 Cannons 16 | . . . 16 AOE 11 | . . 4 7 Classes Destroyed 11 | . 4 1 6 Worker 7 | . . . 7 Builder 3 | . . . 3 Hauler 2 | . . . 2 Recycler 2 | . 2 . . Operator 2 | . 2 . . Watcher 2 | . 1 . 1 Swarmer 7 | . . . 7 Grunt 33 | . 6 3 24 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 8 | . . 1 7 Best Kill Streak 8 | . 4 2 8 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 315 | . 64 26 225 Missed 96 | . 17 12 67 Damage Taken 3552 | . 604 173 2775 Core 822 | . 213 54 555 Absorbed by Shields . | . . . . Ignored by Resistances 39 | . . . 39 Core Remaining (%) 66 | 100 14 86 . Volleys Fired 170 | . 39 12 119 Largest 3 | . 2 2 3 Hottest 225 | . 115 60 225 Shots Fired 317 | . 67 17 233 Gun 158 | . 67 . 91 Cannon 122 | . . . 122 Launcher 37 | . . 17 20 Special . | . . . . Kinetic 40 | . 15 . 25 Thermal 240 | . 52 . 188 Explosive 32 | . . 17 15 Electromagnetic 5 | . . . 5 Robot Hit Streak 12 | . 6 12 12 Robot Miss Streak 5 | . 4 . 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 201 | . 42 6 153 Core Hits 150 | . 22 12 116 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 5 . 1 Burn 6 | . 5 . 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5204 | . 535 471 4198 Guns 1700 | . 535 . 1165 Cannons 1825 | . . . 1825 Explosions 1623 | . . 471 1152 Melee 56 | . . . 56 Ramming . | . . . . Kinetic 408 | . 83 . 325 Thermal 3117 | . 452 . 2665 Explosive 1496 | . . 471 1025 Electromagnetic 127 | . . . 127 Impact . | . . . . Slashing 56 | . . . 56 Piercing . | . . . . Highest Corruption 9 | . . 2 9 Average Corruption 8 | . . 2 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . . 4 38 Message Errors 8 | . . 2 6 Matter Fused 9 | . . . 9 Heat Flow Errors 2 | . . . 2 Energy Discharges 5 | . . 1 4 Parts Rejected 3 | . . 1 2 Data Loss (minor) 5 | . . . 5 Data Loss (major) 2 | . . . 2 Misfires 2 | . . . 2 Alerts 1 | . . . 1 Weapon Failures 5 | . . . 5 Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles 19 | . . . 19 Explosions 27 | . . . 27 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 128 | . . . 128 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 505 | . 291 13 505 Average Temperature 131 | . 91 6 146 Received Heat Transfer 1605 | . 345 81 1179 Effects 17 | . 1 . 16 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 8 | . 1 . 7 Short Circuit 2 | . . . 2 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 2 . 5 Heat Transferred 5826 | . 1628 . 4198 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 977 | . 282 366 977 Initial 150 | . . 34 150 Average 418 | . 143 153 548 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 24 | 100 67 57 4 Level 1 26 | . 32 42 24 Level 2 30 | . . . 44 Level 3 18 | . . . 26 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 2 7 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 1 3 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 19 14 67 Peak Tracking Total 12 | . 7 12 7 Tactical Retreats 9 | . 2 3 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 4 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 11 . 1 Successful 5 | . 5 . . Failed 7 | . 6 . 1 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2411 | 56 532 168 1655 Spaces Moved 1421 | 42 328 250 801 Core 19 | 5 . . 14 Treads 276 | . . . 276 Legs 547 | 37 328 32 150 Wheels . | . . . . Hover . | . . . . Flight 579 | . . 218 361 Fastest Speed 30 | 50 120 32 30 Average Speed 107 | 111 122 43 120 Slowest Speed 260 | 120 190 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 35 | 3 43 28 66 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 219 | . . 82 137 Melee . | . . . . Projectile 43 | . . . 43 AOE 176 | . . 82 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2028 | 51 393 296 1288 Wait 279 | . 6 4 269 Move 1418 | 41 327 249 801 Hop . | . . . . Pick Up 60 | 6 9 11 34 Fast Attach 8 | . . 1 7 Attach 40 | 4 6 6 24 Detach 5 | . 1 2 2 Swap 17 | . 2 2 13 Drop 30 | . 3 9 18 Fire 170 | . 39 12 119 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 358 | -10/Materials | Core integrity fell below 20% 394 | -10/Materials | Discovered new exit (range 11) 484 | -10/Materials | Discovered new exit (range 5) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Discovered new exit (range 7) 748 | -9/Materials | Discovered new exit (range 15) 757 | -9/Materials | Entered another Materials area 757 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 915 | -8/Materials | Discovered new exit (range 9) 1444 | -8/Materials | Core integrity fell below 50% 1464 | -8/Materials | Crushed by falling debris 1495 | -8/Materials | Lost 5 parts (1p1n3w) 1635 | -8/Materials | Core integrity fell below 20% 1957 | -8/Materials | First assault squad dispatched 2204 | -8/Materials | Build established: Scavenger-Tank 2389 | -8/Materials | Lost 3 parts (2n1w) 2412 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). G-47 Trooper destroyed. ALERT: Significant disruption in Zone 3S, assault force dispatched. Lgt. Treads destroyed. Acquired Imp. Heat Sink. U-05 Engineer lays Concrete. Y-45 Defender destroyed. U-05 Engineer lays Concrete. System corrupted: FCS attempts to trigger Hvy. Particle Cannon. System corrupted: Hvy. Particle Cannon misfires. ALERT: Construction progress impeded, dispatching reinforcements to local area. Acquired Unknown Engine. Identified Imp. Ion Engine. Acquired Lgt. Treads. Acquired 20 matter. Acquired Lgt. Armor Plating. Door malfunctions. Map ----- +----------------------------------------------------+ | ????# #????????????? ????????????????????+ ##### | | ????# #????????????? ??????????????????? # # | | ????# #????????????# ??????????????????? # ### | | ????# ##???????????# ?????????????????? ?# ??# | | ????# "########???## #????????????????? ?# ??# | | ????#= =% %#????????????????"??# ??# | | ????#############?## #???????????????????# ??## | | ??????## #??# #???????? #?????????# ???# ? | | ???????# """ #??# #??????? #?????????# ???#??? | | ???????# """ #### #????? #?????????? ??????? | | ?????### """ =#### ## #?????????????????? | | ?????# "! +[ # #?????????????????? | | ???????# """ %#### %+ ]#?????????????????? | | ???????# "" =##?# # #?????????????????? | | ???????# """ ##?# # #????????H????????? | | ???????# % #??# ##/#########???????????????? | | ???????######+###??# =% ???????????? | | ???######### =#????# [ ####??????????????????? | | ???# !] *# #????# ##g ##;####????????????????? | | ???# ]+ #????# ## #????????????????? | | ???# # #???## # ] "" #????????????????? | | ???######### ##### #g T" #????????????????? | | ??????# # # !![ "" #????????????????? | | ??????# # # !![ #????????????????? | | ??????# #=%##### # !! ##???????????????? | | ??????# #!*##??###### @ ! #???????????????? | | ??????# # %########## ##???????????????? | | ??????# # =!%[!+ = #????????????????? | | ??????# *# ##############????????????????? | | ??????# %+= #######????????????????????????????? | | ??????# #^^#??????????????????????????????????? | | ??????######^^#??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ?????????? #??????????????????????????????????? | | ?????????##+#"#??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ???????????T ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? = ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Unlikely Earthworm Challenges ------------ None Game ------ Seed HardcellStructuralSplitter Manual? 0 Play Time 00:42:26 Cumulative 8.1 hours Start 2025.02.06 @ 17:31:44 End 2025.02.06 @ 18:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: afae90bd-483a-4b10-858c-ad29702d1e71