Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 21:50:28

Player: Raven

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (22)      110
Value Destroyed (371)      371
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 681

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     210/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (350) Ox6
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
          Large Storage Unit
                Seismic Detector
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (15) ---
                Aluminum Leg
  High-capacity Battery (250)
       Improved Terrain Scanner

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
  Improved Terrain Scanner
           Seismic Detector
>          --- WEAPON -----------
    Medium Laser
     Light Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
     Small Laser
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             28   | 11  17  
  Power                    4    | 1   3   
    Engine                 4    | 1   3   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               8    | 5   3   
    Treads                 3    | .   3   
    Leg                    1    | 1   .   
    Wheel                  4    | 4   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  9    | 2   7   
    Device                 7    | 2   5   
    Storage                2    | .   2   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   7    | 3   4   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         2    | 1   1   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 13   | .   13  
  Power                    2    | .   2   
  Propulsion               4    | .   4   
  Utility                  2    | .   2   
  Weapon                   5    | .   5   
  Highest Loss Streak      7    | .   7   
  To Critical Strikes      1    | .   1   
Average Slot Usage (%)     77   | .   77  
  Engine                   7    | .   7   
  Treads                   10   | .   10  
  Wheel                    11   | .   11  
  Device                   18   | .   18  
  Storage                  5    | .   5   
  Energy Gun               7    | .   7   
  Ballistic Gun            9    | .   9   
  Launcher                 5    | .   5   
Peak Build Rating          9    | 9   9   
  Average Rating           6    | 5   6   
  On Entrance              4    | .   9   
Naked Turns                .    | .   .   
Heaviest Build             29   | 8   29  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  6    | .   6   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 15   | 5   15  
  Average Capacity         8    | 5   8   
  Most Carried             7    | 5   7   
  Average Carried          4    | 3   4   
  Final Capacity           15   | 5   15  
  Final Carried            5    | 5   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           500  | 315 185 
  Remotely                 .    | .   .   
Salvage Created            473  | 109 364 
  Parts                    36   | 9   27  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           2    | .   2   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  11   | 1   10  
  Guns                     4    | 1   3   
  AOE                      7    | .   7   
Classes Destroyed          8    | 3   5   
  Worker                   3    | 1   2   
  Builder                  1    | .   1   
  Tunneler                 3    | 3   .   
  Recycler                 2    | .   2   
  Operator                 1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  4    | .   4   
  Grunt                    7    | 1   6   
Best Kill Streak           6    | 4   6   
  Combat Bots Only         3    | 1   3   
Max Kills in Single Turn   4    | 1   4   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        133  | 3    130  
  Missed                   43   | 2    41   
Damage Taken               1097 | 12   1085 
  Core                     252  | .    252  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              64   | 17   47   
  Largest                  2    | 2    2    
  Hottest                  150  | 150  140  
Shots Fired                103  | 29   74   
  Gun                      82   | 21   61   
  Cannon                   .    | .    .    
  Launcher                 12   | .    12   
  Special                  9    | 8    1    
  Kinetic                  40   | 8    32   
  Thermal                  51   | 21   30   
  Explosive                12   | .    12   
  Electromagnetic          .    | .    .    
  Robot Hit Streak         8    | 8    4    
  Robot Miss Streak        4    | 1    4    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           46   | 11   35   
  Core Hits                36   | 5    31   
  Critical Kills           1    | 1    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | 1    .    
    Destroy                1    | 1    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1244 | 122  1122 
  Guns                     414  | 122  292  
  Cannons                  .    | .    .    
  Explosions               828  | .    828  
  Melee                    .    | .    .    
  Ramming                  2    | .    2    
  Kinetic                  149  | 34   115  
  Thermal                  459  | 88   371  
  Explosive                634  | .    634  
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            46   | .    46   
  Projectiles              .    | .    .    
  Explosions               46   | .    46   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      235  | .    235  
  Shots                    8    | .    8    
  Rammed                   1    | .    1    
Targets Rammed             1    | .    1    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        166  | 106  166  
  Average Temperature      45   | 48   42   
  Received Heat Transfer   282  | 6    276  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             1    | 1    .    
  Heat Transferred         880  | 259  621  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             179  | 40  179 
  Initial                  26   | .   26  
  Average                  51   | 19  61  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            3    | .   3   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              19   | 1   18  
  Peak Tracking Total      4    | 1   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                8    | .   8   
  Successful               2    | .   2   
  Failed                   6    | .   6   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                8    | .   8   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Locate Traps             1    | .   1   
  Security Status          1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               852  | 192 660 
Spaces Moved               541  | 123 418 
  Core                     37   | 29  8   
  Treads                   154  | .   154 
  Legs                     .    | .   .   
  Wheels                   350  | 94  256 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            105  | 72  114 
  Slowest Speed            350  | 80  350 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       24   | 6   43  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 4    | 4   .   
Terrain Destroyed          71   | 5   66  
  Melee                    .    | .   .   
  Projectile               6    | 5   1   
  AOE                      65   | .   65  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      712  | 181 531 
  Wait                     37   | 16  21  
  Move                     540  | 122 418 
  Hop                      .    | .   .   
  Pick Up                  29   | 13  16  
  Fast Attach              .    | .   .   
  Attach                   18   | 8   10  
  Detach                   2    | 1   1   
  Swap                     10   | 3   7   
  Drop                     11   | 1   10  
  Fire                     64   | 17  47  
  Melee                    .    | .   .   
  Ram                      1    | .   1   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   90 | -11/Scrapyard | Discovered new exit (range 8)
  193 | -11/Scrapyard | Entered Materials
  330 | -10/Materials | Build established: Mutant
  535 | -10/Materials | Lost 5 parts (1p2n1u1w)
  589 | -10/Materials | Core integrity fell below 50%
  628 | -10/Materials | Discovered new exit (range 8)
  783 | -10/Materials | Core integrity fell below 20%
  853 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
K-01 Serf destroyed.
Grenade Launcher destroyed.
R-06 Scavenger destroyed.
The unstable cave ceiling collapses. <x2>
K-01 Serf collects debris.
U-05 Engineer builds a Wall.
Critical hit (Destroy).
Mining Laser destroyed.
K-01 Serf collects debris.
S-10 Pest destroyed.
U-05 Engineer builds a Wall.
S-10 Pest destroyed.
U-05 Engineer lays Concrete.
Sml. Laser destroyed.
U-05 Engineer builds a Wall.
U-05 Engineer builds a Door.
Lgt. Ion Engine destroyed.
Acquired 29 matter.
Lgt. Treads destroyed. <x2>
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              GunChipNanovents
  Manual?         0
Play Time         01:02:05
  Cumulative      1.0 hours
  Start           2024.09.14 @ 20:42:32
  End             2024.09.14 @ 21:50:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      0
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          90%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 107264e7-2b0f-44e5-9ff1-169fb6ce34be