Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 22:22:53 Player: hanzu Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (5352) 5352 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10767 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Phase Shifter Field Recycling Unit > --- WEAPON ----------- Coil Gun Advanced KE Penetrator > --- INVENTORY -------- Antigrav System VTOL Module VTOL Module VTOL Module Advanced Heat Sink Compact Matter Pod Compact Matter Pod Improved Targeting Computer High-powered Tractor Beam Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon High-powered Shotgun Heavy Hammer [Rating: 71] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Field Recycling Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . Utility 9 | . . . 1 2 1 1 2 2 Weapon . | . . . . . . . . . Parts Attached 102 | 7 10 . 16 10 8 12 17 22 Power 13 | 1 1 . 1 1 . 3 2 4 Engine 9 | 1 . . 1 1 . 3 2 1 Core 2 | . 1 . . . . . . 1 Reactor 2 | . . . . . . . . 2 Propulsion 26 | 3 . . 7 2 2 2 5 5 Treads 15 | 2 . . 7 2 2 2 . . Leg 4 | . . . . . . . . 4 Wheel 6 | 1 . . . . . . 5 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 39 | 1 4 . 5 5 5 4 7 8 Device 15 | . 2 . 1 1 2 . 4 5 Storage 4 | 1 1 . 1 . . 1 . . Processor 12 | . . . 1 2 2 1 3 3 Hackware . | . . . . . . . . . Protection 8 | . 1 . 2 2 1 2 . . Artifact . | . . . . . . . . . Weapon 24 | 2 5 . 3 2 1 3 3 5 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 3 . 2 . . . . 3 Ballistic Cannon 11 | . 1 . . 2 1 3 3 1 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . 1 Parts Lost 53 | . . . . 1 6 6 14 26 Power 9 | . . . . . . 1 3 5 Propulsion 19 | . . . . 1 3 3 3 9 Utility 12 | . . . . . 2 . 6 4 Weapon 13 | . . . . . 1 2 2 8 Highest Loss Streak 11 | . . . . 1 2 2 11 11 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 12 | . 8 11 14 13 12 13 14 12 Power . | . 1 1 1 1 1 1 1 . Propulsion . | . . . 1 2 . . . 2 Utility 5 | . 3 5 6 6 5 8 6 5 Weapon 4 | . 3 5 5 4 5 4 5 4 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 1 . 2 2 1 3 . 10 Power 1 | . . . 1 . . . . . Propulsion 3 | . . . . . . . . 3 Utility 8 | . 1 . . . . 3 . 4 Weapon 7 | . . . 1 2 1 . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 99 98 86 85 78 Engine 7 | . 7 . 2 9 7 12 10 2 Core 2 | . 6 14 8 . . . . 1 Treads 20 | . 28 28 32 27 29 13 8 . Wheel 1 | . . . . . . . 3 8 Device 9 | . 5 . . 16 8 13 15 16 Storage 8 | . 14 14 11 9 7 6 5 4 Processor 16 | . . . 10 10 20 20 22 28 Protection 6 | . 8 14 11 9 8 5 4 . Energy Gun 1 | . 7 . 2 . . . . . Ballistic Gun 5 | . 13 28 19 7 . . . 2 Ballistic Cannon 9 | . 7 . . 10 15 13 11 5 Peak Build Rating 71 | 6 14 12 19 26 35 46 57 71 Average Rating 31 | 4 10 12 17 22 31 42 50 46 On Entrance 21 | . 6 12 12 19 26 30 46 38 Avg Prop Armor Cover (%) 7 | 18 . . . . . 6 . . Naked Turns 101 | . . . . . . . . 101 Heaviest Build 91 | 14 34 34 40 47 62 87 91 87 Greatest Support 80 | 40 40 40 63 63 80 70 64 75 Greatest Overweight (x) 24 | . . . . . 1 2 24 3 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 12 15 15 15 15 15 20 18 Most Carried 16 | 2 11 11 15 15 15 16 16 16 Average Carried 12 | . 8 11 14 13 12 13 14 12 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 Final Carried 16 | 2 11 11 15 15 11 16 14 4 Class Distribution -------------------- 56% | Mutant 31% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 4576 | 216 447 42 578 547 555 880 626 685 Remotely 96 | . . . . . . . . 96 Salvage Created 4567 | . 458 42 892 674 530 564 709 698 Parts 240 | . 31 8 63 39 23 33 25 18 Haulers Intercepted 7 | . 1 . 2 3 . . . 1 Recyclers Shooed 3 | . . . . 1 . 2 . . Parts Field Recycled 41 | . . . . . 27 10 . 4 Retrieved Matter 685 | . . . . . 547 113 . 25 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 112 | . 13 3 18 14 17 17 12 18 Guns 48 | . 7 3 18 8 . . . 12 Cannons 62 | . 6 . . 6 17 17 12 4 AOE 2 | . . . . . . . . 2 Classes Destroyed 15 | . 6 . 2 2 3 1 1 . Worker 2 | . . . . . . 1 . 1 Builder 3 | . . . . 1 . 1 1 . Hauler 7 | . 1 . 2 3 . . . 1 Recycler 6 | . . . 2 . 1 . 2 1 Mechanic 1 | . 1 . . . . . . . Operator 5 | . 1 . . 1 . 2 . 1 Watcher 11 | . 3 . 4 2 . . 2 . Swarmer 30 | . 6 3 7 2 2 . . 10 Grunt 46 | . 7 . 6 8 7 8 6 4 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 2 . . . Sentry 16 | . . . 5 3 2 3 1 2 Hunter 5 | . . . . 1 . 1 1 2 Programmer 11 | . . . . . 3 5 3 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 8 | . 4 3 4 3 6 3 5 8 Combat Bots Only 8 | . 4 3 4 3 5 3 5 8 Max Kills in Single Turn 2 | . 2 1 2 2 2 2 2 2 Gunslinging 1 | . . . 1 . . . . 1 Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 837 | . 42 6 67 93 112 151 69 297 Missed 278 | . 8 1 21 34 35 56 14 109 Hits 559 | . 34 5 46 59 77 95 55 188 Melee 6 | . . . . . 6 . . . Projectile 553 | . 34 5 46 59 71 95 55 188 Critical Strikes 24 | . 1 . 1 3 2 2 6 9 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 9042 | . 408 39 535 926 1278 1164 1662 3030 Core 1877 | . 6 7 68 70 105 109 354 1158 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 . 94 83 87 85 87 64 . Volleys Fired 395 | . 38 4 59 70 50 67 40 67 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 88 | . 80 46 68 80 80 80 88 88 Shots Fired 766 | . 77 8 114 140 100 134 80 113 Gun 312 | . 50 8 114 74 . . . 66 Cannon 450 | . 27 . . 66 100 134 80 43 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 725 | . 50 8 104 140 100 134 80 109 Thermal 27 | . 27 . . . . . . . Explosive 4 | . . . . . . . . 4 Electromagnetic 10 | . . . 10 . . . . . Robot Hit Streak 40 | . 9 1 17 11 21 34 40 37 Robot Miss Streak 6 | . 2 4 6 3 2 1 2 2 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 9 | . . . 3 3 . . . 3 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 561 | . 54 5 79 90 80 93 62 98 Core Hits 255 | . 31 3 39 35 31 38 28 50 Critical Kills 7 | . . . 1 1 . . . 5 Critical Parts Destroyed 6 | . . . . 1 . . . 5 Critical Strikes 34 | . 1 . 1 3 3 5 5 16 Burn 1 | . 1 . . . . . . . Destroy 13 | . . . 1 2 . . . 10 Blast 20 | . . . . 1 3 5 5 6 Melee Attacks 8 | . 4 . 3 1 . . . . Impact 8 | . 4 . 3 1 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14225 | . 815 55 1233 1922 2309 2709 2047 3135 Guns 4032 | . 546 55 1233 763 . . . 1435 Cannons 9596 | . 269 . . 1159 2309 2709 2047 1103 Explosions 593 | . . . . . . . . 593 Melee . | . . . . . . . . . Ramming 4 | . . . . . . . . 4 Kinetic 13289 | . 538 55 1171 1922 2309 2709 2047 2538 Thermal 277 | . 277 . . . . . . . Explosive 593 | . . . . . . . . 593 Electromagnetic 62 | . . . 62 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 2 2 . . 6 . 2 4 Average Corruption 3 | . 2 2 . . 4 . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . 6 . . . 18 . 2 3 Message Errors 7 | . 2 . . . 5 . . . Matter Fused 6 | . 2 . . . 3 . . 1 Heat Flow Errors 6 | . . . . . 4 . 1 1 Energy Discharges 2 | . . . . . 2 . . . Data Loss (minor) 5 | . 1 . . . 3 . 1 . Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 184 | . . . . 74 14 22 44 30 Projectiles 184 | . . . . 74 14 22 44 30 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 59 | . 1 . . 4 23 11 15 5 Impact . | . . . . . . . . . Kinetic 53 | . 1 . . 4 21 11 11 5 Secondary 6 | . . . . . 2 . 4 . Self-Inflicted Damage 2 | . . . . . . . . 2 Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 346 | . 333 . 50 . 346 18 168 230 Average Temperature 73 | . 93 . 15 . 102 8 66 29 Received Heat Transfer 2064 | . 198 . 171 450 303 393 177 372 Effects 5 | . 1 . . . 4 . . . Energy Bleed 2 | . 1 . . . 1 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 888 | . 888 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . 1 1 1 . . 1 Low Security (%) 91 | 100 100 100 89 47 93 100 100 83 Level 1 8 | . . . 10 52 6 . . 16 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 337 | . 92 97 228 337 219 193 114 289 Initial 145 | . . 27 14 88 145 89 94 40 Average 75 | . 25 64 72 196 90 62 36 109 Influence Increases 3842 | . 386 70 534 513 463 651 376 849 Destroy 0b10 Robot/C 2240 | . 260 60 360 280 340 340 240 360 Destroy 0b10 Robot/NC 175 | . 30 . 40 35 5 20 25 20 Destroy Leader 626 | . 68 10 102 100 100 120 64 62 Successful Hack 155 | . 23 . 1 . 15 41 6 69 Disable Machine 255 | . . . 30 15 . 105 15 90 Destroy Structure 166 | . 5 . 1 23 3 10 26 98 Lose Combat Pursuer 225 | . . . . 60 . 15 . 150 Influence Decreases 3559 | . 315 104 361 402 601 641 485 650 Entered New Map 602 | . . 44 23 122 176 94 99 44 Time Decay 2455 | . 315 60 338 270 375 497 254 346 Lost Part 502 | . . . . 10 50 50 132 260 Squads Dispatched 29 | . 2 . 1 5 8 7 3 3 Investigation 3 | . . . . . 2 1 . . Extermination 8 | . . . . . 3 3 1 1 Reinforcement 10 | . 2 . 1 2 . 2 2 1 Assault . | . . . . . . . . . Garrison 8 | . . . . 3 3 1 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 1 . 1 3 . 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 167 | . 21 3 25 28 17 21 15 37 Peak Tracking Total 10 | . 4 3 4 5 3 3 5 10 Tactical Retreats 7 | . . . . 3 . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 . . . 4 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 17 | . . . 2 1 . 7 1 6 Max in Single Turn 3 | . . . 1 1 . 1 1 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 34 | . 9 . 3 . 9 5 2 6 Terminals 17 | . 6 . 1 . 4 2 2 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . 1 . . . 1 1 . 1 Recycling Units 5 | . 2 . 1 . . 1 . 1 Scanalyzers 4 | . . . 1 . 2 . . 1 Garrison Access 3 | . . . . . 2 1 . . Total Hacks 87 | . 19 . 7 . 20 13 7 21 Successful 38 | . 8 . 4 . 8 5 2 11 Failed 47 | . 10 . 2 . 12 8 5 10 Catastrophic 7 | . 2 . . . 1 1 2 1 Database Lockouts 2 | . 1 . 1 . . . . . Manual 38 | . 10 . 2 . 7 4 6 9 Terminals 44 | . 13 . 3 . 10 5 7 6 Fabricators 3 | . . . . . . . . 3 Repair Stations 11 | . 2 . . . 2 4 . 3 Recycling Units 10 | . 4 . 1 . . 2 . 3 Scanalyzers 13 | . . . 3 . 4 . . 6 Garrison Access 6 | . . . . . 4 2 . . Terminal Hacks 9 | . 4 . 1 . 2 1 . 1 Robot Analysis 4 | . 2 . . . 2 . . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . 1 Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 4 | . 1 . . . . 2 . 1 Scan Component 3 | . . . . . . 2 . 1 Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 Retrieve Components 2 | . . . 1 . . . . 1 Scanalyzer 8 | . . . 1 . 3 . . 4 Retrieve Study 8 | . . . 1 . 3 . . 4 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 3 . 1 . 3 2 2 3 Terminals 8 | . . . 1 . 3 1 2 1 Botnet 6 | . . . 1 . 2 1 1 1 Operators 2 | . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . 1 Report 1 | . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units 4 | . 2 . . . . 1 . 1 Reject 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Mask 2 | . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 Used . | . . . . . . . . . Hacking Detections 32 | . 9 . 2 . 8 5 2 6 Full Trace Events 4 | . 1 . . . 2 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 8 | . . . 1 . 3 . . 4 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Active Infowar (turns) 5992 | . 1 . 934 465 1401 1616 795 780 Optics 944 | . . . . . . . 164 780 Sensors 1405 | . . . . 465 461 . . 479 Terrain 1 | . 1 . . . . . . . Structural 651 | . . . . . . . . 651 T.N.C. 934 | . . . 934 . . . . . Machine Analysis 4592 | . . . . . 1401 1616 795 780 Robot Analysis Total 4 | . 2 . . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 7626 | 71 1177 132 971 580 1402 1616 795 882 Spaces Moved 3591 | 39 610 76 440 183 747 593 317 586 Core 203 | 2 . . . . . . 1 200 Treads 2940 | 36 610 76 440 183 747 593 255 . Legs 84 | . . . . . . . . 84 Wheels 364 | 1 . . . . . . 61 302 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 111 50 Average Speed 164 | 152 160 160 160 160 160 228 203 97 Slowest Speed 1250 | 160 160 160 160 160 200 320 1250 315 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 95 25 44 20 19 18 9 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . 3 . . 1 . 1 . . Terrain Destroyed 107 | . 3 . . 20 3 8 12 61 Melee 4 | . 3 . . 1 . . . . Projectile 54 | . . . . 19 3 8 12 12 AOE 49 | . . . . . . . . 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 4521 | 48 728 79 593 330 856 723 383 781 Wait 286 | . 46 . 44 47 37 26 3 83 Move 3583 | 38 609 75 439 182 746 592 316 586 Hop . | . . . . . . . . . Pick Up 73 | 2 10 . 9 6 8 17 6 15 Fast Attach 38 | 7 5 . 6 3 . 3 7 7 Attach 52 | . 1 . 1 6 10 8 8 18 Detach 6 | . 2 . 1 1 . . . 2 Swap 28 | . 5 . 13 5 . 1 2 2 Drop 51 | 1 8 . 18 9 5 9 1 . Fire 395 | . 38 4 59 70 50 67 40 67 Melee 8 | . 4 . 3 1 . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Discovered new exit (range 3) 991 | -10/Materials | Discovered new exit (range 6) 1136 | -10/Materials | Discovered new exit (range 12) 1166 | -10/Materials | Central database locked down 1173 | -10/Materials | Discovered new exit (range 5) 1249 | -10/Materials | Entered Mines 1273 | -10/Mines | Met a Derelict bent on vengeance 1359 | -10/Mines | Discovered new exit (range 13) 1381 | -10/Mines | Entered Materials 1381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1802 | -9/Materials | Discovered new exit (range 16) 2152 | -9/Materials | Central database locked down 2187 | -9/Materials | Build established: Scavenger-Mutant 2294 | -9/Materials | Discovered new exit (range 7) 2352 | -9/Materials | Entered another Materials area 2352 | -8/Materials | Evolved 2 slots: Utility x2 2565 | -8/Materials | Garrison activated, responded to threat 2617 | -8/Materials | Build established: Mutant 2885 | -8/Materials | Discovered new exit (range 4) 2930 | -8/Materials | Identified exit to Factory 2932 | -8/Materials | Entered Factory 2932 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2933 | -7/Factory | Identified exit to Storage 3247 | -7/Factory | Build established: Scavenger-Skirmisher 3684 | -7/Factory | Build established: Scavenger-Mutant 3723 | -7/Factory | Garrison activated, responded to threat 3883 | -7/Factory | Discovered new exit (range 9) 4334 | -7/Factory | Entered another Factory area 4334 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4955 | -6/Factory | Build established: Mutant 5345 | -6/Factory | Garrison activated, responded to threat 5911 | -6/Factory | Discovered new exit (range 14) 5950 | -6/Factory | Entered another Factory area 5950 | -5/Factory | Evolved 2 slots: Utility x2 6636 | -5/Factory | Lost 11 parts (2p2n5u2w) 6717 | -5/Factory | Discovered new exit (range 11) 6745 | -5/Factory | Entered another Factory area 6745 | -4/Factory | Evolved 2 slots: Utility x2 7043 | -4/Factory | Lost 5 parts (2p1n2w) 7070 | -4/Factory | Build established: Scavenger-Skirmisher 7285 | -4/Factory | Lost 11 parts (2p3n3u3w) 7461 | -4/Factory | Garrison activated, responded to threat 7496 | -4/Factory | Destroyed 8 combat bots 7525 | -4/Factory | Released all parts (10) 7526 | -4/Factory | Cargo convoy interrupted 7529 | -4/Factory | Core integrity fell below 50% 7539 | -4/Factory | Core integrity fell below 20% 7557 | -4/Factory | Lost 8 parts (4n1u3w) 7627 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- [Achievement: Jackpot] 07526_ VTOL Module destroyed. 07527_ Slammed into P-70 Sage. 07528_ X-77 Beamer knocked back. 07528_ Knocked back. 07528_ Extracted 143 matter. 07531_ Knocked back. 07535_ Pressure Siphon disabled. 07536_ R-10 Processor collects Field Recycling Unit. 07539_ System corrupted: Matter fused (-7). 07542_ Door malfunctions. 07577_ K-01 Serf collects debris. 07581_ U-05 Engineer works on Pressure Siphon. 07589_ System corrupted: Substantial component data lost. 07609_ Penetrated by Slug. 07612_ >> FABRICATOR: Completed G-67 Veteran at (187,100). 07612_ Penetrated by Slug. 07614_ Slug penetrates K-01 Serf. 07620_ System corrupted: Heat flow error (+273). 07621_ P-70 Sage resets W-44 Eye, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##+????????????????????????? | | ??????????????????????+ ????????????????????????? | | ??????????????????????# #???????????????????????? | | ####??????????????????# ###?????????????????????? | | #??????????????????# ?????????????????????? | | ] #??????????????????# ??????????????????????? | | #??????????????????# ??????????????????????? | | #??????????????????# #??????????????????????? | | ! #??????????????????# #??????????????????????? | | #??????????????????# #???##########?????????? | | ???????????????????# #???# """ #?????????? | | ?????????????????????+ #???# "T" #?????????? | | ##????????????????????# #???# #?????????? | | ###################### #???# ! #?????????? | | @##### #?????????? | | + #?????????? | | ! wkp k ##### !! #?????????? | | ######################+###???# !! #?????????? | | ##???????????????????? ?????# !! #?????????? | | ??????????????????????"" ?????# #?????????? | | ?????????????????????""" ????# """ #?????????? | | ?????????????????????""" ????# """ #?????????? | | ???????????????????? #???# """ #?????????? | | ??????????????????? """ #???# #?????????? | | ?????????????????????"" #????####???##?????????? | | ??????????????????????? #??????????????????????? | | #?????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 25 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Imp. Ion Engine | -7/Factory | Hacked Com. Wheel | -4/Factory | Hacked Adv. Plasma Cannon | -4/Factory | Hacked Magnetic Acceleration Cannon | -4/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Jackpot We Love MA Challenges ------------ None Game ------ Seed LargeRagnarokJetlance Manual? 0 Play Time 00:56:55 Cumulative 212.1 hours Start 2026.07.05 @ 21:29:02 End 2026.07.05 @ 22:22:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd2ad8b0-fa8f-415d-8041-6a95254555c4