Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 18:36:00 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (895) 895 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2695 Bonus ------- None Cogmind --------- Core Integrity 423/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (6) ---- Cooled Ion Engine Cooled Ion Engine Medium Storage Unit EMP Blaster Axe Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Visual Processing Unit Signal Interpreter Maneuvering Thrusters > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Medium Storage Unit EMP Blaster Axe [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 36 | . 7 23 6 Power 5 | . 2 2 1 Engine 5 | . 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 2 6 2 Treads 3 | . 2 1 . Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight 4 | . . 3 1 Utility 11 | . 2 6 3 Device 3 | . . 2 1 Storage 5 | . 2 3 . Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 1 9 . Energy Gun 2 | . 1 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . 4 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . 2 6 7 Power 2 | . 1 . 1 Propulsion 6 | . . 2 4 Utility 2 | . . . 2 Weapon 5 | . 1 4 . Highest Loss Streak 4 | . 2 4 3 Average Slot Usage (%) 94 | . 96 93 88 Engine 12 | . 14 11 8 Treads 13 | . 16 11 . Leg 7 | . 11 1 2 Flight 5 | . . 15 19 Device 2 | . . 4 9 Storage 22 | . 24 22 9 Processor 3 | . . 4 21 Energy Gun 1 | . . 4 . Ballistic Gun 18 | . 27 1 . Slashing Weapon 4 | . . 11 18 Naked Turns . | . . . . Heaviest Build 59 | 12 48 59 17 Greatest Support 40 | 20 40 40 18 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 6 16 20 6 Average Capacity 12 | 6 13 13 6 Most Carried 20 | 6 13 20 6 Average Carried 9 | 6 9 10 5 Final Capacity 16 | 6 16 6 6 Final Carried 11 | 6 11 6 6 Class Distribution -------------------- 89% | Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 762 | 200 278 219 65 Remotely . | . . . . Salvage Created 1168 | . 719 289 160 Parts 67 | . 49 14 4 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 20 8 2 Melee 4 | . . 2 2 Guns 21 | . 20 1 . Cannons 2 | . . 2 . AOE 3 | . . 3 . Classes Destroyed 7 | . 4 . 3 Hauler 3 | . 1 2 . Recycler 1 | . 1 . . Mechanic 1 | . . . 1 Operator 1 | . . . 1 Swarmer 9 | . 9 . . Grunt 20 | . 11 8 1 Sentry 1 | . . . 1 Best Kill Streak 6 | . 5 6 1 Combat Bots Only 5 | . 5 5 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1905 | . 683 777 445 Core 481 | . 218 136 127 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 12 66 . Volleys Fired 82 | . 59 23 . Largest 2 | . 2 2 . Hottest 110 | . 70 110 . Shots Fired 156 | . 116 40 . Gun 142 | . 116 26 . Cannon 11 | . . 11 . Launcher 3 | . . 3 . Special . | . . . . Kinetic 124 | . 115 9 . Thermal 29 | . 1 28 . Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 22 | . 19 22 . Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 141 | . 83 40 18 Core Hits 61 | . 35 22 4 Critical Hits 2 | . . 1 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks 44 | . . 12 32 Impact . | . . . . Slashing 44 | . . 12 32 Piercing . | . . . . Sneak Attacks 4 | . . 1 3 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 2842 | . 851 1187 804 Guns 1131 | . 851 280 . Cannons 149 | . . 149 . Explosions 486 | . . 486 . Melee 1076 | . . 272 804 Ramming . | . . . . Kinetic 917 | . 838 79 . Thermal 363 | . 13 350 . Explosive 486 | . . 486 . Electromagnetic . | . . . . Impact . | . . . . Slashing 1076 | . . 272 804 Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 80 | . . 13 67 Projectiles . | . . . . Explosions 2 | . . 2 . Melee 78 | . . 11 67 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . . 76 . Shots 3 | . . 3 . Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 186 | . 20 186 . Average Temperature 55 | . 8 77 . Received Heat Transfer 789 | . 234 393 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 888 | . 37 851 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 297 | . 283 297 169 Initial 118 | . . 118 59 Average 118 | . 93 193 121 Maximum Alert Level 1 | . 1 1 . Low Security (%) 86 | 100 93 58 100 Level 1 13 | . 6 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 5 2 . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 33 19 6 Peak Tracking Total 6 | . 6 5 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 7 . 3 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 29 . 8 Successful 24 | . 19 . 5 Failed 13 | . 10 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 24 | . 18 . 6 Terminals 33 | . 27 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 11 . . Robot Analysis 3 | . 3 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 3 | . 3 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 8 . 5 Terminals 12 | . 7 . 5 Track 4 | . 3 . 1 Assimilate 1 | . . . 1 Botnet 5 | . 3 . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2256 | 4 1473 477 302 Spaces Moved 1529 | 4 779 384 362 Core . | . . . . Treads 477 | . 418 59 . Legs 400 | 4 361 12 23 Wheels . | . . . . Hover . | . . . . Flight 652 | . . 313 339 Fastest Speed 34 | 120 120 34 34 Average Speed 110 | 120 160 71 44 Slowest Speed 200 | 120 180 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 2 95 29 16 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 8 | . . 3 5 Terrain Destroyed 19 | . . 14 5 Melee 8 | . . 3 5 Projectile . | . . . . AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1878 | 3 892 533 450 Wait 154 | . 37 66 51 Move 1524 | 3 778 383 360 Hop 1 | . . . 1 Pick Up 25 | . 7 15 3 Fast Attach 6 | . 1 1 4 Attach 14 | . 2 11 1 Detach 3 | . . 3 . Swap 16 | . 4 11 1 Drop 15 | . 2 11 2 Fire 82 | . 59 23 . Melee 36 | . . 9 27 Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 5) 1174 | -10/Materials | Core integrity fell below 50% 1195 | -10/Materials | Discovered new exit (range 7) 1417 | -10/Materials | Core integrity fell below 20% 1478 | -10/Materials | Entered another Materials area 1478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -9/Materials | Lost 4 parts (1n3w) 1794 | -9/Materials | Discovered new exit (range 14) 1798 | -9/Materials | Identified exit to Mines 1883 | -9/Materials | Discovered new exit (range 16) 1953 | -9/Materials | Identified exit to Materials 1955 | -9/Materials | Entered another Materials area 1955 | -8/Materials | Evolved 2 slots: Utility x2 2257 | -8/Materials | Self-destructed Last Messages --------------- 02142_ R-06 Scavenger collects Lgt. Armor Plating. 02156_ Cesium-ion Thruster destroyed. 02161_ G-47 Trooper destroyed. 02168_ Acquired Aluminum Leg. 02169_ Acquired 10 matter. 02171_ Sneak attack on A-02 Transporter. 02171_ A-02 Transporter Lgt. Treads severed. 02174_ A-02 Transporter Ion Engine severed. 02174_ K-01 Serf collects debris. 02184_ W-25 Informer sends out distress signal. 02188_ R-06 Scavenger collects Lgt. Treads. 02233_ Y-45 Defender Imp. Ion Engine severed. 02234_ Maneuvering Thrusters destroyed. 02243_ Cesium-ion Thruster destroyed. 02244_ M-13 Machinist fits Backup Power I on Y-45 Defender. 02244_ Y-45 Defender Lgt. Armor Plating severed. 02248_ Ion Engine destroyed. 02249_ Destroyed Backup Power I. 02254_ Sneak attack on M-13 Machinist. 02254_ M-13 Machinist destroyed. 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