Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.27 @ 20:18:28 Player: Knightshade Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2229) 2229 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 4347 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 67 Cogmind --------- Core Integrity 0/400 Matter 26/300 Energy 280/280 System Corruption 7% Temperature Cool (6) Movement Core (1050) Ox20 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Scatter Rocket Array > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine F-cell Engine Wheel Wheel Compact Wheel Signal Interpreter Hacking Suite Recalibrator Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Beam Rifle Beam Rifle Beam Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Scatter Rocket Array > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine F-cell Engine Wheel Wheel Compact Wheel Signal Interpreter Hacking Suite Recalibrator Drone Bay Drone Bay Beam Rifle Beam Rifle Beam Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Datajack Katana [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 43 | 8 5 . 17 13 Power 6 | 1 . . 2 3 Engine 6 | 1 . . 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 . 5 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 7 | . 2 . 4 1 Hover . | . . . . . Flight 1 | . . . 1 . Utility 11 | 3 1 . 3 4 Device 6 | 2 . . 1 3 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 16 | 2 2 . 7 5 Energy Gun 4 | 2 1 . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 7 | . 1 . 5 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 14 | . 1 1 8 4 Power 1 | . . . 1 . Propulsion 6 | . . . 4 2 Utility 5 | . 1 1 2 1 Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . 1 1 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 98 96 88 88 Engine 12 | . 14 14 10 11 Leg 7 | . 24 . . . Wheel 15 | . 3 28 18 19 Device 5 | . 3 . 7 11 Storage 12 | . 14 14 11 11 Processor 5 | . . . 10 11 Protection 7 | . 9 10 7 2 Energy Gun 8 | . 17 14 . . Energy Cannon 1 | . . . . 7 Ballistic Gun 13 | . 10 14 18 3 Launcher 1 | . . . . 10 Slashing Weapon 1 | . . . 2 . Peak Build Rating 29 | 7 9 9 19 29 Average Rating 12 | 5 8 8 15 23 On Entrance 8 | . 7 9 8 16 Naked Turns . | . . . . . Heaviest Build 67 | 14 49 49 56 67 Greatest Support 32 | 20 32 32 32 26 Greatest Overweight (x) 5 | 1 2 1 5 3 Average Overweight (x) 1 | . 1 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 7 19 18 20 20 Average Carried 16 | 4 12 18 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 18 18 20 20 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1337 | 270 86 19 729 233 Remotely 185 | 185 . . . . Salvage Created 3330 | 125 633 156 1734 682 Parts 219 | 13 40 20 110 36 Haulers Intercepted 10 | . 2 . 5 3 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 67 | . 11 10 28 18 Melee 1 | . . . 1 . Guns 50 | . 11 10 27 2 Cannons 5 | . . . . 5 AOE 11 | . . . . 11 Classes Destroyed 11 | 2 4 . 4 1 Worker 2 | . . . 1 1 Tunneler 4 | 4 . . . . Hauler 10 | . 2 . 5 3 Recycler 5 | 1 1 . 2 1 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 8 | . 2 . 5 1 Swarmer 22 | . 3 10 4 5 Grunt 32 | . 8 . 15 9 Brawler 1 | . . . 1 . Sentry 12 | . . . 8 4 Best Kill Streak 7 | 2 3 3 5 7 Combat Bots Only 5 | . 2 3 5 5 Max Kills in Single Turn 4 | 1 1 1 2 4 Gunslinging 1 | . . . 1 . Exploded 3 | . . . . 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 299 | . 61 39 139 60 Missed 84 | . 16 14 38 16 Damage Taken 2118 | . 408 145 980 585 Core 554 | . 135 17 220 182 Absorbed by Shields . | . . . . . Ignored by Resistances 583 | . 127 50 288 118 Regen/Repaired (Parts) 88 | . . . . 88 Core Remaining (%) 69 | 100 . 39 . . Volleys Fired 246 | 10 51 24 122 39 Largest 2 | 2 2 2 2 2 Hottest 118 | 90 90 70 70 118 Shots Fired 460 | 20 100 48 242 50 Gun 423 | 20 100 48 242 13 Cannon 31 | . . . . 31 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 303 | . 31 24 235 13 Thermal 151 | 20 69 24 7 31 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 20 | 19 17 9 20 20 Robot Miss Streak 3 | . 2 3 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 350 | 19 77 29 191 34 Core Hits 172 | 6 34 13 71 48 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 3 1 3 . Burn 5 | . 3 1 1 . Sever 2 | . . . 2 . Melee Attacks 11 | . . . 11 . Impact . | . . . . . Slashing 11 | . . . 11 . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5767 | 220 853 301 2764 1629 Guns 3992 | 220 853 301 2483 135 Cannons 535 | . . . . 535 Explosions 959 | . . . . 959 Melee 281 | . . . 281 . Ramming . | . . . . . Kinetic 2852 | . 195 90 2432 135 Thermal 1675 | 220 658 211 51 535 Explosive 959 | . . . . 959 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 281 | . . . 281 . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . . 14 Message Errors 6 | . . . . 6 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles 12 | . . . . 12 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . . . 31 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 366 | 60 366 116 50 247 Average Temperature 58 | 28 90 42 8 86 Received Heat Transfer 945 | . 291 . 492 162 Effects 3 | . 1 . . 2 Energy Bleed 1 | . 1 . . . Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 1 1 . . Heat Transferred 4535 | 583 2065 703 222 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 510 | 25 151 166 393 510 Initial 99 | . 13 19 . 99 Average 139 | 12 53 92 168 341 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 75 | 100 100 100 62 21 Level 1 19 | . . . 37 37 Level 2 5 | . . . . 41 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 6 3 Investigation 6 | . 1 . 4 1 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 17 12 42 23 Peak Tracking Total 5 | . 3 3 5 5 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 31 | . 9 . 11 11 Terminals 25 | . 7 . 8 10 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 105 | . 29 . 52 24 Successful 71 | . 20 . 35 16 Failed 33 | . 8 . 17 8 Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 64 | . 23 . 31 10 Terminals 89 | . 26 . 41 22 Fabricators . | . . . . . Repair Stations 3 | . 1 . . 2 Recycling Units 8 | . 2 . 6 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 39 | . 13 . 16 10 Part Schematic 3 | . . . . 3 Robot Analysis 1 | . 1 . . . Prototype ID Bank 6 | . 4 . 2 . Open Door 6 | . . . . 6 Terminal Index 2 | . 1 . 1 . Recycling Unit Index 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Locate Traps 4 | . 2 . 2 . Reprogram Traps 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 2 | . 1 . 1 . Zone Layout 7 | . 3 . 3 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 24 | . 5 . 15 4 Terminals 20 | . 4 . 12 4 Track 2 | . . . 2 . Assimilate 2 | . . . 2 . Botnet 15 | . 4 . 7 4 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Extract 2 | . . . 2 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 6 . 8 9 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . . 5 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 51 | . . . . 51 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 4 | . . 3 1 . Largest Group 3 | . . 3 1 1 Highest-Rated Group 40 | . . 40 16 10 Highest-Rated Ally 16 | . . 16 16 10 Total Orders 2 | . . . . 2 EXPLORE 2 | . . . . 2 Ally Attacks 18 | . . 8 10 . Total Damage 150 | . . 46 104 . Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 5138 | 137 1519 879 1946 657 Spaces Moved 2587 | 75 573 658 924 357 Core 10 | 10 . . . . Treads . | . . . . . Legs 512 | 65 447 . . . Wheels 2065 | . 126 658 924 357 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 115 105 120 Average Speed 142 | 114 216 115 125 125 Slowest Speed 260 | 120 260 115 155 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 64 | 5 82 94 83 60 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 179 | . . . 3 176 Melee 3 | . . . 3 . Projectile . | . . . . . AOE 176 | . . . . 176 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3587 | 106 756 737 1476 512 Wait 610 | . 112 56 367 75 Move 2583 | 74 572 657 923 357 Hop . | . . . . . Pick Up 68 | 14 15 . 23 16 Fast Attach . | . . . . . Attach 25 | 7 3 . 8 7 Detach . | . . . . . Swap 18 | 1 2 . 9 6 Drop 25 | . 1 . 13 11 Fire 246 | 10 51 24 122 39 Melee 11 | . . . 11 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Discovered new exit (range 13) 1238 | -10/Materials | Core integrity fell below 50% 1393 | -10/Materials | Central database locked down 1419 | -10/Materials | Discovered new exit (range 16) 1657 | -10/Materials | Entered Mines 1666 | -10/Mines | Learned Materials security intel 1676 | -10/Mines | Learned location of Mines (-9) 1842 | -10/Mines | Discovered new exit (range 7) 2034 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2034 | -10/Mines | Discovered new exit (range 5) 2096 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2476 | -10/Mines | Discovered new exit (range 5) 2536 | -10/Mines | Entered Materials 2536 | -9/Materials | Accompanied by 1 ally 2536 | -9/Materials | Evolved 2 slots: Utility x2 2884 | -9/Materials | Discovered new exit (range 16) 2963 | -9/Materials | Identified exit to Materials 3569 | -9/Materials | Discovered new exit (range 16) 3909 | -9/Materials | Build established: Scavenger-Mutant 4037 | -9/Materials | Discovered exit to Materials (range 11) 4143 | -9/Materials | Identified exit to Mines 4331 | -9/Materials | Core integrity fell below 50% 4366 | -9/Materials | Discovered new exit (range 7) 4388 | -9/Materials | Identified exit to Storage 4421 | -9/Materials | Build established: Mutant 4431 | -9/Materials | Discovered exit to Materials (range 5) 4482 | -9/Materials | Entered Storage 4482 | -9/Storage | Accompanied by 1 ally 4525 | -9/Storage | Found Prototype Launcher 4526 | -9/Storage | Identified Scatter Rocket Array 4696 | -9/Storage | Repaired Imp. Assault Rifle 4887 | -9/Storage | Discovered exit to Materials (range 15) 4971 | -9/Storage | Garrison activated, responded to threat 5020 | -9/Storage | Crushed by falling debris 5020 | -9/Storage | Core integrity fell below 20% 5139 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Schematic(Lightning Gun) Downloading schematic... Lightning Gun Rating: 4 Schematic downloaded. 05112_ ALERT: Suspicious activity at Terminal S003. Dispatching Investigation squad. 05112_ Technician 2a reveals location of EMP Trap. 05114_ System corrupted: Heat flow error (+283). 05115_ S-10 Pest destroyed. 05118_ Overheating: System interference. 05118_ Adv. Beam Cannon temporarily disabled. 05131_ S-10 Pest destroyed. 05133_ System corrupted: Matter fused (-9). 05133_ R-06 Scavenger collects Flight Unit. 05134_ Acquired 16 matter. 05136_ Critical hit (Destroy). 05136_ Lgt. Armor Plating destroyed. 05136_ R-06 Scavenger collects Lgt. Ion Engine. 05137_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ???????????????????????+### #???????????????????? | | ??????????????????????? ## #???????????????????? | | ??????????????????????? ## #???????????????????? | | ??????????????????????? ## #???????????????????? | | ???????????????????????" ## #???????????????????? | | ???????????????????????" ## ##??????????????????? | | ???????????????????????"s# #######+## ???????? | | ????????????????# """"=@ %[ ???????? | | ????????????????# # T r%%g g ???????? | | ????????????????# # Y #######+##+????????? | | ????????????????########### ##??????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????? ??? | | ????????????????????####### #???????????????? ??? | | ????????????????????#** ## ##??????????????? ??? | | ????????????????????#* # #??????????????? ##+ | | ????????????????????#*** + #??????????????? | | ????????????????????####T# #??????????????? | | ???????????????????????### #??????????????? | | ?????????????????????????## ##??????????????? | | ??????????????????????????# #???????????????# | | ??????????????????????????# #???????????????# | | ??????????????????????????# #???????????????# | | ?????????????????????????## ##??????????????+ | | ????????????????????###### ######?????????# | | ????????????????????# ^^ #?????????# | | ????????????????????# ^ #?????????# | | ????????????????????# ### ### ########### | | ?? ???????????????# #?######?# ## # | | ?? #??????????????# #????????# ## / | | # #??????????????# #?????#### ## #+### | | # #??????????????# #?????# """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Materials | Extracted Katana | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Cld. Ion Engine | -9/Storage | Hacked Weight Redist. System | -9/Storage | Hacked Lightning Gun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerSurgeBox Manual? 0 Play Time 00:37:30 Cumulative 86.7 hours Start 2024.09.27 @ 19:36:08 End 2024.09.27 @ 20:18:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 0 Adventurer 62 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0648075e-f3e6-4ecd-81a2-63bfc6456757