Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 17:59:40 Player: TheSkyeDoctor Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (68) 340 Value Destroyed (2585) 2585 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 10891 Bonus ------- High Alert Combat Kills 106 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 86/300 Energy 98/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biomechanical Wings Advanced Point Defense System Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Advanced Weight Redist. System Long-range Sensor Array Terrain Scan Processor Melee Analysis Suite Advanced Target Analyzer Improved Component Analysis Suite > --- WEAPON ----------- Enhanced Gauss Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Centrium Wheel Centrium Wheel Biomechanical Wings Advanced Point Defense System Railgun [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Antigrav Array Flight Unit Biomechanical Wings Utility Terrain Scan Processor Device Improved Component Analysis Suite Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Advanced Powered Armor Weapon YOLO Cannon Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 2 . . 1 . . 1 . . 1 . Utility 10 | . . . . . 2 2 1 1 . . 1 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 96 | 8 1 . 1 . 4 13 11 16 7 1 7 8 . 8 11 Power 12 | 1 . . . . . 1 2 3 1 . . . . 2 2 Engine 2 | 1 . . . . . . 1 . . . . . . . . Core 4 | . . . . . . 1 1 1 1 . . . . . . Reactor 6 | . . . . . . . . 2 . . . . . 2 2 Propulsion 23 | 2 . . . . 1 3 5 4 . . 3 1 . . 4 Treads 3 | 2 . . . . 1 . . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . Wheel 4 | . . . . . . 2 . . . . . . . . 2 Hover 3 | . . . . . . 1 . . . . . . . . 2 Flight 12 | . . . . . . . 4 4 . . 3 1 . . . Utility 42 | 2 . . . . 3 6 3 8 3 . 3 5 . 5 4 Device 30 | 1 . . . . 1 4 2 8 2 . 1 4 . 5 2 Storage 5 | 1 . . . . 2 . 1 . . . 1 . . . . Processor 5 | . . . . . . 1 . . 1 . 1 1 . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 3 1 . 1 . . 3 1 1 3 1 1 2 . 1 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 1 . . . 1 . 2 1 . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . 1 . Ballistic Cannon 6 | . 1 . . . . 1 . 1 . . 1 2 . . . Launcher 2 | . . . . . . 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 3 1 . . . . . . 1 Parts Lost 80 | . 1 . . . . 16 4 10 10 2 7 9 . 5 16 Power 9 | . . . . . . 2 . . 1 . 2 . . 2 2 Propulsion 20 | . . . . . . 6 . 3 1 . 2 3 . 1 4 Utility 37 | . . . . . . 6 4 3 6 1 1 6 . 2 8 Weapon 14 | . 1 . . . . 2 . 4 2 1 2 . . . 2 Highest Loss Streak 7 | . 1 . . . . 7 2 5 7 1 7 4 . 5 6 To Critical Strikes 2 | . . . . . . . . . . . . 1 . 1 . Average Backups 4 | 2 3 3 4 7 5 9 3 2 4 4 4 2 4 3 3 Power . | 1 1 1 1 1 1 . . . 1 1 . . . . . Propulsion . | . . . . . . . . 1 . . . 1 1 . 1 Utility 1 | . 1 1 1 3 . 2 . . 1 3 2 . . 1 1 Weapon 2 | . 1 1 2 3 4 5 3 1 . . . 1 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . 1 1 1 . . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 100 100 90 85 75 67 43 77 54 44 46 55 26 42 37 Engine 4 | . 14 14 14 14 9 5 4 1 . . . . . . . Reactor 1 | . . . . . . . . 6 . 2 5 . . 1 1 Treads 7 | . 28 28 28 28 22 12 . . . . . . . . . Flight 9 | . . . . . . . 8 24 20 17 15 19 5 8 . Device 15 | . 14 14 14 14 17 16 5 19 15 11 10 17 5 15 12 Storage 6 | . 14 14 14 14 17 14 . 4 . . . . . . . Processor 6 | . . . . . . 6 6 5 8 7 5 12 15 14 13 Energy Cannon 3 | . . . 8 14 9 3 5 3 4 2 4 . . . . Ballistic Gun 1 | . 14 14 5 . . . . . . . . . . 1 . Ballistic Cannon 2 | . 9 14 5 . . . . 3 . . 3 4 . . 1 Peak Build Rating 101 | 7 7 7 25 26 31 38 54 89 68 44 93 85 26 65 101 Average Rating 45 | 5 6 7 18 25 29 26 30 76 50 41 51 72 26 51 56 On Entrance 28 | . 7 7 7 25 26 31 10 51 60 43 44 50 26 26 36 Avg Prop Armor Cover (%) 21 | . . . . . . . 12 . . . . 21 . . 30 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 58 | 15 15 15 29 29 49 52 34 56 32 28 58 41 2 26 45 Greatest Support 61 | 40 40 40 40 40 60 60 24 32 24 18 42 42 6 21 61 Greatest Overweight (x) 12 | 1 . . . . 1 12 3 2 1 1 2 2 . 2 1 Average Overweight (x) . | . . . . . . 1 . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 15 14 5 5 5 5 5 5 5 5 5 Most Carried 12 | 5 4 3 7 8 8 12 5 5 5 5 5 5 4 5 5 Average Carried 4 | 2 3 3 4 7 5 9 4 3 4 4 4 2 4 3 3 Final Capacity 15 | 8 8 8 8 8 15 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 3 3 7 8 7 5 5 4 5 4 3 4 4 4 2 Class Distribution -------------------- 72% | Mutant 14% | Skirmisher 8% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 1400 | 277 16 36 20 . 7 84 120 286 163 63 54 104 . 21 149 Remotely 379 | . . . . . . . . 286 93 . . . . . . Salvage Created 2074 | 47 45 . . . 397 535 371 304 113 . 134 . . . 128 Parts 99 | 12 4 . . . 17 25 12 7 7 . 4 . . . 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 46 | . 4 . . . 9 16 4 4 5 . 1 . . . 3 Guns 3 | . 2 . . . . . . . . . . . . . 1 Cannons 16 | . 2 . . . 3 1 2 2 5 . 1 . . . . AOE 18 | . . . . . 4 11 1 . . . . . . . 2 Classes Destroyed 14 | 1 1 . . . 4 2 3 1 . . 1 . . . 1 Worker 4 | . . . . . 1 2 . 1 . . . . . . . Builder 8 | . . . . . 2 5 . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Recycler 3 | . . . . . . 1 1 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . 1 . . . . Swarmer 12 | . 4 . . . . 3 . . 5 . . . . . . Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 17 | . . . . . 3 13 . 1 . . . . . . . Sentry 10 | . . . . . 6 . 2 1 . . 1 . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . 1 1 . . . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 2 4 . . . 6 9 3 3 5 . 3 . . . 2 Combat Bots Only 5 | . 4 . . . 5 4 2 1 5 . 1 . . . 2 Max Kills in Single Turn 3 | 1 1 . . . 2 3 2 1 1 . 2 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 2 1 . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 806 | . 58 . . . 30 165 72 23 91 11 40 78 . 64 174 Missed 291 | . 19 . . . 6 53 31 7 24 8 9 32 . 39 63 Hits 515 | . 39 . . . 24 112 41 16 67 3 31 46 . 25 111 Melee 30 | . . . . . . . . . . . . . . 1 29 Projectile 485 | . 39 . . . 24 112 41 16 67 3 31 46 . 24 82 AOE 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 31 | . 1 . . . 1 2 . 1 . . . 3 . 2 21 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 10927 | . 320 . . . 428 1443 516 1113 1003 60 1075 919 . 656 3394 Core 3639 | . 59 . . . 45 462 211 215 239 19 230 344 . 351 1464 Absorbed by Shields 34 | . . . . . . 34 . . . . . . . . . Core Remaining (%) 68 | 100 . . . 76 91 34 75 . . 52 . . 50 73 . Volleys Fired 157 | 7 10 1 . . 13 28 23 23 16 . 23 . . 6 7 Largest 2 | 2 2 2 . . 1 1 1 2 2 . 2 . . 1 1 Hottest 171 | 80 60 50 . . 100 100 105 100 171 . 149 . . 35 35 Shots Fired 202 | 14 20 2 . . 13 28 23 27 17 . 45 . . 6 7 Gun 41 | 14 14 1 . . . . . . . . . . . 6 6 Cannon 143 | . 6 1 . . 13 12 23 27 16 . 45 . . . . Launcher 17 | . . . . . . 16 . . . . . . . . 1 Special 1 | . . . . . . . . . 1 . . . . . . Kinetic 81 | 5 16 2 . . . 5 . 18 . . 23 . . 6 6 Thermal 89 | . . . . . 13 7 23 9 15 . 22 . . . . Explosive 17 | . . . . . . 16 . . . . . . . . 1 Electromagnetic 14 | 9 4 . . . . . . . 1 . . . . . . Robot Hit Streak 8 | 3 3 3 . . 6 5 8 7 3 . 5 . . . 2 Robot Miss Streak 6 | 1 5 . . . 2 3 3 6 2 . 3 . . . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 113 | 10 6 2 . . 10 31 14 16 10 . 9 . . . 5 Core Hits 82 | 4 5 1 . . 10 34 7 5 4 . 6 . . . 6 Critical Kills 6 | . . . . . 2 1 1 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 8 | . . . . . 2 2 1 2 . . 1 . . . . Meltdown 6 | . . . . . 2 1 1 2 . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . Smash 1 | . . . . . . 1 . . . . . . . . . Melee Attacks 23 | . . . . . . 18 . 5 . . . . . . . Impact 23 | . . . . . . 18 . 5 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7910 | 111 91 26 . . 1667 2910 699 1410 307 . 434 . . . 255 Guns 294 | 111 45 9 . . . . . . . . . . . . 129 Cannons 3658 | . 46 17 . . 1003 350 540 934 307 . 434 . . . 27 Explosions 3299 | . . . . . 664 1918 159 476 . . . . . . 82 Melee 642 | . . . . . . 642 . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . 17 Kinetic 1027 | 33 79 26 . . . 49 . 379 . . 332 . . . 129 Thermal 4359 | . . . . . 1667 712 540 1031 307 . 102 . . . . Explosive 1748 | . . . . . . 1507 159 . . . . . . . 82 Electromagnetic 90 | 78 12 . . . . . . . . . . . . . . Impact 669 | . . . . . . 642 . . . . . . . . 27 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 2 2 2 2 4 4 4 . 17 Average Corruption 4 | . . . . . . . 1 1 2 2 3 4 4 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . 2 4 2 3 23 . . 13 Message Errors 11 | . . . . . . . . 1 1 . 1 4 . . 4 Matter Fused 13 | . . . . . . . . . 2 . . 8 . . 3 Heat Flow Errors 7 | . . . . . . . . . 1 . 1 5 . . . Energy Discharges 4 | . . . . . . . . . . 1 . 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 4 | . . . . . . . . 1 . . 1 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots 2 | . . . . . . . 2 . . . . . . . . Overflow Damage 833 | . . . . . 233 169 101 295 35 . . . . . . Projectiles 565 | . . . . . 233 24 2 271 35 . . . . . . Explosions 171 | . . . . . . 48 99 24 . . . . . . . Melee 97 | . . . . . . 97 . . . . . . . . . Knockbacks 9 | . 1 1 . . . 6 . . . . 1 . . . . Impact 6 | . . . . . . 6 . . . . . . . . . Kinetic 3 | . 1 1 . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 595 | . . . . . 72 102 112 260 . . . . . . 49 Shots 9 | . . . . . 1 2 1 4 . . . . . . 1 Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 257 | 40 20 10 . . 20 16 114 73 99 . 129 257 . . . Average Temperature 42 | 18 11 7 . . 8 7 54 40 42 . 58 102 . . . Received Heat Transfer 1128 | . . . . . 144 555 66 63 36 30 . 129 . 24 81 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . . . . Robots Melted 7 | . . . . . 2 1 1 3 . . . . . . . Combat Hostiles 6 | . . . . . 2 1 1 2 . . . . . . . Parts Melted 16 | . . . . . 4 2 7 3 . . . . . . . Heat Transferred 3873 | . . . . . 1200 720 760 710 333 . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Maximum Alert Level 2 | . . . . . 2 2 1 . . . . . . . . Low Security (%) 71 | 100 100 100 . 100 47 16 43 100 . . 100 . . 100 100 Level 1 17 | . . . . . 50 33 56 . . . . . . . . Level 2 10 | . . . . . 2 49 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 503 | 5 70 11 . . 405 503 263 165 . . 56 . . 75 98 Initial 241 | . . 11 . . . 184 241 90 . . 56 . . . 22 Average 126 | 1 35 1 . . 160 338 205 68 . . 19 . . 6 31 Influence Increases 3029 | 15 110 . . . 557 850 198 388 125 150 83 180 . 90 283 Destroy 0b10 Robot/C 920 | . 80 . . . 180 320 80 80 100 . 20 . . . 60 Destroy 0b10 Robot/NC 115 | 15 . . . . 15 45 10 20 . . 10 . . . . Destroy Leader 224 | . . . . . 70 40 42 40 10 . 12 . . . 10 Successful Hack 25 | . . . . . 6 . 14 5 . . . . . . . Disable Machine 555 | . 15 . . . 120 330 30 45 . . 15 . . . . Destroy Structure 545 | . . . . . 166 115 22 168 . . 26 . . . 48 Lose Combat Pursuer 645 | . 15 . . . . . . 30 15 150 . 180 . 90 165 Influence Decreases 3027 | 15 80 30 . . 152 761 507 408 290 60 173 165 14 51 321 Entered New Map 707 | . . 19 . . . 221 253 95 62 . 34 . 4 1 18 Time Decay 1735 | 15 70 11 . . 152 380 214 223 128 50 133 146 10 20 183 Lost Part 585 | . 10 . . . . 160 40 90 100 10 6 19 . 30 120 Squads Dispatched 20 | . 1 . . . . 3 1 2 . . 3 . . 2 8 Investigation 3 | . . . . . . . . 1 . . . . . 1 1 Extermination 5 | . . . . . . 1 1 1 . . . . . . 2 Reinforcement 11 | . 1 . . . . 2 . . . . 2 . . 1 5 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 3 | . 1 . . . . . 1 . . . 1 . . . . Communications Jammed 12 | . . . . . . . . 12 . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 140 | . 13 1 . . 9 19 6 8 7 9 8 13 . 16 31 Peak Tracking Total 13 | . 6 . . . 3 5 3 4 5 5 7 9 . 12 13 Tactical Retreats 17 | . 1 . . . . . . 1 1 2 . 6 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 7 | . . . . . . . . 3 . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 37 | . 1 . . . 8 22 2 3 . . 1 . . . . Max in Single Turn 10 | . 1 . . . 2 10 2 3 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 13 | . . . 1 . 3 . 3 4 . . . . . 2 . Terminals 11 | . . . . . 3 . 3 3 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 29 | . . . 1 . 10 . 7 8 . . . . . 3 . Successful 5 | . . . 1 . 1 . 1 2 . . . . . . . Failed 24 | . . . . . 9 . 6 6 . . . . . 3 . Catastrophic 10 | . . . . . 6 . 1 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . 10 . 7 2 . . . . . 3 . Terminals 27 | . . . . . 10 . 7 7 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . 1 . 1 1 . . . . . . . Zone Layout 3 | . . . . . 1 . 1 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 3 . 3 3 . . . . . 2 . Full Trace Events 2 | . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Active Infowar (turns) 3003 | 99 192 142 533 174 431 794 . 536 . . 27 6 . . 69 Sensors 69 | . . . . . . . . . . . . . . . 69 Terrain 1221 | . . . . . 427 794 . . . . . . . . . Traps 33 | . . . . . . . . . . . 27 6 . . . Seismic 2047 | 99 192 142 533 174 431 476 . . . . . . . . . Jamming 536 | . . . . . . . . 536 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 6551 | 135 192 142 533 174 431 889 442 725 302 135 359 1265 20 268 539 Spaces Moved 5398 | 74 93 86 331 107 189 295 310 603 640 240 227 1177 50 377 599 Core 176 | 18 . . . . . 35 12 . . . . . . . 111 Treads 1060 | 56 93 86 331 107 189 198 . . . . . . . . . Legs 147 | . . . . . . . 147 . . . . . . . . Wheels 296 | . . . . . . 42 . . . . . . . . 254 Hover 176 | . . . . . . 20 . . . . . . . . 156 Flight 3543 | . . . . . . . 151 603 640 240 227 1177 50 377 78 Fastest Speed 28 | 50 160 160 160 160 160 95 31 28 31 34 31 31 40 37 40 Average Speed 92 | 133 160 160 160 160 194 204 120 87 38 55 121 61 40 50 73 Slowest Speed 650 | 160 160 160 160 160 240 650 245 164 99 99 174 170 40 167 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 1 2 . . . . . 3 1 Potential Cave-ins 17 | . . . . . . . . 3 . . 14 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 31 31 71 40 24 9 9 15 66 35 10 94 14 15 23 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . . . 4 1 . 2 . . . Spaces Dug 27 | . . . . . . . . 5 . . 19 . . 3 . Terrain Destroyed 491 | . . . . . 174 117 24 117 5 . 37 . . 3 14 Melee 5 | . . . . . . . . 5 . . . . . . . Projectile 70 | . . . . . 3 1 7 14 5 . 37 . . 3 . AOE 416 | . . . . . 171 116 17 98 . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total 6651 | 95 118 89 336 111 214 506 351 754 677 242 264 1713 49 446 686 Wait 869 | . 14 3 . 2 5 138 4 72 9 1 . 520 . 52 49 Move 5369 | 73 92 85 330 106 188 294 307 598 639 239 226 1176 49 370 597 Hop 7 | . . . . . . . 1 2 . . . . . 3 1 Pick Up 71 | 7 1 . 3 2 3 10 2 15 4 . 6 8 . 4 6 Fast Attach 40 | 3 . . . . . . 11 5 4 1 . 1 . 3 12 Attach 73 | 4 1 . 1 . 3 13 1 15 4 1 8 7 . 6 9 Detach 13 | . . . 2 . . 2 . 4 1 . . 1 . 2 1 Swap 6 | 1 . . . . 1 . . 4 . . . . . . . Drop 19 | . . . . 1 1 3 2 11 . . 1 . . . . Fire 157 | 7 10 1 . . 13 28 23 23 16 . 23 . . 6 7 Melee 23 | . . . . . . 18 . 5 . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: [*Res] / Arm) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Met 8R-AWN 314 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 6) 328 | -10/Materials | Entered Mines 329 | -10/Mines | Followed 8R-AWN into the Mines 462 | -10/Mines | Discovered new exit (range 5) 470 | -10/Mines | Entered Exiles 509 | -10/Exiles | Welcomed by 8R-AWN 536 | -10/Exiles | Met EX-HEX 584 | -10/Exiles | Met EX-BIN 603 | -10/Exiles | Aligned with FarCom system 605 | -10/Exiles | Given EX-Vault access code 643 | -10/Exiles | Opened EX-Vault 654 | -10/Exiles | Found YOLO Cannon 691 | -10/Exiles | Warned to stay clear of 0b10 Research branches 763 | -10/Exiles | Met EX-DEC 984 | -10/Exiles | Discovered new exit (range 14) 1003 | -10/Exiles | Left Exiles lab with YOLO Cannon 1003 | -10/Exiles | Entered Mines 1008 | -9/Mines | Met a Derelict bent on vengeance 1155 | -9/Mines | Discovered new exit (range 9) 1165 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1177 | -9/Mines | Entered Materials 1177 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1475 | -8/Materials | Build established: Skirmisher 1581 | -8/Materials | Discovered new exit (range 11) 1608 | -8/Materials | Entered Factory 1608 | -7/Factory | Evolved 2 slots: Utility x2 2131 | -7/Factory | Lost 5 parts (3n2u) 2352 | -7/Factory | Lost 4 parts (1p1n2u) 2363 | -7/Factory | Discovered new exit (range 15) 2477 | -7/Factory | Core integrity fell below 50% 2497 | -7/Factory | Entered another Factory area 2497 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2502 | -6/Factory | Lost 7 parts (1p2n2u2w) 2706 | -6/Factory | Build established: Mutant 2888 | -6/Factory | Discovered new exit (range 15) 2939 | -6/Factory | Entered another Factory area 2939 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3391 | -5/Factory | Lost 3 parts (1n1u1w) 3556 | -5/Factory | Lost 5 parts (1n2u2w) 3662 | -5/Factory | Discovered new exit (range 5) 3664 | -5/Factory | Entered Upper Caves 3720 | -5/Upper Caves | Lost 3 parts (3u) 3796 | -5/Upper Caves | Encountered a Warlord checkpoint 3807 | -5/Upper Caves | Spotted B-75 Beast 3905 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 3960 | -5/Upper Caves | Discovered new exit (range 8) 3966 | -5/Upper Caves | Entered another Upper Caves area 3981 | -5/Upper Caves | Learned Factory stockpile data 4088 | -5/Upper Caves | Discovered new exit (range 14) 4101 | -5/Upper Caves | Entered Factory 4101 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4312 | -4/Factory | Garrison activated, responded to threat 4455 | -4/Factory | Discovered new exit (range 16) 4457 | -4/Factory | Discovered new exit (range 15) 4460 | -4/Factory | Entered Upper Caves 4487 | -4/Upper Caves | Lost 7 parts (2p2n1u2w) 4597 | -4/Upper Caves | Spotted B-86 Titan 4757 | -4/Upper Caves | Learned 12 Research zone layouts 4784 | -4/Upper Caves | Build established: Derelict-Sprinter 5074 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5100 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5113 | -4/Upper Caves | Lost 4 parts (4u) 5149 | -4/Upper Caves | Learned location of Testing (-2) 5376 | -4/Upper Caves | Build established: Mutant 5675 | -4/Upper Caves | Lost 4 parts (3n1u) 5721 | -4/Upper Caves | Discovered new exit (range 10) 5725 | -4/Upper Caves | Entered another Upper Caves area 5729 | -4/Upper Caves | Spotted B-86 Titan 5742 | -4/Upper Caves | Discovered new exit (range 7) 5745 | -4/Upper Caves | Entered Research 5745 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5746 | -3/Research | Identified exit to Armory 6011 | -3/Research | Discovered new exit (range 7) 6013 | -3/Research | Entered another Research area 6013 | -2/Research | Evolved 2 slots: Utility x2 6029 | -2/Research | Lost 5 parts (2p1n2u) 6161 | -2/Research | Found Adv. Powered Armor 6195 | -2/Research | Lost 3 parts (1p1n1w) 6314 | -2/Research | System corruption reached 10% 6388 | -2/Research | Core integrity fell below 50% 6502 | -2/Research | Core integrity fell below 20% 6518 | -2/Research | Spotted B-90 Cyclops 6531 | -2/Research | Lost 6 parts (2n4u) 6552 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Adv. Coolant Injector destroyed. Penetrated by Slug. U-05 Engineer destroyed. Penetrated by Slug. R-10 Processor collects Wheel. Acquired 21 matter. K-01 Serf collects debris. P-80 Master resets W-44 Eye, system corruption cleaned. R-10 Processor collects Corrupted Mining Laser. Imp. Component Analysis Suite destroyed. Adv. Target Analyzer destroyed. B-90 Cyclops activates siege mode. System corrupted: Component data lost. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Security rotation in progress. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R001. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????" ????????????????????????? | | ???????????????????""" ????????????????????????? | | ???????????????????k ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ########????????????????? | | ??????????????????? #????????????????? | | ??????????????????? #????????????????? | | ??????????????????? +????????????????? | | ?????????????????? #????????????????? | | ????????????? ??""""""" #????????????????? | | ??????????? """"""" #????????????????? | | ??????????? """"""" ###+####?????????? | | ?????????? #?????????? | | ?????????? gk#?????????? | | ????????w? kk ku A A@ !%= gg g???????? | | ?????????????# #?????????? | | ?????????????######## ] ######???????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ?????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | #???????????????# ### #????????????????? | | #???????????????# #?? #????????????????? | | ################# #?? #????????????????? | | p #?? #????????????????? | | #??? #????????????????? | | #??? ????????????????? | | #??? ##???????????????? | | ##########+####?????##????????????????? | | **] #?????????????????????????????????????? | | *]] #?????????????????????????????????????? | | *]] #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ###+####?????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 33 Energy Capacity 360 Matter Stores 470 Matter Capacity 550 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 71 Melee Accuracy 11 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Follow The Leader It Was An Accident, I Swear Challenges ------------ None Game ------ Seed NullNuclearCutter Manual? 0 Play Time 01:01:33 Cumulative 34.1 hours Start 2026.02.20 @ 17:00:22 End 2026.02.20 @ 17:59:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58ede308-079b-43a7-8b82-651b15f82348