Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.29 @ 16:34:33 Player: Wakanaka Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (2120) 2120 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 5002 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 33 Friendly Fire -121 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 105/275 System Corruption 11% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor Power Shielding > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (4) ---- System Backup Module Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer Improved Utility Shielding Heavy Armor Plating > --- WEAPON ----------- Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Hacking Suite System Shield Pulse Rifle Beamcaster Enhanced Autogun Enhanced Autogun [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Target Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 68 | 8 . 2 15 18 25 Power 11 | 1 . . 1 5 4 Engine 9 | 1 . . 1 3 4 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 17 | 2 . . 3 9 3 Treads 3 | 2 . . 1 . . Leg 12 | . . . 2 9 1 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 18 | 3 . . 8 . 7 Device 2 | 1 . . 1 . . Storage 4 | 1 . . 2 . 1 Processor 4 | 1 . . 1 . 2 Hackware 2 | . . . . . 2 Protection 6 | . . . 4 . 2 Artifact . | . . . . . . Weapon 22 | 2 . 2 3 4 11 Energy Gun 5 | 2 . . . 1 2 Energy Cannon 4 | . . 1 1 . 2 Ballistic Gun 7 | . . 1 2 2 2 Ballistic Cannon 3 | . . . . 1 2 Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 Parts Lost 38 | . . 9 1 8 20 Power 7 | . . 1 . 3 3 Propulsion 11 | . . 2 . 4 5 Utility 6 | . . 2 . . 4 Weapon 14 | . . 4 1 1 8 Highest Loss Streak 9 | . . 8 1 3 9 Average Slot Usage (%) 85 | . 100 81 84 97 78 Engine 11 | . 14 10 9 12 12 Treads 4 | . 28 22 1 . . Leg 14 | . . . 15 26 14 Device 6 | . 14 11 9 9 1 Storage 5 | . . . 8 9 5 Processor 8 | . 14 12 7 9 8 Hackware 3 | . . . . . 9 Protection 7 | . . . 14 9 7 Energy Gun 4 | . 28 10 . 5 . Energy Cannon 1 | . . . 4 . 1 Ballistic Gun 7 | . . 11 14 10 1 Ballistic Cannon 4 | . . . . 1 10 Naked Turns 93 | . . 49 44 . . Heaviest Build 63 | 10 7 8 37 39 63 Greatest Support 43 | 40 40 40 30 43 40 Greatest Overweight (x) 8 | . . . 8 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 4 4 10 10 10 Average Capacity 7 | 5 4 4 7 10 8 Most Carried 10 | 4 3 4 10 10 10 Average Carried 6 | 1 2 2 6 9 8 Final Capacity 10 | 4 4 4 10 10 4 Final Carried 10 | 2 2 3 10 10 2 Class Distribution -------------------- 57% | Scavenger-Mutant 28% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1759 | 280 . 110 232 552 585 Remotely . | . . . . . . Salvage Created 2444 | 140 46 94 388 1080 696 Parts 155 | 14 2 2 25 71 41 Haulers Intercepted 4 | . . . . 3 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 45 | . 1 2 6 22 14 Guns 28 | . 1 2 5 18 2 Cannons 16 | . . . 1 4 11 AOE 1 | . . . . . 1 Classes Destroyed 11 | 2 1 . 3 4 1 Worker 2 | . . . 1 . 1 Builder 1 | . . . . 1 . Tunneler 3 | 3 . . . . . Hauler 4 | . . . . 3 1 Recycler 2 | 1 . . . . 1 Operator 1 | . . . . 1 . Swarmer 4 | . . . . 4 . Grunt 25 | . 1 2 2 14 6 Duelist 2 | . . . 1 . 1 Sentry 9 | . . . 3 4 2 Programmer 5 | . . . . . 5 Thug 1 | . . . 1 . . Best Kill Streak 6 | 4 1 2 2 4 6 Combat Bots Only 5 | . 1 2 2 4 5 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4813 | . 56 728 261 1468 2300 Core 1202 | . 30 167 73 227 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . 21 81 58 . Volleys Fired 200 | 5 4 11 19 91 70 Largest 2 | 2 2 2 2 2 2 Hottest 143 | 80 80 80 91 88 143 Shots Fired 358 | 10 8 22 34 177 107 Gun 253 | 10 8 22 29 166 18 Cannon 100 | . . . 5 11 84 Launcher 4 | . . . . . 4 Special 1 | . . . . . 1 Kinetic 253 | . . 10 29 128 86 Thermal 77 | 5 4 1 5 49 13 Explosive . | . . . . . . Electromagnetic 27 | 5 4 11 . . 7 Robot Hit Streak 12 | 3 3 4 12 11 9 Robot Miss Streak 6 | 1 1 5 6 4 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 226 | 6 5 9 24 117 65 Core Hits 100 | 4 1 6 13 48 28 Critical Hits 8 | . . . 1 3 4 Critical Kills 4 | . . . . 2 2 Critical Parts Destroyed 4 | . . . 1 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4526 | 74 53 124 387 1947 1941 Guns 2492 | 74 53 124 326 1712 203 Cannons 1870 | . . . 61 235 1574 Explosions 164 | . . . . . 164 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3164 | . . 40 326 1351 1447 Thermal 979 | 22 12 10 61 596 278 Explosive . | . . . . . . Electromagnetic 383 | 52 41 74 . . 216 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 1 6 . . 11 Average Corruption 3 | . 1 1 . . 4 Corruption Purged . | . . . . . . Effects 27 | . . 4 . . 23 Message Errors 4 | . . 2 . . 2 Matter Fused 6 | . . . . . 6 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . 2 . . 3 Targeting Errors 8 | . . . . . 8 Overload Shots . | . . . . . . Overflow Damage 98 | . . . . 9 89 Projectiles 98 | . . . . 9 89 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . 1 9 Impact . | . . . . . . Kinetic 10 | . . . . 1 9 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 556 | 36 54 43 9 110 556 Average Temperature 91 | 15 25 20 6 29 141 Received Heat Transfer 1816 | . 33 283 54 720 726 Effects 17 | . . . . . 17 Shutdowns 3 | . . . . . 3 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1967 | 50 25 25 111 1295 461 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 497 | 20 72 67 242 497 272 Initial 226 | . 13 27 . 19 226 Average 155 | 7 48 52 63 295 177 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 62 | 100 100 100 93 16 53 Level 1 34 | . . . 6 66 46 Level 2 3 | . . . . 16 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 . . 5 7 Investigation 3 | . 1 . . . 2 Extermination 4 | . . . . . 4 Reinforcement 3 | . . . . 2 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . 1 . . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 5 18 7 37 34 Peak Tracking Total 15 | . 4 15 2 7 13 Tactical Retreats 10 | . . 3 . 4 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 5 | . . . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 7 | . . . . 2 5 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 12 | . 2 . 4 2 4 Terminals 11 | . 2 . 3 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 35 | . 7 . 8 6 14 Successful 23 | . 4 . 7 3 9 Failed 12 | . 3 . 1 3 5 Catastrophic 4 | . . . 1 1 2 Database Lockouts . | . . . . . . Manual 5 | . . . 1 2 2 Terminals 33 | . 7 . 6 6 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 4 . 5 3 9 Record 11 | . 3 . . 3 5 Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Scanalyzer Index 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . . . 1 Zone Layout 4 | . . . 3 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 2 1 4 Full Trace Events 3 | . 2 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 45 | . . 45 45 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . 4 4 . . Total Damage 106 | . . 64 42 . . Kills 4 | . . 3 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3179 | 96 124 412 588 684 1275 Spaces Moved 1669 | 44 64 280 356 306 619 Core 210 | 5 . 95 72 . 38 Treads 329 | 39 64 185 41 . . Legs 999 | . . . 243 306 450 Wheels . | . . . . . . Hover 131 | . . . . . 131 Flight . | . . . . . . Fastest Speed 50 | 50 160 50 50 120 50 Average Speed 134 | 147 160 122 133 121 143 Slowest Speed 450 | 160 160 160 450 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 20 73 22 32 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . 1 4 Melee . | . . . . . . Projectile 5 | . . . . 1 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2265 | 64 78 325 434 463 901 Wait 249 | . 9 30 17 25 168 Move 1664 | 43 63 279 355 305 619 Hop . | . . . . . . Pick Up 55 | 8 1 3 22 13 8 Fast Attach 24 | 1 . . 1 8 14 Attach 34 | 6 . 2 10 8 8 Detach . | . . . . . . Swap 10 | 1 . . 4 2 3 Drop 29 | . 1 . 6 11 11 Fire 200 | 5 4 11 19 91 70 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 11) 208 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 500 | -10/Mines | Assembled infested the area 585 | -10/Mines | Core integrity fell below 50% 605 | -10/Mines | Discovered new exit (range 12) 615 | -10/Mines | Lost 8 parts (1p2n2u3w) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Accompanied by 2 allies 633 | -9/Materials | Evolved 2 slots: Utility x2 641 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 988 | -9/Materials | Build established: Scavenger-Mutant 1052 | -9/Materials | Discovered new exit (range 10) 1221 | -9/Materials | Entered another Materials area 1221 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1415 | -8/Materials | Lost 3 parts (1p2n) 1541 | -8/Materials | Lost 3 parts (1p2n) 1673 | -8/Materials | Garrison activated, responded to threat 1890 | -8/Materials | Discovered new exit (range 4) 1905 | -8/Materials | Entered Factory 1905 | -7/Factory | Evolved 2 slots: Utility x2 2717 | -7/Factory | Build established: Hacker-Mutant 2912 | -7/Factory | Core integrity fell below 50% 2945 | -7/Factory | Lost 9 parts (2p2n2u3w) 3112 | -7/Factory | System corruption reached 10% 3115 | -7/Factory | Core integrity fell below 20% 3180 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03161_ D-53 Grenadier knocked back. 03161_ U-05 Engineer builds a Wall. 03163_ Gravmag System destroyed. 03163_ Prc. Shock Rifle destroyed. 03163_ U-05 Engineer destroyed. 03164_ Destroyed Shock Absorption System. 03164_ Y-54 Guardian IFF system glitched. 03166_ D-53 Grenadier knocked back. 03167_ Assault Cannon destroyed. 03167_ Y-54 Guardian misfires. 03169_ Imp. Heat Sink fried. 03169_ Y-54 Guardian destroyed. 03169_ D-53 Grenadier IFF system glitched. 03169_ D-53 Grenadier destroyed. 03170_ W-25 Informer sends out distress signal. 03173_ The unstable cave ceiling collapses. 03173_ System corrupted: Proton Missile Launcher targeting data glitched. 03176_ Proton Missile Launcher destroyed. 03177_ R-06 Scavenger collects Wheel. 03179_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????# "" # #####???????? | | ????????????????????# """ # #???????????? | | ????????????????????#? """ ! # #???????????? | | ?????????????????????# """ # #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# +!! #???????????? | | ?????????????????????# #%* #???????????? | | ?????????????????????# #*= #???????????? | | ?????????????????????# ?#%% #???????????? | | ?????????????????????# """ """?# = #???????????? | | ???????????????????????"""T""??# =% #???????????? | | ????????????????????????#????#?# +???????????? | | ???????????????????????????## ## #???????????? | | ??????????????????????????## # #???????????? | | ??????????????????? #???????????? | | ??????????????????????????## #/#+#####???????? | | ?????????????????????######## """" %* #???????? | | ?????????????????????# !# ""R"w= #???????? | | ?????????????????????# # "" " #???????? | | ?????????????????????# !! # ???????? | | ?????????????????????# ! #g #??????? | | ????????????????+ ??# #??????? | | ????????????????# # #??????? | | ????????????????# # d ???????? | | ????????????????+ @ #???????? | | ?????????????????#### #???????? | | ????????????????????# = #???????? | | ????????????????????## #???????? | | ???????????????????? #### ##########???????? | | ??????????????????? """"#|#??###????????????????? | | ?????????????????? """"# #?????????????????????? | | ????????????????? """"#r#?????????????????????? | | ????????????????! """"? #?????????????????????? | | ???????????????# ??????? ?????????????????????? | | ???????????????# ???????? ?????????????????????? | | ???????????????#?????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 675 Power Shielding 33 Utility Shielding 66 Evasion (%) 53 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed CoolantSensorNanosword Manual? 0 Play Time 00:48:53 Cumulative 42.7 hours Start 2021.10.29 @ 15:46:13 End 2021.10.29 @ 16:34:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5d03dc3-fec1-4908-8adb-79d758cfffb8