Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 18:49:33 Player: Window_Licker Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1650) 1650 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 3455 Bonus ------- High Alert Combat Kills 83 Entered Garrisons 200 Friendly Fire -3 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 83/100 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Improved Assault Rifle Hammer > --- INVENTORY (5) ---- Ion Engine Light Treads Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Improved Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 50 | 8 7 1 14 20 Power 8 | 1 1 . 4 2 Engine 6 | 1 . . 3 2 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 14 | 4 2 . 4 4 Treads 6 | 2 . . . 4 Leg 8 | 2 2 . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 1 3 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 20 | 2 2 . 5 11 Energy Gun 1 | . . . 1 . Energy Cannon 3 | . 1 . 2 . Ballistic Gun 7 | 2 1 . 1 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 5 | . . . . 5 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . 2 . Parts Lost 12 | . . . . 12 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 88 95 92 Engine 8 | . 5 . 6 14 Core 8 | . 8 11 10 5 Treads 3 | . . . . 11 Leg 19 | . 27 22 22 8 Storage 2 | . 9 . . . Processor 19 | . 12 22 22 21 Protection 8 | . 4 11 10 6 Energy Cannon 6 | . 3 11 9 3 Ballistic Gun 13 | . 24 11 11 9 Launcher 1 | . . . 1 1 Slashing Weapon 1 | . . . . 3 Peak Build Rating 18 | 6 11 13 18 18 Average Rating 13 | 5 8 13 15 15 On Entrance 9 | . 6 11 13 18 Naked Turns . | . . . . . Heaviest Build 22 | 12 14 13 22 22 Greatest Support 40 | 40 20 20 23 40 Greatest Overweight (x) 2 | 2 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 6 | 4 6 3 5 5 Average Carried 3 | 2 3 2 3 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 4 | 4 3 3 4 3 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1266 | 211 276 . 338 441 Remotely . | . . . . . Salvage Created 1223 | . 190 . 295 738 Parts 90 | . 16 . 19 55 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 29 | . 3 . 5 21 Melee 8 | . . . . 8 Guns 8 | . 3 . 1 4 Cannons 4 | . . . 4 . AOE 9 | . . . . 9 Classes Destroyed 7 | . 3 . 1 3 Builder 1 | . 1 . . . Watcher 3 | . 2 . 1 . Grunt 17 | . 3 . 1 13 Brawler 3 | . . . . 3 Duelist 1 | . . . . 1 Sentry 7 | . . . 4 3 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 . 2 7 Combat Bots Only 7 | . 1 . 2 7 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 210 | . 41 6 21 142 Missed 55 | . 17 4 7 27 Damage Taken 2426 | . 341 20 344 1721 Core 485 | . 73 14 50 348 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 109 | . . . 109 . Core Remaining (%) 85 | 100 70 . . . Volleys Fired 104 | . 23 . 37 44 Largest 2 | . 2 . 2 2 Hottest 91 | . 88 . 91 91 Shots Fired 155 | . 47 . 56 52 Gun 89 | . 43 . 19 27 Cannon 31 | . 4 . 19 8 Launcher 35 | . . . 18 17 Special . | . . . . . Kinetic 89 | . 43 . 19 27 Thermal 31 | . 4 . 19 8 Explosive 35 | . . . 18 17 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 4 . 6 17 Robot Miss Streak 4 | . 4 . 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | . 22 . 13 56 Core Hits 59 | . 11 . 6 42 Critical Kills 3 | . 1 . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . 1 . . 7 Destroy 1 | . 1 . . . Smash 4 | . . . . 4 Sever 3 | . . . . 3 Melee Attacks 31 | . . . . 31 Impact 22 | . . . . 22 Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2370 | . 280 . 249 1841 Guns 617 | . 259 . 61 297 Cannons 249 | . 21 . 187 41 Explosions 961 | . . . 1 960 Melee 543 | . . . . 543 Ramming . | . . . . . Kinetic 617 | . 259 . 61 297 Thermal 249 | . 21 . 187 41 Explosive 961 | . . . 1 960 Electromagnetic . | . . . . . Impact 401 | . . . . 401 Slashing 142 | . . . . 142 Piercing . | . . . . . Highest Corruption 7 | . 6 . . 7 Average Corruption 4 | . 5 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 13 . . 12 Message Errors 11 | . 5 . . 6 Matter Fused 5 | . 4 . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . 1 . . 1 Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . 1 . . . Misfires 2 | . 1 . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 70 | . . . . 70 Projectiles . | . . . . . Explosions 25 | . . . . 25 Melee 45 | . . . . 45 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 110 | . . . 62 48 Shots 5 | . . . 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | . 116 . 153 243 Average Temperature 54 | . 25 . 36 84 Received Heat Transfer 789 | . 195 . 69 525 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 425 | . 37 . 333 55 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 671 | . 199 11 214 671 Initial 11 | . . 11 4 9 Average 139 | . 52 11 84 300 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 84 | 100 100 100 99 49 Level 1 3 | . . . . 9 Level 2 12 | . . . . 41 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 10 7 18 24 Peak Tracking Total 8 | . 4 8 4 5 Tactical Retreats 7 | . 2 . 2 3 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 7 | . . . 5 2 Max in Single Turn 1 | . . . 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 20 | . 8 . 10 2 Terminals 14 | . 6 . 6 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 16 . 23 2 Successful 32 | . 14 . 16 2 Failed 9 | . 2 . 7 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 12 . 14 2 Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 5 | . 4 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 21 | . 10 . 9 2 Record 11 | . 6 . 5 . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Investigation Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 5 | . 4 . 1 . Process 1 | . 1 . . . Report Inventory 3 | . 2 . 1 . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . 4 1 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 45 | . . . 45 . Parts Recycled . | . . . . . Recycled Matter 20 | . 20 . . . Retrieved Matter 20 | . 20 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 11 | . . . . 11 Machine Destruction 7 | . . . . 7 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2922 | 78 628 44 1291 881 Spaces Moved 1821 | 49 444 36 839 453 Core 8 | 7 . . . 1 Treads 236 | 15 . . . 221 Legs 1577 | 27 444 36 839 231 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 126 | 127 120 120 122 139 Slowest Speed 190 | 160 190 120 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 59 8 95 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 78 | . . . 78 . Terrain Destroyed 128 | . . . 92 36 Melee . | . . . . . Projectile . | . . . . . AOE 128 | . . . 92 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2236 | 60 493 37 1048 598 Wait 196 | . 8 . 148 40 Move 1816 | 48 443 35 838 452 Hop . | . . . . . Pick Up 13 | 4 3 1 2 3 Fast Attach 21 | 6 4 . 4 7 Attach 9 | . . 1 . 8 Detach 8 | . 2 . 1 5 Swap 20 | 2 3 . 10 5 Drop 18 | . 7 . 8 3 Fire 104 | . 23 . 37 44 Melee 31 | . . . . 31 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Identified exit to Mines 472 | -10/Materials | Identified exit to Materials 680 | -10/Materials | Discovered exit to Materials (range 12) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 725 | -9/Materials | Discovered new exit (range 17) 748 | -9/Materials | Identified exit to Storage 751 | -9/Materials | Entered Storage 774 | -9/Storage | Identified exit to Recycling 972 | -9/Storage | Repaired Lgt. Nuclear Core 1069 | -9/Storage | Met 01-MTF 1325 | -9/Storage | Build established: Scavenger-Mutant 1813 | -9/Storage | Repaired Lgt. Armor Plating 2022 | -9/Storage | Identified exit to Garrison 2027 | -9/Storage | Discovered new exit (range 5) 2032 | -9/Storage | Identified exit to Materials 2042 | -9/Storage | Entered Garrison 2042 | -9/Garrison | Accompanied by 1 ally (01-MTF) 2043 | -9/Garrison | Build established: Mutant 2045 | -9/Garrison | 01-MTF left 2088 | -9/Garrison | Triggered checkpoint 2200 | -9/Garrison | Garrison Relay disabled 2336 | -9/Garrison | Triggered checkpoint 2430 | -9/Garrison | Triggered checkpoint 2474 | -9/Garrison | Triggered checkpoint 2519 | -9/Garrison | Destroyed 7 combat bots 2614 | -9/Garrison | Core integrity fell below 50% 2640 | -9/Garrison | Discovered exit to Materials (range 10) 2658 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2682 | -9/Garrison | Build established: Scavenger-Mutant 2764 | -9/Garrison | Triggered checkpoint 2815 | -9/Garrison | Garrison Relay disabled 2901 | -9/Garrison | Core integrity fell below 20% 2923 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- crushing effect. 02795_ G-34 Mercenary destroyed. 02815_ Garrison Relay disabled. 02815_ Relay Coupler [NC] tumbles out of relay unit. 02897_ WSDSKMH EBXI M J DRNC5Z 02897_ Lgt. Treads destroyed. 02897_ Ion Engine destroyed. 02898_ Y-45 Defender suffers critical hit (Smash). 02912_ Imp. Ion Engine destroyed. 02914_ System corrupted: Matter fused (-5). 02914_ Y-45 Defender suffers critical hit (Smash). 02914_ Y-45 Defender destroyed. 02917_ Lgt. Treads destroyed. 02918_ Destroyed Imp. Ion Engine. 02918_ Y-45 Defender system corrupted by crushing effect. 02920_ Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????? ???????????? ???# ### ## ## | | ?????????????? ??????????##"#### ! ## | | ?????????????? ??????????# %= | | ?????????????# #?????????# *% | | ?????????????! !?????????# #?## ##[ = | | ?????????????! !?????????# #??## ## =##++# | | ?????????????# #?????????# ##### ### #= #???? | | ?????????????# #?????????# + ##! ###!# #???? | | ?????????????# #?????????# #???# [%= ## ??? | | ?????????????# #?#######?# #???# ### T## #### ? | | ?????????????# +?? + #?#= #???#???# ### #???? # | | ?????????????#+##### ###%=#####+### #?# #?????# | | ?????????????# !!![!* [ +? #?????? | | ?????????????# [=!! [!%= = #?###?????? | | ?????????????####### ###!=############?????????? | | ???????????????????#!!!#?#!!#????????????????????? | | ??????????????????#"" ""##[=#????????????????????? | | ??????????????????######## #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????########## #????????????????????? | | ????????????????# !@Y #????????????????????? | | ????????????????# !%[ #????????????????????? | | ????????????????# < #########????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed FireFactoryField Manual? 0 Play Time 00:50:25 Cumulative 19.3 hours Start 2025.01.19 @ 13:18:18 End 2025.01.19 @ 18:49:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 654cb140-e5f3-4c9e-9612-d357eba397cb