Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 01:08:39 Player: WazdakkaGutsmek Result: Destroyed by AG-47507 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (1729) 1729 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1664) 1664 TOTAL SCORE: 7363 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 218 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -591 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Improved Medium Armor Plating Zionite Laser-M Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Experimental Heat Sink Zionite Biocell Improved Signal Interpreter Improved Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M > --- INVENTORY -------- Experimental Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Improved Medium Armor Plating Heavy Missile Launcher [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Titanium Leg Leg Titanium Leg Utility Melee Analysis Suite Device Heart of Steel Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Dirty Datajack Energy Gun Zionite Laser-M Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 74 | . . 2 11 4 16 11 10 10 . 10 Power 5 | . . . 1 . 2 . 1 . . 1 Engine 3 | . . . 1 . 1 . 1 . . . Core 1 | . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 26 | . . . . 1 9 5 4 7 . . Treads . | . . . . . . . . . . . Leg 26 | . . . . 1 9 5 4 7 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | . . . 4 . 3 6 2 2 . 5 Device 9 | . . . 4 . 1 1 . 1 . 2 Storage 1 | . . . . . . . . . . 1 Processor 2 | . . . . . 1 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 9 | . . . . . 1 3 2 1 . 2 Artifact . | . . . . . . . . . . . Weapon 21 | . . 2 6 3 2 . 3 1 . 4 Energy Gun 7 | . . 1 3 1 . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . 1 3 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 Slashing Weapon 3 | . . . . 1 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 9 | . . . 2 . . . . 1 . 6 Parts Lost 20 | . . . . 1 2 . 2 . . 15 Power 2 | . . . . . . . . . . 2 Propulsion 6 | . . . . . . . 1 . . 5 Utility 8 | . . . . . 2 . 1 . . 5 Weapon 4 | . . . . 1 . . . . . 3 Highest Loss Streak 12 | . . . . 1 1 . 2 . . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 85 74 72 83 95 97 85 84 87 Engine 6 | . 14 14 11 11 4 . 6 7 7 2 Leg 34 | . 28 28 22 27 34 34 36 37 38 33 Device 6 | . . . 8 11 6 5 . 6 7 9 Storage 4 | . 14 14 11 11 9 7 7 . . 4 Processor 10 | . . . . . 6 12 15 15 15 9 Protection 3 | . . . . . 7 9 13 1 . 6 Energy Gun 2 | . 14 14 9 1 . . . . . 6 Ballistic Gun 1 | . 14 14 11 5 . . . . . . Impact Weapon 2 | . . . . . . . . 2 7 4 Slashing Weapon 3 | . . . . 5 10 15 9 4 . . Special Melee Weapon 3 | . . . . . . . 5 7 7 2 Peak Build Rating 65 | . 6 8 21 15 24 46 47 60 60 65 Average Rating 43 | . 6 6 12 11 18 40 44 58 60 53 On Entrance 26 | 6 6 6 7 13 13 23 46 46 60 60 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 47 | 14 14 14 21 22 18 32 47 46 24 31 Greatest Support 85 | 20 20 20 20 33 52 85 81 81 81 81 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | . 6 8 8 8 8 8 8 8 5 5 Average Carried 6 | . 5 7 7 7 6 7 7 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 5 8 7 7 6 8 8 5 5 5 Class Distribution -------------------- 75% | Mutant 15% | Scavenger-Mutant 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 3287 | 200 . . 330 92 85 111 270 1632 162 405 Remotely 125 | . . . 125 . . . . . . . Salvage Created 2121 | . . . 547 71 449 111 291 508 . 144 Parts 112 | . . . 42 7 30 5 7 21 . . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 6 12 . . Prevented 4 | . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 73 | . . 1 18 5 11 . 8 6 . 24 Melee 18 | . . . . . 7 . 5 4 . 2 Guns 10 | . . . 9 1 . . . . . . AOE 43 | . . 1 9 4 4 . 3 . . 22 Classes Destroyed 13 | . . 1 5 1 2 1 1 1 . 1 Worker 1 | . . . 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 3 | . . . 2 . . 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . . . 1 . 1 . . . . . Swarmer 18 | . . 1 8 4 4 . 1 . . . Grunt 22 | . . . 8 . 6 . 4 4 . . Duelist 5 | . . . . 1 1 . 1 2 . . Sentry 3 | . . . 2 . . . 1 . . . Hunter 1 | . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . 3 . . Packrat 1 | . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . 1 . . Assembled 24 | . . . . . . . . . . 24 Best Kill Streak 22 | . . 1 10 4 5 1 3 2 . 22 Combat Bots Only 22 | . . 1 9 4 5 . 3 2 . 22 Max Kills in Single Turn 9 | . . 1 3 4 4 1 2 1 . 9 Gunslinging . | . . . . . . . . . . . Exploded 9 | . . 1 3 4 4 . 2 . . 9 Melee 1 | . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 360 | . . 9 59 5 34 . 129 31 . 93 Missed 106 | . . 7 23 1 8 . 36 5 . 26 Damage Taken 4884 | . . 18 407 87 591 29 1309 545 . 1898 Core 971 | . . . 92 10 151 . 116 72 . 530 Absorbed by Shields 121 | . . . . . 121 . . . . . Redirected to Shielding 168 | . . . . . 9 . . . . 159 Ignored by Resistances 111 | . . . . . . . 111 . . . Regen/Repaired (Parts) 64 | . . . . . . . . . 64 . Core Remaining (%) 86 | 100 . 100 . 74 72 . . . . . Volleys Fired 50 | . . 2 28 6 1 . 7 . . 6 Largest 2 | . . 2 2 2 1 . 1 . . 2 Hottest 133 | . . 53 75 75 36 . 39 . . 133 Shots Fired 87 | . . 4 56 11 1 . 7 . . 8 Gun 63 | . . 2 47 10 . . . . . 4 Cannon . | . . . . . . . . . . . Launcher 24 | . . 2 9 1 1 . 7 . . 4 Special . | . . . . . . . . . . . Kinetic 35 | . . 2 28 5 . . . . . . Thermal 28 | . . . 19 5 . . . . . 4 Explosive 24 | . . 2 9 1 1 . 7 . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | . . . 8 3 . . 5 . . 2 Robot Miss Streak 2 | . . . 2 2 . . 1 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 142 | . . . 36 5 35 3 29 27 . 7 Core Hits 116 | . . . 28 5 15 2 11 11 . 44 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 Critical Strikes 13 | . . . . . 4 . 5 2 . 2 Smash 3 | . . . . . . . . 1 . 2 Sever 10 | . . . . . 4 . 5 1 . . Melee Attacks 126 | . . . . . 50 3 32 30 2 9 Impact 19 | . . . . . . . . 8 2 9 Slashing 107 | . . . . . 50 3 32 22 . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . 6 2 . 6 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 1 . 4 . . . Damage Inflicted 8464 | . . 203 1377 304 1793 185 1136 1362 . 2104 Guns 624 | . . . 493 75 . . . . . 56 Cannons . | . . . . . . . . . . . Explosions 3870 | . . 203 884 229 509 . 297 . . 1748 Melee 3970 | . . . . . 1284 185 839 1362 . 300 Ramming . | . . . . . . . . . . . Kinetic 241 | . . . 219 22 . . . . . . Thermal 653 | . . . 274 53 270 . . . . 56 Explosive 3600 | . . 203 884 229 239 . 297 . . 1748 Electromagnetic . | . . . . . . . . . . . Impact 610 | . . . . . . . . 310 . 300 Slashing 3360 | . . . . . 1284 185 839 1052 . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . 1 . 3 13 . . Message Errors 4 | . . . . . 1 . . 3 . . Matter Fused 3 | . . . . . . . . 3 . . Heat Flow Errors 4 | . . . . . . . 1 3 . . Energy Discharges 2 | . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 3 | . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 782 | . . 38 53 43 96 . 72 279 . 201 Projectiles . | . . . . . . . . . . . Explosions 305 | . . 38 53 43 79 . 15 . . 77 Melee 477 | . . . . . 17 . 57 279 . 124 Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 262 | . . . . . 151 . . . . 111 Shots 5 | . . . . . 3 . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 256 | . . . 72 . 18 . 234 256 . 63 Average Temperature 58 | . . . 30 . 15 . 65 111 . 30 Received Heat Transfer 1339 | . . . 159 . 135 . 543 189 . 313 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . 2 . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 853 | . . . 518 111 150 . . . . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 610 | . . 53 610 301 363 176 . . . . Initial 164 | . . . 20 159 117 164 . . . . Average 211 | . . 7 339 275 223 168 . . . . Maximum Alert Level 2 | . . . 2 1 1 . . . . . Low Security (%) 50 | . 100 100 15 12 41 100 . . . . Level 1 44 | . . . 56 87 58 . . . . . Level 2 5 | . . . 27 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . . 3 . 1 . . 1 . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 3 . 1 . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 2 | . . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . . 3 20 5 21 1 8 9 . 48 Peak Tracking Total 40 | . . 3 7 4 6 1 4 8 . 40 Tactical Retreats 7 | . . 1 . . 3 . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . 4 3 2 2 2 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 9 | . . . 3 1 2 . . . 1 2 Max in Single Turn 2 | . . . 1 1 2 . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 5 | . . . . . 2 . 1 1 1 . Terminals 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 11 | . . . . . 7 . 1 1 2 . Successful 6 | . . . . . 2 . 1 1 2 . Failed 5 | . . . . . 5 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . . . . . 7 . . . 6 . Terminals 7 | . . . . . 7 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . . . 1 . 1 1 2 . Part Schematic 2 | . . . . . . . . . 2 . Open Door 2 | . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 17 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . 1 . . . . 2 1 Largest Group 3 | . . . . 1 1 . . . 2 3 Highest-Rated Group 291 | . . . . 31 31 . . . 192 291 Highest-Rated Ally 99 | . . . . 31 31 . . . 96 99 Total Orders . | . . . . . . . . . . . Ally Attacks 61 | . . . . . 6 . . . . 55 Total Damage 1544 | . . . . . 84 . . . . 1460 Kills 14 | . . . . . 2 . . . . 12 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 6346 | . 59 274 426 262 682 268 605 1594 1277 899 Spaces Moved 4325 | 1 49 214 257 170 379 189 392 1068 950 656 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4325 | 1 49 214 257 170 379 189 392 1068 950 656 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 125 124 126 126 Average Speed 124 | 120 120 120 120 120 120 124 126 124 126 126 Slowest Speed 190 | 120 120 120 190 190 120 130 130 126 126 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 1 17 51 26 48 38 5 52 84 81 54 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . 2 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 17 | . . 1 . . . . 3 10 3 . Spaces Dug 6 | . . . . . 6 . . . . . Terrain Destroyed 192 | . . 18 85 17 22 . 49 . . 1 Melee 6 | . . . . . 6 . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 185 | . . 18 85 17 16 . 49 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 5003 | . 49 228 317 215 530 218 443 1278 1026 699 Wait 363 | . . . 12 34 71 3 1 156 75 11 Move 4315 | . 48 213 256 169 378 188 391 1067 949 656 Hop . | . . . . . . . . . . . Pick Up 21 | . . 7 2 . 2 5 1 2 . 2 Fast Attach 32 | . . . 3 2 6 4 4 5 . 8 Attach 8 | . . 1 2 1 1 1 . 1 . 1 Detach 3 | . . . 1 1 1 . . . . . Swap 34 | . . 1 6 1 9 6 6 4 . 1 Drop 56 | . 1 4 7 1 12 8 5 13 . 5 Fire 50 | . . 2 28 6 1 . 7 . . 6 Melee 121 | . . . . . 49 3 28 30 2 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 11) 60 | -10/Materials | Entered Mines 74 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 145 | -10/Mines | Learned location of Zion (-7) 163 | -10/Mines | Found a hidden stash of uninstalled traps 191 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 195 | -10/Mines | Found Prototype Device 316 | -10/Mines | Discovered new exit (range 16) 319 | -10/Mines | Build established: Mutant 334 | -10/Mines | Entered Materials 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 479 | -9/Materials | Identified Exp. Sensor Array 710 | -9/Materials | Destroyed 9 combat bots 753 | -9/Materials | Discovered new exit (range 7) 760 | -9/Materials | Entered Mines 821 | -9/Mines | Assembled infested the area 863 | -9/Mines | Met 8R-AWN 956 | -9/Mines | Received a Mining Laser from a helpful Derelict 1008 | -9/Mines | Discovered new exit (range 11) 1022 | -9/Mines | Entered Materials 1022 | -8/Materials | Accompanied by 1 ally 1022 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -8/Materials | Discovered new exit (range 16) 1459 | -8/Materials | Build established: Scavenger-Mutant 1651 | -8/Materials | Discovered new exit (range 13) 1704 | -8/Materials | Entered Factory 1704 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -7/Factory | Discovered new exit (range 5) 1780 | -7/Factory | Identified exit to Lower Caves 1883 | -7/Factory | Build established: Gladiator 1972 | -7/Factory | Entered Lower Caves 2182 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2448 | -7/Lower Caves | Build established: Mutant 2557 | -7/Lower Caves | Discovered new exit (range 14) 2575 | -7/Lower Caves | Identified exit to Lower Caves 2577 | -7/Lower Caves | Entered another Lower Caves area 2602 | -7/Lower Caves | Discovered new exit (range 6) 2692 | -7/Lower Caves | Identified exit to Factory 2787 | -7/Lower Caves | Found Prototype Device 2787 | -7/Lower Caves | Identified Heart of Steel 3264 | -7/Lower Caves | Murdered Warlord Statue 3317 | -7/Lower Caves | Learned Factory non-interactive machine intel 3585 | -7/Lower Caves | Encountered a Warlord checkpoint 3942 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4119 | -7/Lower Caves | Discovered new exit (range 12) 4132 | -7/Lower Caves | Identified exit to Zion 4171 | -7/Lower Caves | Entered Zion 4219 | -7/Zion | Learned Factory terminal intel 4318 | -7/Zion | System corruption cleaned by Quarantine Array 4368 | -7/Zion | Learned location of Data Miner (-6) 4536 | -7/Zion | Learned location of Storage (-7) 4714 | -7/Zion | Given A8's code to call for help 4880 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5084 | -7/Zion | Discovered new exit (range 13) 5280 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5299 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5418 | -7/Zion | Opened final containment barrier to the Deep Caves 5437 | -7/Zion | Discovered new exit (range 3) 5437 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5438 | -7/Zion | Identified exit to Deep Caves 5448 | -7/Zion | Entered Deep Caves 5448 | -7/Deep Caves | Accompanied by 2 allies 5499 | -7/Deep Caves | Heart of Steel transformed into Warbot 5625 | -7/Deep Caves | Found Surveybot 24 Chip 5679 | -7/Deep Caves | Found Surveybot 24 Scanner 5763 | -7/Deep Caves | Attacked by Z-Imprinter 5774 | -7/Deep Caves | Allies destroyed Z-Imprinter 6092 | -7/Deep Caves | Build established: Scavenger-Mutant 6157 | -7/Deep Caves | Z-Facility disabled 6200 | -7/Deep Caves | Found Prototype Protection 6200 | -7/Deep Caves | Identified Zio. Weapon Casing 6310 | -7/Deep Caves | Spotted AG-47507 6326 | -7/Deep Caves | Triggered Deep Caves wall 6341 | -7/Deep Caves | Core integrity fell below 50% 6344 | -7/Deep Caves | Exposed GOLEM chamber 6345 | -7/Deep Caves | Core integrity fell below 20% 6347 | -7/Deep Caves | Destroyed by AG-47507 with Assembled Focal Cannon Last Messages --------------- 06344_ A GOLEM Unit tumbles out of the Wall Chamber. 06344_ as-05958 destroyed. 06344_ Imp. Reaction Control System destroyed. 06345_ Penetrated by Slug. 06346_ Exp. Heat Sink destroyed. 06346_ Destroyed Asb. Hover Unit. 06346_ Destroyed Asb. F-torch. 06346_ as-94376 destroyed. 06346_ W0-WS0(h) destroyed. 06346_ as-05034 destroyed. 06346_ Destroyed Asb. Hover Unit. 06346_ as-35321 destroyed. 06346_ as-95543 destroyed. 06346_ A GOLEM Unit tumbles out of the Wall Chamber. 06346_ as-11812 destroyed. 06346_ as-84816 destroyed. 06346_ Hvy. Missile Launcher destroyed. 06347_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????? #????????? | | ??????????????????????? ????????? | | ?????????? ??????? ????????? | | ????????? [=??? * ????????? | | ????????? [ * #???????? | | ????????? ???????? | | ????????? * ???????? | | ????????? a aa [* #??????? | | ????????? h = #??????? | | ?????????! * = #??????? | | ?????????! a* #??????? | | ?????????" aa #??????? | | ????????"" a s ##?????? | | ????????"!a aa ! = s #?????? | | ????????# a ! #?????? | | ????????" a [[ ! #?????? | | ????????" aa % !!%!! ####### | | ????????" Ga [ | | ????????""" %% h | | ????????" @a !%! | | ????????"" =!! ####### | | ????????" !%! "#????? | | ????????"" = ##?????? | | ????????" # # "#?????? | | ????????" #### ## ## ##??????? | | ????????""" ###??# ## ####???????? | | ?????????" ????###? ???????????? | | ?????????###;##????????#???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Weapon Shielding 100 Evasion (%) 65 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Drone Bay | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Point Defense System | -7/Zion | Archive Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed NovaLongswordCannon Manual? 0 Play Time 00:43:02 Cumulative 196.6 hours Start 2024.12.06 @ 00:06:23 End 2024.12.06 @ 01:08:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 152 Adventurer 16 Explorer 3 Win Type - Total 17 Types 8/0/8/1/0/0/0/0/0 Lore% 52 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0369b303-3dfe-47d4-bc4d-dd0e75e3b4d9