Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 04:16:04 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (489) 489 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1529 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Treads Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod (81) Structural Scanner Seismic Detector Particle Gun Light Assault Rifle Rocket Launcher Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Seismic Detector Particle Gun Light Assault Rifle Rocket Launcher Rocket Launcher Maul [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | 7 11 3 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 3 | 1 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 8 | . 8 12 Power . | . . . Propulsion 1 | . 1 2 Utility 3 | . 3 4 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 13 | . 4 9 Power . | . . . Propulsion 4 | . 1 3 Utility 3 | . 2 1 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 96 | . 99 81 Engine 10 | . 10 11 Core 3 | . 3 . Leg 26 | . 27 22 Device 12 | . 14 5 Storage 13 | . 14 11 Energy Gun 4 | . 5 . Ballistic Gun 24 | . 22 30 Peak Build Rating 13 | 7 10 13 Average Rating 8 | 4 8 10 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 29 | 13 26 29 Greatest Support 32 | 20 26 32 Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 10 15 Most Carried 13 | . 13 13 Average Carried 8 | . 8 12 Final Capacity 15 | 8 15 15 Final Carried 12 | . 12 12 Class Distribution -------------------- 46% | Mutant 39% | Scavenger-Mutant 10% | Gunner 4% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 746 | 239 330 177 Remotely . | . . . Salvage Created 629 | 15 437 177 Parts 39 | 4 25 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 12 4 Guns 16 | . 12 4 Classes Destroyed 6 | 1 4 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 8 | . 6 2 Sentry 2 | . . 2 Best Kill Streak 5 | 1 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | . 83 16 Missed 26 | . 21 5 Hits 73 | . 62 11 Projectile 73 | . 62 11 Critical Strikes 2 | . 2 . Damage Taken 749 | . 602 147 Core 118 | . 106 12 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 57 . Volleys Fired 70 | 1 57 12 Largest 3 | 2 2 3 Hottest 60 | 60 60 60 Shots Fired 152 | 2 114 36 Gun 152 | 2 114 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 130 | 1 93 36 Thermal 22 | 1 21 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 1 14 15 Robot Miss Streak 8 | . 8 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 99 | 1 72 26 Core Hits 41 | 1 30 10 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 892 | 12 668 212 Guns 892 | 12 668 212 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 704 | . 492 212 Thermal 188 | 12 176 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 106 | 20 106 37 Average Temperature 21 | 15 22 14 Received Heat Transfer 219 | . 171 48 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 425 | 25 400 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 158 | 5 158 55 Initial 9 | . . 9 Average 56 | 2 67 24 Influence Increases 466 | 5 356 105 Destroy 0b10 Robot/C 320 | . 240 80 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 76 | . 56 20 Successful Hack 5 | . . 5 Lose Combat Pursuer 45 | . 45 . Influence Decreases 441 | 5 333 103 Entered New Map 14 | . . 14 Time Decay 397 | 5 303 89 Lost Part 30 | . 30 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 24 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 2 | . 1 1 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 954 | 19 902 33 Structural 209 | . 176 33 Seismic 745 | 19 726 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1156 | 45 902 209 Spaces Moved 702 | 28 558 116 Core 8 | 8 . . Treads . | . . . Legs 694 | 20 558 116 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 114 120 120 Slowest Speed 190 | 150 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 64 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 900 | 35 699 166 Wait 75 | . 42 33 Move 700 | 27 557 116 Hop . | . . . Pick Up 21 | . 20 1 Fast Attach 8 | 7 . 1 Attach 5 | . 3 2 Detach 1 | . . 1 Swap 9 | . 9 . Drop 11 | . 11 . Fire 70 | 1 57 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 630 | -10/Materials | Build established: Scavenger-Mutant 918 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1156 | -9/Materials | Discovered new exit (range 6) 1157 | -9/Materials | Self-destructed Last Messages --------------- 01010_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01030_ K-01 Serf collects debris. 01058_ Y-45 Defender destroyed. 01059_ K-01 Serf collects debris. 01062_ Acquired Lgt. Treads. 01063_ K-01 Serf collects debris. 01070_ G-34 Mercenary destroyed. 01073_ K-01 Serf collects debris. 01073_ Acquired 40 matter. 01075_ Acquired 50 matter. 01095_ G-34 Mercenary destroyed. 01097_ Acquired 33 matter. 01109_ Acquired Weight Redist. System. 01130_ K-01 Serf collects debris. 01156_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##+????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ######+## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## [ | | ??????????????????????????????######## ## * | | ???????????????????????######## # ##[ | | ???????????????????????+ #""" # ## ! | | ???????????????????????# #""" # ## ] | | ???????????????????????# #""" # ## | | ???????????????????????? # # #? | | ????????????????????????? # + #??? | | ?????????????????????????? ######## ######+## | | ??????????????????????######+## ## # | | ??????????????????????# t !#[ | | ??????????????????????# = + = | | ??????????????????????+ = [#! | | ??????????????????????# @##### ##+### | | ??????????????????????# k #???####### ## | | ?????????????????????# "?????????# ## | | ?????????????????????# ?????????# ## | | ?????????????????????# !????????# ## | | ?????????????????????# < "????????# ########## | | ?????????????????????# |"???????# ! #????????? | | ?????????????????????# u "???????# #????????? | | ?????????????????????# t"""???????#####????????? | | ?????????????????????## ###????????????????????? | | ??????????????????????#k ???????????????????????? | | ??????????????????????k ???????????????????????? | | ??????????????????????# g???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreStasisDesublimator Manual? 0 Play Time 00:16:20 Cumulative 188.6 hours Start 2025.05.19 @ 09:17:42 End 2025.06.01 @ 04:16:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20c1f7ff-fe82-4353-8821-d6e91a809e8e