Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 14:14:25 Player: monkeman Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (216) 1080 Value Destroyed (8928) 8928 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 18728 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 172 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -131 Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 54/150 System Corruption 16% Temperature Warm (142) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg VTOL Module > --- UTILITY (7) ------ Layered Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- Beamcaster Enhanced Gauss Cannon > --- INVENTORY (5) ---- Fission Core Encrypted Comm Array Hacking Drone Bay (1/1) Mace Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Medium Treads Armored Medium Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Core Analyzer Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Long-range Proton Cannon Heavy Machine Gun Mass Driver > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Improved Terrain Scanner Advanced Terrain Scan Processor Encrypted Comm Array Layered Medium Armor Plating Makeshift System Shield Advanced System Restoration Module Long-range Tractor Beam Drone Bay Hypervelocity Gauss Rifle AWS/Gauss Advanced Assault Cannon Heavy Flak Cannon Heavy Missile Launcher Long-range Missile Launcher RU-N14's Throwing Claymores Molecular Deconstructor [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . 1 . . Utility 5 | . . . . . 2 . . 1 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 211 | 7 8 3 1 1 17 24 7 24 8 5 7 10 30 6 . 3 11 22 13 4 Power 12 | 1 . 1 . . 1 1 1 1 1 . . . 1 . . . 2 1 1 . Engine 8 | 1 . . . . 1 1 1 1 1 . . . . . . . 1 . 1 . Core 3 | . . 1 . . . . . . . . . . 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 59 | 2 2 . . . 7 8 1 7 4 1 . 4 11 1 . . 2 4 5 . Treads 33 | . 2 . . . 7 7 1 4 3 . . 1 6 1 . . 1 . . . Leg 16 | 2 . . . . . . . . . . . 3 5 . . . . 2 4 . Wheel 9 | . . . . . . 1 . 3 1 1 . . . . . . 1 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . Utility 70 | 2 4 . 1 . 5 7 1 9 1 1 3 4 15 2 . . 2 11 1 1 Device 34 | 1 . . . . 1 5 1 4 1 . 1 . 12 1 . . . 6 . 1 Storage 9 | 1 4 . 1 . . . . . . . . . . . . . 1 2 . . Processor 5 | . . . . . 2 . . 1 . . . 1 . . . . . 1 . . Hackware 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Protection 20 | . . . . . 2 2 . 3 . 1 2 3 3 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 2 . 1 4 8 4 7 2 3 4 2 3 3 . 3 5 6 6 3 Energy Gun 13 | 1 . . . . . 1 2 2 1 1 1 . 1 . . . . . 3 . Energy Cannon 9 | . . . . . 1 2 1 . . . . . . 1 . 1 1 2 . . Ballistic Gun 12 | 1 . . . . . 1 . 1 . . . 1 2 1 . 2 1 1 1 . Ballistic Cannon 20 | . 2 1 . 1 2 3 1 2 . 1 2 . . . . . 1 2 . 2 Launcher 11 | . . 1 . . 1 1 . 1 1 . . 1 . 1 . . 1 1 1 1 Special Weapon 4 | . . . . . . . . . . 1 1 . . . . . 1 . 1 . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 1 1 . 2 . . . 1 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 78 | . . 1 . . 2 15 1 8 3 2 1 10 2 5 . . 7 19 . 2 Power 7 | . . 1 . . . 1 . 1 1 . . . 1 . . . 1 1 . . Propulsion 31 | . . . . . 2 6 1 4 2 1 . 3 . 1 . . 3 8 . . Utility 21 | . . . . . . 4 . 1 . 1 . 4 1 2 . . 2 6 . . Weapon 19 | . . . . . . 4 . 2 . . 1 3 . 2 . . 1 4 . 2 Highest Loss Streak 15 | . . 1 . . 1 11 1 4 2 2 1 4 1 5 . . 3 15 . 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 100 100 99 96 97 85 89 83 84 76 97 92 93 84 81 83 29 59 Engine 5 | . 14 10 . . 8 8 9 6 6 7 7 7 5 . . . 2 . 1 5 Core 1 | . . 2 14 14 . . . . . . . . . 6 6 6 3 . . . Treads 21 | . 16 28 28 28 35 29 29 17 27 15 15 6 16 32 33 33 23 12 . . Leg 2 | . 11 . . . . . . . . . . 4 15 . . . . 4 8 23 Wheel 2 | . . . . . . 5 5 3 . 6 7 5 . . . . 2 3 . . Device 9 | . 14 14 14 14 9 9 8 8 2 7 7 9 18 13 13 13 9 6 . 2 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 9 . . Processor 6 | . . . . . 9 9 9 7 12 7 7 5 6 6 6 6 6 10 . . Hackware 2 | . . . . . . . . 6 7 7 7 . . . . . . 4 . . Protection 5 | . . . . . 8 7 9 4 7 6 6 7 6 5 6 6 4 4 1 5 Energy Gun 4 | . 11 . . . . . 4 11 6 6 7 3 5 4 . . . . 5 8 Energy Cannon 2 | . . . . . . 12 10 . . . . . . 1 6 3 4 4 . . Ballistic Gun 4 | . 11 . . . . . . 2 . . . 3 12 13 13 7 13 5 . 4 Ballistic Cannon 7 | . 5 28 28 28 17 3 2 5 7 6 7 9 . . . . 1 3 . 1 Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 . . Heaviest Build 91 | 14 49 32 52 53 63 66 67 73 75 75 80 85 80 87 87 87 88 91 32 40 Greatest Support 116 | 20 46 46 46 46 89 83 83 80 83 28 28 50 116 116 116 116 116 20 75 75 Greatest Overweight (x) 13 | 2 1 . 1 1 . 4 4 7 2 2 2 3 1 . . . 8 13 4 . Average Overweight (x) 1 | . . . . 1 . 2 2 1 . 2 2 1 . . . . 2 6 . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 7 13 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 6 15 15 16 20 20 20 20 20 20 19 20 20 20 20 17 17 20 20 5 5 Average Carried 17 | 4 11 15 15 18 19 15 18 19 19 17 19 18 19 18 16 17 18 19 3 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 15 15 16 20 20 15 20 20 19 18 19 17 20 14 17 17 20 5 5 4 Class Distribution -------------------- 25% | Mutant 22% | Scavenger-Tank 15% | Gunner 11% | Scavenger-Skirmisher 10% | Scavenger-Gunner 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Matter Collected 5920 | 273 293 112 73 10 606 601 7 658 439 77 119 411 761 170 175 . 469 225 415 26 Remotely 249 | . . . . . . 249 . . . . . . . . . . . . . . Salvage Created 7650 | 25 612 45 . . 614 839 504 881 654 104 26 894 818 241 130 . 702 409 52 100 Parts 359 | 4 43 6 . 2 38 30 18 30 31 5 1 33 38 9 6 . 30 27 4 4 Haulers Intercepted 10 | . 2 . . . 2 . 3 1 . . . . 2 . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . 29 4 . 26 . 9 5 . 26 . 3 7 Prevented 21 | . . . . . . . . . . . . 11 . . . . 4 . . 6 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 173 | . 10 6 . . 11 21 7 18 20 3 1 20 14 10 4 . 13 7 4 4 Guns 86 | . 10 . . . . 6 4 11 3 1 1 14 13 8 1 . 8 3 . 3 Cannons 60 | . . 3 . . 7 14 2 2 14 2 . 6 . . 3 . 4 2 . 1 AOE 23 | . . 3 . . 4 1 . 3 3 . . . 1 2 . . 1 1 4 . Classes Destroyed 16 | 1 7 . . . 2 2 . 1 . 2 . . . . . . . 1 . . Worker 11 | . 2 . . . 5 . . 1 . . . . 1 . . . . 2 . . Builder 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 2 . 3 1 . . . . 2 . . . . . . . Recycler 7 | . 1 . . . 3 . 1 2 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . 2 . . . 3 . 2 1 . . . . 1 . . . . 1 . . Swarmer 52 | . 3 6 . . 4 . 4 6 . 3 . 4 . 7 3 . 4 . 4 4 Grunt 67 | . 7 . . . . 16 3 5 15 . . 7 5 1 . . 7 1 . . Brawler 4 | . . . . . . 1 . . . . . 3 . . . . . . . . Duelist 6 | . . . . . . 1 . 1 . . . 4 . . . . . . . . Sentry 18 | . . . . . 6 3 . 3 2 . . 1 2 1 . . . . . . Hunter 10 | . . . . . 1 . . . 1 . 1 1 3 . 1 . 1 1 . . Programmer 16 | . . . . . . . . 3 2 . . . 4 1 . . 1 5 . . Samaritan 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | 1 3 3 . 1 6 6 6 5 4 3 1 3 6 4 3 . 4 4 4 4 Combat Bots Only 6 | . 3 3 . . 4 6 4 4 4 3 1 3 5 4 3 . 4 2 4 4 Max Kills in Single Turn 4 | 1 2 3 . 1 4 1 2 3 1 1 1 1 2 2 1 . 2 3 3 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploded 3 | . . 3 . . 3 1 . 3 1 . . . 1 1 . . 1 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 1369 | . 43 43 . . 74 164 24 129 92 10 12 131 150 93 16 . 79 228 10 71 Missed 426 | . 14 12 . . 22 38 7 40 26 2 5 32 52 34 8 . 24 78 3 29 Damage Taken 14582 | . 364 350 . . 749 2190 186 1125 1204 113 126 1841 1005 653 87 . 857 3042 169 521 Core 2271 | . 91 25 . . 134 276 15 95 159 14 15 236 62 80 . . 61 852 102 54 Absorbed by Shields 892 | . . . . . . . . 12 . . . 252 274 62 34 . 98 . . 160 Core Remaining (%) 55 | 100 . . . 53 . . 22 . . . . 25 . . . . 76 . . . Volleys Fired 495 | 1 54 15 . . 61 57 26 56 38 8 4 33 49 14 9 . 31 27 5 7 Largest 3 | 2 2 2 . . 2 2 2 3 2 2 2 3 3 3 3 . 3 3 1 2 Hottest 189 | 60 70 70 . . 74 138 138 189 140 140 140 176 138 138 129 . 132 168 43 132 Shots Fired 1132 | 2 99 29 . . 118 107 40 140 71 17 7 131 137 36 27 . 79 74 5 13 Gun 643 | 2 89 . . . . 32 12 103 32 8 4 74 137 31 18 . 56 32 1 12 Cannon 466 | . 10 28 . . 116 72 28 36 36 9 3 57 . . 9 . 21 40 . 1 Launcher 19 | . . 1 . . 2 3 . 1 3 . . . . 5 . . . 2 2 . Special 4 | . . . . . . . . . . . . . . . . . 2 . 2 . Kinetic 745 | 1 59 28 . . 116 45 13 56 36 9 3 115 97 22 18 . 63 58 . 6 Thermal 301 | 1 40 . . . . 48 12 83 32 8 4 16 40 9 . . . . 1 7 Explosive 21 | . . 1 . . 2 3 . 1 3 . . . . 5 . . 2 2 2 . Electromagnetic 63 | . . . . . . 11 15 . . . . . . . 9 . 14 14 . . Robot Hit Streak 34 | 1 8 2 . . 20 30 34 20 11 5 4 10 14 5 6 . 10 14 4 5 Robot Miss Streak 11 | 1 3 5 . . 3 2 2 8 2 3 5 3 11 11 4 . 7 4 . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 . . . Secondary Targets 10 | . 1 . . . . 4 . . . . . . 2 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . 1 1 . . . . . 1 Autonomous 72 | . . . . . . . . . . . . 58 . . . . . 14 . . Shots Hit Robots 770 | 1 58 9 . . 84 77 31 98 61 12 4 94 99 23 10 . 56 41 4 8 Core Hits 477 | 1 31 6 . . 35 36 13 62 46 5 3 42 101 27 6 . 41 15 4 3 Critical Kills 6 | . 1 . . . . . . . . . . . . . . . 5 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 1 1 . . . 4 . . . Critical Strikes 36 | . 1 . . . 3 4 2 11 2 2 . 1 1 . . . 9 . . . Burn 10 | . . . . . . 2 . 8 . . . . . . . . . . . . Destroy 12 | . 1 . . . . . . . . . . 1 1 . . . 9 . . . Blast 14 | . . . . . 3 2 2 3 2 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20850 | 11 739 346 . 9 1863 2021 964 2367 2588 364 79 2677 2203 745 206 . 1392 1667 382 227 Guns 10108 | 11 655 . . . . 581 212 1711 756 111 59 1808 2039 527 100 . 641 709 . 188 Cannons 7786 | . 84 186 . . 1578 1091 689 497 1380 253 20 869 . . 106 . 451 543 . 39 Explosions 2872 | . . 148 . . 285 349 63 137 452 . . . 153 218 . . 270 415 382 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 54 | . . 12 . 9 . . . 22 . . . . 11 . . . . . . . Kinetic 11496 | 11 460 186 . . 1578 728 213 714 1380 253 20 2308 1258 331 100 . 792 1022 . 142 Thermal 5681 | . 279 . . . . 881 275 1494 756 111 59 369 875 196 . . . 301 . 85 Explosive 2355 | . . 148 . . 285 349 . 137 452 . . . . 218 . . 270 114 382 . Electromagnetic 1234 | . . . . . . 63 476 . . . . . 59 . 106 . 300 230 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . . . . 30 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 7 7 4 2 2 2 5 3 4 4 4 8 16 16 16 Average Corruption 5 | . . . . . . 6 7 3 1 2 2 5 1 3 4 4 4 5 16 16 Corruption Purged 12 | . . . . . . . . 5 . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 196 | . . . . . . 31 9 14 6 6 1 12 14 18 14 3 16 12 36 4 Message Errors 41 | . . . . . . 5 1 3 2 . 1 4 2 4 1 1 2 2 12 1 Matter Fused 50 | . . . . . . 8 3 4 2 . . 1 5 6 5 1 5 4 5 1 Heat Flow Errors 27 | . . . . . . 4 2 1 . 1 . 1 2 2 1 1 3 1 7 1 Energy Discharges 20 | . . . . . . 2 . 2 1 . . 2 1 2 3 . 3 . 3 1 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Parts Fused 4 | . . . . . . 1 . . . . . . 1 1 . . . . 1 . Data Loss (minor) 25 | . . . . . . 5 1 1 . 3 . 2 1 3 2 . 1 2 4 . Data Loss (major) 9 | . . . . . . 2 1 1 . 1 . . . . . . 1 1 2 . Misfires 9 | . . . . . . 1 . . 1 1 . 2 2 . 1 . . . 1 . Alerts 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Weapon Failures 6 | . . . . . . 1 1 . . . . . . . 1 . 1 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 513 | . . 11 . . 25 26 28 15 86 68 . . . 6 . . 70 127 18 33 Projectiles 324 | . . . . . . . 28 7 86 68 . . . . . . 50 52 . 33 Explosions 189 | . . 11 . . 25 26 . 8 . . . . . 6 . . 20 75 18 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 41 | . . 3 . . 9 6 . 6 2 . 1 7 . . . . 4 3 . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . Kinetic 38 | . . 3 . . 8 6 . 5 2 . 1 6 . . . . 4 3 . . Secondary 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Self-Inflicted Damage 199 | . . 41 . . . 56 . . . . . . 36 . . . . . 66 . Shots 6 | . . 1 . . . 2 . . . . . . 1 . . . . . 2 . Rammed 5 | . . 2 . 1 . . . 2 . . . . . . . . . . . . Targets Rammed 9 | . . 2 . 2 . . . 2 . . . . 3 . . . . . . . Kicked 3 | . . . . . . . . . . . . . 3 . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 347 | . 117 68 . . 159 258 236 198 347 102 . 98 316 255 197 96 287 258 256 142 Average Temperature 62 | . 44 34 . . 31 84 62 35 97 44 . 32 73 60 39 62 81 98 97 79 Received Heat Transfer 3355 | . 207 78 . . 135 1134 63 275 423 . . 250 201 72 . . 211 306 . . Effects 5 | . . . . . . 2 . . 1 . . . 1 . . . . 1 . . Energy Bleed 4 | . . . . . . 2 . . 1 . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . 2 . . . . . . . 2 . 3 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Melted 18 | . . . . . . 5 . 9 3 . . . . 1 . . . . . . Heat Transferred 11327 | . 650 . . . . 1554 420 3305 1625 250 125 850 1775 425 . . . 200 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Peak Influence 693 | 5 194 225 . 5 307 693 607 432 . . . . 361 . . . . 463 . . Initial 337 | . 3 58 . . . 116 337 275 . . . . 137 . . . . 18 . . Average 219 | 1 92 136 . 1 161 433 448 336 . . . . 182 . . . . 109 . . Maximum Alert Level 2 | . . 1 . . 1 2 2 2 . . . . 1 . . . . 2 . . Low Security (%) 49 | 100 100 52 . 100 70 15 . 1 . . . . 59 . . . . 77 . . Level 1 37 | . . 47 . . 29 23 43 90 . . . . 40 . . . . 12 . . Level 2 13 | . . . . . . 61 56 8 . . . . . . . . . 10 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 1 . 2 8 . . . 1 5 . . . . 5 . . Investigation 6 | . 1 . . . 1 . 2 1 . . . . . . . . . 1 . . Extermination 8 | . . . . . . . . 3 . . . . 3 . . . . 2 . . Reinforcement 6 | . 1 . . . . . . 1 . . . . 2 . . . . 2 . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Distress Signals 6 | . 3 . . . 2 . . . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 16 9 . . 18 24 11 23 21 2 1 25 22 10 4 . 16 12 7 6 Peak Tracking Total 7 | . 5 3 . . 4 5 4 5 5 2 1 7 5 4 3 . 5 4 4 6 Tactical Retreats 4 | . . . . . . . . 1 1 . . . . . . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 11 | . 1 . . . . 6 2 1 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 44 | . . 1 . . 2 5 1 1 1 1 . 1 11 . . . . 20 . . Max in Single Turn 19 | . . 1 . . 1 1 1 1 1 1 . 1 5 . . . . 19 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 37 | . 5 . 3 . 7 1 2 7 2 . . . 3 . . 4 . 2 1 . Terminals 18 | . 5 . . . 5 1 2 3 . . . . . . . . . 2 . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . Total Hacks 126 | . 14 . 3 . 28 2 4 23 9 . . . 8 . . 30 . 3 2 . Successful 86 | . 8 . 3 . 15 . 1 9 9 . . . 6 . . 30 . 3 2 . Failed 38 | . 5 . . . 12 2 3 14 . . . . 2 . . . . . . . Catastrophic 5 | . . . . . 1 2 . 2 . . . . . . . . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Manual 17 | . 3 . 1 . 9 . . 3 . 1 . . . . . . . . . . Terminals 50 | . 14 . . . 19 2 4 8 . . . . . . . . . 3 . . Fabricators 7 | . . . . . . . . 6 . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 5 . . 3 . . . . 5 . . . . . . . Garrison Access 9 | . . . . . 4 . . 3 . . . . 2 . . . . . . . Terminal Hacks 64 | . 7 . 3 . 7 . 1 2 9 . . . . . . 30 . 3 2 . Record 27 | . . . 2 . . . . 1 8 . . . . . . 11 . 3 2 . Part Schematic 11 | . 1 . . . . . . . . . . . . . . 10 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . . . 2 . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 5 . . 3 . . . . 5 . . . . . . . Insert Component 6 | . . . . . 3 . . 1 . . . . 2 . . . . . . . Analyze 7 | . . . . . 2 . . 2 . . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . Terminals 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . Botnet 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 22 | . 4 . . . 7 1 2 6 . . . . 1 . . . . 1 . . Full Trace Events 3 | . . . . . 1 1 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 2 . . 1 . . . . 2 . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . 1 . . . . 2 . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . 1 . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 16 . 4 . . . . . . . . . . . . Machine Destruction 16 | . . . . . . 16 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total Allies 4 | . . 1 . . . . . . . . . 2 . . . . 1 . . . Largest Group 2 | . . 1 . . . . . . . . . 2 1 . . . 1 . . . Highest-Rated Group 96 | . . 31 . . . . . . . . . 61 32 . . . 96 . . . Highest-Rated Ally 96 | . . 31 . . . . . . . . . 32 32 . . . 96 . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 . . . . . . . Muscle 1 | . . . . . . . . . . . . . 1 . . . . . . . Total Orders 7 | . . . . . . . . . . . . . 3 . . . . 4 . . RETURN 7 | . . . . . . . . . . . . . 3 . . . . 4 . . Ally Attacks 23 | . . . . . . . . . . . . 13 1 . . . 9 . . . Total Damage 681 | . . . . . . . . . . . . 316 60 . . . 305 . . . Kills 4 | . . . . . . . . . . . . 3 . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 3 | . . . . . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . 2 . 2 1 . 2 . . 1 . 2 . Drone Launches 7 | . . . . . . . . . . . . . 3 . . . . 4 . . Drone Recoveries 7 | . . . . . . . . . . . . . 3 . . . . 4 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Turns Passed 17171 | 68 635 621 467 603 1113 1177 371 1805 1629 308 1459 758 1556 608 673 133 940 1373 761 113 Spaces Moved 9441 | 45 314 356 234 248 553 600 175 961 854 209 1100 443 824 349 402 80 485 497 640 72 Core 93 | 11 . . . . . . . . . . . . . . . . . 20 62 . Treads 4573 | . 146 356 234 248 553 217 73 429 788 . . . 410 349 402 80 288 . . . Legs 1092 | 34 168 . . . . . . . . . . 58 414 . . . . 102 244 72 Wheels 3349 | . . . . . . 383 102 532 66 209 1100 385 . . . . 197 375 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 334 | . . . . . . . . . . . . . . . . . . . 334 . Fastest Speed 35 | 50 120 160 160 240 160 145 145 130 130 130 130 130 114 160 160 160 160 50 35 120 Average Speed 158 | 110 142 160 199 240 160 160 159 155 171 130 130 138 154 160 160 160 166 236 113 120 Slowest Speed 700 | 190 240 160 240 240 160 240 400 240 240 130 130 190 190 160 160 160 200 700 275 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 68 77 60 51 61 66 26 26 96 46 85 65 20 57 60 69 59 13 75 16 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 8 | . . 1 1 . . . . . 2 . 1 . . . . 1 1 . 1 . Known Exits Taken 7 | . . . . . 1 . 1 1 . . . . 1 1 . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . 1 1 1 1 . . 1 1 . . 1 . Scrap Searched 19 | . . 1 . 2 . . . . 3 . 2 2 . 2 1 . 4 . 1 1 Spaces Dug 32 | . . 13 . . 1 12 . . . . . . . . . . . 6 . . Terrain Destroyed 360 | . . 13 . . 10 21 2 18 52 5 1 38 25 45 . . 35 53 42 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 95 | . . . . . 2 . 2 14 13 5 1 38 2 . . . 1 17 . . AOE 264 | . . 13 . . 8 21 . 4 39 . . . 23 45 . . 33 36 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total 10681 | 58 407 376 236 253 672 702 227 1155 922 224 1121 524 994 368 413 85 554 640 664 86 Wait 293 | . 7 1 . . 8 4 2 76 17 . 1 26 49 . . . 17 82 3 . Move 9419 | 44 313 355 233 247 552 599 174 960 853 208 1099 442 823 348 401 79 484 496 637 72 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 . Pick Up 115 | 6 14 . 1 3 16 3 9 17 2 . 4 4 15 . 3 . 8 7 2 1 Fast Attach 88 | 7 4 1 . . 3 6 5 13 1 3 5 4 10 . . 3 4 6 11 2 Attach 53 | . . . . . 5 11 . 4 2 2 2 5 7 5 . . 3 4 2 1 Detach 12 | . . . . . 1 1 1 . 1 1 . 1 4 . . . . 1 1 . Swap 70 | . 4 2 1 1 9 7 2 7 5 . . 1 13 1 . . 4 12 . 1 Drop 107 | . 11 . 1 . 17 1 8 20 3 2 6 2 21 . . 3 3 5 2 2 Fire 495 | 1 54 15 . . 61 57 26 56 38 8 4 33 49 14 9 . 31 27 5 7 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 3 . . . . . . . Crush 6 | . . 2 . 2 . . . 2 . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Central database locked down 301 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Entered Mines 791 | -10/Mines | Discovered new exit (range 9) 1019 | -10/Mines | Found a hidden stash of uninstalled traps 1154 | -10/Mines | Discovered new exit (range 7) 1192 | -10/Mines | Escorted by a lone wolf Derelict 1212 | -10/Mines | Learned location of Storage (-9) 1312 | -10/Mines | Learned Materials terminal intel 1319 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -10/Mines | Discovered new exit (range 5) 1325 | -10/Mines | Entered Exiles 1325 | -10/Exiles | Accompanied by 1 ally 1365 | -10/Exiles | Met 8R-AWN 1396 | -10/Exiles | Met EX-HEX 1439 | -10/Exiles | Met EX-BIN 1471 | -10/Exiles | Aligned with FarCom system 1473 | -10/Exiles | Given EX-Vault access code 1509 | -10/Exiles | Opened EX-Vault 1527 | -10/Exiles | Found AWS/Gauss 1579 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1658 | -10/Exiles | Learned location of Zion (-7) 1771 | -10/Exiles | Discovered new exit (range 10) 1792 | -10/Exiles | Left Exiles lab with AWS/Gauss 1792 | -10/Exiles | Entered Mines 1922 | -9/Mines | Learned Materials garrison access intel 2001 | -9/Mines | Discovered new exit (range 10) 2087 | -9/Mines | Build established: Skirmisher 2129 | -9/Mines | Discovered new exit (range 13) 2284 | -9/Mines | Learned location of 1 exit from Materials 2395 | -9/Mines | Entered Materials 2395 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2396 | -8/Materials | Identified exit to Factory 2397 | -8/Materials | Loaded intel: 12 terminal locations 2398 | -8/Materials | Loaded intel: 1 garrison access location 2800 | -8/Materials | Build established: Mutant 2962 | -8/Materials | Central database locked down 3484 | -8/Materials | Identified exit to Garrison 3508 | -8/Materials | Entered Garrison 3646 | -8/Garrison | Triggered checkpoint 3672 | -8/Garrison | Crushed by falling debris 3685 | -8/Garrison | Garrison Relay disabled 3780 | -8/Garrison | Triggered checkpoint 3971 | -8/Garrison | Core integrity fell below 50% 4041 | -8/Garrison | Lost 11 parts (5n2u4w) 4052 | -8/Garrison | Triggered checkpoint 4120 | -8/Garrison | Triggered checkpoint 4120 | -8/Garrison | Garrison Relay disabled 4156 | -8/Garrison | Garrison Relay disabled 4221 | -8/Garrison | Discovered new exit (range 12) 4304 | -8/Garrison | Triggered checkpoint 4371 | -8/Garrison | Discovered new exit (range 10) 4468 | -8/Garrison | Garrison Relay disabled 4657 | -8/Garrison | Discovered new exit (range 13) 4664 | -8/Garrison | Triggered checkpoint 4676 | -8/Garrison | Discovered new exit (range 6) 4685 | -8/Garrison | Entered Materials 4981 | -8/Materials | Discovered exit to Factory (range 14) 5056 | -8/Materials | Entered Factory 5056 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5205 | -7/Factory | Build established: Scavenger-Mutant 5285 | -7/Factory | Repaired Broken Imp. Terrain Scanner? 5471 | -7/Factory | Garrison activated, responded to threat 5865 | -7/Factory | Lost 4 parts (1p2n1w) 6339 | -7/Factory | Build established: Scavenger-Skirmisher 6756 | -7/Factory | Discovered new exit (range 7) 6768 | -7/Factory | Identified exit to Lower Caves 6861 | -7/Factory | Entered Lower Caves 6867 | -7/Lower Caves | Met a Warlord Commander 6868 | -7/Lower Caves | Learned location of Warlord (-5) 6869 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6869 | -7/Lower Caves | Found Encrypted Comm Array 7149 | -7/Lower Caves | Build established: Scavenger-Gunner 7295 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7326 | -7/Lower Caves | Learned Factory terminal intel 8105 | -7/Lower Caves | Learned location of Extension (-5) 8105 | -7/Lower Caves | Learned Factory trap positions 8105 | -7/Lower Caves | Learned Research emergency access door positions 8105 | -7/Lower Caves | Learned Research stockpile data 8105 | -7/Lower Caves | Learned Armory security intel 8105 | -7/Lower Caves | Learned Research garrison access intel 8105 | -7/Lower Caves | Learned Armory garrison access intel 8173 | -7/Lower Caves | Discovered new exit (range 16) 8298 | -7/Lower Caves | Build established: Gunner 8490 | -7/Lower Caves | Entered another Lower Caves area 8647 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8659 | -7/Lower Caves | Found Prototype Special Weapon 8659 | -7/Lower Caves | Identified Molecular Deconstructor 8746 | -7/Lower Caves | Discovered new exit (range 15) 8798 | -7/Lower Caves | Entered Zion 8891 | -7/Zion | Discovered new exit (range 9) 8947 | -7/Zion | Given A8's code to call for help 8999 | -7/Zion | System corruption cleaned by Quarantine Array 9290 | -7/Zion | Found Prototype Special Weapon 9290 | -7/Zion | Identified RU-N14's Throwing Claymores 9293 | -7/Zion | Found RU-N14's Throwing Claymores 9517 | -7/Zion | Given the Hacking Drone Bay 9520 | -7/Zion | Found Prototype Device 9587 | -7/Zion | Learned Factory emergency access door positions 9591 | -7/Zion | Received a hallucinogenic algorithm 9867 | -7/Zion | Learned Factory security intel 10257 | -7/Zion | Entered Proximity Caves 10413 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10543 | -6/Proximity Caves | Build established: Tank 10577 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10587 | -6/Proximity Caves | Core integrity fell below 50% 10639 | -6/Proximity Caves | Lost 4 parts (2u2w) 10915 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 10983 | -6/Proximity Caves | Discovered new exit (range 16) 11015 | -6/Proximity Caves | Entered Factory 11015 | -6/Factory | Accompanied by 1 ally 11015 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11015 | -6/Factory | Identified Hacking Drone Bay 11016 | -6/Factory | Loaded intel: 117 trap records 11019 | -6/Factory | Loaded intel: 26 terminal locations 11140 | -6/Factory | Joined by Warlord Muscle squad 11319 | -6/Factory | Build established: Scavenger-Tank 12049 | -6/Factory | Identified exit to Lower Caves 12123 | -6/Factory | Discovered new exit (range 14) 12293 | -6/Factory | Identified exit to Factory 12571 | -6/Factory | Entered Lower Caves 12572 | -6/Lower Caves | Identified exit to Lower Caves 12723 | -6/Lower Caves | Encountered a Warlord checkpoint 12739 | -6/Lower Caves | Learned Factory emergency access door positions 12908 | -6/Lower Caves | Learned Factory security intel 12966 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13016 | -6/Lower Caves | Lost 5 parts (1n2u2w) 13179 | -6/Lower Caves | Entered another Lower Caves area 13700 | -6/Lower Caves | Discovered new exit (range 12) 13852 | -6/Lower Caves | Entered Data Miner 13852 | -6/Data Miner | Discovered new exit (range 6) 13883 | -6/Data Miner | Met Data Miner 13913 | -6/Data Miner | Learned location of Section 7 (-2) 13913 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13942 | -6/Data Miner | Received God Mode back door access code from Data Miner 13985 | -6/Data Miner | Entered Proximity Caves 14537 | -5/Proximity Caves | Escorted by Enhanced Grunt 14572 | -5/Proximity Caves | Lost 3 parts (2n1u) 14643 | -5/Proximity Caves | Discovered exit to Factory (range 5) 14768 | -5/Proximity Caves | Build established: Scavenger-Gunner 14925 | -5/Proximity Caves | Entered Factory 14925 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15188 | -5/Factory | Identified exit to Factory 15231 | -5/Factory | Build established: Scavenger-Skirmisher 15323 | -5/Factory | Discovered new exit (range 19) 15430 | -5/Factory | Identified exit to Upper Caves 15430 | -5/Factory | Identified exit to Extension 15822 | -5/Factory | Lost 4 parts (4n) 16241 | -5/Factory | System corruption reached 10% 16244 | -5/Factory | Core integrity fell below 50% 16281 | -5/Factory | Core integrity fell below 20% 16298 | -5/Factory | Entered Upper Caves 16328 | -5/Upper Caves | Lost 15 parts (1p4n6u4w) 16369 | -5/Upper Caves | Learned Factory emergency access door positions 16384 | -5/Upper Caves | Learned location of Armory (-3) 16632 | -5/Upper Caves | Build established: Gunner 16706 | -5/Upper Caves | Encountered a Warlord checkpoint 16785 | -5/Upper Caves | Learned 8 Factory zone layouts 16965 | -5/Upper Caves | Discovered new exit (range 16) 17035 | -5/Upper Caves | Build established: Scavenger-Tank 17059 | -5/Upper Caves | Entered another Upper Caves area 17063 | -5/Upper Caves | Spotted B-75 Beast 17172 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 17111_ Acquired 18 matter. 17113_ Acquired Hardlight Generator. 17117_ Dropped Imp. Deuterium Engine. 17118_ System corrupted: Heat flow error (+167). 17118_ Acquired Mace. 17119_ Acquired 8 matter. 17121_ Dropped Beamcaster. 17122_ Acquired Enh. Gauss Cannon. 17144_ System corrupted: Matter fused (-8). 17144_ Lrn. Missile Launcher destroyed. 17152_ S-27 Virus destroyed. 17160_ System corrupted: Energy discharge (-34). 17160_ Lgt. Nuclear Core fries itself beyond repair. 17161_ Autogun fries itself beyond repair. 17161_ S-27 Virus destroyed. 17161_ Switching to secondary target: S-27 Virus. 17164_ Destroyed VTOL Module. 17166_ Hvy. Battle Rifle destroyed. 17170_ Destroyed Lgt. Nuclear Core. 17170_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????? #???????# | | ?????????????????????????????????????? ##?????# | | ???????????????????????????????????## ##????? | | ??????????????????????????????????? ###### | | ?????????????????????????????????## | | ????????????????????????????????## | | ???????????????????????????????## ###### | | ????????????????????????######## $ #????? | | ???????????????????????## ? #????? | | ?????????????????????### "## #????? | | ?????????????????????? ### #????? | | ??????????????????????? ;## #?????? | | ????????????????????????? ;# #??????? | | ???????????????????????????# ######?? | | ???????????????????????????# *#?? | | ???????????? ??????????#### ] #?# | | ??????????? ??????## #####[### | | ?????????? ##### *s "## ###???# ## | | ?????????????# %%[ #?## ##?????# ### | | ?????????????????# % %;%# #??####??????# #?# | | ?????????????# ## @#?#" #????????????# #?# | | ???????????? ?????# #??# #???????????# ### | | ????????????????????#; % ??## #??????????# ## | | ????????????????????#;## ???# ?????????# | | ????????????????????#??## ??## ????????#### | | ????????????????????????## ???? ####??????????# | | ?????????????????????????? ??? #?????????????## | | ?????????????????????????? ??? #??????????????? | | ?????????????????????????? ##?? ??????????????? | | ??????????????????????????###???###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 21 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Treads | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkGrapheneDissipator Manual? 0 Play Time 02:10:16 Cumulative 61.2 hours Start 2024.05.16 @ 11:07:58 End 2024.05.18 @ 14:14:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73061fe5-bd8b-4dc9-a5f4-164d7db55dd6