Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 21:05:52 Player: Rubh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2284) 2284 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 6518 Bonus ------- High Alert Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 521/700 Matter 185/300 Energy 274/280 System Corruption 9% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Medium Treads Wheel Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Rifle (fused) Flak Gun > --- INVENTORY (25) --- Improved Deuterium Engine Enhanced Nuclear Core Advanced Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Weight Redist. System Structural Scanner Advanced Visual Processing Unit Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Targeting Computer Target Analyzer Particle Charger Core Shielding Light Armor Plating System Shield Trap Reconfigurator Heavy EM Pulse Gun Enhanced Autogun EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Beam Rifle Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Enhanced Nuclear Core Advanced Heat Sink High-capacity Battery High-capacity Matter Pod Weight Redist. System Structural Scanner Advanced Visual Processing Unit Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Targeting Computer Particle Charger Core Shielding Weapon Shielding Light Armor Plating System Shield Trap Reconfigurator Heavy EM Pulse Gun Advanced Beam Rifle EMP Blaster Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Parts Attached 58 | 6 4 21 . 2 2 8 15 Power 5 | 1 . 2 . 1 . . 1 Engine 5 | 1 . 2 . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 9 . 1 . 1 3 Treads 14 | 2 . 9 . 1 . 1 1 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 4 1 . . . 4 3 Device 3 | . . . . . . 3 . Storage 4 | 1 3 . . . . . . Processor 2 | . 1 1 . . . . . Hackware 1 | . . . . . . 1 . Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 24 | 2 . 9 . . 2 3 8 Energy Gun 12 | 1 . 5 . . 1 2 3 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 1 . . . . 2 Ballistic Cannon 3 | . . 2 . . . . 1 Launcher 5 | . . 1 . . 1 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 14 | . . 2 . . . 2 10 Power 1 | . . . . . . . 1 Propulsion 7 | . . 2 . . . 2 3 Utility 5 | . . . . . . . 5 Weapon 1 | . . . . . . . 1 Highest Loss Streak 7 | . . 1 . . . 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 96 99 100 100 100 94 93 Engine 10 | . 14 11 11 11 11 9 7 Treads 36 | . 28 43 44 44 44 31 25 Device 2 | . . . . . . 10 6 Storage 10 | . 14 11 11 11 11 9 7 Processor 9 | . 10 11 11 11 11 9 7 Hackware 2 | . . . . . . 6 6 Protection 2 | . . . . . . . 13 Energy Gun 15 | . 14 12 22 22 21 17 7 Ballistic Gun 3 | . 14 4 . . . . 2 Ballistic Cannon 1 | . . 5 . . . . 4 Peak Build Rating 38 | 6 9 20 20 21 21 32 38 Average Rating 21 | 5 7 16 20 20 21 27 34 On Entrance 15 | . 6 9 20 20 21 21 25 Naked Turns . | . . . . . . . . Heaviest Build 109 | 14 89 94 94 94 94 96 109 Greatest Support 88 | 40 40 80 80 80 80 80 88 Greatest Overweight (x) 9 | 3 2 1 1 1 1 2 9 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 25 Most Carried 25 | 4 19 25 25 25 25 25 25 Average Carried 22 | 2 13 22 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 4 19 25 25 25 25 23 23 Class Distribution -------------------- 58% | Mutant 23% | Scavenger-Skirmisher 9% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2000 | 189 284 460 158 . 253 177 479 Remotely . | . . . . . . . . Salvage Created 2722 | . 325 1037 110 . 190 509 551 Parts 165 | . 23 72 5 . 12 25 28 Haulers Intercepted 6 | . 2 2 . . . 1 1 Recyclers Shooed 3 | . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 59 | . 8 22 2 . 4 11 12 Guns 36 | . 8 14 2 . . 8 4 Cannons 11 | . . 5 . . . . 6 AOE 11 | . . 3 . . 4 2 2 Classes Destroyed 13 | . 4 4 . . 1 2 2 Worker 3 | . . . . . . . 3 Builder 6 | . . 4 . . . . 2 Tunneler 1 | . . . . . 1 . . Hauler 6 | . 2 2 . . . 1 1 Recycler 3 | . . 1 . . 1 . 1 Mechanic 1 | . . . . . . 1 . Watcher 6 | . 2 3 . . . . 1 Swarmer 20 | . 6 6 . . 4 4 . Grunt 26 | . 2 8 2 . . 5 9 Brawler 4 | . . 3 . . . . 1 Sentry 6 | . . 5 . . . 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | . 3 6 2 . 4 4 6 Combat Bots Only 5 | . 3 5 2 . 4 4 3 Max Kills in Single Turn 4 | . 1 3 1 . 2 3 4 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . 2 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 360 | . 51 148 2 . 4 61 94 Missed 97 | . 14 48 . . 1 11 23 Damage Taken 3565 | . 321 1063 33 . 22 838 1288 Core 521 | . 35 78 . . 6 223 179 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 156 | . . . . . . . 156 Regen/Repaired (Parts) 18 | . . . . . . 18 . Core Remaining (%) 81 | 100 86 . . . 79 59 . Volleys Fired 225 | . 41 77 3 . 12 35 57 Largest 2 | . 2 2 2 . 2 2 2 Hottest 121 | . 70 101 101 . 121 121 121 Shots Fired 436 | . 82 148 6 . 25 62 113 Gun 337 | . 82 103 6 . 23 61 62 Cannon 91 | . . 43 . . . . 48 Launcher 8 | . . 2 . . 2 1 3 Special . | . . . . . . . . Kinetic 174 | . 41 58 . . . . 75 Thermal 214 | . 41 54 3 . 23 61 32 Explosive 7 | . . 2 . . 2 1 2 Electromagnetic 41 | . . 34 3 . . . 4 Robot Hit Streak 10 | . 6 8 7 . 10 10 8 Robot Miss Streak 11 | . 6 8 . . 2 4 11 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 239 | . 42 74 5 . 12 38 68 Core Hits 159 | . 17 43 3 . 10 23 63 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 13 | . . 6 . . . 4 3 Burn 8 | . . 3 . . . 4 1 Destroy 1 | . . 1 . . . . . Blast 4 | . . 2 . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5712 | . 534 1589 83 . 503 723 2280 Guns 3162 | . 534 931 83 . 211 619 784 Cannons 1060 | . . 360 . . . . 700 Explosions 1490 | . . 298 . . 292 104 796 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1941 | . 249 478 . . . . 1214 Thermal 2700 | . 285 691 34 . 211 619 860 Explosive 625 | . . 93 . . 292 104 136 Electromagnetic 446 | . . 327 49 . . . 70 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 2 2 2 2 . 9 Average Corruption 2 | . . 2 2 2 2 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . 2 11 16 5 . 10 Message Errors 7 | . . . 2 3 1 . 1 Matter Fused 13 | . . . 5 4 1 . 3 Heat Flow Errors 6 | . . 1 3 1 . . 1 Energy Discharges 7 | . . . 1 3 2 . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . 1 . 4 . . 1 Data Loss (major) 2 | . . . . 1 . . 1 Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 273 | . . 27 . . 40 . 206 Projectiles 31 | . . 16 . . . . 15 Explosions 242 | . . 11 . . 40 . 191 Melee . | . . . . . . . . Knockbacks 16 | . . 7 . . . . 9 Impact . | . . . . . . . . Kinetic 16 | . . 7 . . . . 9 Secondary . | . . . . . . . . Self-Inflicted Damage 92 | . . 48 . . . . 44 Shots 4 | . . 1 . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 556 | . 63 458 220 170 270 556 294 Average Temperature 101 | . 18 132 86 89 102 188 63 Received Heat Transfer 1062 | . 48 249 36 . . 261 468 Effects 25 | . . 7 . . . 18 . Shutdowns 4 | . . 2 . . . 2 . Energy Bleed 3 | . . 1 . . . 2 . Interference 7 | . . 2 . . . 5 . Matter Decay 3 | . . 1 . . . 2 . Short Circuit 2 | . . 1 . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Damage (core) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 9 | . . 3 . . . 6 . Heat Transferred 5619 | . 851 1545 74 . 481 1739 929 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 434 | . 160 434 264 . 135 254 422 Initial 169 | . . 17 169 . . . 47 Average 119 | . 52 159 204 . 78 74 150 Maximum Alert Level 2 | . . 2 1 . . 1 2 Low Security (%) 77 | 100 100 65 23 . 100 96 69 Level 1 17 | . . 21 76 . . 3 23 Level 2 4 | . . 12 . . . . 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 1 . . . 2 5 Investigation 3 | . 1 1 . . . 1 . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 2 . . . . 1 2 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 8 | . 1 5 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 16 30 3 . 3 15 24 Peak Tracking Total 6 | . 5 6 2 . 4 4 5 Tactical Retreats 3 | . 1 1 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 1 . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Reconfigurated 2 | . . . . . . 2 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 12 | . 1 1 . . 1 . 9 Max in Single Turn 4 | . 1 1 . . 1 . 4 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 13 | . 3 6 . 1 . 2 1 Terminals 8 | . 3 5 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 1 Garrison Access . | . . . . . . . . Total Hacks 40 | . 11 17 . 1 . 7 4 Successful 23 | . 7 9 . 1 . 4 2 Failed 17 | . 4 8 . . . 3 2 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 23 | . 11 12 . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 13 | . . 5 . . . 4 4 Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 7 5 . 1 . . . Record 5 | . 4 1 . . . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . . 2 . . . . . Reinforcement Status 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . 4 . . . 2 2 Insert Component 4 | . . 2 . . . 1 1 Analyze 4 | . . 2 . . . 1 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 5 . . . 2 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . 1 1 Part Schematics Acquired 3 | . . 2 . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 7274 | 84 1051 1585 517 1228 410 1117 1282 Spaces Moved 2610 | 46 405 536 209 510 153 347 404 Core 6 | 6 . . . . . . . Treads 2578 | 40 405 536 209 510 153 347 378 Legs . | . . . . . . . . Wheels 26 | . . . . . . . 26 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 215 Average Speed 235 | 154 208 240 240 240 240 254 239 Slowest Speed 400 | 200 320 240 240 240 240 320 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 5 66 47 51 88 42 27 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . . 1 . 2 . . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 86 | . . 18 . . 11 13 44 Melee . | . . . . . . . . Projectile 18 | . . . . . . . 18 AOE 68 | . . 18 . . 11 13 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3305 | 56 532 689 220 515 174 518 601 Wait 306 | 1 55 14 5 . . 118 113 Move 2603 | 45 404 535 208 509 152 346 404 Hop . | . . . . . . . . Pick Up 74 | 4 21 26 2 2 4 6 9 Fast Attach 11 | 6 1 1 . . . 1 2 Attach 18 | . 1 7 . . . 3 7 Detach . | . . . . . . . . Swap 29 | . 2 13 . 2 2 4 6 Drop 39 | . 7 16 2 2 4 5 3 Fire 225 | . 41 77 3 . 12 35 57 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Identified exit to Materials 1033 | -10/Materials | Discovered exit to Materials (range 16) 1136 | -10/Materials | Entered another Materials area 1136 | -9/Materials | Evolved 2 slots: Propulsion x2 2674 | -9/Materials | Discovered new exit (range 14) 2704 | -9/Materials | Identified exit to Mines 2721 | -9/Materials | Entered Mines 2847 | -9/Mines | Learned 2 Materials zone layouts 2891 | -9/Mines | Assembled infested the area 2911 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3228 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3228 | -9/Mines | Discovered new exit (range 5) 3235 | -9/Mines | Identified exit to Exiles 3238 | -9/Mines | Entered Exiles 3277 | -9/Exiles | Discovered new exit (range 15) 3306 | -9/Exiles | Met 8R-AWN 3349 | -9/Exiles | Met EX-HEX 3457 | -9/Exiles | Met EX-DEC 3563 | -9/Exiles | Visited The Gauntlet 3862 | -9/Exiles | Discovered new exit (range 14) 3891 | -9/Exiles | Identified exit to Mines 4033 | -9/Exiles | Met EX-BIN 4071 | -9/Exiles | Aligned with FarCom system 4074 | -9/Exiles | Given EX-Vault access code 4136 | -9/Exiles | Opened EX-Vault 4153 | -9/Exiles | Found Trap Reconfigurator 4203 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4454 | -9/Exiles | Build established: Scavenger-Mutant 4466 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4466 | -9/Exiles | Entered Mines 4623 | -8/Mines | Discovered new exit (range 15) 4751 | -8/Mines | Discovered new exit (range 13) 4773 | -8/Mines | Identified exit to Materials 4876 | -8/Mines | Entered Materials 4876 | -8/Materials | Evolved 2 slots: Utility x2 5174 | -8/Materials | Build established: Scavenger-Skirmisher 5792 | -8/Materials | Discovered new exit (range 16) 5930 | -8/Materials | Repaired Imp. Sensor Array 5988 | -8/Materials | Identified exit to Factory 5993 | -8/Materials | Entered Factory 5993 | -7/Factory | Evolved 2 slots: Utility x2 7136 | -7/Factory | Build established: Skirmisher 7227 | -7/Factory | Lost 7 parts (2n4u1w) 7275 | -7/Factory | Self-destructed Last Messages --------------- 07216_ Acquired Unknown Wheel. 07216_ Identified Wheel. 07218_ System corrupted: Matter fused (-10). 07220_ Acquired Wheel. 07221_ Acquired 9 matter. 07222_ U-05 Engineer lays Concrete. 07225_ Acquired 49 matter. 07228_ U-05 Engineer builds a Wall. 07231_ Acquired 18 matter. 07234_ System corrupted: IFF burst signal emitted. 07234_ Acquired 33 matter. 07235_ R-06 Scavenger collects Lgt. Ion Engine. 07236_ Acquired 11 matter. 07238_ U-05 Engineer lays Concrete. 07238_ Acquired 39 matter. 07239_ R-06 Scavenger collects Sml. Matter Pod. 07241_ U-05 Engineer builds a Wall. 07242_ Acquired 1 matter. 07274_ System corrupted: Adv. Beam Rifle fused. 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Ion Engine | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokFluxFlakker Manual? 0 Play Time 01:16:25 Cumulative 5.4 hours Start 2025.02.24 @ 19:45:44 End 2025.02.24 @ 21:05:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d567d99d-51b5-46c4-8119-830e3158cfd5