Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 21:07:48 Player: the Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (207) 1035 Value Destroyed (8420) 8420 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (168) 168 TOTAL SCORE: 16783 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 92 Met Zhirov 300 Friendly Fire -359 Cogmind --------- Core Integrity 0/1150 Matter 186/300 Energy 368/411 System Corruption 9% Temperature Critical (7325) Movement Core (1000) Ox19 Location -4/Warlord Parts ------- > --- POWER (3) -------- Antimatter-Neutrino Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine Large Storage Unit > --- WEAPON (4) ------- Hvy. Ballistic Quantum Construct/C > --- INVENTORY (15) --- Backup Propulsion III Advanced Power Amplifier High-capacity Storage Unit Precision Energy Filter Medium Insulated Plating Advanced Force Field Advanced Force Field Advanced System Shield Rainbow Chip Transdimensional Reconstructor Matter Neutralizer Multitool Peak State ------------ > --- POWER ------------ Antimatter-Neutrino Reactor > --- PROPULSION ------- Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Weapon Cycler Hacking Suite > --- WEAPON ----------- Hvy. Ballistic Quantum Construct/C > --- INVENTORY -------- Cold Fusion Reactor Advanced Power Amplifier Coolant Injector High-capacity Storage Unit Improved Matter Compressor Transmission Jammer Experimental Weapon Shielding System Shield Advanced System Shield Rainbow Chip Transdimensional Reconstructor Matter Neutralizer Matter Neutralizer Multitool [Rating: 92] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion III Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Constructs Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 . . . Power 2 | . . . 1 . . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . 1 . . . Utility 4 | . . . 1 1 . . 2 . . . . . . . . Weapon 2 | . . . 1 . . . . . . . . 1 . . . Parts Attached 114 | 8 10 17 23 9 27 2 4 . 1 3 1 1 2 6 . Power 18 | 2 1 2 2 3 8 . . . . . . . . . . Engine 13 | 2 1 1 2 1 6 . . . . . . . . . . Core 4 | . . 1 . 2 1 . . . . . . . . . . Reactor 1 | . . . . . 1 . . . . . . . . . . Propulsion 17 | 2 1 2 2 1 7 . 1 . 1 . . . . . . Treads 17 | 2 1 2 2 1 7 . 1 . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 38 | 2 3 3 6 2 4 2 3 . . 3 1 1 2 6 . Device 24 | 1 2 . 4 . 4 2 2 . . 1 1 1 1 5 . Storage 5 | 1 1 1 . . . . . . . 1 . . . 1 . Processor 3 | . . . 1 1 . . . . . . . . 1 . . Hackware 2 | . . . . 1 . . 1 . . . . . . . . Protection 4 | . . 2 1 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 5 10 13 3 8 . . . . . . . . . . Energy Gun 14 | 2 . 3 3 2 4 . . . . . . . . . . Energy Cannon 6 | . 3 1 2 . . . . . . . . . . . . Ballistic Gun 11 | . . 3 5 . 3 . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . Launcher 4 | . 1 1 1 . 1 . . . . . . . . . . Special Weapon 2 | . 1 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 1 8 1 . . . 3 . . . 1 . Parts Lost 26 | . 1 2 3 . 7 . . . . . 2 4 . 1 6 Power 3 | . . . 1 . 1 . . . . . . 1 . . . Propulsion 14 | . 1 1 1 . 4 . . . . . 1 3 . 1 2 Utility 8 | . . 1 1 . 1 . . . . . 1 . . . 4 Weapon 1 | . . . . . 1 . . . . . . . . . . Highest Loss Streak 6 | . 1 1 2 . 4 . . . . . 1 2 . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 12 | 1 9 9 14 14 14 12 13 14 12 13 14 13 10 13 14 Power 1 | . 1 . . . 1 1 2 2 1 1 1 1 1 . . Propulsion 1 | . 1 . 2 2 3 2 2 2 1 . . . . . . Utility 5 | . 3 3 6 5 2 3 5 7 7 9 9 8 6 8 10 Weapon 3 | 1 3 3 5 6 5 4 1 2 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 57 | . 3 4 3 5 7 14 2 1 . 1 . 4 1 3 9 Power 2 | . . 1 . . . 1 . . . . . . . . . Propulsion 12 | . . . 1 . 2 7 1 . . 1 . . . . . Utility 15 | . 1 1 . 2 1 . . . . . . . 1 2 7 Weapon 26 | . 2 1 2 3 4 6 1 1 . . . 4 . 1 1 Tool/Special 2 | . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 99 87 97 99 98 63 55 58 58 57 52 39 41 43 41 Engine 6 | . 14 4 14 8 13 8 5 5 2 . . . . . . Core 3 | . . 9 3 5 1 . . . 2 5 2 4 5 3 . Treads 19 | . 27 28 25 29 29 17 17 17 17 17 11 5 5 5 4 Device 11 | . 14 . 13 7 12 13 19 17 17 14 16 11 10 15 14 Storage 6 | . 14 6 9 7 7 7 5 5 5 5 5 5 5 5 5 Processor 1 | . . . 3 6 7 2 . . . . . . . . . Hackware 2 | . . . . 6 2 . . 5 5 5 5 5 5 5 4 Protection 1 | . . 8 . . . . . . . 1 . . 2 . . Energy Gun 5 | . 16 9 5 19 12 . . . . . . . . . . Energy Cannon 3 | . 10 3 1 . . 1 5 5 . . . 2 5 5 5 Ballistic Gun 4 | . . 13 12 . 7 4 . . . . . . . . . Ballistic Cannon 1 | . . . 5 . . 3 . . 5 5 5 2 . . . Peak Build Rating 92 | 7 14 19 33 43 51 61 74 74 81 89 89 92 83 83 80 Average Rating 49 | 5 9 14 28 40 47 52 66 72 76 84 85 86 78 79 76 On Entrance 53 | . 7 12 19 31 42 49 57 74 74 81 84 87 78 82 77 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 34 53 54 50 56 54 57 61 71 71 71 71 69 73 61 Greatest Support 92 | 40 40 46 69 89 89 80 72 72 85 85 92 72 36 36 18 Greatest Overweight (x) 7 | . . 1 1 . . 1 . . . . 1 3 3 4 7 Average Overweight (x) . | . . . . . . . . . . . . . 1 2 3 Largest Inventory Capacity 25 | 8 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 13 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 4 15 25 24 15 15 15 15 15 14 15 15 15 12 15 15 Average Carried 12 | 2 9 9 14 14 14 12 13 14 12 13 14 13 10 13 14 Final Capacity 25 | 8 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 24 | 4 15 24 15 15 15 12 15 14 12 15 15 11 12 14 12 Scrap Engine Consumption 98 | . . . . . . 49 3 2 3 1 12 7 12 9 . Constructs Created 3 | . . . . . . 3 . . . . . . . . . Constructs Modified 36 | . . . . . . 14 1 1 2 . 6 4 5 3 . Class Distribution -------------------- 38% | Construct 20% | Gunner 20% | Mutant 8% | Scavenger-Mutant 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 7773 | 280 358 883 939 233 782 2142 47 33 25 332 126 94 628 571 300 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10375 | 161 555 755 919 301 1963 1580 642 298 72 356 1079 568 239 527 360 Parts 476 | 13 31 50 35 7 77 91 35 12 1 2 41 27 24 23 7 Haulers Intercepted 16 | . 2 . 4 . 5 3 1 . . . . . . 1 . Recyclers Shooed 4 | . 1 . . . 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . 12 . . . . . 9 . 2 41 . 6 20 . Prevented 8 | . . . . . . . . 2 . . . . 1 5 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 158 | . 11 20 15 4 33 19 14 4 . . 19 9 1 6 3 Guns 67 | . 5 15 6 4 31 6 . . . . . . . . . Cannons 79 | . 2 5 6 . . 12 12 4 . . 19 9 1 6 3 AOE 7 | . 3 . 3 . . . 1 . . . . . . . . Classes Destroyed 23 | 2 5 3 2 1 1 3 2 3 . . . . . . 1 Worker 2 | . . . 1 . . . 1 . . . . . . . . Builder 6 | . . . . . 3 . 1 . . . . 2 . . . Tunneler 6 | 3 . . 1 . . 1 1 . . . . . . . . Hauler 16 | . 2 . 4 . 5 3 1 . . . . . . 1 . Recycler 3 | 1 . . 1 1 . . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 8 | . 3 . 1 1 2 . 1 . . . . . . . . Swarmer 26 | . 3 8 1 . . . 7 . . . 6 . 1 . . Grunt 47 | . 8 1 10 . 15 2 1 . . . 5 . . 5 . Brawler 3 | . . . . . . 2 . . . . 1 . . . . Duelist 3 | . . . . . . . 1 . . . 2 . . . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 30 | . . 1 3 3 13 6 . . . . 1 3 . . . Demolisher 2 | . . . . . . 2 . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 9 | . . . 1 . 1 . 1 1 . . . 4 . 1 . Programmer 15 | . . . . 1 4 . 3 2 . . 3 2 . . . Behemoth 2 | . . . . . . . . 1 . . 1 . . . . Subdweller 16 | . . 10 . . . 6 . . . . . . . . . Decomposer 2 | . . . . . . . . . 1 . . . 1 . . Samaritan 8 | . . . . . . . . 2 1 . 3 . 2 . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 Savage 2 | . . . . . . . . . . . . . . . 2 Butcher 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 2 3 4 6 2 8 2 5 2 . . 6 4 1 2 1 Combat Bots Only 7 | . 3 3 4 1 7 2 4 2 . . 6 3 1 2 1 Max Kills in Single Turn 3 | 1 2 1 2 1 3 1 2 1 1 . 2 2 1 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . Exploded 2 | . 2 . 2 . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1125 | . 47 88 75 49 322 132 56 34 . . 56 160 5 41 60 Missed 311 | . 16 27 14 19 96 40 17 6 . . 14 43 1 13 5 Hits 814 | . 31 61 61 30 226 92 39 28 . . 42 117 4 28 55 Melee 8 | . . . . . . . 1 . . . 1 . . . 6 Projectile 806 | . 31 61 61 30 226 92 38 28 . . 41 117 4 28 49 AOE 2 | . . 2 . . . . . . . . . . . . . Critical Strikes 28 | . 2 1 2 1 4 . 1 3 . . 1 7 . 2 4 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . 1 . . . . . . . . . . Damage Taken 12386 | . 390 884 936 254 2268 800 439 537 . . 906 2322 58 542 2050 Core 2005 | . 73 67 127 33 272 111 18 21 . . 69 211 12 . 991 Absorbed by Shields 190 | . . . . . . . 190 . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . 88 14 . . Ignored by Resistances 8 | . . . 8 . . . . . . . . . . . . Regen/Repaired (Parts) 2792 | . 92 . 142 . . 157 222 193 41 . 414 811 191 523 6 Core Remaining (%) 69 | 100 . 44 76 . . 40 . . . . 89 . . . . Volleys Fired 823 | 9 66 132 49 9 76 211 37 18 5 5 51 48 36 37 34 Largest 3 | 2 2 2 3 3 3 3 1 1 1 1 1 1 1 1 1 Hottest 303 | 90 120 120 240 240 240 90 76 76 76 76 76 180 180 303 303 Shots Fired 1214 | 18 117 191 137 25 208 248 37 18 5 5 51 48 36 37 33 Gun 602 | 18 98 117 81 25 208 55 . . . . . . . . . Cannon 373 | . 9 54 52 . . 35 37 18 5 5 51 48 3 23 33 Launcher 9 | . 2 3 4 . . . . . . . . . . . . Special 230 | . 8 17 . . . 158 . . . . . . 33 14 . Kinetic 559 | . . 103 97 . 80 56 37 18 5 5 51 48 3 23 33 Thermal 648 | 18 115 88 40 25 123 192 . . . . . . 33 14 . Explosive 2 | . 2 . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . 5 . . . . . . . . . . Robot Hit Streak 39 | 3 8 39 7 35 33 24 8 17 3 11 17 12 14 6 4 Robot Miss Streak 7 | 3 3 3 4 3 2 3 3 2 1 . 3 4 3 4 7 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 12 | . 2 2 1 . 7 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . Shots Hit Robots 823 | 8 65 99 80 21 166 196 31 17 3 5 46 31 26 24 5 Core Hits 446 | 5 30 36 45 19 125 71 23 13 2 4 25 16 16 11 5 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . Critical Strikes 15 | . 7 4 1 . 1 1 . . . . 1 . . . . Burn 7 | . 7 . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . Destroy 4 | . . 2 . . 1 1 . . . . . . . . . Blast 3 | . . 1 1 . . . . . . . 1 . . . . Melee Attacks 41 | . . . 9 12 19 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 32 | . . . . 12 19 1 . . . . . . . . . Piercing 9 | . . . 9 . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26186 | 97 947 2051 1987 645 4105 2639 2135 1325 186 639 4258 2316 419 1511 926 Guns 8277 | 97 726 1096 1030 594 3977 757 . . . . . . . . . Cannons 15358 | . 106 571 456 . . 933 1940 1325 181 639 4258 2316 258 1449 926 Explosions 939 | . 93 267 415 . . . 164 . . . . . . . . Melee 217 | . . . 62 51 104 . . . . . . . . . . Ramming 106 | . 22 . 24 . 24 . 31 . 5 . . . . . . Kinetic 17713 | . . 1222 1333 . 1109 757 1940 1325 181 639 4258 2316 258 1449 926 Thermal 7788 | 97 832 829 568 594 2763 1882 . . . . . . 161 62 . Explosive 257 | . 93 . . . . . 164 . . . . . . . . Electromagnetic 105 | . . . . . 105 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 155 | . . . . 51 104 . . . . . . . . . . Piercing 62 | . . . 62 . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 2 1 4 4 4 2 8 8 8 9 Average Corruption 4 | . . . . . 2 2 1 1 4 3 1 6 8 7 3 Corruption Purged 15 | . . . . . 3 . . . . 4 2 . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 213 | . . . . . 11 47 . 10 18 3 4 2 47 65 6 Message Errors 51 | . . . . . 4 11 . 1 6 2 1 . 8 18 . Matter Fused 55 | . . . . . 4 15 . 3 2 . 1 2 11 17 . Heat Flow Errors 29 | . . . . . . 7 . 3 2 . . . 7 7 3 Energy Discharges 24 | . . . . . . 5 . 2 3 . . . 8 4 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 36 | . . . . . 1 2 . 1 5 1 1 . 10 15 . Data Loss (major) 9 | . . . . . . 4 . . . . 1 . 2 2 . Misfires 2 | . . . . . 1 1 . . . . . . . . . Alerts 5 | . . . . . 1 2 . . . . . . 1 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1191 | . . 34 43 11 48 120 109 60 31 78 379 118 18 137 5 Projectiles 1046 | . . . . . . 120 109 60 31 78 379 109 18 137 5 Explosions 86 | . . 34 43 . . . . . . . . 9 . . . Melee 59 | . . . . 11 48 . . . . . . . . . . Knockbacks 57 | . . . 1 . 2 . 13 5 . . 14 7 . 12 3 Impact 3 | . . . . . 2 . 1 . . . . . . . . Kinetic 49 | . . . 1 . . . 11 4 . . 11 7 . 12 3 Secondary 5 | . . . . . . . 1 1 . . 3 . . . . Self-Inflicted Damage 147 | . . . . . . . . . . . . 147 . . . Shots 2 | . . . . . . . . . . . . 2 . . . Rammed 18 | 1 4 . 3 . 3 . 5 . 1 . . . . 1 . Targets Rammed 22 | 1 4 . 5 1 3 . 6 . 1 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . . . 2 1 . . 1 . . . . . . . . Highest Temperature 7325 | 150 303 96 385 291 374 241 234 205 200 24 67 510 244 448 7325 Average Temperature 219 | 70 75 24 102 120 125 90 65 46 61 24 32 224 99 172 3017 Received Heat Transfer 2841 | . 246 213 468 54 735 249 18 48 . . 99 66 . 168 477 Effects 39 | . 2 . 2 . 1 . . . . . . 8 . 1 25 Shutdowns 4 | . . . 1 . . . . . . . . . . 1 2 Energy Bleed 10 | . 2 . . . . . . . . . . 2 . . 6 Interference 4 | . . . . . . . . . . . . 4 . . . Matter Decay 3 | . . . 1 . 1 . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . 1 . . 3 Damage (minor) 4 | . . . . . . . . . . . . 1 . . 3 Damage (major) 5 | . . . . . . . . . . . . . . . 5 Damage (core) 5 | . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . . Parts Fried 2 | . . . . . 1 . 1 . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 1 . . 1 . . . . Robots Melted 4 | . 1 1 . . 1 1 . . . . . . . . . Combat Hostiles 3 | . 1 1 . . 1 . . . . . . . . . . Parts Melted 44 | . 5 3 4 4 15 9 1 . . . . . 3 . . Heat Transferred 17363 | 260 2673 1390 1235 1300 6225 3505 . . . . . . 575 200 . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 2 | . . . . . 2 . 2 . . . . 1 . . . Low Security (%) 80 | 100 100 . 100 100 14 100 19 . . . . 80 . . . Level 1 14 | . . . . . 82 . 7 . . . . 19 . . . Level 2 5 | . . . . . 2 . 72 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 564 | 10 132 . 148 54 413 128 564 . . . . 380 . . . Initial 128 | . . . . 54 11 128 117 . . . . 97 . . . Average 106 | 1 56 . 22 8 266 61 383 . . . . 172 . . . Influence Increases 5281 | 20 397 290 658 181 1125 334 925 105 . 15 480 511 25 215 . Destroy 0b10 Robot/C 2860 | . 220 240 300 80 660 240 340 80 . . 380 180 20 120 . Destroy 0b10 Robot/NC 275 | 20 30 . 50 10 50 45 25 5 . 15 5 10 5 5 . Destroy Leader 650 | . 70 20 90 42 234 . 64 20 . . 50 60 . . . Allied During Kill 26 | . . . . . . . 26 . . . . . . . . Successful Hack 220 | . 43 . 43 38 56 21 19 . . . . . . . . Disable Machine 450 | . . . 75 . 45 . 225 . . . . 105 . . . Destroy Structure 415 | . 19 . 70 11 20 13 126 . . . . 156 . . . Advance Influence 100 | . . . . . . . 100 . . . . . . . . Lose Combat Pursuer 285 | . 15 30 30 . 60 15 . . . . 45 . . 90 . Influence Decreases 5281 | 20 386 301 537 276 821 621 438 607 28 15 325 312 379 215 . Entered New Map 709 | . . 6 . 67 15 202 26 197 6 . . 58 132 . . Time Decay 3966 | 20 376 270 356 209 586 419 342 410 22 15 265 214 247 215 . Lost Part 185 | . 10 15 30 . 70 . . . . . 20 40 . . . Lost Ally 121 | . . 10 1 . . . 70 . . . 40 . . . . Purge Threat 300 | . . . 150 . 150 . . . . . . . . . . Squads Dispatched 23 | . 2 . 2 3 10 . 3 . . . 1 2 . . . Investigation 4 | . 1 . 1 . 1 . 1 . . . . . . . . Extermination 6 | . . . . 1 3 . 1 . . . . 1 . . . Reinforcement 9 | . 1 . 1 2 3 . 1 . . . . 1 . . . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 6 | . 1 . 2 . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 209 | . 18 25 25 8 39 14 24 4 . . 22 12 1 9 8 Peak Tracking Total 7 | . 5 4 5 1 7 4 5 2 . . 7 4 1 5 6 Tactical Retreats 10 | . 1 1 1 . 2 1 . . . . 2 . . 2 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 4 | . . . 2 . 1 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 37 | . . 5 5 . 3 . 15 2 . . . 7 . . . Max in Single Turn 6 | . . 3 2 . 1 . 6 2 . . . 4 . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 58 | . 9 2 14 7 11 7 2 . . 4 . 1 . 1 . Terminals 35 | . 7 . 10 4 9 3 1 . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 2 1 3 . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . Total Hacks 154 | . 24 5 49 15 19 18 4 . . 17 . 2 . 1 . Successful 105 | . 18 5 32 10 11 9 2 . . 17 . . . 1 . Failed 48 | . 6 . 17 4 8 9 2 . . . . 2 . . . Catastrophic 2 | . . . . . 1 . 1 . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 64 | . 17 . 24 6 4 10 1 . . . . 2 . . . Terminals 94 | . 20 . 35 10 16 8 3 . . . . 2 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 7 | . 2 . 5 . . . . . . . . . . . . Recycling Units 13 | . 2 . 1 2 1 7 . . . . . . . . . Scanalyzers 8 | . . . 5 3 . . . . . . . . . . . Garrison Access 5 | . . . 3 . 2 . . . . . . . . . . Terminal Hacks 55 | . 6 5 10 3 9 3 1 . . 17 . . . 1 . Record 10 | . . 4 . . . 1 . . . 5 . . . . . Part Schematic 6 | . 1 . . . 1 . . . . 4 . . . . . Robot Analysis 6 | . 2 . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . 2 . 2 . . . . . . 4 . . . . . Open Door 6 | . . . . . 5 . . . . . . . . 1 . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 1 1 1 2 . . . . . . . . . Retrieve Components 7 | . 2 . 1 1 1 2 . . . . . . . . . Scanalyzer 6 | . . . 5 1 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 3 | . . . 2 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 29 | . 8 . 11 5 1 4 . . . . . . . . . Terminals 27 | . 8 . 11 5 1 2 . . . . . . . . . Assimilate 4 | . 1 . 3 . . . . . . . . . . . . Botnet 7 | . 1 . 2 2 1 1 . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . Skim 13 | . 5 . 5 2 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Mask 2 | . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 41 | . 7 . 11 7 7 6 2 . . . . 1 . . . Full Trace Events 4 | . . . . . 1 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . 1 . 1 . . . . 4 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . 139 . . . . . . . . Total Part Build Rating 18 | . . . . . . . 18 . . . . . . . . Part Studies Acquired 3 | . . . 2 1 . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . . Time 90 | . 26 . 64 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 9 3 2 1 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . 1 . 4 . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 5 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 10 | . 1 . 2 . . 5 . . . . 2 . . . . Largest Group 5 | . 1 1 1 . . 5 5 . . . 2 . . . . Highest-Rated Group 103 | . 10 10 10 . . 103 103 . . . 97 . . . . Highest-Rated Ally 49 | . 10 10 10 . . 39 39 . . . 49 . . . . Total Orders 14 | . 8 4 2 . . . . . . . . . . . . STAY 7 | . 4 2 1 . . . . . . . . . . . . FOLLOW 7 | . 4 2 1 . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . 28 . . . 4 . . . . Total Damage 237 | . . . . . . . 181 . . . 56 . . . . Kills 3 | . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 13655 | 25 1009 236 1816 1121 1442 1885 706 840 816 171 45 11 1642 1612 278 Sensors 625 | . . . 625 . . . . . . . . . . . . Terrain 5 | . . . . . . . . . . . . . . 5 . Seismic 9487 | 25 1009 236 1191 1121 1442 1885 706 840 816 171 45 . . . . Jamming 3538 | . . . . . . . . . . . . 11 1642 1607 278 Robot Analysis Total 6 | . 2 . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 2 . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 23276 | 108 1578 4042 1850 1282 1835 3722 776 989 816 313 1483 455 1643 2054 330 Spaces Moved 10112 | 42 533 1886 758 729 683 1475 414 553 473 175 682 201 696 732 80 Core 2 | 2 . . . . . . . . . . . . . . . Treads 10109 | 40 533 1886 758 729 683 1475 414 553 473 175 682 201 696 732 79 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 168 158 158 155 155 124 124 191 191 307 Average Speed 179 | 154 160 184 162 160 166 183 166 158 156 155 148 149 214 256 311 Slowest Speed 660 | 160 160 240 240 160 170 261 167 158 158 155 248 298 298 365 660 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . 2 . . . . . . . 2 . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 89 79 73 19 82 98 15 74 73 60 94 7 79 63 22 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 . . . . 1 1 3 . . . . . Known Exits Taken 4 | . 1 1 . 1 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 . . 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 4 . . . . . 3 . . 3 . 2 2 . Spaces Dug 126 | . 4 . 28 11 13 4 6 . . . . 60 . . . Terrain Destroyed 436 | . 22 34 71 11 13 16 65 15 10 . 50 88 2 21 18 Melee 32 | . . . 7 11 13 1 . . . . . . . . . Projectile 222 | . 9 2 8 . . 15 31 15 10 . 50 41 2 21 18 AOE 182 | . 13 32 56 . . . 34 . . . . 47 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Total 14165 | 63 1120 2268 1263 802 1189 2297 479 656 547 212 1118 324 811 877 139 Wait 2517 | . 467 142 355 11 315 469 8 82 66 18 351 64 68 81 20 Move 10098 | 42 532 1885 757 728 682 1474 413 552 472 174 681 200 695 731 80 Hop . | . . . . . . . . . . . . . . . . Pick Up 151 | 4 19 37 18 9 23 15 7 . . 5 1 3 3 6 1 Fast Attach 39 | 6 1 3 10 . 4 1 1 . . 3 5 . 2 3 . Attach 49 | 1 3 5 15 2 9 3 2 . 1 . 1 2 2 2 1 Detach 12 | . . 1 . . 1 6 . . . 1 . . 1 2 . Swap 135 | 1 18 22 17 19 37 2 3 1 . 3 3 1 . 8 . Drop 160 | . 10 32 28 11 20 28 2 1 2 3 4 6 4 6 3 Fire 823 | 9 66 132 49 9 76 211 37 18 5 5 51 48 36 37 34 Melee 41 | . . . 9 12 19 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 21 | . 4 . 5 1 3 . 6 . 1 . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 110 | . . . . . . 87 . 2 . . 21 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 9 | . . 9 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto x2 / [*Low]) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / [*War]) -4/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 8) 722 | -10/Materials | Discovered new exit (range 16) 1162 | -10/Materials | Discovered new exit (range 15) 1216 | -10/Materials | Learned 2 Storage zone layouts 1277 | -10/Materials | Repaired Lgt. Treads 1343 | -10/Materials | Identified exit to Materials 1391 | -10/Materials | Identified exit to Subcaves 1457 | -10/Materials | Learned 2 Storage zone layouts 1505 | -10/Materials | Learned Storage stockpile data 1545 | -10/Materials | Learned 2 Mines zone layouts 1593 | -10/Materials | Learned Storage terminal intel 1687 | -10/Materials | Entered Subcaves 1687 | -10/Subcaves | Accompanied by 1 ally 1688 | -10/Subcaves | Approached by a straggling Scientist 1688 | -10/Subcaves | Identified exit to Materials 2355 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2529 | -10/Subcaves | Build established: Scavenger-Mutant 2555 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2789 | -10/Subcaves | Discovered new exit (range 10) 2939 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2962 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2962 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2992 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3168 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3430 | -10/Subcaves | Visited Clippyterm 3435 | -10/Subcaves | Learned Factory emergency access door positions 3589 | -10/Subcaves | Build established: Subdweller-Mutant 3859 | -10/Subcaves | Visited 4L-MR0's lab 3881 | -10/Subcaves | Found Rainbow Chip 4275 | -10/Subcaves | Core integrity fell below 50% 4560 | -10/Subcaves | Build established: Scavenger-Mutant 5349 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 5729 | -10/Subcaves | Entered Materials 5729 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6300 | -8/Materials | Discovered new exit (range 5) 6333 | -8/Materials | Build established: Skirmisher 6538 | -8/Materials | Learned location of 1 exit from Storage 6608 | -8/Materials | Learned location of 2 exits from Lower Caves 6629 | -8/Materials | Learned 2 Lower Caves zone layouts 6639 | -8/Materials | Learned 12 Factory zone layouts 6657 | -8/Materials | Learned location of Zion (-6) 6686 | -8/Materials | Learned Storage terminal intel 7034 | -8/Materials | Repaired Imp. Treads 7067 | -8/Materials | Repaired Imp. Treads 7164 | -8/Materials | Build established: Mutant 7289 | -8/Materials | Discovered new exit (range 10) 7553 | -8/Materials | Build established: Gunner 7579 | -8/Materials | Entered Factory 7579 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7580 | -7/Factory | Identified exit to Storage 7782 | -7/Factory | Central database locked down 7793 | -7/Factory | Discovered new exit (range 7) 8861 | -7/Factory | Entered Storage 8862 | -7/Storage | Identified exit to Recycling 8863 | -7/Storage | Identified exit to Factory 8865 | -7/Storage | Loaded intel: 14 terminal locations 9398 | -7/Storage | Lost 4 parts (3n1w) 10184 | -7/Storage | Build established: Mutant 10260 | -7/Storage | Destroyed 7 combat bots 10266 | -7/Storage | Lost 3 parts (1p1n1u) 10353 | -7/Storage | Used back door to open Recycling access 10487 | -7/Storage | Build established: Gunner 10696 | -7/Storage | Entered Recycling 11288 | -7/Recycling | Entered Scraplab 11306 | -7/Recycling | Found Prototype Device 11306 | -7/Recycling | Identified Scrap Engine 11551 | -7/Recycling | Build established: Mutant 11980 | -7/Recycling | Core integrity fell below 50% 12213 | -7/Recycling | Build established: Construct 12815 | -7/Recycling | Discovered new exit (range 15) 14418 | -7/Recycling | Entered Factory 14418 | -5/Factory | Accompanied by 5 allies 14418 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14725 | -5/Factory | Fabricated Enh. Hardcell Cannon? 15074 | -5/Factory | Discovered new exit (range 5) 15194 | -5/Factory | Entered Upper Caves 15233 | -5/Upper Caves | Spotted B-75 Beast 15267 | -5/Upper Caves | Destroyed B-75 Beast 15941 | -5/Upper Caves | Encountered a Warlord checkpoint 16115 | -5/Upper Caves | Discovered new exit (range 9) 16183 | -5/Upper Caves | Entered another Upper Caves area 16218 | -5/Upper Caves | Discovered new exit (range 6) 16311 | -5/Upper Caves | Learned location of Warlord (-4) 16433 | -5/Upper Caves | Spotted B-75 Beast 16990 | -5/Upper Caves | Discovered new exit (range 6) 16999 | -5/Upper Caves | Entered Zhirov 16999 | -5/Zhirov | Discovered new exit (range 3) 17027 | -5/Zhirov | Met Zhirov 17061 | -5/Zhirov | Learned location of Quarantine (-3) 17061 | -5/Zhirov | Learned location of Testing (-2) 17061 | -5/Zhirov | Learned location of Command (-1) 17071 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17096 | -5/Zhirov | Found Alien Artifact 17096 | -5/Zhirov | Identified Integrated Reactor 17096 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17221 | -5/Zhirov | Found Alien Artifact 17312 | -5/Zhirov | Entered Proximity Caves 17622 | -4/Proximity Caves | Learned Research stockpile data 17996 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18664 | -4/Proximity Caves | Spotted B-86 Titan 18681 | -4/Proximity Caves | Destroyed B-86 Titan 18707 | -4/Proximity Caves | Discovered new exit (range 5) 18795 | -4/Proximity Caves | Entered Factory 18795 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19180 | -4/Factory | Discovered new exit (range 14) 19250 | -4/Factory | Entered Upper Caves 19535 | -4/Upper Caves | Build established: Tank 20088 | -4/Upper Caves | Build established: Construct 20754 | -4/Upper Caves | Discovered new exit (range 3) 20893 | -4/Upper Caves | Entered another Upper Caves area 20920 | -4/Upper Caves | Discovered new exit (range 5) 21926 | -4/Upper Caves | Build established: Gunner 22886 | -4/Upper Caves | Discovered new exit (range 5) 22892 | -4/Upper Caves | Learned Research garrison access intel 22947 | -4/Upper Caves | Entered Warlord 23052 | -4/Warlord | System corruption cleaned by Quarantine Array 23217 | -4/Warlord | Attacked by Warlord forces 23238 | -4/Warlord | Core integrity fell below 50% 23268 | -4/Warlord | Core integrity fell below 20% 23278 | -4/Warlord | Core destroyed Last Messages --------------- 23265_ RL-TFS(g) knocked back. 23265_ Critical hit (Burn: +80). 23266_ Overheating: Energy bleed (-38). 23266_ PU-SIV(b) destroyed. 23268_ Overheating: Core damaged (-172). 23268_ System corrupted: Energy discharge (-76). 23268_ Critical hit (Burn: +37). 23273_ Power failure, Antimatter-Neutrino Reactor shutdown. 23274_ Overheating: Weapon Cycler damaged (-11). 23274_ Overheating: Hvy. Ballistic Quantum Construct/C damaged (-65). 23274_ Overheating: Antimatter-Neutrino Reactor damaged (-32). 23274_ Overheating: Arm. Scrap Engine damaged (-142). 23275_ Overheating: Energy bleed (-60). 23276_ Critical hit (Burn: +80). 23276_ Weapon Cycler destroyed. 23278_ Overheating: Core damaged (-138). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ?????????????????????????????????? ??????# ???? | | ?????????????????????????????????? #### #### | | ????????????????????????????????? # # | | ????????????????????????????????? # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# + | | ??????????????????????????????????+ + | | ??????????????????????????????????# + | | ??????????????????????????????????# + | | ????????????????????????????????????## # # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# #### #### | | ???????????????????####?????????###### ##?? | | ????????????####+###;;;####?????# #?? | | ????????????# g*%= @####### ##?? | | ????????# + g !M *%!;^^ %/ #??? | | ????????????# % M ##############+######??? | | ????????? ; =% = #??????????? ??????? | | ????????? # #?????????"""" #?????? | | ?????????? ; #????????#" #?????? | | ?????????? ;;;;###;#####;#????????#" "#?????? | | ?????????? ;##??# #????###????????#" "#?????? | | ?????????? ?????# #????????????????#"""""""#?????? | | ????????????????##?????????????????#########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 57 Energy Capacity 1206 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Corruption Block 12 Armor Coverage 800 Resistance: TH 10 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Imp. Weapon Cycler | -7/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 34% | -10/Materials Imp. Treads | 48% | -8/Materials Imp. Treads | 60% | -8/Materials Studied --------- Autogun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TechModifiedArchive Manual? 0 Play Time 02:20:12 Cumulative 663.4 hours Start 2026.03.25 @ 17:50:30 End 2026.03.25 @ 21:07:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 28 Types 14/1/6/2/1/0/1/2/1/0 Lore% 92 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5565d6d9-a5aa-44c2-8ab7-dfc7ecf416c7