Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 20:53:09 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (633) 633 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1913 Bonus ------- None Cogmind --------- Core Integrity 287/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Aluminum Leg Heat Sink Heat Sink Heat Sink Medium Storage Unit Large Storage Unit High-capacity Battery (250) Large Matter Pod (150) Signal Interpreter Seismic Detector Salvage Targeting Computer Light Armor Plating Field Recycling Unit (0) Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit High-capacity Battery Large Matter Pod Signal Interpreter Improved Terrain Scanner Seismic Detector Salvage Targeting Computer Field Recycling Unit EM Pulse Gun Medium Laser Medium Laser Particle Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 7 9 . 11 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . . 8 Treads 7 | 2 . . 5 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 7 . . Energy Gun 3 | 1 2 . . Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 1 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 4 | . . . 4 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 100 91 Engine 13 | . 14 14 10 Treads 27 | . 28 28 27 Device 15 | . 14 14 18 Storage 13 | . 14 14 11 Energy Gun 6 | . 15 . . Ballistic Gun 19 | . 12 28 22 Naked Turns . | . . . . Heaviest Build 93 | 12 93 92 93 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 8 | . 2 2 8 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 18 25 25 Most Carried 25 | 7 22 24 25 Average Carried 17 | 4 13 23 23 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 7 22 24 24 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 878 | 279 195 62 342 Remotely . | . . . . Salvage Created 1006 | 131 237 19 619 Parts 75 | 12 12 3 48 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 6 . 16 Guns 22 | . 6 . 16 Classes Destroyed 9 | 2 4 . 3 Worker 1 | . . . 1 Builder 1 | . 1 . . Tunneler 5 | 4 . 1 . Hauler 1 | . 1 . . Recycler 2 | 1 . . 1 Swarmer 10 | . 3 . 7 Grunt 7 | . 3 . 4 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 8 | 2 3 1 8 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 108 | . 19 . 89 Missed 28 | . 4 . 24 Damage Taken 1072 | . 202 . 870 Core 153 | . 40 . 113 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 72 | 9 22 2 39 Largest 2 | 2 2 2 2 Hottest 90 | 70 90 46 46 Shots Fired 144 | 18 44 4 78 Gun 144 | 18 44 4 78 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 106 | 9 15 4 78 Thermal 29 | 9 20 . . Explosive . | . . . . Electromagnetic 9 | . 9 . . Robot Hit Streak 14 | 13 14 4 10 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 104 | 13 30 4 57 Core Hits 47 | 7 13 1 26 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 8 | 1 6 . 1 Burn 7 | 1 6 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1443 | 145 353 59 886 Guns 1443 | 145 353 59 886 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1082 | 33 104 59 886 Thermal 322 | 112 210 . . Explosive . | . . . . Electromagnetic 39 | . 39 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 172 | 40 172 . 19 Average Temperature 43 | 19 58 . 5 Received Heat Transfer 345 | . 90 . 255 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1480 | 407 1073 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 357 | 25 148 23 357 Initial 18 | . 16 18 . Average 47 | 10 37 13 134 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 70 Level 1 5 | . . . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 13 . 19 Peak Tracking Total 5 | . 5 . 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 . 4 Successful 4 | . 3 . 1 Failed 10 | . 7 . 3 Catastrophic 3 | . 2 . 1 Database Lockouts 1 | . 1 . . Manual 11 | . 11 . . Terminals 15 | . 11 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Robot Analysis 2 | . 2 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2249 | 254 899 639 457 Spaces Moved 749 | 125 324 196 104 Core 2 | 2 . . . Treads 745 | 123 324 196 102 Legs 2 | . . . 2 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 240 Average Speed 252 | 158 239 320 277 Slowest Speed 680 | 160 320 320 680 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 59 45 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 972 | 162 406 206 198 Wait 66 | 15 24 7 20 Move 746 | 124 323 195 104 Hop . | . . . . Pick Up 42 | 7 21 2 12 Fast Attach 9 | 7 . . 2 Attach 6 | . . . 6 Detach 2 | . . . 2 Swap 12 | . 9 . 3 Drop 17 | . 7 . 10 Fire 72 | 9 22 2 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 255 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 968 | -10/Materials | Discovered new exit (range 15) 1051 | -10/Materials | Central database locked down 1154 | -10/Materials | Entered Mines 1216 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1400 | -10/Mines | Learned Materials garrison access intel 1774 | -10/Mines | Discovered new exit (range 6) 1793 | -10/Mines | Entered Materials 1793 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2241 | -9/Materials | Build established: Scavenger-Mutant 2250 | -9/Materials | Self-destructed Last Messages --------------- 02194_ Acquired 6 matter. 02194_ K-01 Serf collects debris. 02197_ Acquired 6 matter. 02199_ K-01 Serf collects debris. 02200_ Acquired 6 matter. 02202_ K-01 Serf collects debris. 02202_ S-10 Pest destroyed. 02202_ Switching to secondary target: S-10 Pest. 02203_ Acquired 6 matter. 02205_ K-01 Serf collects debris. 02206_ Acquired 6 matter. 02211_ S-10 Pest destroyed. 02211_ Switching to secondary target: S-10 Pest. 02211_ S-10 Pest destroyed. 02212_ Acquired 6 matter. 02212_ K-01 Serf collects debris. 02241_ Connecting with Terminal... 02241_ Current location identified: Materials >>Alert(Check) Current Alert Level: 1-G Map ----- +----------------------------------------------------+ | ????????????????????????????????? + [##?## ##?? | | ????????????????????????????????? #!%=##### ##?? | | ????????????????????????????????? #= %##### ##?? | | ???????????????????????????????## # % [[= ##?? | | ???????????????????????????????#####+#########?? | | ???????????????????????????????## #####?? | | ???????????????????????????????## """ ##????? | | ???????????????????????????????## """ ##????? | | ???????????????????????????????## """ ###???? | | ???????????????????????????????## ###???? | | ???????????????????????????????## = "" ##???? | | ???????????????????????????????## %S""[###???? | | ??????????????????????### ?????## ""[[###???? | | ??????????????????????### ?######=[[=*%%*##????? | | ??????????????????????## ######+#####+##????? | | ??????????????????????## % ##????? | | ??????????????????????## ########????? | | ??????????????????????## ##### ## ????? | | ?????????????????????############=*##??????????? | | ?????????????????????############ %##??????????? | | ?????????????????????## T #%[##??????????? | | ?????????????????????## #%[##??????????? | | ?????????????????????## =+=*##??????????? | | ?????????????????????## / #[%##??????????? | | ?????????????????????####/#######*=## ?????????? | | ????????????????????? # @ ##### ##?????????? | | ???????????## ??? u ? ! ?????????? | | ???????????## # ??????? | | ???????????## ? # ##### ##+##??????? | | ???????????## ??? ###########+### ??????? | | ???????????## ""????? ### ? # ?????????? | | ???????????## ?????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityFieldThermoblaster Manual? 0 Play Time 00:17:33 Cumulative 54.1 hours Start 2024.04.29 @ 23:17:42 End 2024.05.05 @ 20:53:09 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1486ab81-af40-469c-9bb1-85fd49c0947f