Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 15:13:59 Player: worthless slave Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (4149) 4149 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 10217 Bonus ------- High Alert Combat Kills 18 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 52/300 Energy 318/450 System Corruption 12% Temperature Warm (141) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ Experimental Heat Sink High-capacity Storage Unit Energy Well Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Phase Gun Advanced Plasma Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY (20) --- Neutrino Core Micro Fission Core Carbon-fiber Leg Power Amplifier Compact Battery (200) Matter Compressor (250) Improved Armor Integrity Analyzer Matter Filter Improved Focal Shield Improved Force Field Hacking Suite Authchip [Device] Authchip [Weapon] Improved Field Recycling Unit (10) Mini Drone Bay (3/3) Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Energy Well Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Phase Gun Advanced Plasma Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Carbon-fiber Leg Power Amplifier Compact Battery Matter Compressor Improved Armor Integrity Analyzer Matter Filter Improved Focal Shield Improved Force Field Hacking Suite Authchip [Device] Authchip [Weapon] Improved Field Recycling Unit Mini Drone Bay Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Hardcell Cannon [Rating: 119] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Heavy Plasma Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 2 Power . | . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . 1 1 1 Utility 5 | . . 1 . 1 1 . 1 . 1 Weapon 2 | . . . . . 1 . . 1 . Parts Attached 107 | 7 5 17 1 9 . 9 15 11 33 Power 11 | 1 . 2 . 1 . . 2 1 4 Engine 6 | 1 . 2 . 1 . . 2 . . Core 3 | . . . . . . . . 1 2 Reactor 2 | . . . . . . . . . 2 Propulsion 33 | 2 . 6 . 2 . 4 4 3 12 Treads . | . . . . . . . . . . Leg 33 | 2 . 6 . 2 . 4 4 3 12 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 2 2 5 1 1 . 2 5 4 10 Device 15 | 1 1 1 . . . 1 3 1 7 Storage 4 | 1 1 . . . . . . 1 1 Processor 5 | . . 1 . . . . 1 1 2 Hackware . | . . . . . . . . . . Protection 8 | . . 3 1 1 . 1 1 1 . Artifact . | . . . . . . . . . . Weapon 31 | 2 3 4 . 5 . 3 4 3 7 Energy Gun 10 | . 2 . . 3 . . 2 1 2 Energy Cannon 5 | . . 1 . 1 . . 1 1 1 Ballistic Gun 9 | 2 . 3 . 1 . 3 . . . Ballistic Cannon 6 | . . . . . . . 1 1 4 Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 2 . 3 Parts Lost 31 | . . 4 . . . 4 5 1 17 Power 4 | . . 1 . . . . . . 3 Propulsion 13 | . . 3 . . . 1 2 . 7 Utility 10 | . . . . . . 2 2 1 5 Weapon 4 | . . . . . . 1 1 . 2 Highest Loss Streak 5 | . . 1 . . . 3 3 1 5 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | . 5 12 14 14 14 10 13 14 19 Power 1 | . 1 1 2 2 2 1 1 1 1 Propulsion 1 | . . 1 2 1 2 1 2 2 2 Utility 6 | . 1 5 6 6 6 4 6 8 10 Weapon 3 | . 2 4 4 3 4 2 3 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . . 4 . 4 . 5 4 1 21 Power 8 | . . 1 . 1 . 2 2 . 2 Propulsion 1 | . . . . . . . . . 1 Utility 18 | . . 1 . 3 . 2 2 . 10 Weapon 12 | . . 2 . . . 1 . 1 8 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 97 100 99 84 93 95 98 96 Engine 6 | . 14 10 11 9 7 7 6 4 . Core 1 | . . . . . . . . . 3 Leg 33 | . 28 32 33 36 30 29 32 35 34 Device 9 | . 14 4 . 8 7 6 10 8 15 Storage 8 | . 14 11 11 9 7 7 6 5 8 Processor 6 | . . 6 11 9 7 7 6 5 6 Protection 7 | . . 9 11 9 7 11 11 12 3 Energy Gun 5 | . 11 3 . 11 . . 2 6 4 Energy Cannon 6 | . . 9 10 . 7 7 6 9 6 Ballistic Gun 5 | . 13 9 11 6 7 12 10 . . Ballistic Cannon 3 | . . . . . . . . 4 8 Peak Build Rating 119 | 7 9 14 15 24 23 43 56 69 119 Average Rating 47 | 6 7 13 14 21 23 35 50 63 96 On Entrance 25 | . 7 9 14 15 23 23 43 56 69 Naked Turns . | . . . . . . . . . . Heaviest Build 122 | 15 32 38 36 41 41 50 55 103 122 Greatest Support 127 | 20 20 30 30 42 42 70 75 90 127 Greatest Overweight (x) 3 | 3 1 1 1 . . . 1 1 1 Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Average Capacity 16 | 7 9 15 15 15 15 15 15 19 20 Most Carried 20 | 2 8 15 15 15 14 15 15 18 20 Average Carried 13 | . 5 12 14 14 14 10 13 14 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Final Carried 19 | 1 8 14 13 14 14 13 14 18 19 Class Distribution -------------------- 27% | Scavenger-Mutant 24% | Scavenger-Tank 22% | Scavenger-Gunner 18% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Matter Collected 3215 | 266 113 472 10 119 . 298 604 169 1164 Remotely 113 | . 113 . . . . . . . . Salvage Created 4343 | 95 110 778 . 322 . 374 791 216 1657 Parts 191 | 1 6 48 . 7 . 23 27 3 76 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . 2 2 . . . . . . 1 Parts Field Recycled 12 | . . . . . . . . . 12 Retrieved Matter 99 | . . . . . . . . . 99 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 73 | . 2 16 . 5 . 9 10 3 28 Guns 31 | . 2 7 . 5 . 7 5 . 5 Cannons 38 | . . 7 . . . 2 5 3 21 Classes Destroyed 13 | 1 3 3 . 1 . 2 1 . 2 Worker 9 | . 1 . . . . . 2 . 6 Builder 4 | . . 1 . . . . . . 3 Recycler 8 | 1 . 3 . 1 . . 1 . 2 Operator 2 | . . . . 1 . . . . 1 Watcher 6 | . 1 1 . . . . 1 2 1 Swarmer 14 | . . 7 . . . 4 . . 3 Grunt 32 | . 2 3 . 5 . 3 7 2 10 Brawler 1 | . . . . . . . . . 1 Sentry 11 | . . 6 . . . . 2 1 2 Specialist 1 | . . . . . . 1 . . . Hunter 2 | . . . . . . . . . 2 Programmer 11 | . . . . . . . 1 . 10 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 10 | 1 2 3 . 4 . 4 3 2 10 Combat Bots Only 6 | . 1 3 . 3 . 4 2 2 6 Max Kills in Single Turn 7 | 1 2 1 . 1 . 2 2 1 7 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Hostile Shots Fired 516 | . 11 99 . 29 . 47 72 12 246 Missed 136 | . 1 20 . 10 . 13 26 5 61 Hits 380 | . 10 79 . 19 . 34 46 7 185 Melee 1 | . . . . . . . . . 1 Projectile 379 | . 10 79 . 19 . 34 46 7 184 AOE 1 | . . 1 . . . . . . . Critical Strikes 16 | . . 3 . 3 . . 1 1 8 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 7935 | . 112 1113 . 296 . 867 762 347 4438 Core 1671 | . 21 229 . 62 . 129 44 23 1163 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 221 | . . . . 10 . 73 22 80 36 Core Remaining (%) 84 | 100 91 . 42 88 . 81 94 97 . Volleys Fired 258 | 4 15 63 . 23 . 27 41 12 73 Largest 4 | 2 2 2 . 2 . 3 3 4 4 Hottest 307 | 40 112 112 . 126 . 120 230 295 307 Shots Fired 719 | 8 25 126 . 46 . 64 122 47 281 Gun 345 | 8 24 72 . 44 . 37 82 15 63 Cannon 373 | . . 54 . 2 . 27 40 32 218 Launcher 1 | . 1 . . . . . . . . Special . | . . . . . . . . . . Kinetic 326 | 8 20 54 . 2 . 37 76 12 117 Thermal 390 | . 4 72 . 44 . 27 46 35 162 Explosive 1 | . 1 . . . . . . . . Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 16 | 3 10 16 . 16 . 11 11 5 14 Robot Miss Streak 6 | 2 1 6 . 1 . 6 6 6 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 430 | 5 22 80 . 39 . 38 68 21 157 Core Hits 168 | 2 7 32 . 14 . 17 29 8 59 Critical Kills 4 | . . 1 . . . . . 1 2 Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 23 | . . 1 . 1 . . 1 2 18 Burn 4 | . . . . 1 . . . 1 2 Meltdown 4 | . . 1 . . . . . 1 2 Destroy 1 | . . . . . . . 1 . . Blast 14 | . . . . . . . . . 14 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11938 | 67 362 1315 . 659 . 768 1627 948 6192 Guns 4162 | 66 270 637 . 637 . 377 996 187 992 Cannons 6703 | . . 630 . 22 . 391 558 379 4723 Explosions 983 | . 69 . . . . . 60 377 477 Melee . | . . . . . . . . . . Ramming 90 | 1 23 48 . . . . 13 5 . Kinetic 5017 | 66 227 421 . 32 . 377 940 172 2782 Thermal 6510 | . 43 846 . 627 . 391 614 606 3383 Explosive 294 | . 69 . . . . . 60 165 . Electromagnetic 27 | . . . . . . . . . 27 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 11 Average Corruption 6 | . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . . . . . . . 42 Message Errors 11 | . . . . . . . . . 11 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 6 | . . . . . . . . . 6 Data Loss (minor) 7 | . . . . . . . . . 7 Data Loss (major) 4 | . . . . . . . . . 4 Misfires 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 424 | . . . . . . . 6 169 249 Projectiles 182 | . . . . . . . 6 . 176 Explosions 242 | . . . . . . . . 169 73 Melee . | . . . . . . . . . . Knockbacks 17 | . . . . . . . . 1 16 Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . . . 1 15 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 187 | . . . . . . . . 187 . Shots 2 | . . . . . . . . 2 . Rammed . | . . . . . . . . . . Targets Rammed 13 | 1 2 7 . . . . 2 1 . Kicked 13 | 1 2 7 . . . . 2 1 . Crushed . | . . . . . . . . . . Highest Temperature 1119 | . 42 193 . 76 . 191 196 214 1119 Average Temperature 137 | . 23 62 . 24 . 66 78 117 289 Received Heat Transfer 1630 | . 60 315 . 225 . 54 345 63 568 Effects 38 | . . . . . . . . . 38 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . 3 Interference 7 | . . . . . . . . . 7 Matter Decay 4 | . . . . . . . . . 4 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . 2 . . . . . 1 2 Combat Hostiles 4 | . . 2 . . . . . . 2 Parts Melted 25 | . . 11 . 2 . 1 . 4 7 Heat Transferred 10723 | . 111 1887 . 1443 . 629 953 820 4880 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Maximum Alert Level 2 | . . . . . . . . 1 2 Low Security (%) 89 | 100 100 100 100 100 100 100 100 66 75 Level 1 10 | . . . . . . . . 33 24 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Peak Influence 424 | 5 30 142 30 101 . 170 198 284 424 Initial 88 | . . . 30 . . . 88 73 35 Average 80 | . 4 53 4 13 . 90 114 167 119 Influence Increases 2878 | 5 73 518 . 169 . 200 430 345 1138 Destroy 0b10 Robot/C 1460 | . 40 320 . 100 . 180 200 60 560 Destroy 0b10 Robot/NC 145 | 5 10 25 . 10 . . 20 10 65 Destroy Leader 342 | . 12 92 . 20 . 20 62 24 112 Successful Hack 39 | . 4 4 . 21 . . 5 5 . Disable Machine 360 | . . . . . . . 60 150 150 Destroy Structure 307 | . 7 2 . 3 . . 23 96 176 Lose Combat Pursuer 225 | . . 75 . 15 . . 60 . 75 Influence Decreases 2461 | 5 73 440 78 169 . 30 450 421 795 Entered New Map 246 | . . . 48 . . . 82 77 39 Time Decay 1686 | 5 73 400 30 90 . . 318 334 436 Lost Part 300 | . . 40 . . . 30 50 10 170 Purge Threat 229 | . . . . 79 . . . . 150 Squads Dispatched 19 | . 1 . . 4 . 1 4 2 7 Investigation 4 | . . . . 2 . . 1 . 1 Extermination 7 | . . . . . . . 1 1 5 Reinforcement 7 | . 1 . . 2 . 1 2 . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Distress Signals 4 | . . . . . . . 1 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 4 27 . 11 . 9 18 10 38 Peak Tracking Total 8 | . 2 4 . 4 . 4 3 5 8 Tactical Retreats 10 | . . 2 . 1 . . 3 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Traps Triggered 3 | . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Machines Disabled 24 | . . . . . . . 4 10 10 Max in Single Turn 4 | . . . . . . . 4 4 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Machines Accessed 21 | . 3 3 . 6 1 . 1 3 4 Terminals 16 | . 2 3 . 5 1 . 1 2 2 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 3 | . 1 . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 52 | . 6 9 . 19 1 . 2 5 10 Successful 23 | . 2 3 . 10 1 . 1 2 4 Failed 29 | . 4 6 . 9 . . 1 3 6 Catastrophic 4 | . . . . 2 . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 42 | . 4 9 . 16 1 . 2 4 6 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 8 | . 2 . . 3 . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 2 3 . 8 1 . 1 1 3 Record 5 | . 1 1 . 2 . . . . 1 Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 3 | . . 1 . 1 . . . . 1 Open DSF 3 | . . . . . 1 . 1 1 . Emergency Access Points 2 | . . . . 2 . . . . . Unreport Threat 2 | . . . . 1 . . . . 1 Locate Traps 2 | . 1 . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . 1 Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 2 | . . . . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 16 | . 2 3 . 5 . . 1 1 4 Full Trace Events 2 | . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 24 | . . . . . . . 9 8 7 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Active Infowar (turns) 4101 | . . 695 273 836 11 276 712 758 540 Optics 4101 | . . 695 273 836 11 276 712 758 540 Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Turns Passed 6691 | 374 392 1170 273 836 11 276 712 759 1888 Spaces Moved 3269 | 84 249 456 141 283 10 139 372 478 1057 Core 7 | 7 . . . . . . . . . Treads . | . . . . . . . . . . Legs 3262 | 77 249 456 141 283 10 139 372 478 1057 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 112 112 110 120 120 114 Average Speed 142 | 120 132 190 190 114 112 118 120 135 140 Slowest Speed 200 | 200 190 190 190 120 112 120 190 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 6 53 40 39 26 . 87 7 17 20 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 180 | . 7 . . 1 . . 32 49 91 Melee . | . . . . . . . . . . Projectile 78 | . . . . 1 . . 8 7 62 AOE 102 | . 7 . . . . . 24 42 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Total 4766 | 345 285 625 147 755 9 204 548 558 1290 Wait 944 | 248 5 59 . 414 . 3 95 43 77 Move 3260 | 83 248 455 140 282 9 138 371 477 1057 Hop . | . . . . . . . . . . Pick Up 81 | 2 6 12 2 11 . 12 12 6 18 Fast Attach 40 | 6 2 4 . 1 . 3 5 4 15 Attach 33 | 1 . 3 . 2 . 5 6 3 13 Detach 3 | . 1 . . 1 . . . 1 . Swap 50 | . 4 12 2 8 . 3 5 4 12 Drop 84 | . 2 10 3 13 . 13 11 7 25 Fire 258 | 4 15 63 . 23 . 27 41 12 73 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 13 | 1 2 7 . . . . 2 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 375 | -11/Scrapyard | Entered Materials 376 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1320 | -9/Materials | Build established: Scavenger-Mutant 1606 | -9/Materials | Discovered new exit (range 6) 1826 | -9/Materials | Core integrity fell below 50% 1937 | -9/Materials | Entered Mines 1938 | -9/Mines | Learned location of Storage (-7) 2006 | -9/Mines | Learned Materials emergency access door positions 2176 | -9/Mines | Discovered new exit (range 9) 2181 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2210 | -9/Mines | Entered Materials 2210 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3020 | -8/Materials | Discovered new exit (range 15) 3046 | -8/Materials | Entered Factory 3046 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3055 | -7/Factory | Identified exit to DSF 3057 | -7/Factory | Entered DSF 3124 | -7/DSF | Additional patrols routed to DSF 3170 | -7/DSF | Lost 3 parts (1n1u1w) 3242 | -7/DSF | Sterilization system engaged 3262 | -7/DSF | Ambient heat levels rising (+10) 3277 | -7/DSF | Ambient heat levels rising (+10) 3292 | -7/DSF | Ambient heat levels rising (+10) 3307 | -7/DSF | Ambient heat levels rising (+10) 3312 | -7/DSF | Discovered new exit (range 17) 3322 | -7/DSF | Ambient heat levels rising (+10) 3333 | -7/DSF | Entered Factory 3333 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3499 | -6/Factory | Build established: Scavenger-Tank 3628 | -6/Factory | Discovered new exit (range 18) 3832 | -6/Factory | Lost 3 parts (2n1w) 4045 | -6/Factory | Entered another Factory area 4045 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4346 | -5/Factory | Garrison activated, responded to threat 4721 | -5/Factory | Discovered new exit (range 12) 4804 | -5/Factory | Entered another Factory area 4804 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5358 | -4/Factory | Core integrity fell below 50% 5378 | -4/Factory | Lost 4 parts (2p1n1u) 5655 | -4/Factory | Build established: Scavenger-Gunner 6428 | -4/Factory | System corruption reached 10% 6481 | -4/Factory | Core integrity fell below 20% 6540 | -4/Factory | Lost 4 parts (4n) 6692 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- P-70 Sage Hpw. Shock Rifle blasted off. S-27 Virus knocked back. Shield Leg destroyed. VSS Leg destroyed. Adv. Heat Sink destroyed. Destroyed VTOL Module. S-27 Virus knocked back. GFUGV66 &M4F6RHTG:DMC Adv. Heat Sink destroyed. S-27 Virus destroyed. P-70 Sage knocked back. Neutrino Core destroyed. Destroyed Tesla Rifle. P-70 Sage knocked back. Destroyed VTOL Module. S-27 Virus knocked back. P-70 Sage resets P-70 Sage, system corruption cleaned. System corrupted: Adv. Plasma Cannon failed to cycle. S-27 Virus destroyed. S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# ####?????????????????????????????????????????? | | ??# ^ #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #??????????????????????#######????????????? | | ??# ##################?????# #????????????? | | ###+## #?##### #????????????? | | ## #?# #????????????? | | ## ### ## ! #????????????? | | ## ;# #????????????? | | ## % #;## ###????????????? | | + % ; ## #??????????????? | | # s%; ; #??????????????? | | +#### % ##%/;%###+##########?????? | | ######""#######@[%s #?????? | | #????## #?????# %%"""" """ """" #?????? | | "" """"" #?????###?????#!*%"""" """ """" #?????? | | "" "" F" ?????????????# """" """ """" #?????? | | ""??" "" ?????????????# p"""" """" #?????? | | "???? ? ?????????????# % #?????? | | ??????? ?????????????# #?????? | | ???????? ?????????????# / !#?????? | | ????????????????????????#;##################?????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 65 Energy Generation 21 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Target Analysis 6 Armor Integrity Analysis 40 Particle Charging 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingTowerTearclaws Manual? 0 Play Time 01:10:12 Cumulative 17.6 hours Start 2025.07.01 @ 12:25:02 End 2025.07.01 @ 15:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 7112df9b-e180-4427-819c-57d816c98a11