Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.27 @ 23:04:44 Player: Daniexpert Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (140) 700 Value Destroyed (4125) 4125 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1175) 1175 TOTAL SCORE: 9100 Bonus ------- High Alert Combat Kills 694 Follower Combat Kills 502 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Improved Titanium Leg Cooled Airjet Improved Heat Sink Medium Storage Unit Energy Filter Hardened Medium Armor Plating Hacking Suite Improved EM Pulse Cannon Mini Assault Cannon Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Improved EM Pulse Cannon Mini Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Cooled Airjet Improved Heat Sink Medium Storage Unit Energy Filter Hardened Medium Armor Plating Hacking Suite Improved EM Shotgun Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Spear [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Humpback Device Improved Heat Sink Storage Humpback Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 124 | 6 18 1 2 2 51 32 12 Power 7 | 1 1 1 . . 3 1 . Engine 6 | 1 1 1 . . 3 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 46 | 2 6 . . 2 23 10 3 Treads 1 | . 1 . . . . . . Leg 44 | 2 5 . . 2 23 9 3 Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 25 | 1 4 . 2 . 9 7 2 Device 7 | . . . . . 3 3 1 Storage 8 | 1 2 . 2 . 1 2 . Processor 4 | . . . . . 2 1 1 Hackware . | . . . . . . . . Protection 6 | . 2 . . . 3 1 . Artifact . | . . . . . . . . Weapon 46 | 2 7 . . . 16 14 7 Energy Gun 16 | . . . . . 9 5 2 Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 14 | 2 5 . . . 4 2 1 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 7 | . 2 . . . 2 3 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 . Parts Lost 55 | . 5 . . . 17 17 16 Power 5 | . 2 . . . 2 . 1 Propulsion 20 | . 2 . . . 5 6 7 Utility 12 | . . . . . 6 3 3 Weapon 18 | . 1 . . . 4 8 5 Highest Loss Streak 11 | . 3 . . . 3 11 11 Average Slot Usage (%) 88 | . 88 99 95 85 84 84 88 Engine 9 | . 13 13 14 14 8 5 . Leg 29 | . 27 28 28 28 35 29 25 Device 3 | . . . . . 4 7 16 Storage 15 | . 18 28 23 14 8 12 15 Processor 3 | . . . . . 4 7 9 Protection 2 | . 3 . . . 5 4 . Energy Gun 3 | . . . . . 8 7 . Ballistic Gun 15 | . 23 28 28 28 8 4 . Naked Turns . | . . . . . . . . Heaviest Build 134 | 13 23 21 89 89 99 134 63 Greatest Support 72 | 20 20 20 20 25 72 66 66 Greatest Overweight (x) 4 | 2 1 1 4 4 2 4 1 Average Overweight (x) 1 | . . . 1 3 1 1 . Largest Inventory Capacity 32 | 6 10 10 24 24 24 32 16 Average Capacity 18 | 5 7 10 15 24 23 25 16 Most Carried 25 | 6 10 10 13 17 24 25 16 Average Carried 14 | 3 6 9 10 14 20 19 14 Final Capacity 24 | 6 10 10 24 24 24 16 16 Final Carried 24 | 6 10 10 13 17 24 16 10 Class Distribution -------------------- 45% | Hauler-Mutant 35% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 2772 | 368 584 78 40 32 971 600 99 Remotely . | . . . . . . . . Salvage Created 5118 | 209 687 61 . . 2158 1741 262 Parts 296 | 13 46 7 . . 131 86 13 Haulers Intercepted 4 | . 1 . . . 3 . . Recyclers Shooed 3 | . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented 6 | . . . . . . . 6 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 94 | . 15 3 . . 40 29 7 Guns 68 | . 12 3 . . 30 22 1 Cannons 5 | . . . . . . 1 4 AOE 20 | . 3 . . . 9 6 2 Classes Destroyed 14 | 3 4 1 . . 4 2 . Worker 16 | 2 3 . . . 5 6 . Builder 6 | . . 1 . . 3 2 . Tunneler 4 | 4 . . . . . . . Hauler 4 | . 1 . . . 3 . . Recycler 8 | 1 1 . . . 2 4 . Operator 2 | . . . . . 2 . . Watcher 6 | . 2 . . . 3 1 . Swarmer 28 | . 6 3 . . 8 7 4 Grunt 49 | . 9 . . . 23 15 2 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . . 1 1 Sentry 7 | . . . . . 6 1 . Hunter 4 | . . . . . 2 2 . Programmer 3 | . . . . . . 3 . Best Kill Streak 11 | 5 4 3 . . 8 11 3 Combat Bots Only 5 | . 3 3 . . 5 4 3 Max Kills in Single Turn 5 | 1 3 1 . . 3 5 2 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . 3 . . . 2 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 7631 | . 845 158 . 77 2752 1967 1832 Core 1196 | . 140 37 . . 311 164 544 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 57 | 100 . . . 29 43 . . Volleys Fired 381 | 18 81 11 . 2 156 96 17 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 138 | 40 50 46 . 46 122 138 117 Shots Fired 695 | 36 139 22 . 4 295 175 24 Gun 656 | 36 137 22 . 4 286 164 7 Cannon 23 | . . . . . . 6 17 Launcher 16 | . 2 . . . 9 5 . Special . | . . . . . . . . Kinetic 415 | 36 137 22 . 4 142 65 9 Thermal 202 | . . . . . 112 88 2 Explosive 16 | . 2 . . . 9 5 . Electromagnetic 62 | . . . . . 32 17 13 Robot Hit Streak 17 | 9 12 4 . 1 16 17 17 Robot Miss Streak 6 | 2 4 4 . 2 6 3 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 11 | . 2 1 . . 5 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . Shots Hit Robots 431 | 23 75 10 . 1 190 112 20 Core Hits 257 | 8 39 4 . 1 100 94 11 Critical Hits 3 | . 2 . . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . 1 Melee Attacks 27 | . . . . . 2 1 24 Impact 3 | . . . . . 2 1 . Slashing . | . . . . . . . . Piercing 24 | . . . . . . . 24 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10564 | 259 1107 137 . 55 4701 3749 556 Guns 7369 | 259 958 137 . 51 3368 2534 62 Cannons 537 | . . . . . . 128 409 Explosions 2651 | . 149 . . . 1333 1084 85 Melee . | . . . . . . . . Ramming 7 | . . . . 4 . 3 . Kinetic 4091 | 259 958 137 . 51 1258 1249 179 Thermal 3209 | . . . . . 1995 1113 101 Explosive 1633 | . 71 . . . 932 630 . Electromagnetic 1624 | . 78 . . . 516 754 276 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . 1 . 2 13 Average Corruption 2 | . . . . 1 . 1 4 Corruption Purged . | . . . . . . . . Effects 18 | . . . . 1 . 8 9 Message Errors 7 | . . . . 1 . 2 4 Heat Flow Errors 2 | . . . . . . 2 . Data Loss (minor) 4 | . . . . . . 3 1 Misdirections 1 | . . . . . . . 1 Targeting Errors 3 | . . . . . . 1 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 155 | . . . . . 120 35 . Projectiles . | . . . . . . . . Explosions 155 | . . . . . 120 35 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 260 | . 46 . . 2 188 24 . Shots 8 | . 2 . . . 4 2 . Rammed 2 | . . . . 1 . 1 . Targets Rammed 2 | . . . . 1 . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 243 | . 8 . . . 243 187 57 Average Temperature 43 | . 2 . . . 48 33 19 Received Heat Transfer 1854 | . 351 . . 15 963 462 63 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 8 | . . . . . 2 5 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 1 4 . Heat Transferred 5284 | . . . . . 3223 1974 87 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . . . 4 4 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 976 | 35 242 152 . 261 786 976 . Average Influence 296 | 15 113 67 . 63 355 593 . Maximum Alert Level 3 | . 1 . . 1 3 3 . Low Security (%) 57 | 100 87 100 . 96 42 9 . Level 1 13 | . 12 . . 3 19 22 . Level 2 12 | . . . . . 15 31 . Level 3 16 | . . . . . 23 37 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 5 . . . 5 10 . Investigation 10 | . 4 . . . 2 4 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 1 . . . 3 1 . Assault 2 | . . . . . . 2 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 8 | . 2 . . . 5 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 30 6 . 16 68 52 12 Peak Tracking Total 9 | . 5 3 . 4 9 6 4 Tactical Retreats 12 | . 2 . . 1 6 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 19 | . 1 1 . . 1 16 . Max in Single Turn 6 | . 1 1 . . 1 6 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 17 | . 7 . 1 . 3 6 . Terminals 11 | . 6 . . . 2 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 60 | . 27 . 4 . 12 17 . Successful 36 | . 17 . 4 . 11 4 . Failed 23 | . 9 . . . 1 13 . Catastrophic 3 | . 1 . . . . 2 . Database Lockouts 1 | . 1 . . . . . . Manual 31 | . 18 . . . 7 6 . Terminals 46 | . 26 . . . 11 9 . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . . 6 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 19 | . 9 . 4 . 5 1 . Record 5 | . 1 . 4 . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 3 | . 2 . . . 1 . . Branch Access Points 1 | . . . . . . 1 . Locate Traps 4 | . 3 . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 8 . . . 6 . . Terminals 12 | . 7 . . . 5 . . Track 5 | . 3 . . . 2 . . Botnet 6 | . 4 . . . 2 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Tunnel 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 11 | . 4 . . . 2 5 . Full Trace Events 6 | . 2 . . . 1 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 9 | . . 3 . 3 . 3 . Largest Group 5 | . . 3 3 5 . 3 . Highest-Rated Group 93 | . . 40 39 80 . 93 . Highest-Rated Ally 31 | . . 16 16 31 . 31 . Total Orders . | . . . . . . . . Ally Attacks 110 | . . 7 . 63 . 40 . Total Damage 1658 | . . 69 . 944 . 645 . Kills 27 | . . 3 . 16 . 8 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 5 | . . 2 . 1 . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 9326 | 173 1412 988 889 1101 1835 2293 635 Spaces Moved 4725 | 90 824 626 515 460 727 1157 326 Core 11 | 11 . . . . . . . Treads . | . . . . . . . . Legs 4714 | 79 824 626 515 460 727 1157 326 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 150 210 122 120 120 Average Speed 154 | 115 121 149 170 228 152 156 123 Slowest Speed 240 | 150 150 150 240 240 180 240 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 61 | 5 95 98 78 83 53 35 45 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 1 1 1 . 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 28 | . 6 . . . 1 1 20 Terrain Destroyed 155 | . 13 . . . 102 20 20 Melee 22 | . . . . . 1 1 20 Projectile 1 | . . . . . . 1 . AOE 132 | . 13 . . . 101 18 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 6014 | 119 1090 655 530 504 1156 1465 495 Wait 630 | . 153 14 3 38 161 145 116 Move 4717 | 89 823 625 514 459 726 1156 325 Hop . | . . . . . . . . Pick Up 83 | 6 6 2 8 2 41 18 . Fast Attach 33 | 6 6 1 1 . 9 9 1 Attach 35 | . 2 . . . 18 9 6 Detach 7 | . 1 . . . 3 3 . Swap 56 | . 10 . 1 2 24 14 5 Drop 42 | . 8 2 3 . 16 13 . Fire 381 | 18 81 11 . 2 156 96 17 Melee 27 | . . . . . 2 1 24 Ram . | . . . . . . . . Kick 2 | . . . . 1 . 1 . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Discovered new exit (range 15) 1069 | -10/Materials | Lost 3 parts (1p1n1w) 1161 | -10/Materials | Discovered new exit (range 11) 1171 | -10/Materials | Central database locked down 1302 | -10/Materials | Core integrity fell below 50% 1586 | -10/Materials | Entered Mines 1705 | -10/Mines | Learned Materials trap positions 1708 | -10/Mines | Learned Materials security intel 1723 | -10/Mines | Discovered new exit (range 6) 1777 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1906 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1999 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2000 | -10/Mines | Discovered new exit (range 5) 2340 | -10/Mines | Discovered new exit (range 8) 2574 | -10/Mines | Entered Exiles 2574 | -10/Exiles | Accompanied by 3 allies 2615 | -10/Exiles | Met 8R-AWN 2637 | -10/Exiles | Met EX-HEX 2684 | -10/Exiles | Met EX-BIN 2706 | -10/Exiles | Met EX-DEC 2712 | -10/Exiles | Learned location of Zion (-6) 2851 | -10/Exiles | Visited The Gauntlet 3063 | -10/Exiles | Discovered new exit (range 14) 3463 | -10/Exiles | Entered Mines 3463 | -9/Mines | Accompanied by 3 allies 3464 | -9/Mines | Build established: Hauler-Mutant 3543 | -9/Mines | Discovered new exit (range 10) 4109 | -9/Mines | Received a Mining Laser from a helpful Derelict 4309 | -9/Mines | Discovered new exit (range 4) 4470 | -9/Mines | Learned location of Recycling (-7) 4564 | -9/Mines | Entered Materials 4564 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4565 | -8/Materials | Loaded intel: 22 trap records 5588 | -8/Materials | Lost 3 parts (2n1u) 5928 | -8/Materials | Core integrity fell below 50% 6196 | -8/Materials | Discovered new exit (range 5) 6399 | -8/Materials | Entered Factory 6399 | -7/Factory | Evolved 2 slots: Utility x2 6990 | -7/Factory | Lost 3 parts (2n1w) 7019 | -7/Factory | Garrison activated, responded to threat 7439 | -7/Factory | Identified exit to Storage 7439 | -7/Factory | Identified exit to Lower Caves 7490 | -7/Factory | Allied Derelicts emerged from ambush trap array 7545 | -7/Factory | Repaired Carbon-fiber Leg 7599 | -7/Factory | First assault squad dispatched 8172 | -7/Factory | Lost 11 parts (3n2u6w) 8472 | -7/Factory | Build established: Scavenger-Mutant 8540 | -7/Factory | Discovered new exit (range 20) 8692 | -7/Factory | Entered Lower Caves 9004 | -7/Lower Caves | Learned Factory emergency access door positions 9178 | -7/Lower Caves | Crushed by falling debris 9179 | -7/Lower Caves | System corruption reached 10% 9209 | -7/Lower Caves | Lost 4 parts (2n2u) 9242 | -7/Lower Caves | Core integrity fell below 50% 9289 | -7/Lower Caves | Core integrity fell below 20% 9327 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09227_ System corrupted: Imp. EM Pulse Cannon targeting data glitched. 09229_ Lgt. Nuclear Core fried. 09229_ S-27 Virus destroyed. 09232_ Imp. EM Pulse Cannon destroyed. 09235_ Lgt. Nuclear Core destroyed. 09236_ Imp. Carbon-fiber Leg destroyed. 09242_ Critical hit. 09242_ Carbon-fiber Leg destroyed. 09259_ System corrupted: Particle Gun failed to cycle. 09260_ S-27 Virus misfires. 09264_ Particle Gun destroyed. 09267_ Carbon-fiber Leg destroyed. 09272_ System corrupted: Imp. EM Shotgun targeting data glitched. 09279_ S-27 Virus misfires. 09281_ Imp. EM Shotgun destroyed. 09284_ S-27 Virus misfires. 09292_ Z LXU&MSJ&H:PPRU6MF78&SMBP3V 09293_ Imp. EM Pulse Cannon destroyed. 09298_ Lrn. Sensor Array destroyed. 09302_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????[???????????????????????? | | ?????????????????????????%???????????????????????? | | ?????????????????????????=???????????????????????? | | ????????????????????????? ##?????????????????????? | | ????????????????????????? ##????????????????????? | | ?????????????????????????% #????????????????????? | | ????????????????????????? s#????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????#ss#????????????????????? | | ????????????????????????## ##???????????????????? | | ???????????????????????## % ##??????????????????? | | ??????????????????????## @ %#??????????????????? | | ?????????????????????## %% #????????#?????????? | | ????????????????????## ######??????? ?????????? | | ???????????????????## #?????????? ????????? | | ???????????????????# % %###?????? #????????? | | ???????????????????# #????? #????????? | | ???????????????????## % ##??? #????????? | | ????????????????????# % ### #????????? | | ????????????????????# % #????????? | | ????????????????????# % #????????? | | ???????????????????## % % % ## #????????? | | ??????????????????## % #???? ??????? | | ?????????????###?## %% * ##??????????????? | | ?????????????# ### % % #??????????????? | | ?????????????## ## #??????????????? | | ??????##??????## # ##?????????????? | | ??????# ##?##### #?????????? | | ???????# ### ### ???????? | | ???????## # ## #??# ???????? | | ????????## ##### #?# ???????? | | ?????##??# ##????# #?? #???????? | | ?????# ### #####?????# #?? ###?####???? | | ??????# ### #?? ##?????# ?? ##???# ???? | | ??????## ## ##? ####??? #????# ???? | | ???????## ## ### ### #????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularChipWarhead Manual? 0 Play Time 00:57:47 Cumulative 158.4 hours Start 2020.08.27 @ 22:03:47 End 2020.08.27 @ 23:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0 Lore% 59 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1887da71-2eba-4a4e-af07-727b2e6ac025