Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.12 @ 02:02:47 Player: LordVenom1 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (177) 177 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1232 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Ion Engine Hover Unit Hover Unit Terrain Scan Processor Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Medium Storage Unit Seismic Analyzer Terrain Scan Processor Rocket Launcher Mining Claw [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 8 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover 3 | . . 3 Flight 1 | . . 1 Utility 8 | 1 5 2 Device 3 | . 3 . Storage 4 | 1 2 1 Processor . | . . . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 93 | . 98 80 Engine 11 | . 12 9 Treads 21 | . 27 3 Hover 5 | . . 21 Device 12 | . 14 9 Storage 13 | . 14 11 Hackware 1 | . . 6 Ballistic Gun 25 | . 28 17 Naked Turns . | . . . Heaviest Build 40 | 11 40 40 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 2 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 5 10 9 Most Carried 12 | 4 12 12 Average Carried 8 | 2 8 8 Final Capacity 12 | 6 12 8 Final Carried 12 | 2 12 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 588 | 256 288 44 Remotely . | . . . Salvage Created 553 | 76 433 44 Parts 44 | 3 33 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 7 | . 6 1 Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 4 | 1 3 . Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 2 | . 1 1 Best Kill Streak 5 | 1 5 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1115 | . 323 792 Core 427 | . 22 405 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 45 | 2 32 11 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 86 | 4 64 18 Gun 86 | 4 64 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 86 | 4 64 18 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 3 5 6 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 47 | 3 30 14 Core Hits 25 | 2 16 7 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 679 | 36 439 204 Guns 669 | 36 439 194 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . . 10 Kinetic 669 | 36 439 194 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 7 | . . 7 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed . | . . . Highest Temperature 7 | . . 7 Average Temperature 3 | . . 3 Received Heat Transfer 291 | . 42 249 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 127 | 5 127 73 Average Influence 42 | 1 48 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 18 14 Peak Tracking Total 9 | . 5 9 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 4 8 Successful 7 | . 4 3 Failed 5 | . . 5 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 3 | . . 3 Terminals 12 | . 4 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Unreport Threat 2 | . 1 1 Locate Traps 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 3 | . 1 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1161 | 94 785 282 Spaces Moved 706 | 53 413 240 Core 54 | 33 . 21 Treads 460 | 20 413 27 Legs . | . . . Wheels . | . . . Hover 192 | . . 192 Flight . | . . . Fastest Speed 50 | 50 160 52 Average Speed 131 | 138 160 79 Slowest Speed 300 | 160 180 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 64 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 855 | 70 472 313 Wait 34 | . 4 30 Move 704 | 52 412 240 Hop . | . . . Pick Up 29 | 9 13 7 Fast Attach 4 | . 1 3 Attach 9 | 6 2 1 Detach . | . . . Swap 7 | . 5 2 Drop 16 | 1 3 12 Fire 45 | 2 32 11 Melee . | . . . Ram 7 | . . 7 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Core integrity fell below 50% 1142 | -9/Materials | Core integrity fell below 20% 1159 | -9/Materials | Lost 7 parts (1p3n1u2w) 1162 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01104_ Assault Rifle destroyed. 01107_ Imp. Hover Unit destroyed. 01110_ R-06 Scavenger collects Heat Sink. 01113_ Assault Rifle destroyed. 01113_ Imp. Hover Unit destroyed. 01114_ R-06 Scavenger collects Ion Engine. 01117_ Imp. Hover Unit destroyed. 01120_ Lgt. Ion Engine destroyed. 01128_ Slammed into Y-45 Defender. 01128_ Sensor Array destroyed. 01128_ System corrupted by crushing effect (+5). 01129_ Acquired 33 matter. 01129_ Slammed into Y-45 Defender. 01154_ C-30 ARC bursts open, deploying its payload. 01154_ G-47 Trooper unfolds itself. 01154_ G-34 Mercenary unfolds itself. 01155_ W-16 Scout sends out distress signal. 01156_ Slammed into A-02 Transporter. 01157_ Slammed into Y-45 Defender. 01159_ Slammed into G-34 Mercenary. 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