Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 20:40:15 Player: Demo Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2265) 2265 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (3073) 3073 TOTAL SCORE: 13633 Bonus ------- High Alert Combat Kills 19 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -246 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer Deep Network Scanner Ghost Barrier > --- WEAPON (4) ------- Heavy EM Pulse Gun > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Large Battery (200) Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Advanced Treads Wheel Wheel > --- UTILITY ---------- Cryofiber Web Cooling System Large Storage Unit Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon Tearclaws > --- INVENTORY -------- Light Ion Engine Compact Wheel Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery Large Matter Pod Improved Signal Interpreter Deep Network Scanner Ghost Barrier Heavy EM Pulse Gun Beam Rifle Advanced Beam Cannon Gauss Rifle Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Deep Network Scanner Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Tearclaws Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . . . . 1 1 . . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 90 | 8 4 9 . 5 9 37 8 1 8 1 Power 11 | 2 . 1 . . . 6 1 . 1 . Engine 6 | 2 . 1 . . . 1 1 . 1 . Core 5 | . . . . . . 5 . . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 1 2 . 2 6 10 4 1 1 . Treads 4 | . . . . . . 3 . 1 . . Leg 4 | . . . . . 1 2 1 . . . Wheel 20 | 2 1 2 . 2 4 5 3 . 1 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 20 | 2 1 1 . 1 2 8 2 . 3 . Device 12 | 1 . 1 . 1 . 7 1 . 1 . Storage 4 | 1 1 . . . 1 1 . . . . Processor 2 | . . . . . 1 . 1 . . . Hackware 2 | . . . . . . . . . 2 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 5 . 2 1 13 1 . 3 1 Energy Gun 14 | 1 . 1 . . 1 10 . . . 1 Energy Cannon 4 | . . . . . . 2 1 . 1 . Ballistic Gun 4 | 1 . 1 . 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . 2 3 . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . 2 . Parts Lost 44 | . . 6 . 8 6 11 2 . 11 . Power 9 | . . 1 . 1 . 3 1 . 3 . Propulsion 17 | . . 2 . 2 5 4 . . 4 . Utility 4 | . . 1 . 1 . 1 . . 1 . Weapon 14 | . . 2 . 4 1 3 1 . 3 . Highest Loss Streak 11 | . . 5 . 8 10 6 1 . 11 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 87 100 97 34 91 95 100 86 . Engine 7 | . 14 9 11 10 . . 1 7 5 . Core 4 | . . . . . . 13 13 7 5 . Treads 2 | . . . . . . 3 13 4 6 . Wheel 18 | . 28 21 22 21 14 10 2 17 13 . Device 12 | . 14 9 11 10 . 16 16 15 13 . Storage 9 | . 14 11 11 10 4 6 7 7 6 . Processor 2 | . . . . . 6 3 5 7 7 . Energy Gun 10 | . 3 7 11 4 . 24 17 15 7 . Energy Cannon 2 | . . . . . . 3 12 15 12 . Ballistic Gun 2 | . 3 3 . . 5 5 . . . . Launcher 15 | . 20 24 33 37 . . . . . . Peak Build Rating 36 | 7 9 12 12 12 7 32 34 30 36 22 Average Rating 15 | 5 8 10 12 11 4 22 31 29 29 22 On Entrance 14 | . 7 9 12 12 3 7 31 28 30 20 Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 14 90 97 97 98 6 47 50 48 53 3 Greatest Support 42 | 20 20 22 22 22 4 42 42 36 26 3 Greatest Overweight (x) 4 | . 4 4 4 4 1 4 4 2 3 . Average Overweight (x) 2 | . 3 4 4 3 . 2 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 5 15 15 15 15 5 Average Capacity 17 | 7 22 25 25 24 5 10 15 15 14 5 Most Carried 25 | 6 25 25 22 23 5 15 15 15 15 4 Average Carried 14 | 1 19 22 20 19 3 8 14 14 14 4 Final Capacity 25 | 8 25 25 25 5 5 15 15 15 5 5 Final Carried 25 | 5 25 20 22 5 5 15 15 15 5 4 Class Distribution -------------------- 36% | Mutant 24% | Scavenger-Bomber 20% | Skirmisher 9% | Bomber 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Mutant | -8/Mines Scavenger-Bomber | -8/Materials Scavenger-Bomber | -7/Factory Scavenger-Bomber | -7/Lower Caves Scavenger-Bomber | -7/Data Miner Scavenger-Bomber | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 2499 | 358 270 102 122 946 151 446 80 . 24 . Remotely . | . . . . . . . . . . . Salvage Created 2612 | 207 315 274 26 . 14 1315 383 54 24 . Parts 175 | 17 31 24 5 . 1 74 14 6 3 . Haulers Intercepted 3 | . 1 . . . . 2 . . . . Recyclers Shooed 5 | 1 1 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 53 | . 10 7 4 . 1 24 5 2 . . Guns 27 | . . 1 . . 1 22 3 . . . Cannons 6 | . . . . . . 2 2 2 . . AOE 20 | . 10 6 4 . . . . . . . Classes Destroyed 16 | 3 6 2 . . . 2 1 2 . . Worker 9 | 2 2 2 . . . 2 1 . . . Builder 7 | . 3 1 . . . 2 1 . . . Tunneler 5 | 5 . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . Recycler 6 | 1 1 1 . . . 2 1 . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . Swarmer 17 | . 6 . 4 . 1 6 . . . . Grunt 22 | . 4 3 . . . 12 3 . . . Duelist 1 | . . 1 . . . . . . . . Sentry 6 | . . 3 . . . 3 . . . . Specialist 2 | . . . . . . 2 . . . . Hunter 2 | . . . . . . . 2 . . . Programmer 1 | . . . . . . . . 1 . . Heavy 1 | . . . . . . 1 . . . . Thief 1 | . . . . . . . . 1 . . Best Kill Streak 8 | 5 7 4 4 . 1 8 5 1 1 . Combat Bots Only 7 | . 4 3 4 . 1 7 2 1 . . Max Kills in Single Turn 5 | 1 5 4 4 . 1 2 2 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 3 4 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 346 | . 13 47 . 33 54 109 43 4 41 2 Missed 124 | . 8 20 . 10 25 27 20 1 12 1 Damage Taken 4527 | . 66 603 35 645 372 1112 279 45 1346 24 Core 1272 | . 25 107 10 41 223 147 35 . 660 24 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 66 | 100 90 . . . 4 73 . . . . Volleys Fired 146 | 26 11 11 3 3 4 71 13 3 1 . Largest 4 | 2 2 3 2 4 1 4 4 4 2 . Hottest 243 | 70 70 90 60 120 65 243 243 240 98 . Shots Fired 407 | 52 22 24 6 9 4 225 51 12 2 . Gun 292 | 52 2 8 . 1 4 192 27 6 . . Cannon 64 | . . . . . . 33 24 6 1 . Launcher 51 | . 20 16 6 8 . . . . 1 . Special . | . . . . . . . . . . . Kinetic 63 | 26 1 4 . 1 3 28 . . . . Thermal 281 | 26 1 4 . . 1 185 51 12 1 . Explosive 51 | . 20 16 6 8 . . . . 1 . Electromagnetic 12 | . . . . . . 12 . . . . Robot Hit Streak 15 | 6 5 11 . 3 4 12 15 4 . . Robot Miss Streak 5 | 1 2 2 1 1 3 5 2 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 253 | 28 10 13 . 6 2 150 34 8 2 . Core Hits 160 | 9 22 23 4 1 2 78 14 4 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | 1 1 1 . . . 8 2 1 . . Burn 14 | 1 1 1 . . . 8 2 1 . . Melee Attacks 2 | . . . . . . . . . 2 . Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5661 | 290 1061 726 180 227 18 2322 603 166 68 . Guns 2713 | 290 13 76 . . 15 1949 301 69 . . Cannons 767 | . . . . . . 368 302 97 . . Explosions 2124 | . 1048 650 180 227 . . . . 19 . Melee 49 | . . . . . . . . . 49 . Ramming 8 | . . . . . 3 5 . . . . Kinetic 271 | 129 . 24 . . 10 108 . . . . Thermal 3229 | 161 13 128 47 . 5 2106 603 166 . . Explosive 2001 | . 1048 574 133 227 . . . . 19 . Electromagnetic 103 | . . . . . . 103 . . . . Impact . | . . . . . . . . . . . Slashing 49 | . . . . . . . . . 49 . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . 10 10 . . 1 1 1 Average Corruption 5 | . . . . 5 10 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . 16 . . . 1 . Message Errors 6 | . . . . . 5 . . . 1 . Matter Fused 3 | . . . . . 3 . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Alerts 1 | . . . . . 1 . . . . . Misdirections 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 109 | . 74 7 . 23 . . 5 . . . Projectiles 5 | . . . . . . . 5 . . . Explosions 104 | . 74 7 . 23 . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 210 | . 19 155 35 . 1 . . . . . Shots 6 | . 1 3 2 . . . . . . . Rammed 4 | . . . . . 3 1 . . . . Targets Rammed 5 | . . . . . 3 2 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 386 | 162 9 30 9 21 205 386 340 130 . . Average Temperature 86 | 62 6 13 6 14 88 103 121 70 . . Received Heat Transfer 827 | . 27 132 . 20 126 477 45 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 19 | 1 . . . . . 8 8 2 . . Heat Transferred 8129 | 555 111 322 50 . 5 5273 1443 370 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 436 | 40 366 436 289 . 295 360 402 . . . Initial 169 | . 26 65 169 . . 33 147 . . . Average 205 | 18 166 242 288 . 151 256 261 . . . Maximum Alert Level 2 | . 1 2 1 . 1 1 2 . . . Low Security (%) 47 | 100 70 50 . . 62 23 38 . . . Level 1 48 | . 29 20 100 . 37 76 45 . . . Level 2 3 | . . 29 . . . . 16 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . 1 5 2 . . . Investigation 4 | . . . . . 1 1 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 1 . . . 4 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 7 | . 2 . 2 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 21 7 . 10 18 29 6 2 4 1 Peak Tracking Total 13 | . 4 4 . 13 10 8 3 1 4 7 Tactical Retreats 9 | . 1 . . 1 5 1 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 13 | . . 8 1 1 . 2 1 . . . Max in Single Turn 4 | . . 4 1 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 3 | . . . . . 1 1 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 16 | . 4 1 . 1 1 3 2 . 4 . Terminals 9 | . 4 1 . . 1 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 55 | . 10 2 . 1 1 8 6 . 27 . Successful 39 | . 3 1 . 1 1 4 2 . 27 . Failed 16 | . 7 1 . . . 4 4 . . . Catastrophic 3 | . . 1 . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 10 2 . . 1 6 5 . . . Terminals 23 | . 10 2 . . 1 6 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . . . . 1 . . . . 27 . Record 12 | . . . . 1 . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 3 1 . . 1 3 2 . . . Terminals 9 | . 3 1 . . 1 3 1 . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 4 | . 3 1 . . . . . . . . Operators 1 | . . . . . . 1 . . . . Sabotage 3 | . . . . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Tunnel 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 4 1 . . . 2 2 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total 145 | . . . . . . . . . 145 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 4547 | 165 948 214 232 930 423 923 321 176 208 7 Spaces Moved 3192 | 86 678 118 153 629 610 478 122 151 163 4 Core 596 | 1 . . . 14 551 25 . . 1 4 Treads 112 | . . . . . . 23 89 . . . Legs 3 | . . . . . . 3 . . . . Wheels 2422 | 85 678 118 153 615 . 427 33 151 162 . Hover . | . . . . . . . . . . . Flight 59 | . . . . . 59 . . . . . Fastest Speed 40 | 50 80 140 145 50 40 50 101 101 50 50 Average Speed 114 | 79 126 141 145 141 49 116 201 107 110 50 Slowest Speed 305 | 80 140 145 145 145 100 305 237 110 130 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 6 91 20 35 76 96 38 3 29 78 2 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 28 | . . . . 1 . . 1 . 26 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 257 | . 129 76 25 24 . . . . 3 . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 257 | . 129 76 25 24 . . . . 3 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Total 3794 | 127 752 144 157 671 728 695 168 158 186 8 Wait 214 | . 34 2 . 11 94 59 7 1 3 3 Move 3180 | 85 677 117 152 628 607 477 121 150 162 4 Hop 1 | . . . . . 1 . . . . . Pick Up 85 | 6 22 4 2 8 6 23 9 1 4 . Fast Attach 41 | 8 . . . . 4 24 5 . . . Attach 30 | . . 8 . 3 4 6 3 . 5 1 Detach 1 | . . . . . 1 . . . . . Swap 19 | . 4 1 . 2 1 7 . 1 3 . Drop 70 | 2 4 1 . 16 3 26 10 2 6 . Fire 146 | 26 11 11 3 3 4 71 13 3 1 . Melee 2 | . . . . . . . . . 2 . Ram 3 | . . . . . 3 . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Discovered new exit (range 10) 1089 | -10/Materials | Discovered new exit (range 14) 1114 | -10/Materials | Entered another Materials area 1114 | -9/Materials | Evolved 2 slots: Weapon x2 1287 | -9/Materials | Lost 5 parts (1p2n2w) 1296 | -9/Materials | Discovered new exit (range 15) 1328 | -9/Materials | Entered Mines 1338 | -9/Mines | Met a Derelict bent on vengeance 1395 | -9/Mines | Assembled infested the area 1400 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1472 | -9/Mines | Build established: Skirmisher 1473 | -9/Mines | Learned Materials terminal intel 1553 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1553 | -9/Mines | Discovered new exit (range 5) 1560 | -9/Mines | Entered Exiles 1595 | -9/Exiles | Met 8R-AWN 1620 | -9/Exiles | Met EX-HEX 1675 | -9/Exiles | Met EX-DEC 1734 | -9/Exiles | Visited The Gauntlet 2069 | -9/Exiles | Discovered new exit (range 14) 2136 | -9/Exiles | Learned location of Zion (-6) 2352 | -9/Exiles | Build established: Bomber 2446 | -9/Exiles | Attacked by the Exiles 2480 | -9/Exiles | System corruption reached 10% 2490 | -9/Exiles | Entered Mines 2523 | -8/Mines | Lost 10 parts (1p4n1u4w) 2553 | -8/Mines | Discovered new exit (range 3) 2610 | -8/Mines | 7V-RTL came to Exiles' defense 2652 | -8/Mines | Discovered new exit (range 9) 2694 | -8/Mines | Core integrity fell below 50% 2714 | -8/Mines | Core integrity fell below 20% 2747 | -8/Mines | Build established: Mutant 2753 | -8/Mines | Lost 3 parts (2n1w) 2913 | -8/Mines | Entered Materials 2913 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2914 | -8/Materials | Loaded intel: 12 terminal locations 3000 | -8/Materials | Destroyed 7 combat bots 3080 | -8/Materials | Lost 6 parts (1p1n1u3w) 3582 | -8/Materials | Build established: Scavenger-Bomber 3822 | -8/Materials | Discovered new exit (range 3) 3836 | -8/Materials | Entered Factory 3836 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4148 | -7/Factory | Discovered new exit (range 9) 4157 | -7/Factory | Entered Lower Caves 4327 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4333 | -7/Lower Caves | Entered Data Miner 4333 | -7/Data Miner | Discovered new exit (range 6) 4354 | -7/Data Miner | Met Data Miner 4375 | -7/Data Miner | Learned location of Section 7 (-2) 4375 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4395 | -7/Data Miner | Received God Mode back door access code from Data Miner 4481 | -7/Data Miner | Destroyed Data Miner 4484 | -7/Data Miner | Interfaced with the Data Conduit 4487 | -7/Data Miner | Found Prototype Hackware 4489 | -7/Data Miner | Found Prototype Hackware 4525 | -7/Data Miner | Core integrity fell below 50% 4528 | -7/Data Miner | Core integrity fell below 20% 4532 | -7/Data Miner | Identified Deep Network Scanner 4534 | -7/Data Miner | Identified Ghost Barrier 4541 | -7/Data Miner | Entered Proximity Caves 4548 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04489_ Dropped Beam Rifle. 04489_ Acquired Prototype Hackware. 04493_ Lgt. Ion Engine destroyed. 04498_ Nuclear Core destroyed. 04509_ Lgt. Ion Engine destroyed. 04512_ Wheel destroyed. 04512_ Grenade Launcher destroyed. 04515_ Adv. Treads destroyed. 04516_ Wheel destroyed. 04518_ Tearclaws destroyed. 04521_ Adv. Beam Cannon destroyed. 04521_ Cooling System destroyed. 04532_ Identified Deep Network Scanner. 04534_ Dropped Cryofiber Web. 04534_ Identified Ghost Barrier. 04535_ Dropped Lrg. Storage Unit. 04540_ Com. Wheel destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 04548_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ??????????##????????????? | | ???????????????????????# ????????# ## ??????????? | | ???????????????????????# ??????? ???????????? | | ????????????????????#### ?????? ?????????????? | | ????????????????????+ Y# ????? ???????????????? | | ????????????????????# #### ?????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????????#@###????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# ##??????????????????? | | ??????????????????####### #??????????????????? | | ????????????# #??????????????????? | | ??????????????????######## ##??????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 23 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed PointBraceMask Manual? 0 Play Time 01:12:56 Cumulative 142.2 hours Start 2025.01.08 @ 18:55:13 End 2025.01.08 @ 20:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 408ee399-4d32-411a-a523-99c5ecdcb55d