Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 03:24:46 Player: Florist Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (262) 1310 Value Destroyed (11873) 11873 Prototype IDs (20) 400 Alien Tech Used (13) 2600 Bonus (21015) 21015 TOTAL SCORE: 45698 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 7394 Follower Combat Kills 1200 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -1579 Cogmind --------- Core Integrity 828/1850 Matter 415/425 Energy 536/540 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Fusion Bomb Launcher > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Reaction Control System Advanced Phase Shifter Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Improved Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Fusion Bomb Launcher > --- INVENTORY -------- Light Quantum Reactor Advanced Phase Shifter Core Regenerator Integrity Redistributor Heavy Machine Gun [Rating: 240] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Surge Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Artifact Phase Armor Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Battle Rifle Ballistic Cannon Compact Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Makeshift Laser Shovel Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 2 . 2 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 2 . . 1 . . . . . . . 1 . . . . Utility 9 | . . . 1 1 . 1 . 1 2 . . . . 2 . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 157 | 7 9 1 25 17 15 12 3 4 7 1 1 6 5 3 1 2 8 12 14 4 Power 19 | 1 2 . 2 1 1 2 1 1 . . . 1 . . . 1 3 2 1 . Engine 10 | 1 2 . 2 . 1 . 1 1 . . . . . . . . 2 . . . Core 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 . . . 1 1 2 1 . Propulsion 45 | 2 4 . 9 9 7 5 . 3 . . . 2 . . 1 . 1 2 . . Treads 17 | 2 2 . 8 5 . . . . . . . . . . . . . . . . Leg 5 | . 2 . . 3 . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . 1 . 7 5 . 3 . . . 2 . . 1 . 1 2 . . Utility 57 | 2 1 . 7 3 5 2 2 . 4 1 . 3 1 3 . 1 4 4 11 3 Device 26 | 1 . . 1 . 2 2 . . 3 . . 3 1 1 . 1 2 1 7 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Processor 12 | . . . 1 . 3 . . . 1 . . . . . . . . 3 3 1 Hackware 8 | . . . . . . . 2 . . 1 . . . 2 . . 1 . 1 1 Protection 7 | . . . 4 3 . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon 36 | 2 2 1 7 4 2 3 . . 3 . 1 . 4 . . . . 4 2 1 Energy Gun 5 | . 1 . . . . . . . . . . . 1 . . . . 2 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 14 | 2 1 1 5 4 . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . Launcher 9 | . . . 2 . 1 1 . . . . . . 2 . . . . 1 1 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 . . 3 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . 1 1 . 1 2 . 1 4 6 2 . . 2 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 . . System Corruption 17 | . . . . . . . . . . . . . . . . . . 17 . . Parts Lost 50 | . 5 . 9 12 . . 1 . . 2 1 . 2 . 4 2 6 5 . 1 Power 11 | . 1 . 2 2 . . 1 . . . . . . . 1 1 2 1 . . Propulsion 15 | . 1 . 2 4 . . . . . 1 . . 2 . 3 1 1 . . . Utility 13 | . 1 . 2 2 . . . . . 1 1 . . . . . 3 2 . 1 Weapon 11 | . 2 . 3 4 . . . . . . . . . . . . . 2 . . Highest Loss Streak 7 | . 3 . 3 7 . . 1 . . 1 1 . 1 . 3 2 5 4 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 9 19 24 24 8 7 6 6 7 6 6 6 6 4 6 6 6 3 4 4 Power . | . . 1 . . . . . . 1 1 1 . . . . . . . . 1 Propulsion 5 | . 2 6 14 13 3 1 1 . 1 . . . 1 . . . . . . . Utility 4 | . 4 7 5 5 5 5 4 4 4 5 5 4 4 3 4 5 3 1 . . Weapon 2 | . 1 4 4 4 . . 1 1 . . . . . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 . 9 4 6 1 . 1 . . 1 2 2 . . . . 2 . 2 Power 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 Propulsion 13 | . 1 . 3 2 5 . . . . . . . 2 . . . . . . . Utility 9 | . . . 2 . 1 1 . . . . . 2 . . . . . 2 . 1 Weapon 5 | . . . 3 2 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 95 85 93 93 86 93 90 93 98 96 100 97 95 94 92 77 75 64 67 76 Engine 7 | . 13 14 10 . 6 6 4 5 5 5 5 4 5 4 4 3 1 . . . Core 1 | . . . . 7 . 6 6 5 5 5 5 4 5 4 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 3 7 9 9 Treads 16 | . 14 28 32 32 . . . . . . . . . . . . . . . . Leg 3 | . 12 . . 1 . . . . . . . . . . . . . 6 9 9 Flight 8 | . . . . . 43 40 40 41 36 35 36 36 35 31 29 19 17 7 . . Device 6 | . 11 . . . 6 12 12 16 20 17 15 14 15 13 13 12 15 4 10 12 Storage 8 | . 14 14 11 9 7 6 6 5 5 5 5 5 5 4 4 4 3 . . . Processor 8 | . . . 10 9 14 13 13 11 14 15 15 15 15 13 13 12 12 17 12 12 Hackware 1 | . . . . . . . . . . . 5 5 5 11 13 12 11 3 . . Protection 3 | . . . 5 15 . . . . . . . . . . . . . . . . Energy Gun 5 | . 10 8 . . . . . . . . . . . . . . . 11 26 26 Ballistic Gun 11 | . 17 19 21 17 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 6 6 6 5 9 10 10 8 10 9 9 7 8 1 . . Peak Build Rating 240 | 7 9 9 18 28 43 60 55 66 91 93 94 106 115 116 121 128 136 219 238 240 Average Rating 59 | 4 7 8 14 25 36 51 53 59 80 90 93 98 105 114 117 120 120 173 227 233 On Entrance 77 | . 7 8 9 18 11 38 55 55 66 91 93 89 106 104 115 108 111 108 205 232 Avg Prop Armor Cover (%) 4 | . . . . 8 . . . 4 2 . . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 14 49 47 95 101 18 32 26 27 36 36 35 39 39 39 39 42 41 44 42 55 Greatest Support 83 | 40 40 40 63 83 27 32 40 38 38 38 38 41 42 42 52 48 52 61 60 60 Greatest Overweight (x) 29 | . 4 1 2 29 . 1 . . . 1 . 1 . . 1 . . . . . Average Overweight (x) . | . 1 1 . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 16 | 6 19 20 24 25 9 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 25 | 1 14 20 25 25 23 8 8 8 8 8 8 8 8 7 8 8 8 5 5 5 Average Carried 14 | . 9 19 24 24 8 7 6 6 7 7 7 7 7 5 7 7 7 4 4 4 Final Capacity 25 | 8 20 20 25 25 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 25 | 1 14 20 25 23 8 8 7 8 8 7 8 8 7 6 8 8 5 4 5 4 Class Distribution -------------------- 30% | Scavenger-Mutant 30% | Mutant 12% | Alien-Sigix 7% | Scout 5% | Scientist-Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Extension Scientist-Scout | -5/Factory Scientist-Scout | -4/Factory Scientist-Scout | -4/Upper Caves Scientist-Scout | -4/Upper Caves Commander-Scout | -4/Warlord Commander-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Matter Collected 5295 | 178 368 19 1020 835 116 308 88 30 24 76 20 . 205 40 20 40 130 88 455 1235 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12067 | 25 618 43 1708 1371 116 498 531 352 50 22 . . 265 162 66 50 336 739 1040 4075 Parts 561 | 3 33 3 110 87 8 16 12 15 6 . . . 4 3 1 2 15 42 54 147 Haulers Intercepted 17 | . 1 . 6 2 2 1 1 2 . . . . . 1 . . 1 . . . Recyclers Shooed 7 | . . . 2 4 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 10 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Combat Hostiles Destroyed 159 | . 11 3 29 20 . 1 . . . . . . 1 . . . . 12 15 67 Melee 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Guns 117 | . 11 3 27 19 . . . . . . . . . . . . . 1 14 42 AOE 36 | . . . 2 1 . . . . . . . . . . . . . 8 1 24 Classes Destroyed 25 | 1 6 1 3 2 . 1 . . . . . . . . . . . 4 . 7 Worker 24 | . 2 . 5 2 . 1 . 2 . . . . . . . . 3 . . 9 Builder 8 | . 1 . . 2 . 1 1 . . . . . . . . . 2 . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . 1 . . . . . . Hauler 17 | . 1 . 6 2 2 1 1 2 . . . . . 1 . . 1 . . . Recycler 13 | . . . 1 3 . 1 3 . . . . . . . . . . 1 1 3 Mechanic 8 | . . . . 2 . . . 1 . . . . . . . . . . . 5 Operator 9 | . . . 4 . . . . 1 2 . . . . . 1 . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 23 | . 3 . 5 1 1 1 . 1 . . . . . 1 1 1 2 . 2 4 Swarmer 30 | . . 3 4 4 . . . . . . . . 1 . . . . 4 8 6 Cutter 5 | . . . . . . . . . . . . . . . . . . 3 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 52 | . 8 . 17 12 . . . . . . . . . . . . . . . 15 Brawler 6 | . . . . . . . . . . . . . . . . . . . . 6 Duelist 3 | . . . . . . . . . . . . . . . . . . . . 3 Protector 3 | . . . . . . . . . . . . . . . . . . . . 3 Sentry 17 | . . . 8 3 . . . . . . . . . . . . . . 4 2 Hunter 9 | . . . . . . 1 . . . . . . . . . . . 1 . 7 Programmer 8 | . . . . . . . . . . . . . . . . . . 1 1 6 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Striker 6 | . . . . . . . . . . . . . . . . . . . . 6 Executioner 7 | . . . . . . . . . . . . . . . . . . 2 . 5 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . 2 Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . . 5 Best Kill Streak 29 | 1 2 3 5 8 1 2 2 2 1 . . . 1 3 1 1 3 6 5 29 Combat Bots Only 26 | . 2 3 4 6 . 1 . . . . . . 1 . . . . 5 5 26 Max Kills in Single Turn 4 | 1 1 2 2 2 1 1 1 1 1 1 . . 1 1 1 1 1 3 2 4 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . 1 1 Exploded 4 | . . . 1 1 . . . . . . . . . . . . . 3 1 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Hostile Shots Fired 1518 | . 66 8 167 153 3 32 6 6 4 5 3 . 11 . 63 27 27 216 111 610 Missed 687 | . 8 3 44 39 3 13 4 5 2 2 . . 1 . 36 19 11 101 73 323 Hits 831 | . 58 5 123 114 . 19 2 1 2 3 3 . 10 . 27 8 16 115 38 287 Melee 23 | . . . . . . . . . . . . . . . . . . 13 . 10 Projectile 808 | . 58 5 123 114 . 19 2 1 2 3 3 . 10 . 27 8 16 102 38 277 AOE 18 | . . . . . . . . . . . . . . . 1 . . 3 2 12 Critical Strikes 32 | . 1 . 1 7 . . . . . . . . 1 . . . . 7 1 14 Damage Taken 13518 | . 917 40 1548 2129 72 352 214 19 39 88 94 . 168 . 516 189 336 2003 576 4218 Core 3347 | . 160 6 295 256 24 50 83 . 18 37 24 . 22 . 204 24 45 516 176 1407 Absorbed by Shields 37 | . . . . . . . 10 . . . . . 24 . . . . . 3 . Ignored by Resistances 6053 | . . . . . . . . . . . . . . . . . . 1329 600 4124 Regen/Repaired (Parts) 78 | . . . . . . 41 . 34 . . . 3 . . . . . . . . Core Remaining (%) 70 | 100 . 33 26 53 96 . 84 100 . . . . 91 . 84 . . 65 . 44 Volleys Fired 568 | 5 75 3 167 99 . 6 . . . . . . . . . . . 30 61 122 Largest 4 | 2 2 2 2 2 . 1 . . . . . . . . . . . 2 3 4 Hottest 352 | 40 65 65 66 56 . 39 . . . . . . . . . . . 200 300 352 Shots Fired 1274 | 10 139 6 332 193 . 6 . . . . . . . . . . . 46 141 401 Gun 1198 | 10 139 6 328 189 . . . . . . . . . . . . . 37 141 348 Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Launcher 75 | . . . 4 4 . 6 . . . . . . . . . . . 8 . 53 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 617 | 10 87 3 328 189 . . . . . . . . . . . . . . . . Thermal 56 | . 52 3 . . . . . . . . . . . . . . . 1 . . Explosive 61 | . . . 4 4 . . . . . . . . . . . . . . . 53 Electromagnetic 14 | . . . . . . 6 . . . . . . . . . . . 8 . . Slashing 526 | . . . . . . . . . . . . . . . . . . 37 141 348 Robot Hit Streak 23 | 3 18 3 23 12 . . . . . . . . . . . . . 6 6 12 Robot Miss Streak 6 | 1 3 3 5 5 . . . . . . . . . . . . . 5 5 6 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . 1 1 Secondary Targets 23 | . . 1 8 2 . . . . . . . . . . . . . . 5 7 Max Gunslinging Chain 2 | . . 1 1 1 . . . . . . . . . . . . . . 2 1 Shots Hit Robots 805 | 7 111 3 213 112 9 11 9 17 5 1 . . 8 4 4 2 14 20 44 211 Core Hits 520 | 2 37 3 87 50 3 5 5 8 2 . . . 3 2 1 1 5 35 29 242 Critical Kills 7 | . 1 . 3 3 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 1 . 3 3 . 1 1 5 . . . . . . . . . 1 . 14 Destroy 7 | . 1 . 3 3 . . . . . . . . . . . . . . . . Sever 22 | . . . . . . 1 1 5 . . . . . . . . . 1 . 14 Melee Attacks 217 | . . . . . 17 27 10 34 29 8 2 . 11 5 21 10 29 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 217 | . . . . . 17 27 10 34 29 8 2 . 11 5 21 10 29 14 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . 3 5 6 7 . 1 . . 1 3 1 . 9 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 2 . . . 1 . . . 2 . . . Damage Inflicted 43044 | 81 1259 59 2622 2460 546 764 560 867 246 78 . . 634 431 313 138 1225 2092 3028 25641 Guns 25082 | 81 1259 59 2451 2300 . . . . . . . . . . . . . 604 2819 15509 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 12216 | . . . 171 160 . 140 . . . . . . . . . . . 1413 209 10123 Melee 5735 | . . . . . 546 624 560 867 246 78 . . 634 431 313 138 1225 73 . . Ramming 11 | . . . . . . . . . . . . . . . . . . 2 . 9 Kinetic 5640 | 81 772 36 2451 2300 . . . . . . . . . . . . . . . . Thermal 993 | . 487 23 . . . . . . . . . . . . . . . 390 93 . Explosive 10759 | . . . 171 160 . . . . . . . . . . . . . 189 116 10123 Electromagnetic 974 | . . . . . . 140 . . . . . . . . . . . 834 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 24667 | . . . . . 546 624 560 867 246 78 . . 634 431 313 138 1225 677 2819 15509 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 2 4 1 . . . . . . . . 1 21 . . Average Corruption 6 | . . . . . . 1 3 1 . . . . . . . . 1 12 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . 2 10 . . . . . . . . . 1 19 . . Message Errors 8 | . . . . . . . 4 . . . . . . . . . . 4 . . Matter Fused 6 | . . . . . . 1 2 . . . . . . . . . . 3 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . 1 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 1 3 . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1397 | . . . . . 18 66 72 44 38 66 . . 49 164 110 10 476 7 38 239 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 284 | . . . . . . . . . . . . . . . . . . 7 38 239 Melee 1113 | . . . . . 18 66 72 44 38 66 . . 49 164 110 10 476 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . . . 56 . . . . . . . . . . . . . 92 65 137 Shots 20 | . . . . 2 . . . . . . . . . . . . . 11 1 6 Rammed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . 1 . . . . . . . . . . . . . 1 . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 123 32 22 42 300 3 251 105 53 122 75 160 173 36 320 . . 118 1 90 Average Temperature 49 | . 25 17 4 15 107 2 125 57 15 38 26 42 61 13 55 . . 41 1 24 Received Heat Transfer 2580 | . 363 . 618 738 . 27 27 . . 9 9 . 9 . 51 9 . 180 27 513 Effects 5 | . . . . . 3 . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . . . . . 2 . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . . . . . 2 . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . 2 . . Parts Fried 9 | . . . . . . 1 . . . . . . . . . . . 8 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . . . . . . . . . . . 3 Heat Transferred 1450 | . 1100 50 . . . . . . . . . . . . . . . 250 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 1 . . 1 2 1 . . . . . . . . 5 5 5 Low Security (%) 65 | 100 100 100 42 92 100 100 32 3 40 . . . . 100 100 100 100 22 . . Level 1 19 | . . . 57 7 . . 67 90 59 . . . . . . . . 1 . . Level 2 . | . . . . . . . . 5 . . . . . . . . . 18 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . 37 . Level 5 . | . . . . . . . . . . . . . . . . . . . . 7 High Security 5 | . . . . . . . . . . . . . . . . . . . . 92 Max Security 5 | . . . . . . . . . . . . . . . . . . 56 62 . Peak Influence 5297 | 5 59 75 393 221 72 113 377 408 292 . . . . 57 165 90 92 2279 2595 5297 Initial 1660 | . . . . 161 65 7 62 154 194 . . . . 22 24 66 1 45 1370 1660 Average 452 | . 7 10 224 126 46 48 238 346 218 . . . . 43 74 34 47 1144 1823 3690 Influence Increases 11710 | 5 280 225 1152 649 131 280 678 414 198 15 . . 104 45 223 97 346 1262 1339 4267 Destroy 0b10 Robot/C 3880 | . 160 160 700 400 . 20 260 . . . . . 80 . . . . 220 320 1560 Destroy 0b10 Robot/NC 555 | 5 35 . 105 60 15 25 25 35 10 . . . 10 15 10 5 40 10 25 125 Destroy Leader 778 | . 38 30 202 106 6 14 20 6 . . . . . 4 2 2 6 30 94 218 Allied During Kill 745 | . . 20 14 . . . 66 . . . . . 14 . . . . . 45 586 Successful Hack 336 | . 31 . 40 5 44 31 . 10 32 . . . . 24 . 24 81 6 . 8 Disable Machine 660 | . . 15 . 15 15 30 15 15 . . . . . . 30 . 45 210 120 150 Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . . . . Destroy Structure 2381 | . 1 . 31 33 6 10 7 28 36 . . . . 2 16 21 24 321 510 1335 Partial Spotted 360 | . . . 15 . 15 30 75 15 45 . . . . . 30 15 30 30 . 60 Lose Combat Pursuer 1815 | . 15 . 45 30 30 120 210 105 75 15 . . . . 135 30 120 435 225 225 Influence Decreases 7786 | 5 280 225 768 889 259 168 490 332 304 239 68 . 70 32 143 221 268 186 1274 1565 Entered New Map 2849 | . . . . 223 79 9 66 162 204 109 14 . . 12 23 61 2 36 914 935 Time Decay 3387 | 5 263 205 638 553 180 159 214 170 100 110 54 . 40 20 80 130 206 100 140 20 Lost Part 440 | . 17 . 90 113 . . 10 . . 20 . . 10 . 40 20 60 50 . 10 Lost Ally 1110 | . . 20 40 . . . 200 . . . . . 20 . . 10 . . 220 600 Squads Dispatched 121 | . 1 . 6 5 5 4 2 5 2 . . . . . 4 1 2 27 34 23 Investigation 16 | . 1 . 3 . 2 2 2 4 . . . . . . 1 1 . . . . Extermination 10 | . . . . . 2 1 . 1 2 . . . . . 1 . 2 1 . . Reinforcement 19 | . . . 3 3 1 1 . . . . . . . . 2 . . 6 2 1 Assault 74 | . . . . . . . . . . . . . . . . . . 20 32 22 Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Distress Signals 29 | . . . 6 3 . . . . 2 . . . . . 3 1 . 9 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . 19 6 58 30 3 13 16 6 12 1 1 . 5 1 40 16 15 87 39 142 Peak Tracking Total 38 | . 3 3 7 7 1 6 8 6 9 1 1 . 3 1 20 13 8 38 16 25 Tactical Retreats 58 | . 1 . 3 2 2 5 6 2 1 1 . . . . 4 1 5 12 5 8 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Traps Triggered 18 | . 2 . 1 . 2 4 2 1 . . . . . . . . 2 2 2 . Indirectly 3 | . . . . . . 3 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Machines Disabled 45 | . . 1 . 1 1 2 1 1 . . . 1 . . 2 . 3 14 8 10 Max in Single Turn 2 | . . . . 1 1 1 . 1 . . . 1 . . 1 . 1 2 1 2 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Machines Accessed 74 | . 6 . 12 1 8 6 5 11 7 1 1 . . 1 2 2 7 2 1 1 Terminals 51 | . 6 . 9 1 4 2 5 6 4 1 . . . 1 1 2 6 2 . 1 Fabricators 7 | . . . . . 2 1 . 1 2 . . . . . . . . . 1 . Repair Stations 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . 2 2 . 2 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Total Hacks 188 | . 24 . 40 2 23 13 8 23 11 3 1 . . 2 5 8 20 2 1 2 Successful 83 | . 13 . 20 1 9 6 4 5 5 3 1 . . 2 1 2 8 2 . 1 Failed 102 | . 11 . 19 1 13 6 4 18 6 . . . . . 4 6 12 . 1 1 Catastrophic 18 | . . . 1 . 1 1 1 4 3 . . . . . 2 3 1 . 1 . Database Lockouts 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Manual 128 | . 26 . 29 2 14 3 2 18 5 . . . . 2 5 8 14 . . . Terminals 138 | . 24 . 29 2 14 3 8 14 6 3 . . . 2 2 8 19 2 . 2 Fabricators 8 | . . . . . 3 1 . 1 2 . . . . . . . . . 1 . Repair Stations 7 | . . . . . . 2 . 2 . . . . . . 3 . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . 8 . 6 7 . 3 3 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . . . . . 1 . . . Terminal Hacks 23 | . 3 . 1 . 1 2 4 . 1 3 1 . . 1 . 1 2 2 . 1 Record 3 | . . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . 1 4 . . . 1 . . . . . . 2 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . 1 1 . 1 1 . . . . . . . . . . . Network Status 4 | . . . . . 1 1 . 1 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . 1 2 . 1 2 . . . . . . . . . . . Retrieve Study 8 | . . . 2 . 1 2 . 1 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 46 | . 10 . 16 1 6 1 . 3 1 . . . . 1 1 1 5 . . . Terminals 42 | . 10 . 15 1 6 . . 1 1 . . . . 1 1 1 5 . . . Track 4 | . . . . . . . . . . . . . . . 1 . 3 . . . Assimilate 4 | . . . . . 1 . . . . . . . . . . 1 2 . . . Botnet 20 | . 5 . 9 1 2 . . 1 1 . . . . 1 . . . . . . Skim 14 | . 5 . 6 . 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Patch 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 2 . . . . . 1 . . . . . Used 2 | . . . . . . . . . 2 . . . . . . . . . . . Hacking Detections 59 | . 5 . 11 1 7 3 3 10 6 1 . . . 1 1 2 6 . 1 1 Full Trace Events 13 | . . . 3 . 2 1 2 2 . 1 . . . . 1 1 . . . . Feedback Events 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Corruption 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 . 1 2 . 1 2 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 4 . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Total Allies 164 | . . 4 . . . . 10 . . . . 5 . . . 1 1 . 68 75 Largest Group 22 | . . 3 2 . . . 5 . . . . 5 5 . . 1 1 . 8 22 Highest-Rated Group 536 | . . 55 24 . . . 258 . . . . 312 312 . . 22 45 . 114 536 Highest-Rated Ally 234 | . . 31 16 . . . 159 . . . . 64 64 . . 22 45 . 15 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 357 | . . 19 25 . . . 93 . . . . . 18 . . . . . 35 167 Total Damage 8082 | . . 158 183 . . . 2355 . . . . . 745 . . . . . 545 4096 Kills 47 | . . 5 6 . . . 13 . . . . . 3 . . . . . 2 18 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Active Infowar (turns) 9960 | 16 1686 . 2912 1602 367 350 454 341 215 223 128 294 174 56 178 337 432 195 . . Optics 6795 | . . . 2912 1602 64 . . . 200 223 128 294 174 56 178 337 432 195 . . Sensors 3299 | . . . . . 295 278 432 341 215 223 127 280 170 54 178 337 369 . . . Structural 959 | . . . 254 . 52 . . 338 215 100 . . . . . . . . . . Seismic 1702 | 16 1686 . . . . . . . . . . . . . . . . . . . Machine Analysis 3718 | . . . . . 341 350 454 341 215 223 128 294 174 56 178 337 432 195 . . Cloaking 2 | . . . . . . . . . . . . . . . . . 2 . . . Jamming 3 | . . . . . . . . . . . . . . . . . 3 . . . Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Turns Passed 14155 | 91 2120 1647 3147 1602 368 350 454 341 215 223 128 294 174 56 178 337 432 477 761 760 Spaces Moved 14897 | 45 767 639 1173 574 1064 761 433 939 807 791 413 453 475 250 497 399 879 999 1474 1065 Core 7 | 5 . . . 2 . . . . . . . . . . . . . . . . Treads 2821 | 40 426 639 1173 543 . . . . . . . . . . . . . . . . Legs 3428 | . 341 . . 18 . . . . . . . . . . . . . 530 1474 1065 Wheels 11 | . . . . 11 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8630 | . . . . . 1064 761 433 939 807 791 413 453 475 250 497 399 879 469 . . Fastest Speed 6 | 50 160 240 160 200 20 16 6 14 14 14 14 13 13 14 6 17 25 26 30 30 Average Speed 64 | 147 240 240 210 216 20 17 15 15 14 14 14 14 13 14 16 23 26 28 30 30 Slowest Speed 1500 | 160 400 240 240 1500 21 80 16 16 16 69 14 71 14 14 87 26 34 30 30 30 Overloaded Moves 94 | . . . . . . . 35 . . . . . . . 51 8 . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hopped 47 | . . . . . 10 1 5 3 8 . . 4 . . 4 1 5 5 . 1 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . 3 4 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 99 98 97 52 24 19 54 29 32 89 59 61 68 9 47 12 88 81 52 32 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . 4 . . . . . . 1 . . . . . . . . . . Known Exits Taken 15 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 7 | . . 1 . . . . . . . 3 2 . 1 . . . . . . . Spaces Dug 228 | . . . . 2 6 10 1 14 18 5 4 . 2 1 8 7 8 53 79 10 Terrain Destroyed 1177 | . . . 35 33 6 10 1 14 18 5 4 . 2 1 8 7 8 137 204 684 Melee 89 | . . . . . 6 10 1 14 18 5 2 . 2 1 8 7 8 7 . . Projectile 494 | . . . . 4 . . . . . . . . . . . . . 38 182 270 AOE 590 | . . . 35 27 . . . . . . . . . . . . . 92 22 414 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Arm Res Qua Sec Acc Com Total 18099 | 57 913 748 1545 745 1189 943 800 1077 863 890 479 676 572 263 561 625 1031 1125 1708 1289 Wait 1869 | . 43 98 133 32 61 107 296 80 30 92 60 157 66 . 49 212 93 55 126 79 Move 14784 | 44 766 638 1172 573 1044 758 423 932 790 790 412 445 474 249 488 396 868 988 1473 1061 Hop 44 | . . . . . 9 1 4 3 8 . . 3 . . 4 1 5 5 . 1 Pick Up 101 | 1 14 7 24 8 10 6 1 4 2 . 1 4 3 1 1 1 1 3 5 4 Fast Attach 111 | 7 6 . 8 6 2 11 1 2 2 1 1 9 7 2 1 2 11 15 15 2 Attach 57 | . 1 1 7 3 12 4 2 2 3 1 . 2 2 3 . 2 1 2 4 5 Detach 16 | . . . 1 . . 2 . . . . 1 2 1 1 1 1 . 3 2 1 Swap 58 | . 2 . 14 9 4 3 2 1 2 . 1 1 1 . . . 1 5 4 8 Drop 137 | . 5 1 19 14 15 18 2 4 3 . 1 12 8 2 . 1 7 6 15 4 Fire 568 | 5 75 3 167 99 . 6 . . . . . . . . . . . 30 61 122 Melee 197 | . . . . . 17 27 10 34 23 6 2 . 10 5 17 9 25 12 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Crush 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . 15 . 5 15 . . . . . . . . 19 . 3 1 Rewire 95 | . . . . . . . 54 . . . . 41 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 8) 424 | -10/Materials | Discovered new exit (range 6) 592 | -10/Materials | Derelicts attacked the area 785 | -10/Materials | Core integrity fell below 50% 813 | -10/Materials | Lost 3 parts (1p1n1w) 1008 | -10/Materials | Discovered new exit (range 13) 1117 | -10/Materials | Build established: Scavenger-Mutant 1186 | -10/Materials | Discovered new exit (range 16) 1455 | -10/Materials | Discovered new exit (range 15) 1499 | -10/Materials | Build established: Mutant 1696 | -10/Materials | Discovered new exit (range 5) 1902 | -10/Materials | Loaded intel: 2 recycling unit locations 1954 | -10/Materials | Learned location of 1 exit from Recycling 1998 | -10/Materials | Learned 2 Mines zone layouts 2031 | -10/Materials | Learned location of 2 exits from Mines 2092 | -10/Materials | Learned Storage trap positions 2125 | -10/Materials | Learned Materials recycling unit intel 2167 | -10/Materials | Identified exit to Subcaves 2212 | -10/Materials | Entered Mines 2213 | -10/Mines | Identified exit to Materials 2214 | -10/Mines | Identified exit to Exiles 2373 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2922 | -10/Mines | Learned Materials trap positions 2947 | -10/Mines | Received a Mining Laser from a helpful Derelict 3061 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3382 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3573 | -10/Mines | Learned location of 1 exit from Materials 3859 | -10/Mines | Entered Materials 3859 | -9/Materials | Accompanied by 2 allies 3859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3860 | -9/Materials | Identified exit to Mines 3861 | -9/Materials | Loaded intel: 7 trap records 3862 | -9/Materials | Loaded intel: 2 recycling unit locations 4415 | -9/Materials | Discovered new exit (range 9) 4453 | -9/Materials | Central database locked down 4831 | -9/Materials | Discovered new exit (range 17) 4887 | -9/Materials | Build established: Scavenger-Mutant 5323 | -9/Materials | Core integrity fell below 50% 5855 | -9/Materials | Lost 3 parts (1p1n1w) 5985 | -9/Materials | Discovered new exit (range 18) 6184 | -9/Materials | Learned location of Zion (-7) 6227 | -9/Materials | Learned Storage stockpile data 6285 | -9/Materials | Learned Materials trap positions 7006 | -9/Materials | Entered another Materials area 7006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7007 | -8/Materials | Loaded intel: 9 trap records 8446 | -8/Materials | Garrison activated, responded to threat 8501 | -8/Materials | Lost 7 parts (3n2u2w) 8544 | -8/Materials | Discovered new exit (range 18) 8608 | -8/Materials | Entered Factory 8608 | -7/Factory | Evolved 2 slots: Propulsion x2 8696 | -7/Factory | Discovered new exit (range 6) 8697 | -7/Factory | Identified exit to Storage 8760 | -7/Factory | Found Prototype Launcher 8760 | -7/Factory | Identified Rocket Array 8797 | -7/Factory | Central database locked down 8884 | -7/Factory | Identified exit to Factory 8946 | -7/Factory | Discovered new exit (range 12) 8966 | -7/Factory | Identified exit to Lower Caves 8976 | -7/Factory | Entered another Factory area 8976 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8998 | -6/Factory | Build established: Scout 9187 | -6/Factory | Central database locked down 9279 | -6/Factory | Discovered new exit (range 11) 9280 | -6/Factory | Identified exit to Factory 9298 | -6/Factory | Identified exit to Lower Caves 9298 | -6/Factory | Identified exit to Extension 9326 | -6/Factory | Entered Extension 9419 | -6/Extension | Rescued a captive Derelict 9421 | -6/Extension | Rescued a captive Derelict 9424 | -6/Extension | Rescued a captive Derelict 9426 | -6/Extension | Rescued a captive Derelict 9455 | -6/Extension | Rescued A7 9515 | -6/Extension | Lost 4 allies 9641 | -6/Extension | Lost 4 allies 9671 | -6/Extension | Rescued a captive Derelict 9672 | -6/Extension | Rescued a captive Derelict 9676 | -6/Extension | Spotted B-75 Beast 9709 | -6/Extension | Allies destroyed B-75 Beast 9719 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9719 | -6/Extension | Spotted B-75 Beast 9749 | -6/Extension | Lost 3 allies 9752 | -6/Extension | Discovered exit to Factory (range 16) 9752 | -6/Extension | Discovered new exit (range 15) 9766 | -6/Extension | Identified exit to Cetus 9780 | -6/Extension | Entered Factory 9780 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10110 | -5/Factory | Discovered new exit (range 12) 10112 | -5/Factory | Identified exit to Factory 10121 | -5/Factory | Entered another Factory area 10121 | -4/Factory | Evolved 2 slots: Utility x2 10152 | -4/Factory | Found Quantum Capacitor 10295 | -4/Factory | Identified exit to Upper Caves 10336 | -4/Factory | Entered Upper Caves 10359 | -4/Upper Caves | Spotted B-86 Titan 10395 | -4/Upper Caves | Learned location of Quarantine (-2) 10431 | -4/Upper Caves | Build established: Scientist-Scout 10551 | -4/Upper Caves | Discovered new exit (range 10) 10557 | -4/Upper Caves | Identified exit to Upper Caves 10559 | -4/Upper Caves | Entered another Upper Caves area 10658 | -4/Upper Caves | Spotted B-86 Titan 10672 | -4/Upper Caves | Found Prototype Special Weapon 10672 | -4/Upper Caves | Identified Mak. Laser Shovel 10686 | -4/Upper Caves | Discovered new exit (range 6) 10687 | -4/Upper Caves | Identified exit to Warlord 10687 | -4/Upper Caves | Entered Warlord 10699 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10819 | -4/Warlord | Found Prototype Reactor 10819 | -4/Warlord | Identified Vortex Chain Reactor 10826 | -4/Warlord | Found Prototype Device 10826 | -4/Warlord | Identified Exp. Phase Shifter 10828 | -4/Warlord | Found Prototype Device 10828 | -4/Warlord | Identified Thermal Barrier 10839 | -4/Warlord | Found Prototype Hackware 10858 | -4/Warlord | Discovered new exit (range 14) 10860 | -4/Warlord | Identified exit to Proximity Caves 10981 | -4/Warlord | Entered Proximity Caves 10981 | -3/Proximity Caves | Accompanied by 5 allies 10992 | -3/Proximity Caves | Found Alien Artifact 10992 | -3/Proximity Caves | Identified Core Expander 10992 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 10999 | -3/Proximity Caves | Spotted B-86 Titan 11087 | -3/Proximity Caves | Build established: Commander-Scout 11115 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 11132 | -3/Proximity Caves | Found Prototype Launcher 11132 | -3/Proximity Caves | Identified Enh. Gamma Bomb Array 11148 | -3/Proximity Caves | Discovered new exit (range 12) 11150 | -3/Proximity Caves | Identified exit to Research 11152 | -3/Proximity Caves | Ambushed by research squad 11155 | -3/Proximity Caves | Entered Research 11155 | -3/Research | Evolved 2 slots: Utility x2 11157 | -3/Research | Identified Ghost Barrier 11164 | -3/Research | Identified exit to Armory 11164 | -3/Research | Identified exit to Testing 11196 | -3/Research | Found Prototype Device 11196 | -3/Research | Identified Adv. EM Shield 11211 | -3/Research | Entered Armory 11212 | -3/Armory | Met VL-GR5, who suggested a friendly competition 11245 | -3/Armory | Energy Cycler disabled 11370 | -3/Armory | Spotted B-86 Titan 11387 | -3/Armory | Discovered new exit (range 3) 11388 | -3/Armory | Identified exit to Research 11389 | -3/Armory | Entered Research 11389 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11398 | -2/Research | Identified exit to Quarantine 11417 | -2/Research | Lost 3 parts (1p2n) 11436 | -2/Research | Build established: Hacker-Scout 11726 | -2/Research | Entered Quarantine 11733 | -2/Quarantine | Found Alien Artifact 11797 | -2/Quarantine | Discovered new exit (range 17) 11803 | -2/Quarantine | Identified exit to Access 11896 | -2/Quarantine | Found Alien Artifact 11896 | -2/Quarantine | Identified Phase Armor 11970 | -2/Quarantine | Found Alien Artifact 11970 | -2/Quarantine | Identified Core Reset Matrix 11970 | -2/Quarantine | Identified Subatomic Replicator 11970 | -2/Quarantine | Used Core Reset Matrix 11974 | -2/Quarantine | Detected hypermatrix surge 11974 | -2/Quarantine | Sensed 6 artifacts in vicinity 12040 | -2/Quarantine | Build established: Hacker-Ninja 12116 | -2/Quarantine | Spotted Fortress 12135 | -2/Quarantine | Discovered new exit (range 21) 12147 | -2/Quarantine | Discovered new exit (range 14) 12148 | -2/Quarantine | Lost 5 parts (1p1n3u) 12157 | -2/Quarantine | Identified exit to Protoforge 12158 | -2/Quarantine | Identified exit to Section 7 12158 | -2/Quarantine | Entered Section 7 12159 | -2/Section 7 | Detected hypermatrix surge 12159 | -2/Section 7 | Sensed 20 artifacts in vicinity 12177 | -2/Section 7 | Found Integrated Dissipator 12177 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12236 | -2/Section 7 | Found Unknown Launcher 12236 | -2/Section 7 | Identified Gamma Bomb Array 12272 | -2/Section 7 | Spotted Alpha 7 12286 | -2/Section 7 | Spotted Executioner 12286 | -2/Section 7 | Spotted Executioner 12291 | -2/Section 7 | Spotted Alpha 7 12294 | -2/Section 7 | Lost 4 parts (1p1u2w) 12295 | -2/Section 7 | Spotted B-99 Colossus 12313 | -2/Section 7 | Found LRC Armor 12313 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 12315 | -2/Section 7 | Found LRC Energy Well 12315 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12317 | -2/Section 7 | Found LRC Matter Compressor 12317 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12353 | -2/Section 7 | Integrated with Sigix Exoskeleton 12364 | -2/Section 7 | Spotted Executioner 12365 | -2/Section 7 | Spotted Executioner 12371 | -2/Section 7 | Destroyed Executioner 12372 | -2/Section 7 | Destroyed Executioner 12374 | -2/Section 7 | Found Corrupted Prototype Processor 12374 | -2/Section 7 | Identified Exp. Core Analyzer 12375 | -2/Section 7 | System corruption reached 10% 12379 | -2/Section 7 | Spotted Striker 12380 | -2/Section 7 | Spotted Striker 12431 | -2/Section 7 | Found Microwarp Drive 12549 | -2/Section 7 | Found Integrated Dissipator 12549 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12566 | -2/Section 7 | Found Integrity Redistributor 12579 | -2/Section 7 | Spotted S7 Guard 12582 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 12582 | -2/Section 7 | Found Core Regenerator 12591 | -2/Section 7 | Spotted S7 Guard 12596 | -2/Section 7 | Found Core Membrane 12596 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 12623 | -2/Section 7 | Discovered exit to Access (range 17) 12625 | -2/Section 7 | Spotted Executioner 12635 | -2/Section 7 | Entered Access 12635 | -1/Access | Evolved 2 slots: Weapon x2 12636 | -1/Access | Sensed 1 artifact in vicinity 12636 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 12640 | -1/Access | Emitted hypermatrix ping 12645 | -1/Access | Assembled emerged from beneath the floor 12660 | -1/Access | Build established: Alien-Sigix 12710 | -1/Access | Assembled emerged from beneath the floor 12885 | -1/Access | First assault squad dispatched 12934 | -1/Access | Assembled emerged from beneath the floor 12950 | -1/Access | Energy Cycler disabled 12961 | -1/Access | Assembled emerged from beneath the floor 13005 | -1/Access | Assembled emerged from beneath the floor 13072 | -1/Access | Found Unknown Launcher 13072 | -1/Access | Identified Fusion Bomb Launcher 13088 | -1/Access | Assembled emerged from beneath the floor 13110 | -1/Access | Assembled emerged from beneath the floor 13132 | -1/Access | Assembled emerged from beneath the floor 13167 | -1/Access | Discovered new exit (range 15) 13238 | -1/Access | Assembled emerged from beneath the floor 13304 | -1/Access | Lost 6 allies 13341 | -1/Access | Spotted B-99 Colossus 13374 | -1/Access | Assembled emerged from beneath the floor 13374 | -1/Access | Discovered new exit (range 18) 13396 | -1/Access | Entered Command 13401 | -1/Command | Emitted hypermatrix ping 13406 | -1/Command | Assembled emerged from beneath the floor 13436 | -1/Command | Assembled emerged from beneath the floor 13451 | -1/Command | High security lockdown imminent 13500 | -1/Command | Assembled emerged from beneath the floor 13501 | -1/Command | Disengaged cave seal 13531 | -1/Command | High security lockdown engaged 13550 | -1/Command | Lost 6 allies 13578 | -1/Command | Spotted Combat Programmer 13579 | -1/Command | Spotted Combat Programmer 13587 | -1/Command | Destroyed Combat Programmer 13600 | -1/Command | Destroyed Combat Programmer 13606 | -1/Command | Crushed by falling debris 13616 | -1/Command | Lost 4 allies 13630 | -1/Command | Assembled emerged from beneath the floor 13644 | -1/Command | Spotted Striker 13649 | -1/Command | Spotted M Guard 13701 | -1/Command | Destroyed Striker 13720 | -1/Command | Lost 8 allies 13734 | -1/Command | Destroyed M Guard 13763 | -1/Command | Spotted Striker 13763 | -1/Command | Spotted Striker 13774 | -1/Command | Destroyed Striker 13780 | -1/Command | Destroyed Striker 13792 | -1/Command | Spotted M Guard 13801 | -1/Command | Destroyed 26 combat bots 13816 | -1/Command | Destroyed M Guard 13816 | -1/Command | All MAIN.C guards destroyed 13841 | -1/Command | Spotted Striker 13852 | -1/Command | Destroyed Striker 13869 | -1/Command | Assembled emerged from beneath the floor 13911 | -1/Command | Spotted Alpha 7 13911 | -1/Command | Spotted Alpha 7 13911 | -1/Command | Spotted Striker 13911 | -1/Command | Spotted Striker 13911 | -1/Command | Spotted Executioner 13911 | -1/Command | Spotted Executioner 13911 | -1/Command | Spotted Executioner 13911 | -1/Command | Spotted Executioner 13919 | -1/Command | Core integrity fell below 50% 13924 | -1/Command | Destroyed Executioner 13927 | -1/Command | Destroyed Striker 13929 | -1/Command | Spotted B-99 Colossus 13932 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 13936 | -1/Command | Spotted B-99 Colossus 13971 | -1/Command | Destroyed Striker 13985 | -1/Command | Spotted Executioner 13985 | -1/Command | Spotted Executioner 13991 | -1/Command | Destroyed Executioner 13994 | -1/Command | Destroyed Executioner 13998 | -1/Command | Destroyed Executioner 14005 | -1/Command | Assembled emerged from beneath the floor 14008 | -1/Command | Discovered new exit (range 18) 14019 | -1/Command | Destroyed 12 combat bots 14035 | -1/Command | Destroyed Executioner 14041 | -1/Command | Destroyed Alpha 7 14051 | -1/Command | Used Core Regenerator, restored core integrity (+462) 14055 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 14062 | -1/Command | Destroyed Alpha 7 14135 | -1/Command | Spotted Striker 14140 | -1/Command | Spotted Executioner 14140 | -1/Command | Spotted Striker 14140 | -1/Command | Spotted Executioner 14143 | -1/Command | Spotted Striker 14155 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+99) 14156 | *** | Heading to fleet! Last Messages --------------- 14146_ K-01 Serf collects debris. 14147_ Slug penetrates Wall. 14149_ The Access Shell folds into the floor. 14149_ Penetrated by Slug. 14151_ Slug penetrates Wall. 14151_ Slug penetrates Reinforced Barrier. 14151_ Slug penetrates Wall. 14152_ Quantum Shear penetrates Earth. 14152_ Quantum Shear penetrates B-99 Colossus. 14153_ Slug penetrates Wall. 14153_ Penetrated by Slug. 14153_ Slug penetrates Wall. 14154_ E-15 Imp destroyed. 14154_ Penetrated by Slug. 14154_ Slug penetrates E-15 Imp. 14155_ Integrity redistributed to core (+99). 14156_ Core Membrane filtered system corruption (1). 14156_ Knocked back. 14156_ Penetrated by Slug. 14156_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ##+####???????????????????#??????????????????????? | | # ######?????????+##########?????????????????? | | ####### ??? #####??????????????? | | " ####### ######?????????????? | | #"%! #### ! ! ########???????????? | | " + #########??????????? | | ! = ##### ##########?????????? | | # %# ##### ##############?????? | | # = ###### #################??? | | # ########################################?? | | #### # ######################################### | | ######################;##################### | | # ########### ################### | | ##########; BB ################### | | ## ; # # BB^ ################### | | %# ################### | | % ^ ################### | | % % ^^ "X % ################### | | " h!p K ^ =e= % ################### | | "%" !p[K p e ^ ################### | | #"# ## == % ################### | | " # # ; ; ; ############# # | | %# # #### #;;;#;BB ############# [ # | | !### ###########BB #######"##### # | | ##### ##############;################ + # | | ####### #############################" "#### # | | " ## ############################""#"### # | | %" ### #########################" ## # | | " ############################## ## !! # | | ############################## % # !! # | | #############################" ! ## # | | ##################### = " ## # | | " ##################### " "" # | | ##################### "" ""%"""""###+### | | # # +##################### "" " | | ##################### " "" " | | ####### #### "" " | | ###### #### ""#"+"#"#"#+### | | # ###### # ### # # ## | | # ###### + ] # # ## | | # #### #####"#"## #] ## "" | | # # ## ### # ## # ## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 70 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 33 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Phase Armor Core Reset Matrix Integrated Dissipator LRC Armor LRC Energy Well LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Core Membrane Subatomic Replicator Core Regenerator Integrity Redistributor Achievements -------------- A Problem For Future Me Explosive Keycard Heavy Suspicion Hornet's Nest Integration Complete Into The Breach Item+ Overwhelming Sacrificial Teamwork Spot Them First Sprinter Throw Away The Key Tune-up We Love MA Challenges ------------ None Game ------ Seed AssaultGravmagHarness Manual? 0 Play Time 02:37:22 Cumulative 256.2 hours Start 2025.10.21 @ 21:49:18 End 2025.10.23 @ 03:24:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type 2 Total 14 Types 6/0/6/2/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2177b60e-01de-4527-983b-517fa39461bb