Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 22:36:33 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (452) 452 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1477 Bonus ------- None Cogmind --------- Core Integrity 286/400 Matter 300/300 Energy 430/430 System Corruption 0% Temperature Warm (140) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Shield Generator > --- WEAPON (2) ------- Medium Laser Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Compact Wheel Heat Sink Heat Sink Medium Laser Assault Rifle Assault Rifle Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Shield Generator > --- WEAPON ----------- Medium Laser Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Compact Wheel Shield Generator Medium Laser Assault Rifle Assault Rifle Heavy Assault Rifle Datajack [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 7 3 11 Power 7 | 1 1 5 Engine 7 | 1 1 5 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg . | . . . Wheel 4 | 2 1 1 Hover . | . . . Flight . | . . . Utility 5 | 2 . 3 Device 3 | 1 . 2 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | 1 5 8 Power 1 | . 1 2 Propulsion . | . . 1 Utility 1 | . 1 1 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 8 | . 3 5 Power 1 | . 1 . Propulsion . | . . . Utility 2 | . . 2 Weapon 4 | . 2 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 98 99 Engine 18 | . 14 21 Wheel 24 | . 28 22 Device 18 | . 12 22 Storage 12 | . 14 11 Energy Gun 12 | . 14 11 Ballistic Gun 12 | . 14 11 Peak Build Rating 15 | 7 9 15 Average Rating 11 | 5 8 13 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 42 | 12 17 42 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 9 | 7 8 11 Most Carried 11 | 2 8 11 Average Carried 6 | 1 5 8 Final Capacity 15 | 8 8 15 Final Carried 10 | 2 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 576 | 280 13 283 Remotely . | . . . Salvage Created 611 | 117 43 451 Parts 43 | 9 8 26 Haulers Intercepted . | . . . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 3 10 Guns 12 | . 3 9 Classes Destroyed 5 | 2 1 2 Tunneler 3 | 3 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 5 | . . 5 Sentry 5 | . . 5 Best Kill Streak 4 | 4 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 73 | . 6 67 Missed 21 | . 1 20 Hits 52 | . 5 47 Projectile 52 | . 5 47 Critical Strikes 3 | . . 3 Damage Taken 525 | . 42 483 Core 124 | . 10 114 Absorbed by Shields 169 | . . 169 Regen/Repaired (Parts) 5 | . 5 . Core Remaining (%) 98 | 100 96 . Volleys Fired 59 | 10 4 45 Largest 2 | 2 2 2 Hottest 73 | 70 70 73 Shots Fired 118 | 20 8 90 Gun 118 | 20 8 90 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 59 | 10 4 45 Thermal 59 | 10 4 45 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | 7 5 22 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 87 | 14 5 68 Core Hits 28 | 6 3 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Burn 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1153 | 158 54 941 Guns 1125 | 158 54 913 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 28 | . . 28 Kinetic 589 | 60 15 514 Thermal 536 | 98 39 399 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . . 13 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 226 | 130 58 226 Average Temperature 99 | 54 27 112 Received Heat Transfer 195 | . . 195 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | 1 . 2 Heat Transferred 1739 | 370 111 1258 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | 10 70 107 Initial 3 | . . 3 Average 25 | 1 19 33 Influence Increases 387 | 20 80 287 Destroy 0b10 Robot/C 260 | . 60 200 Destroy 0b10 Robot/NC 20 | 20 . . Destroy Leader 70 | . 10 60 Successful Hack 22 | . 10 12 Lose Combat Pursuer 15 | . . 15 Influence Decreases 288 | 20 70 198 Entered New Map 7 | . . 7 Time Decay 271 | 20 70 181 Lost Part 10 | . . 10 Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 3 11 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 7 10 Successful 8 | . 6 2 Failed 9 | . 1 8 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 6 | . 2 4 Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Reinforcement Status 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 770 | 18 250 502 Seismic 770 | 18 250 502 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 872 | 94 276 502 Spaces Moved 537 | 53 235 249 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 536 | 52 235 249 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 95 | 88 90 102 Slowest Speed 105 | 90 90 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 37 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 778 | 78 295 405 Wait 133 | 7 38 88 Move 535 | 52 234 249 Hop . | . . . Pick Up 13 | 2 9 2 Fast Attach 8 | 7 1 . Attach 4 | . . 4 Detach 1 | . . 1 Swap 12 | . 3 9 Drop 9 | . 6 3 Fire 59 | 10 4 45 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 17) 331 | -10/Materials | Build established: Mutant 350 | -10/Materials | Repaired Seismic Detector 369 | -10/Materials | Discovered new exit (range 4) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 511 | -9/Materials | Discovered new exit (range 13) 873 | -9/Materials | Self-destructed Last Messages --------------- 00835_ Dropped Imp. Ion Engine. 00836_ R-06 Scavenger collects Imp. Ion Engine. 00842_ Acquired 31 matter. 00843_ R-06 Scavenger collects Aluminum Leg. 00845_ Acquired 43 matter. 00859_ G-34 Mercenary destroyed. 00859_ Switching to secondary target: G-34 Mercenary. 00859_ G-34 Mercenary destroyed. 00859_ R-06 Scavenger collects Ion Engine. 00862_ R-06 Scavenger collects Aluminum Leg. 00867_ Overheating: System interference. 00867_ Shield Generator temporarily disabled. 00867_ R-06 Scavenger collects Ion Engine. 00868_ Slammed into R-06 Scavenger. 00869_ Acquired 32 matter. 00869_ Slammed into R-06 Scavenger. 00870_ Shield Generator broken. 00870_ Destabilizing: Short circuit. 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