Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 15:02:51 Player: Terminus Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (533) 2665 Value Destroyed (27895) 27895 Prototype IDs (92) 1840 Alien Tech Used (14) 2800 Bonus (38317) 38317 TOTAL SCORE: 85617 Bonus ------- High Alert Combat Kills 3645 Follower Combat Kills 809 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 3500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1786 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -1323 Cogmind --------- Core Integrity 0/1600 Matter 210/425 Energy 376/380 System Corruption 6% Temperature Cool (3) Location -1/Access_0 Parts ------- Power (3) Zero-point Reactor Zero-point Reactor Propulsion (3) Diametric Drive Cooled Impulse Thruster Experimental Q-thruster Utility (17) Dimensional Manipulator Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Phase Shifter Weapon (3) Inventory (4) Improved Energy Well (600) Experimental Energy Well (1000) Compact HERF Cannon Peak State ------------ Power Singularity Reactor Propulsion Assembled Alloy Leg Assembled Alloy Leg High-density Centrium Leg Utility Coolant Network High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Assembled Biocell Array Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Experimental Phase Shifter SHELL Armor AEGIS Remote Shield Weapon Sigix Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Inventory Zero-point Reactor Zero-point Reactor Zero-point Reactor Enhanced Biometal Leg Improved Energy Well Improved Energy Well Experimental Energy Well Experimental Energy Well Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing AEGIS Remote Shield Integrity Redistributor Enhanced Gamma Rifle Sigix Quantum Sheargun Sigix Quantum Sheargun Modified Quantum Sheargun Compact HERF Cannon Cooled Nova Cannon Tesla Bomb Launcher [Rating: 240] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Wheel Armored Wheel Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection SHELL Armor Weapon Assembled Focal Cannon Energy Gun Sigix Quantum Sheargun Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . . . 1 2 . . . . 1 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 611 | 8 7 1 45 1 2 2 26 35 10 10 10 6 9 4 25 . 4 9 30 6 17 2 3 10 2 8 2 . 5 3 15 33 13 20 25 13 122 68 Power 43 | 1 1 . 6 . . . 1 3 . 1 . 1 1 1 . . 1 . 4 . 2 . . 1 1 . . . . . 1 1 3 2 1 . 4 6 Engine 18 | 1 1 . 6 . . . 1 3 . 1 . 1 . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 1 . . . . . 1 1 3 2 1 . 4 6 Propulsion 51 | 2 3 . 10 . . . 9 2 . 3 3 . 2 . 2 . . 1 . . . . . 1 . . . . . . . 1 . . . . 3 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 40 | 2 1 . 4 . . . 9 2 . 3 3 . 2 . 2 . . 1 . . . . . 1 . . . . . . . 1 . . . . 3 6 Wheel 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 339 | 2 2 1 5 . 2 . 4 16 6 . 3 2 1 1 12 . 2 4 14 5 14 2 2 8 1 7 2 . 4 1 12 26 7 16 20 10 98 27 Device 247 | . . . 1 . . . 2 7 6 . 1 2 1 1 5 . 1 4 6 3 11 2 1 4 1 4 1 . 3 . 7 23 3 15 19 9 84 20 Storage 26 | 2 2 1 . . 2 . 1 1 . . . . . . 2 . . . 2 . 1 . . 2 . . . . . . 3 . 1 . 1 1 2 2 Processor 18 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 10 3 Hackware 7 | . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Protection 41 | . . . 3 . . . 1 4 . . 2 . . . 3 . 1 . 6 2 1 . 1 2 . 1 1 . 1 1 1 2 3 1 . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 178 | 3 1 . 24 1 . 2 12 14 4 6 4 3 5 2 11 . 1 4 12 1 1 . 1 . . 1 . . 1 2 2 5 3 2 4 3 17 26 Energy Gun 32 | 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 8 18 Energy Cannon 63 | . . . 1 . . . 8 7 1 2 . 2 5 . 9 . 1 2 7 . 1 . . . . . . . . . . 2 . 1 1 2 4 7 Ballistic Gun 17 | 2 . . 13 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 43 | . . . 7 1 . . 3 2 2 3 2 . . 1 . . . . 4 1 . . 1 . . 1 . . 1 2 2 2 2 . . 1 4 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 16 | . . . . . . . 1 5 1 1 2 1 . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . . 3 . . . 2 3 . . 1 . . . . . . . 4 1 . . . 7 1 1 . . 1 2 1 3 5 5 2 . 17 12 Parts Lost 74 | . 2 . 2 . . 2 3 . . 2 . 1 . 3 3 . 2 . . . 1 . . 1 . 1 . . 1 1 1 2 2 1 1 . 6 36 Power 9 | . 1 . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 2 Propulsion 7 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Utility 42 | . . . 1 . . . 2 . . . . . . 2 3 . 1 . . . . . . . . 1 . . 1 1 . 2 1 . 1 . 6 20 Weapon 16 | . 1 . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 11 Highest Loss Streak 8 | . 1 . 1 . . 2 1 . . 2 . 1 . 3 1 . 1 . . . 1 . . 1 . 1 . . 1 1 1 2 2 1 1 . 2 8 Average Slot Usage (%) 90 | . 99 100 99 100 100 100 99 99 99 99 100 100 100 97 99 100 100 98 93 85 88 88 88 87 87 89 90 89 89 89 86 85 78 77 78 79 80 73 Engine 3 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 8 13 13 13 13 5 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 6 5 5 5 4 9 10 10 10 10 10 9 8 7 8 8 7 4 5 Leg 15 | . 23 . 8 11 11 11 27 22 23 22 23 23 20 20 20 20 20 20 19 20 17 17 17 17 16 15 15 15 15 15 13 13 12 11 12 11 10 10 Wheel 1 | . 4 28 13 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 13 | . . . 2 . . . 9 7 6 7 4 7 13 13 15 20 19 20 9 12 16 17 11 12 10 14 17 15 14 15 17 19 15 15 19 22 15 13 Storage 20 | . 28 28 22 22 22 22 23 23 23 23 23 23 20 20 20 20 20 20 22 26 23 23 23 23 22 20 20 20 20 20 18 18 16 16 16 15 18 14 Processor 6 | . . . . . . . . 7 7 7 7 7 6 3 3 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 8 8 4 3 13 12 Hackware 4 | . . . 8 11 11 11 2 7 7 7 7 7 6 6 8 . . . . . 4 5 5 5 5 10 10 10 10 10 9 6 4 4 4 3 . . Protection 4 | . . . 10 11 11 11 9 6 7 7 9 7 6 6 4 6 6 6 9 . . . 4 3 5 5 2 5 5 5 4 4 4 4 4 3 3 3 Energy Gun 2 | . 9 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 Energy Cannon 7 | . . . 3 11 11 3 15 8 9 5 . 9 13 7 12 6 6 5 7 11 10 11 11 11 11 10 10 9 9 9 8 8 7 7 7 8 1 1 Ballistic Gun 1 | . 14 14 8 . . 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 241 | 16 58 72 87 85 85 85 124 131 131 130 135 131 144 143 147 142 148 150 176 176 178 172 177 177 189 190 190 190 190 194 202 202 223 223 231 241 241 195 Greatest Support 112 | 20 24 24 24 12 12 12 38 45 45 45 84 84 84 84 84 84 84 84 88 88 88 88 88 90 90 90 90 90 90 90 90 90 90 90 90 90 92 112 Greatest Overweight (x) 7 | 1 4 2 7 7 7 7 3 3 2 3 4 1 2 1 2 1 1 1 1 1 2 1 2 3 2 2 2 2 2 3 2 2 3 3 2 2 3 2 Average Overweight (x) 2 | . 1 2 5 7 7 6 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 2 2 1 2 2 2 2 2 1 Largest Inventory Capacity 28 | 8 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 Average Capacity 25 | 6 17 18 20 20 20 20 25 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 21 19 Most Carried 28 | 2 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 28 20 Average Carried 24 | 1 11 18 19 19 20 19 23 27 27 27 27 27 27 27 27 28 27 27 27 27 25 27 27 27 27 27 28 28 27 27 27 27 27 27 27 25 20 14 Final Capacity 28 | 8 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 4 Final Carried 28 | 2 18 20 20 20 20 20 28 28 28 28 28 28 28 27 28 28 27 28 28 28 26 28 28 28 28 28 28 28 28 27 28 28 28 28 27 27 16 3 Class Distribution -------------------- 34% | Hauler-Mutant 14% | Alien-Gunner 12% | Generator-Golem 12% | Hauler-Golem 9% | Generator-Mutant 5% | Hacker-Golem 3% | Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Zhirov Generator-Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Warlord Generator-Golem | -3/Proximity Caves Hacker-Golem | -3/Research Generator-Golem | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 9731 | 312 179 190 1338 65 . 92 272 413 50 270 180 55 90 . 452 117 150 68 472 100 201 27 84 . 185 142 26 . 192 30 178 456 220 185 492 122 1886 440 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31664 | 76 404 52 1651 51 . 167 1094 615 117 239 437 72 227 175 848 . 132 . 1866 520 1108 . 391 . 462 793 83 156 1082 518 1501 2437 1182 1114 931 1288 7665 2210 Parts 1487 | 2 33 8 105 3 . 7 62 43 5 8 11 5 17 . 34 . 6 . 40 16 49 . 23 . 15 36 3 7 51 33 67 132 37 41 45 68 332 143 Haulers Intercepted 13 | . 1 . 5 . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . Recyclers Shooed 8 | . . . . . . . 1 . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . . . . . . . . 3 5 . . . . . 1 . 2 . 6 . . 19 . 15 . 8 7 87 33 . . . . . . . . Prevented 55 | . . . . . . . . . 5 3 . 5 . . . . 3 . . 9 . . 1 . . . . . 29 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 424 | . 12 3 35 5 . 3 18 10 2 6 4 1 3 1 8 . 2 . 53 6 17 . 9 . 6 8 1 2 18 8 16 33 12 9 10 10 72 21 Melee 6 | . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 86 | . 10 2 18 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 18 Cannons 153 | . 2 1 3 . . . 9 1 2 . . 1 2 . 5 . 1 . 4 5 15 . 5 . 6 8 1 2 2 8 11 25 6 8 9 1 10 . AOE 124 | . . . 13 5 . 1 3 3 . 4 . . . 1 . . . . 46 1 1 . 4 . . . . . 13 . 2 5 5 . . 4 13 . Classes Destroyed 31 | 1 6 1 4 1 . . 1 1 . 1 . . . 1 . . . . 3 . . . . . . 1 . . 2 2 . . 2 1 1 1 1 . Worker 15 | . . . 7 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . Builder 14 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 5 . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 13 | . 1 . 5 . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . Recycler 13 | 1 . . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . 1 5 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 9 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . Watcher 35 | . 2 . 4 . . . 1 4 . . . . 1 . 3 . . . . . 2 . . . . 3 . . . . 3 3 . 2 1 2 4 . Swarmer 60 | . 6 3 9 . . . 3 3 . 3 . . . . . . . . . . . . 4 . . . . . 5 . 1 5 . . 2 . 16 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 101 | . 6 . 18 1 . 2 8 . 1 3 . . . . 2 . . . . 6 4 . 2 . 6 . . 2 7 . 5 6 4 3 . 2 13 . Brawler 5 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Duelist 5 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 33 | . . . 6 . . . 6 2 . . . 1 2 . 1 . . . . . 2 . 1 . . 1 1 . . 1 5 1 . . 1 . 2 . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 31 | . . . . . . . 1 . . . . . . . 3 . 1 . . . 1 . 2 . . . . . . . . 4 . . 2 4 13 . Programmer 70 | . . . . . . . . 5 . . . . 1 . 1 . . . . . 9 . . . . 6 . . 2 . 5 15 2 5 3 . 16 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 16 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 45 | . . . . 5 . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . 1 Golem 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | 1 4 2 7 5 . 4 5 3 1 3 3 1 1 1 3 . 1 . 38 3 4 . 4 . 3 3 1 2 11 3 5 7 12 2 2 9 14 5 Combat Bots Only 36 | . 4 2 6 5 . 3 4 3 1 3 3 1 1 1 3 . 1 . 36 3 3 . 4 . 3 2 1 2 10 3 5 6 12 2 2 3 12 5 Max Kills in Single Turn 30 | 1 1 1 5 3 . 1 3 2 1 2 1 1 1 1 1 . 1 . 30 1 1 . 3 . 1 1 1 1 3 1 1 2 4 1 1 3 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 30 | . . . 2 2 . 1 3 2 . 2 . . . 1 . . . . 30 1 1 . 3 . . . . . 3 . 1 2 4 . . 1 3 . Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 30481 | . 464 66 1032 99 . 356 593 637 117 194 461 119 194 373 798 . 158 . 1045 210 1297 . 531 . 517 812 89 165 338 621 1012 1853 928 898 1424 550 2962 9568 Core 3024 | . 55 6 209 41 . 82 33 134 . . . . 50 52 89 . . . 247 17 106 . 44 . 81 56 19 16 38 36 66 136 99 76 101 39 168 928 Absorbed by Shields 12853 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 856 526 2904 8556 Core Remaining (%) 73 | 100 . 75 . . . 17 94 . . . . 80 . . . . . . . 46 . . . . 76 . . . . 85 . 84 . . 74 . . . Volleys Fired 2200 | 8 52 13 156 6 . 9 45 23 8 10 8 2 16 5 75 18 33 3 76 32 83 1 28 . 25 46 19 13 35 50 148 199 66 58 237 101 291 202 Largest 3 | 2 2 2 2 1 . 2 2 2 2 2 2 2 2 1 2 1 1 1 2 2 2 2 2 . 2 2 2 2 2 2 1 2 2 1 1 1 3 3 Hottest 330 | 40 60 55 112 68 . 91 138 138 138 72 72 138 170 45 165 90 90 90 150 50 100 50 50 . 50 50 50 50 50 50 46 94 50 50 100 94 300 330 Shots Fired 3363 | 16 103 26 259 6 . 15 84 26 16 15 16 4 30 5 94 17 35 3 105 41 158 2 54 . 50 83 38 26 38 97 147 203 67 58 235 101 547 543 Gun 1335 | 16 90 13 222 . . 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 387 489 Cannon 1809 | . 13 13 22 1 . 3 73 24 14 . . 4 30 . 94 17 35 3 91 35 158 2 52 . 50 83 38 26 17 97 143 194 55 58 133 64 118 49 Launcher 206 | . . . 15 5 . 2 2 2 2 15 16 . . 5 . . . . 14 6 . . 2 . . . . . 21 . 4 9 4 . . 37 40 5 Special 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 3 . 2 . Kinetic 310 | 16 65 26 184 . . 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1525 | . 38 . 60 1 . 3 . 1 . . . . 10 . 39 17 26 3 57 35 153 2 52 . 50 83 38 26 17 97 143 191 63 58 126 37 56 43 Explosive 42 | . . . 15 5 . 2 2 2 . 5 . . . 5 . . . . 6 . . . . . . . . . . . . . . . . . . . Electromagnetic 509 | . . . . . . . 73 23 16 10 16 4 20 . 55 . 9 . 42 6 5 . 2 . . . . . 21 . 4 12 4 . 7 64 102 14 Slashing 972 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 387 486 Robot Hit Streak 38 | 4 9 8 23 . . 7 15 7 4 1 2 5 8 3 6 . 7 . 27 38 20 . 18 . 14 19 7 10 4 8 35 36 17 10 35 15 34 34 Robot Miss Streak 7 | 1 4 1 3 4 . 2 3 5 2 1 2 . 3 7 2 . 1 . 7 1 3 . 2 . 1 2 1 1 2 4 1 2 1 2 7 5 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 13 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Capacitor 847 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 180 53 58 232 64 117 . Shots Hit Robots 2112 | 12 60 17 189 . . 11 68 28 7 2 5 4 13 2 35 . 7 . 63 24 106 . 11 . 26 50 11 10 7 59 93 119 53 40 152 46 373 409 Core Hits 1108 | 3 23 4 80 11 . 7 32 18 3 9 5 2 5 13 17 . 2 . 148 15 27 . 11 . 12 17 2 4 48 27 33 53 22 17 28 51 181 178 Critical Hits 64 | . 2 . 3 . . . . . . . . . 1 . 2 . . . 2 . . . . . . . . . . . . . 3 . 3 . 21 27 Critical Kills 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 4 Critical Parts Destroyed 31 | . 1 . 3 . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . 1 . 1 . 8 13 Melee Attacks 101 | . . . . . . . 4 43 8 11 1 11 . 15 3 . 2 . . . . . . . . . . . . . . . . 3 . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . . 4 43 8 11 1 11 . 15 3 . 2 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 98270 | 144 853 193 4050 358 . 391 1989 1521 161 651 602 100 408 2272 1436 . 240 . 5180 1522 5473 . 852 . 1207 2279 521 490 2247 2287 5049 7183 3405 2049 6786 3817 17123 15431 Guns 31641 | 144 693 125 2441 . . 141 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4242 . 10766 12969 Cannons 45011 | . 160 68 329 . . 61 1363 550 161 . . 100 408 . 1436 . 240 . 2330 1140 5124 . 546 . 1207 2279 521 490 313 2287 4416 6253 2165 1974 2544 611 3587 2348 Explosions 20408 | . . . 1280 358 . 189 407 283 . 542 496 . . 2272 . . . . 2850 382 327 . 306 . . . . . 1934 . 633 930 1129 . . 3206 2770 114 Melee 1077 | . . . . . . . 99 688 . 109 106 . . . . . . . . . . . . . . . . . . . . . . 75 . . . . Ramming 22 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . Kinetic 3277 | 144 641 193 1963 . . 141 120 . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . . Thermal 41276 | . 212 . 807 . . 61 241 35 . . . . 91 . 225 . . . 1670 1140 5345 . 678 . 1207 2279 521 490 516 2287 4416 6272 2769 1974 2439 801 2640 2160 Explosive 6788 | . . . 1280 358 . 189 166 283 . 205 . . . 2272 . . . . 2035 . . . . . . . . . . . . . . . . . . . Electromagnetic 17975 | . . . . . . . 1363 515 161 337 496 100 317 . 1211 . 240 . 1475 382 106 . 174 . . . . . 1731 . 633 911 636 . 105 3016 3717 349 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28932 | . . . . . . . 99 688 . 109 106 . . . . . . . . . . . . . . . . . . . . . . . 4242 . 10766 12922 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 2 2 2 2 2 1 12 17 17 17 17 . . 6 6 5 5 1 3 3 . 2 1 7 9 . . 3 . 5 6 Average Corruption 4 | . . . . . . . . 1 2 2 2 2 1 5 15 17 17 17 . . 3 5 5 1 1 2 2 . 1 1 3 5 . . 3 . 3 3 Corruption Purged 22 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 3 . . . . 9 . . . . 5 . Effects 598 | . . . . . . . . 15 5 8 2 8 1 5 128 34 53 2 . . 27 16 21 4 1 19 4 . 1 1 14 72 . . 23 . 100 34 Message Errors 129 | . . . . . . . . 4 5 2 . 4 . 3 25 7 8 1 . . 1 4 4 1 1 2 2 . 1 1 6 14 . . 7 . 22 4 Matter Fused 116 | . . . . . . . . . . . . . . 1 26 8 9 1 . . 6 3 6 1 . 8 1 . . . 3 17 . . 4 . 17 5 Heat Flow Errors 52 | . . . . . . . . 4 . 4 . 1 . 1 6 3 1 . . . 6 2 2 1 . 3 . . . . 1 7 . . 3 . 7 . Energy Discharges 61 | . . . . . . . . 4 . 2 . 1 1 . 13 4 4 . . . 3 4 5 1 . 2 1 . . . . 4 . . 2 . 8 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 57 | . . . . . . . . 3 . . 1 1 . . 9 2 5 . . . 1 2 2 . . 3 . . . . . 11 . . 1 . 10 6 Data Loss (major) 16 | . . . . . . . . . . . . . . . 6 2 1 . . . 1 1 . . . . . . . . 1 2 . . . . 2 . Misfires 19 | . . . . . . . . . . . . . . . 5 . 3 . . . 3 . . . . . . . . . . 3 . . . . 4 1 Alerts 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Misdirections 34 | . . . . . . . . . . . . . . . 19 2 13 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 84 | . . . . . . . . . . . 1 1 . . 12 4 8 . . . 5 . 1 . . 1 . . . . 2 8 . . 4 . 24 13 Weapon Failures 26 | . . . . . . . . . . . . . . . 5 1 1 . . . 1 . . . . . . . . . 1 6 . . 2 . 6 3 Overload Shots 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 3667 | . . 2 13 11 . . 29 48 . 5 . . 26 . 71 . . . 112 113 914 . . . 52 121 . 62 74 23 301 590 166 223 182 56 437 36 Projectiles 3328 | . . 2 . . . . 29 48 . . . . 26 . 71 . . . 80 113 856 . . . 52 121 . 62 22 23 301 585 87 223 182 . 409 36 Explosions 339 | . . . 13 11 . . . . . 5 . . . . . . . . 32 . 58 . . . . . . . 52 . . 5 79 . . 56 28 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 309 | . . . . . . . 23 5 . 89 . . . 46 . . . . . . 94 . . . . . . . 15 . . 23 . . . 14 . . Shots 13 | . . . . . . . 2 1 . 3 . . . 2 . . . . . . 2 . . . . . . . 1 . . 1 . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 78 . 240 28 . 166 99 248 39 267 109 235 144 195 247 298 191 12 162 4 260 221 171 164 5 143 . . 22 . 182 185 . 186 186 60 325 206 Average Temperature 61 | . 26 . 61 16 . 92 29 63 12 88 54 132 31 109 57 122 80 9 44 2 77 107 104 84 5 64 . . 14 . 82 53 . 76 48 22 124 40 Received Heat Transfer 2808 | . 168 . 384 . . 126 198 36 63 18 60 42 48 . 63 . 18 . 210 66 171 . 63 . 153 54 . 48 39 9 138 147 45 99 4 . 104 234 Effects 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 57 | . . . . . . . 5 1 . 2 4 . 1 . 4 . 1 . 3 . 1 . . . . . . . 4 . 3 3 1 . 1 7 13 3 Combat Hostiles 53 | . . . . . . . 5 1 . 2 4 . 1 . 3 . 1 . 3 . 1 . . . . . . . 3 . 3 3 1 . 1 5 13 3 Parts Fried 167 | . . . . . . . 9 7 1 4 15 1 1 . 17 . . . 18 . . . . . . . . . 8 . 11 8 10 1 1 16 32 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . . . 4 . . . . . . . . . . . . . . . . . 6 . . . 1 1 . . . . 3 5 3 2 4 . 5 . Heat Transferred 23322 | . 475 . 1813 . . 111 350 37 . . . . 50 . 150 . . . 1133 625 2725 . 500 . 675 1225 275 250 550 890 2275 2800 1684 1024 1331 500 1050 824 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . 3 . . 1 . . . . . . . . 1 . . . 2 . . . . . 4 . . 2 2 . . 2 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 876 | 5 182 59 351 133 . 67 271 213 . . . . 118 61 623 . . . . . 746 . . . . 213 . . . . 280 509 398 305 431 576 876 . Average Influence 166 | 1 81 32 141 105 . 50 131 45 . . . . 40 44 95 . . . . . 355 . . . . 72 . . . . 131 149 286 147 107 337 562 . Maximum Alert Level 5 | . . . 1 . . . 1 1 . . . . . . 2 . . . . . 3 . . . . 1 . . . . 1 2 1 1 2 2 5 . Low Security (%) 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 3 . 4 . . . 3 12 . . . . 2 . 5 . . . . . 6 . . . . 4 . . . . 6 6 1 5 11 7 9 . Investigation 20 | . 3 . 1 . . . 2 3 . . . . 1 . 2 . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . 3 . Extermination 37 | . . . . . . . . 5 . . . . 1 . 2 . . . . . 5 . . . . 3 . . . . 4 5 . 3 3 2 4 . Reinforcement 16 | . . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 5 1 2 . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 48 | . 4 . 2 . . . 1 . . . . . . . 1 . . . . 1 2 . . . . . . . . 4 1 1 3 1 . . 27 . Communications Jammed 65 | . . . . . . . . . . . . . . . 2 . . . . . 15 . . . . . . . . . . 28 . 2 3 15 . . Distress Signals 63 | . . . . . . . . . . . . . . . 2 . . . . . 15 . . . . . . . . . . 28 . 1 3 14 . . Times Spotted 616 | . 23 5 56 14 . 3 29 17 2 6 4 1 6 10 16 . 2 . 38 7 34 . 9 . 6 14 . 2 22 13 23 43 13 15 23 15 88 57 Peak Tracking Total 37 | . 4 3 6 6 . 3 5 3 2 3 3 1 1 5 5 . 1 . 37 5 5 . 4 . 3 3 1 2 12 4 5 6 6 3 5 6 10 7 Tactical Retreats 41 | . 4 1 2 1 . . 7 . . 1 . . . 1 4 . . . 1 1 5 . . . . . . . . 2 . 4 . 1 . 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 37 | . 1 . 3 . . . . 6 . . . . 1 . 1 . . . 3 . . . . . . 2 . . . . 1 4 . . . . 15 . Indirectly 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8 . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 70 | . . . 1 1 . . . . . . 1 . 2 . 5 . . 3 4 . 5 . . . . 2 . . . 3 2 11 . 4 15 3 6 2 Max in Single Turn 2 | . . . 1 . . . . . . . 1 . 1 . 1 . . 1 1 . 2 . . . . 2 . . . 1 1 2 . 1 1 1 2 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 104 | . 7 . 12 . . . 4 8 . 1 4 . 5 . 8 . . . . . 6 . . 4 . 7 . . . . 6 9 1 5 8 2 7 . Terminals 68 | . 5 . 8 . . . 3 5 . . . . 2 . 4 . . . . . 5 . . . . 4 . . . . 4 5 1 5 8 2 7 . Fabricators 8 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 1 . . . . . . Repair Stations 6 | . . . 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Total Hacks 307 | . 16 . 41 . . . 16 17 . 1 29 . 13 . 24 . . . . . 15 . . 17 . 26 . . . . 12 27 2 16 17 4 14 . Successful 205 | . 11 . 32 . . . 7 11 . 1 29 . 9 . 10 . . . . . 5 . . 17 . 18 . . . . 9 16 1 10 12 2 5 . Failed 102 | . 5 . 9 . . . 9 6 . . . . 4 . 14 . . . . . 10 . . . . 8 . . . . 3 11 1 6 5 2 9 . Catastrophic 11 | . . . 1 . . . 2 . . . . . 1 . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 159 | . 16 . 30 . . . 12 7 . . . . 3 . 9 . . . . . 13 . . . . 11 . . 1 . 4 15 1 16 12 . 9 . Terminals 195 | . 14 . 31 . . . 12 10 . . . . 4 . 13 . . . . . 13 . . . . 16 . . . . 9 20 2 16 17 4 14 . Fabricators 24 | . . . . . . . . 4 . . . . 5 . 4 . . . . . 2 . . . . 4 . . . . 2 3 . . . . . . Repair Stations 12 | . . . 4 . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 6 . . . 4 . . . . . 2 . 4 . . . . . . . . . . 6 . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Terminal Hacks 107 | . 2 . 13 . . . 2 2 . 1 29 . 1 . 1 . . . . . 1 . . 17 . 6 . . . . 4 9 1 7 7 2 2 . Record 16 | . . . . . . . . . . . 11 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 16 | . . . 1 . . . 1 . . . 8 . . . . . . . . . . . . 4 . 1 . . . . . 1 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 7 | . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 9 | . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 2 . . . Unreport Threat 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Zone Layout 10 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 3 . 1 . . Fabricator Hacks 16 | . . . . . . . . 3 . . . . 2 . 2 . . . . . 2 . . . . 4 . . . . 2 1 . . . . . . Load Schematic 8 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 1 . . . . . . Build 8 | . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . 4 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 5 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 5 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 6 . . . 4 . . . . . 2 . 4 . . . . . . . . . . 6 . . . . . 1 . . . . . . Insert Component 12 | . . . 3 . . . 2 . . . . . 1 . 2 . . . . . . . . . . 3 . . . . . 1 . . . . . . Analyze 11 | . . . 3 . . . 2 . . . . . 1 . 2 . . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 112 | . 23 . 21 . . . 3 9 . . . . 4 . 4 . . . . . 10 . . . . 4 . . . . 4 4 1 6 10 . 9 . Terminals 41 | . 7 . 9 . . . 1 3 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 . 3 5 . 3 . Track 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 2 . . . Botnet 29 | . 5 . 6 . . . 1 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . . 1 . 2 3 . 3 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Used 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 4 . 11 . . . 4 7 . . . . 5 . 6 . . . . . 6 . . . . 7 . . . . 5 7 1 5 6 2 5 . Full Trace Events 11 | . . . 1 . . . 1 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . . . 2 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 3 . . . 2 . . . 8 . 1 . 2 . . . . . . . . 4 . 3 . . . . . 1 . . . . . . Parts Built 9 | . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . . . . Matter 2221 | . . . . . . . . 570 . . . . 288 . 252 . . . . . 285 . . . . 541 . . . . 285 . . . . . . . Time 613 | . . . . . . . . 152 . . . . 102 . 67 . . . . . 76 . . . . 140 . . . . 76 . . . . . . . Total Part Build Rating 53 | . . . . . . . . 10 . . . . 8 . 4 . . . . . 5 . . . . 21 . . . . 5 . . . . . . . Parts Repaired 5 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 263 | . . . 76 . . . . 19 . . . . 60 . . . . . . . . . . . . . . . . . . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . . . 2 . . . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 1 . . . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 31 | . . . 1 3 . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . . 2 . 1 7 . 3 8 Largest Group 7 | . . . 1 3 1 . . . . . . . . . . . . 3 3 . . . . . . 3 1 . . . . 1 1 1 4 . 2 7 Highest-Rated Group 412 | . . . 10 40 16 . . . . . . . . . . . . 70 70 . . . . . . 138 33 . . . . 125 125 10 412 . 243 243 Highest-Rated Ally 243 | . . . 10 16 16 . . . . . . . . . . . . 31 31 . . . . . . 46 33 . . . . 125 125 10 157 . 243 243 Total Orders 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 3 4 . . . GOTO 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 4 . . . FOLLOW 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 264 | . . . . 50 . . . . . . . . . . . . . . 38 . . . . . . 15 . . . . . . . . 50 . 24 87 Total Damage 7139 | . . . . 352 . . . . . . . . . . . . . . 2506 . . . . . . 157 . . . . . . . . 2152 . 417 1555 Kills 33 | . . . . 8 . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 13 . 2 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . 2 . . 2 . . . 2 . 2 . 1 . 1 1 . 1 . 1 1 . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 47267 | 93 1045 819 2126 256 311 73 1374 2872 635 1011 264 584 636 230 2177 554 738 1286 2531 738 2017 735 978 653 683 1423 771 642 770 943 1633 2424 721 1221 1690 819 7592 1199 Spaces Moved 20054 | 45 500 696 953 130 193 32 518 1188 295 454 119 318 294 106 1161 340 432 829 938 354 820 119 402 148 325 596 373 298 373 287 542 862 254 490 704 306 2712 548 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17738 | 40 385 . 8 . . . 518 1188 295 454 119 318 294 106 1161 340 432 829 938 354 820 119 402 148 325 596 373 298 373 287 542 862 254 490 704 306 2712 348 Wheels 2111 | . 115 696 945 130 193 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 Fastest Speed 21 | 50 110 110 120 160 160 150 180 183 183 183 150 150 150 150 150 150 150 150 150 163 163 163 163 163 163 163 163 186 163 163 186 163 186 186 186 186 163 21 Average Speed 170 | 115 162 110 147 160 160 151 199 197 183 199 175 150 150 150 150 150 150 150 153 163 163 163 183 181 179 185 185 186 185 187 186 185 190 188 186 186 186 123 Slowest Speed 245 | 150 180 110 240 160 160 160 210 210 183 213 245 150 180 150 180 150 150 150 163 163 186 163 186 210 186 186 186 186 186 210 186 186 210 210 186 186 210 186 Overloaded Moves 145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 48 | 3 75 86 78 34 60 12 39 29 58 54 77 46 8 68 26 57 65 84 78 54 18 32 54 60 52 20 58 45 53 38 20 89 10 70 53 11 85 39 Regions Visited 38 Branch Regions 26 Pre-discovered Areas 13 | . 2 2 . . . . . . . . 1 . . . . 1 . 1 . 1 . . . 3 . . 1 1 . . . . . . . . . . Known Exits Taken 29 | . . . 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 28 | . . 3 . 1 . . . . 3 3 . 3 . . . 2 1 4 . 1 . 1 3 . 2 . . 1 . . . . . . . . . . Spaces Dug 428 | . . . 9 17 . . 20 20 8 10 . 11 2 36 22 16 24 . 2 2 13 . 30 . 16 10 22 10 17 . 37 23 7 3 10 24 7 . Terrain Destroyed 1463 | . . . 95 48 . 20 29 33 8 37 . 11 4 106 33 17 28 . 87 10 113 1 40 . 23 29 25 16 30 4 46 77 37 9 19 31 123 274 Melee 70 | . . . . . . . 1 20 8 10 . 11 . 15 3 . 2 . . . . . . . . . . . . . . . . . . . . . Projectile 778 | . . . . . . . . . . . . . 4 . 30 17 26 . 7 10 43 1 40 . 23 29 25 16 11 4 46 59 11 9 19 14 62 272 AOE 615 | . . . 95 48 . 20 28 13 . 27 . . . 91 . . . . 80 . 70 . . . . . . . 19 . . 18 26 . . 17 61 2 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 31160 | 67 631 725 1455 173 198 44 774 1622 360 527 158 403 457 144 1488 361 481 868 1924 476 1345 660 589 532 375 832 412 361 429 637 1168 1653 469 784 1089 516 5107 866 Wait 7409 | 5 42 9 239 34 . . 143 286 34 31 7 64 129 14 200 4 8 13 828 75 400 533 156 359 21 159 18 50 3 286 436 534 125 185 80 92 1789 18 Move 20016 | 44 499 695 952 129 192 31 517 1187 294 453 118 317 294 104 1160 339 431 828 937 353 819 118 401 147 324 595 372 297 372 286 541 861 253 489 703 305 2711 548 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 2 22 4 29 1 1 2 22 19 2 6 5 2 5 1 12 . 2 6 16 2 9 . . 3 1 6 . . 5 2 9 2 1 9 11 2 18 16 Fast Attach 197 | 7 2 . 12 . . . 2 3 2 . 3 . 2 . 3 . . 4 2 3 . . 1 7 2 3 . . 2 2 1 4 6 3 10 . 83 28 Attach 121 | . 2 . 6 . . 2 5 4 . 2 . 1 2 2 4 . 2 . 3 1 9 . . 1 1 3 . . 2 1 4 4 2 7 9 3 14 25 Detach 46 | . . . . . . . . . . . . . . . . . . . 5 2 2 2 1 1 . 1 . . 1 . 4 3 5 5 6 1 7 . Swap 309 | 1 3 1 27 1 2 . 19 28 8 8 7 5 5 2 18 . 2 5 25 2 8 2 2 4 . 2 2 . 1 . 10 25 5 11 15 10 27 16 Drop 412 | . 9 3 34 2 3 . 17 25 4 6 9 1 4 . 13 . 1 9 28 6 14 4 . 10 1 11 1 1 8 10 14 11 6 14 18 2 100 13 Fire 2200 | 8 52 13 156 6 . 9 45 23 8 10 8 2 16 5 75 18 33 3 76 32 83 1 28 . 25 46 19 13 35 50 148 199 66 58 237 101 291 202 Melee 100 | . . . . . . . 4 42 8 11 1 11 . 15 3 . 2 . . . . . . . . . . . . . . . . 3 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . 65 . Rewire 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 2 . Trap 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Entered Mines 1220 | -10/Mines | Discovered new exit (range 8) 1535 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1867 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1871 | -10/Mines | Found Prototype Device 1887 | -10/Mines | Learned location of Storage (-7) 1942 | -10/Mines | Discovered new exit (range 16) 1958 | -10/Mines | Entered Materials 1958 | -9/Materials | Evolved 2 slots: Utility x2 2116 | -9/Materials | Build established: Hauler-Mutant 2614 | -9/Materials | Discovered new exit (range 9) 2935 | -9/Materials | Identified exit to Mines 3057 | -9/Materials | Discovered new exit (range 7) 3106 | -9/Materials | Identified Exp. Sensor Array 3370 | -9/Materials | Discovered new exit (range 16) 3491 | -9/Materials | Repaired Arm. Wheel 3854 | -9/Materials | Discovered new exit (range 15) 3939 | -9/Materials | Repaired Arm. Wheel 3971 | -9/Materials | Core integrity fell below 50% 4084 | -9/Materials | Entered Mines 4092 | -9/Mines | Identified exit to Exiles 4123 | -9/Mines | Assembled infested the area 4140 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4289 | -9/Mines | Discovered new exit (range 5) 4320 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4340 | -9/Mines | Entered Exiles 4340 | -9/Exiles | Accompanied by 1 ally 4379 | -9/Exiles | Met 8R-AWN 4406 | -9/Exiles | Met EX-HEX 4449 | -9/Exiles | Met EX-BIN 4467 | -9/Exiles | Met EX-DEC 4638 | -9/Exiles | Discovered new exit (range 10) 4651 | -9/Exiles | Entered Mines 4651 | -8/Mines | Accompanied by 1 ally 4668 | -8/Mines | Core integrity fell below 20% 4711 | -8/Mines | Discovered new exit (range 10) 4724 | -8/Mines | Entered Materials 4724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5056 | -8/Materials | Hacking Suite fried by hacking feedback 6085 | -8/Materials | Discovered new exit (range 8) 6098 | -8/Materials | Entered Factory 6098 | -7/Factory | Evolved 2 slots: Utility x2 6535 | -7/Factory | Repaired Carbon-fiber Leg 6584 | -7/Factory | Discovered new exit (range 14) 6628 | -7/Factory | Identified exit to Factory 6733 | -7/Factory | Garrison activated, responded to threat 6840 | -7/Factory | Discovered new exit (range 16) 7154 | -7/Factory | Found Prototype Launcher 7154 | -7/Factory | Identified Rocket Array 7783 | -7/Factory | Discovered exit to Factory (range 15) 8523 | -7/Factory | Fabricated Exp. Sensor Array (x1) 8616 | -7/Factory | Fabricated Exp. Sensor Array (x1) 8969 | -7/Factory | Identified exit to Lower Caves 8970 | -7/Factory | Entered Lower Caves 9147 | -7/Lower Caves | Learned 4 Factory zone layouts 9167 | -7/Lower Caves | Identified exit to Lower Caves 9605 | -7/Lower Caves | Entered another Lower Caves area 10605 | -7/Lower Caves | Discovered new exit (range 6) 10614 | -7/Lower Caves | Identified exit to Data Miner 10616 | -7/Lower Caves | Entered Data Miner 10616 | -7/Data Miner | Discovered new exit (range 6) 10651 | -7/Data Miner | Met Data Miner 10688 | -7/Data Miner | Learned location of Section 7 (-2) 10688 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10713 | -7/Data Miner | Received God Mode back door access code from Data Miner 10753 | -7/Data Miner | Data Conduit disabled 10879 | -7/Data Miner | Identified exit to Proximity Caves 10880 | -7/Data Miner | Entered Proximity Caves 10882 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11210 | -6/Proximity Caves | Learned 4 Factory zone layouts 11430 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11433 | -6/Proximity Caves | Learned Factory security intel 11464 | -6/Proximity Caves | Entered Factory 11464 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11731 | -6/Factory | Repaired Adv. EMP Blaster 11864 | -6/Factory | Fabricated Exp. Transmission Jammer (x1) 11949 | -6/Factory | Identified exit to Lower Caves 11949 | -6/Factory | Identified exit to Extension 12100 | -6/Factory | Sucked down chute 12100 | -6/Factory | Entered Waste 12145 | -6/Waste | Spotted C-40 Crusher 12178 | -6/Waste | Spotted C-40 Crusher 12178 | -6/Waste | Spotted C-40 Crusher 12209 | -6/Waste | Spotted C-40 Crusher 12210 | -6/Waste | Spotted C-40 Crusher 12240 | -6/Waste | Discovered new exit (range 15) 12240 | -6/Waste | Crushed by falling debris 12241 | -6/Waste | System corruption reached 10% 12271 | -6/Waste | Lost 3 parts (1p2u) 12309 | -6/Waste | Destroyed C-40 Crusher 12330 | -6/Waste | Entered Factory 13133 | -6/Factory | Found Rocket Array 13254 | -6/Factory | Discovered new exit (range 16) 13292 | -6/Factory | Identified exit to Factory 14324 | -6/Factory | Local fabrication network quarantined 14336 | -6/Factory | Fabricated Cld. Particle Cannon? 14430 | -6/Factory | First assault squad dispatched 14500 | -6/Factory | Discovered exit to Lower Caves (range 5) 14507 | -6/Factory | Entered Lower Caves 14620 | -6/Lower Caves | Learned 4 Factory zone layouts 15013 | -6/Lower Caves | Encountered a Warlord checkpoint 15022 | -6/Lower Caves | Discovered new exit (range 11) 15060 | -6/Lower Caves | Identified exit to Lower Caves 15061 | -6/Lower Caves | Entered another Lower Caves area 15089 | -6/Lower Caves | Discovered exit to Factory (range 9) 15761 | -6/Lower Caves | Discovered new exit (range 9) 15771 | -6/Lower Caves | Ambushed by wild Derelicts 15797 | -6/Lower Caves | Identified exit to Zion 15799 | -6/Lower Caves | Entered Zion 15859 | -6/Zion | System corruption cleaned by Quarantine Array 15964 | -6/Zion | Received a visual enhancement algorithm 16001 | -6/Zion | Discovered new exit (range 14) 16338 | -6/Zion | Learned Factory terminal intel 16641 | -6/Zion | Gained Derelict followers 16774 | -6/Zion | Found Prototype Processor 16778 | -6/Zion | Found Prototype Processor 16799 | -6/Zion | Found Prototype Processor 17065 | -6/Zion | Discovered new exit (range 4) 17065 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17071 | -6/Zion | Identified exit to Deep Caves 17085 | -6/Zion | Entered Deep Caves 17085 | -6/Deep Caves | Accompanied by 3 allies 17245 | -6/Deep Caves | Attacked by Z-Imprinter 17273 | -6/Deep Caves | Allies destroyed Z-Imprinter 17344 | -6/Deep Caves | Found Prototype Protection 17432 | -6/Deep Caves | Z-Facility disabled 17492 | -6/Deep Caves | Identified Zio. Weapon Casing 17555 | -6/Deep Caves | Found Zio. Weapon Casing 17565 | -6/Deep Caves | Found Zio. Weapon Casing 17627 | -6/Deep Caves | Found Zio. Weapon Casing 17640 | -6/Deep Caves | Found Zio. Weapon Casing 17799 | -6/Deep Caves | Build established: Scavenger-Mutant 18126 | -6/Deep Caves | Discovered new exit (range 7) 18136 | -6/Deep Caves | Identified exit to Proximity Caves 18270 | -6/Deep Caves | Destroyed as-30439 18350 | -6/Deep Caves | Triggered Deep Caves wall 18350 | -6/Deep Caves | Spotted AS-66217 18354 | -6/Deep Caves | Destroyed AS-66217 18357 | -6/Deep Caves | Destroyed AS-88106 18376 | -6/Deep Caves | Exposed GOLEM chamber 18378 | -6/Deep Caves | Destroyed 36 combat bots 18379 | -6/Deep Caves | Found GOLEM Unit 18682 | -6/Deep Caves | Build established: Hauler-Mutant 18811 | -6/Deep Caves | Found GOLEM Unit 18840 | -6/Deep Caves | Found GOLEM Unit 19009 | -6/Deep Caves | Triggered Deep Caves wall 19013 | -6/Deep Caves | Spotted as-89149 19032 | -6/Deep Caves | Core integrity fell below 50% 19035 | -6/Deep Caves | Destroyed as-89149 19053 | -6/Deep Caves | Found Prototype Special Weapon 19095 | -6/Deep Caves | Found GOLEM Unit 19224 | -6/Deep Caves | Identified Field Lobotomy Kit 19398 | -6/Deep Caves | Build established: Hauler-Golem 19500 | -6/Deep Caves | Found Zio. Weapon Casing 19616 | -6/Deep Caves | Entered Proximity Caves 19841 | -5/Proximity Caves | Found Unknown Protection 19841 | -5/Proximity Caves | Identified Imp. Powered Armor 20068 | -5/Proximity Caves | Learned location of Armory (-3) 20301 | -5/Proximity Caves | Discovered exit to Factory (range 11) 20354 | -5/Proximity Caves | Entered Factory 20354 | -5/Factory | Evolved 2 slots: Utility x2 20355 | -5/Factory | Identified exit to Factory 20356 | -5/Factory | Loaded intel: 20 terminal locations 20534 | -5/Factory | Identified Exp. Melee Analysis Suite 20535 | -5/Factory | Identified Exp. Target Analyzer 20554 | -5/Factory | Identified Exp. Core Analyzer 21058 | -5/Factory | Fabricated Exp. Sensor Array (x1) 21260 | -5/Factory | Local fabrication network quarantined 22241 | -5/Factory | Identified exit to Upper Caves 22371 | -5/Factory | Entered Upper Caves 23008 | -5/Upper Caves | Learned Factory terminal intel 23080 | -5/Upper Caves | Discovered new exit (range 15) 23103 | -5/Upper Caves | Identified exit to Upper Caves 23106 | -5/Upper Caves | Entered another Upper Caves area 23131 | -5/Upper Caves | Discovered exit to Factory (range 6) 23196 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23826 | -5/Upper Caves | Learned 4 Factory zone layouts 24046 | -5/Upper Caves | Discovered new exit (range 6) 24054 | -5/Upper Caves | Identified exit to Zhirov 24084 | -5/Upper Caves | Entered Zhirov 24085 | -5/Zhirov | Discovered new exit (range 3) 24310 | -5/Zhirov | Met Zhirov 24343 | -5/Zhirov | Learned location of Quarantine (-2) 24343 | -5/Zhirov | Learned location of Testing (-3) 24343 | -5/Zhirov | Learned location of Command (-1) 24360 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24388 | -5/Zhirov | Found Alien Artifact 24388 | -5/Zhirov | Identified Integrated Dissipator 24388 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 24419 | -5/Zhirov | Found Alien Artifact 24735 | -5/Zhirov | Identified exit to Proximity Caves 24737 | -5/Zhirov | Entered Proximity Caves 24909 | -4/Proximity Caves | Found Alien Artifact 24909 | -4/Proximity Caves | Identified Core Expander 24909 | -4/Proximity Caves | Installed Core Expander, added new Power slot 25219 | -4/Proximity Caves | Build established: Generator-Golem 25338 | -4/Proximity Caves | Learned location of 1 exit from Research 25392 | -4/Proximity Caves | Discovered exit to Factory (range 12) 25420 | -4/Proximity Caves | Entered Factory 25420 | -4/Factory | Evolved 2 slots: Utility x2 25422 | -4/Factory | Loaded intel: 20 terminal locations 25690 | -4/Factory | Identified Transdimensional Reconstructor 26082 | -4/Factory | Fabricated Adv. Weapon Cycler (x2) 26145 | -4/Factory | Identified exit to Upper Caves 26155 | -4/Factory | Found Quantum Capacitor 26436 | -4/Factory | Spotted B-86 Titan 26445 | -4/Factory | Discovered new exit (range 39) 26461 | -4/Factory | Destroyed B-86 Titan 26518 | -4/Factory | Found Prototype Device 26518 | -4/Factory | Identified EM Disruption Field 26659 | -4/Factory | Allied Derelicts emerged from ambush trap array 26688 | -4/Factory | Fabricated Exp. Signal Interpreter? 26843 | -4/Factory | Entered Upper Caves 26843 | -4/Upper Caves | Accompanied by 1 ally 27024 | -4/Upper Caves | Encountered a Warlord checkpoint 27588 | -4/Upper Caves | Discovered new exit (range 14) 27612 | -4/Upper Caves | Identified exit to Upper Caves 27614 | -4/Upper Caves | Entered another Upper Caves area 28244 | -4/Upper Caves | Discovered new exit (range 7) 28255 | -4/Upper Caves | Identified exit to Warlord 28256 | -4/Upper Caves | Entered Warlord 28305 | -4/Warlord | System corruption cleaned by Quarantine Array 28545 | -4/Warlord | Met Warlord 28562 | -4/Warlord | Opened Warlord's prototype stash 28570 | -4/Warlord | Warlord's base attacked by MAIN.C 28570 | -4/Warlord | Found Prototype Reactor 28575 | -4/Warlord | Found Prototype Device 28575 | -4/Warlord | Identified Exp. Phase Shifter 28593 | -4/Warlord | Found Prototype Hackware 28920 | -4/Warlord | Warlord forces counterattacked 28951 | -4/Warlord | Destroyed 10 combat bots 29004 | -4/Warlord | Destroyed 8 combat bots 29007 | -4/Warlord | Discovered new exit (range 12) 29024 | -4/Warlord | Identified exit to Proximity Caves 29026 | -4/Warlord | Entered Proximity Caves 29157 | -3/Proximity Caves | Discovered new exit (range 15) 29670 | -3/Proximity Caves | Found Prototype Launcher 29670 | -3/Proximity Caves | Identified Tesla Bomb Launcher 29694 | -3/Proximity Caves | Found Tesla Bomb Launcher 29825 | -3/Proximity Caves | Identified exit to Research 29969 | -3/Proximity Caves | Entered Research 29969 | -3/Research | Evolved 2 slots: Utility x2 29970 | -3/Research | Identified exit to Testing 30075 | -3/Research | Identified System Mapper 30328 | -3/Research | Discovered new exit (range 15) 30362 | -3/Research | Build established: Hacker-Golem 30367 | -3/Research | Identified exit to Armory 30509 | -3/Research | Fabricated Exp. Sensor Array (x1) 31602 | -3/Research | Entered Testing 31640 | -3/Testing | Identified exit to Research 31687 | -3/Testing | Found Prototype Protection 32270 | -3/Testing | Found Prototype Energy Gun 32270 | -3/Testing | Identified Tachyon Dispersion Ray 33002 | -3/Testing | Found Quantum Capacitor 33065 | -3/Testing | Repaired Exp. Transmission Jammer 33100 | -3/Testing | Build established: Generator-Golem 33746 | -3/Testing | P-80 Master assimilated allied Director 8a 33859 | -3/Testing | Spotted PY-MCP4LNPJ58 33873 | -3/Testing | Destroyed PY-MCP4LNPJ58 33936 | -3/Testing | Found Prototype Energy Cannon 33936 | -3/Testing | Identified Cld. Nova Cannon 33988 | -3/Testing | Spotted PD-TB6I45NSQH 34026 | -3/Testing | Entered Research 34026 | -2/Research | Accompanied by 1 ally 34026 | -2/Research | Warlord forces began assault on 0b10 34026 | -2/Research | Evolved 2 slots: Utility x2 34027 | -2/Research | Identified SHELL Armor 34061 | -2/Research | Identified exit to Quarantine 34123 | -2/Research | Destroyed PD-TB6I45NSQH 34136 | -2/Research | Research machine network offline 34152 | -2/Research | Found Prototype Launcher 34152 | -2/Research | Identified Adv. Micro-nuke Launcher 34327 | -2/Research | Build established: Generator-Mutant 34524 | -2/Research | Spotted Executioner 34527 | -2/Research | Spotted Executioner 34530 | -2/Research | Destroyed Executioner 34533 | -2/Research | Destroyed Executioner 34547 | -2/Research | Spotted Striker 34548 | -2/Research | Destroyed Striker 34576 | -2/Research | Spotted Striker 34586 | -2/Research | Spotted Striker 34598 | -2/Research | Destroyed Striker 34602 | -2/Research | Destroyed Striker 34623 | -2/Research | Destroyed 12 combat bots 34623 | -2/Research | Borebot progress halted 34634 | -2/Research | Borebot progress halted 34747 | -2/Research | Entered Quarantine 34820 | -2/Quarantine | Found Alien Artifact 34821 | -2/Quarantine | Identified Core Reset Matrix 34821 | -2/Quarantine | Used Core Reset Matrix 34825 | -2/Quarantine | Detected hypermatrix surge 34825 | -2/Quarantine | Sensed 13 artifacts in vicinity 34924 | -2/Quarantine | Identified Vortex Chain Reactor 34928 | -2/Quarantine | Found Core Stripper 34993 | -2/Quarantine | Cryocooling Duct disabled 35008 | -2/Quarantine | Ambient heat levels rising (+20) 35008 | -2/Quarantine | Non-combat units ordered to evacuate 35141 | -2/Quarantine | Found Transdimensional Reconstructor 35150 | -2/Quarantine | Found Dimensional Node Initializer 35353 | -2/Quarantine | Found Subatomic Replicator 35520 | -2/Quarantine | Discovered new exit (range 9) 35618 | -2/Quarantine | Found Exp. Transmission Jammer 35674 | -2/Quarantine | Spotted Fortress 35717 | -2/Quarantine | Destroyed Fortress 35727 | -2/Quarantine | Found Vortex Chain Reactor 35731 | -2/Quarantine | Found Prototype Device 35731 | -2/Quarantine | Identified Thermal Barrier 35737 | -2/Quarantine | Found Prototype Device 35737 | -2/Quarantine | Identified Exp. Force Field 35745 | -2/Quarantine | Found Prototype Device 35745 | -2/Quarantine | Identified EM Dispersion Field 35891 | -2/Quarantine | Discovered new exit (range 6) 35898 | -2/Quarantine | Identified exit to Section 7 35968 | -2/Quarantine | Entered Section 7 35969 | -2/Section 7 | Sensed 20 artifacts in vicinity 36010 | -2/Section 7 | Found Integrated Reactor 36010 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 36256 | -2/Section 7 | Found Integrated Reactor 36256 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 36442 | -2/Section 7 | Discovered new exit (range 3) 36444 | -2/Section 7 | Identified exit to Access 36455 | -2/Section 7 | Initialized slip node 36537 | -2/Section 7 | Spotted S7 Guard 36553 | -2/Section 7 | Found Integrated Heat Negator 36559 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 36564 | -2/Section 7 | Crushed by falling debris 36569 | -2/Section 7 | Destroyed S7 Guard 36902 | -2/Section 7 | Found Sigix Quantum Sheargun 37242 | -2/Section 7 | Found Sigix Quantum Sheargun 37248 | -2/Section 7 | Found Sigix Quantum Sheargun 37320 | -2/Section 7 | Scanned by Researcher 37321 | -2/Section 7 | Intercept squad dispatched 37327 | -2/Section 7 | Spotted Tracker 37330 | -2/Section 7 | Spotted Tracker 37350 | -2/Section 7 | Destroyed Tracker 37353 | -2/Section 7 | Assimilated Tracker with FLK Orb 37363 | -2/Section 7 | Spotted Combat Programmer 37366 | -2/Section 7 | Spotted Combat Programmer 37368 | -2/Section 7 | Assimilated Combat Programmer with FLK Orb 37371 | -2/Section 7 | Assimilated Combat Programmer with FLK Orb 37418 | -2/Section 7 | Spotted B-99 Colossus 37531 | -2/Section 7 | Found LRC Insulator 37531 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 37544 | -2/Section 7 | Found LRC Matter Compressor 37544 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 37547 | -2/Section 7 | Found LRC Insulator 37547 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 37643 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 37644 | -2/Section 7 | Found Integrity Redistributor 37653 | -2/Section 7 | Warped through subspace to slip node 37658 | -2/Section 7 | Entered Access 37658 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37811 | -1/Access | Build established: Alien-Mutant 38135 | -1/Access | Discovered new exit (range 18) 38188 | -1/Access | Intercept squad dispatched 38192 | -1/Access | Spotted Tracker 38193 | -1/Access | Spotted Tracker 38205 | -1/Access | Destroyed Tracker 38207 | -1/Access | Destroyed Tracker 38208 | -1/Access | Spotted Combat Programmer 38210 | -1/Access | Found Exp. Phase Shifter 38249 | -1/Access | Spotted Combat Programmer 38455 | -1/Access | First assault squad dispatched 38471 | -1/Access | Identified exit to Command 38477 | -1/Access | Entered Command 38791 | -1/Command | Spotted M Guard 38793 | -1/Command | Spotted M Guard 38793 | -1/Command | Spotted Combat Programmer 38793 | -1/Command | Spotted Combat Programmer 38806 | -1/Command | Destroyed M Guard 38811 | -1/Command | Destroyed M Guard 38829 | -1/Command | Assimilated Combat Programmer with FLK Orb 38874 | -1/Command | Destroyed Combat Programmer 38879 | -1/Command | Found Prototype Reactor 38880 | -1/Command | Identified Zero-point Reactor 38884 | -1/Command | Found Prototype Device 38884 | -1/Command | Identified AEGIS Remote Shield 38897 | -1/Command | Found Zero-point Reactor 38902 | -1/Command | Found Zero-point Reactor 38907 | -1/Command | Found AEGIS Remote Shield 39113 | -1/Command | Destroyed all MAIN.C guards 39189 | -1/Command | Build established: Generator-Mutant 39506 | -1/Command | Destroyed 8 combat bots 39515 | -1/Command | Spotted B-99 Colossus 40142 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-178) 40154 | -1/Command | Met MAIN.C 40160 | -1/Command | 0b10 Conduit disabled 40211 | -1/Command | Destroyed MAIN.C Shell 40213 | -1/Command | MAIN.C activated Command garrisons 40266 | -1/Command | Destroyed MAIN.C 40302 | -1/Command | Found Zero-point Reactor 40313 | -1/Command | Found Prototype Processor 40316 | -1/Command | Identified Exp. Target Analyzer 40321 | -1/Command | Found Prototype Processor 40322 | -1/Command | Identified Exp. Targeting Computer 40330 | -1/Command | Destroyed 7 combat bots 40365 | -1/Command | Found Prototype Reactor 40365 | -1/Command | Identified Singularity Reactor 40460 | -1/Command | Build established: Alien-Gunner 40468 | -1/Command | Destroyed 12 combat bots 40727 | -1/Command | Spotted Executioner 40728 | -1/Command | Destroyed Executioner 40734 | -1/Command | Found Prototype Processor 40734 | -1/Command | Identified Exp. Core Analyzer 41007 | -1/Command | Found Prototype Energy Gun 41007 | -1/Command | Identified Enh. Gamma Rifle 41076 | -1/Command | Discovered new exit (range 7) 41100 | -1/Command | Found Exp. Targeting Computer 41503 | -1/Command | Phase Generator disabled 42135 | -1/Command | Destroyed B-99 Colossus 42339 | -1/Command | Found Unknown Device 42339 | -1/Command | Identified Antimissile System 43533 | -1/Command | Found Prototype Device 43533 | -1/Command | Identified Exp. Actuator Array 44463 | -1/Command | Found Prototype Device 44463 | -1/Command | Identified Beam Splitter 44739 | -1/Command | Discovered new exit (range 8) 45005 | -1/Command | Warped through subspace to slip node 45005 | -1/Command | Discovered new exit (range 4) 46069 | -1/Command | Entered Access_0 46069 | -1/Access_0 | Accompanied by 1 ally 46070 | -1/Access_0 | Sensed 3 artifacts in vicinity 46071 | -1/Access_0 | Met Architect 46082 | -1/Access_0 | Architect warped through subspace 46097 | -1/Access_0 | Destroyed A8 46115 | -1/Access_0 | Found Modified Quantum Sheargun 46118 | -1/Access_0 | Found Modified Quantum Sheargun 46141 | -1/Access_0 | Architect warped through subspace 46166 | -1/Access_0 | Found Modified Quantum Sheargun 46181 | -1/Access_0 | Architect warped through subspace 46188 | -1/Access_0 | Found Zero-point Reactor 46220 | -1/Access_0 | Architect warped through subspace 46251 | -1/Access_0 | Architect warped through subspace 46279 | -1/Access_0 | Architect warped through subspace 46305 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-195) 46319 | -1/Access_0 | Architect warped through subspace 46368 | -1/Access_0 | Architect warped through subspace 46384 | -1/Access_0 | Found Prototype Device 46384 | -1/Access_0 | Identified Exp. Weapon Cycler 46397 | -1/Access_0 | Architect warped through subspace 46422 | -1/Access_0 | Architect warped through subspace 46432 | -1/Access_0 | Found Exp. Phase Shifter 46444 | -1/Access_0 | Crushed by falling debris 46452 | -1/Access_0 | Architect warped through subspace 46464 | -1/Access_0 | Found Exp. Targeting Computer 46474 | -1/Access_0 | Core integrity fell below 50% 46511 | -1/Access_0 | Architect warped through subspace 46526 | -1/Access_0 | A6 warped into view 46530 | -1/Access_0 | Crushed by falling debris 46538 | -1/Access_0 | Destroyed A6 46548 | -1/Access_0 | Found Exp. Targeting Computer 46557 | -1/Access_0 | Found Prototype Device 46579 | -1/Access_0 | Architect warped through subspace 46594 | -1/Access_0 | Found Modified Quantum Sheargun 46601 | -1/Access_0 | Architect warped through subspace 46613 | -1/Access_0 | Found Exp. Phase Shifter 46635 | -1/Access_0 | Emitted hypermatrix ping 46640 | -1/Access_0 | Assembled emerged from beneath the floor 46653 | -1/Access_0 | Identified Exp. Thermal Shield 46660 | -1/Access_0 | Architect warped through subspace 46674 | -1/Access_0 | Lost 3 parts (3u) 46681 | -1/Access_0 | Architect warped through subspace 46699 | -1/Access_0 | Architect warped through subspace 46738 | -1/Access_0 | Subspace Access Node disabled 46763 | -1/Access_0 | Architect warped through subspace 46796 | -1/Access_0 | Architect warped through subspace 46815 | -1/Access_0 | Architect warped through subspace 46825 | -1/Access_0 | Found Exp. Targeting Computer 46837 | -1/Access_0 | Lost 4 parts (2u2w) 46854 | -1/Access_0 | Architect warped through subspace 46883 | -1/Access_0 | Architect warped through subspace 46898 | -1/Access_0 | Lost 8 parts (1p1n3u3w) 46917 | -1/Access_0 | Architect warped through subspace 46932 | -1/Access_0 | Found Modified Quantum Sheargun 46966 | -1/Access_0 | Core integrity fell below 20% 46967 | -1/Access_0 | Architect warped through subspace 47005 | -1/Access_0 | Architect warped through subspace 47047 | -1/Access_0 | Architect warped through subspace 47110 | -1/Access_0 | Architect warped through subspace 47136 | -1/Access_0 | Lost 5 parts (1p3u1w) 47147 | -1/Access_0 | Architect warped through subspace 47192 | -1/Access_0 | Architect warped through subspace 47220 | -1/Access_0 | Lost 3 parts (1n2w) 47221 | -1/Access_0 | A5 warped into view 47266 | -1/Access_0 | Found Exp. Phase Shifter 47268 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 47204_ Dropped Zero-point Reactor. 47205_ Dropped Imp. Matter Neutralizer. 47205_ Dropped Exp. Energy Well. 47206_ Dropped SHELL Armor. A5 warps into view. 47221_ Penetrated by Quantum Shear. 47221_ AEGIS Remote Shield severed. 47221_ Penetrated by Quantum Shear. 47224_ Dimensional Manipulator destroyed. 47241_ System corrupted: Matter fused (-6). 47246_ Acquired Prototype Flight Unit. 47246_ Identified Diametric Drive. 47248_ Penetrated by Quantum Shear. 47248_ Adv. Particle Charger destroyed. 47248_ Quantum Shear penetrates Reinforced Shell. 47248_ Acquired Prototype Flight Unit. 47248_ Identified Exp. Q-thruster. 47250_ Quantum Shear penetrates Wall. 47250_ Quantum Shear penetrates Reinforced Shell. 47266_ Acquired Exp. Phase Shifter. 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" | | ????## ##### ##%!! %!=!%!= " | | ### ## 0 # * =] ! !!!=%]""" | | # # %=]% ;%!!! | | # ## # !!!=%= """"""""""" | | #?## ## ! % % | | ???### ### ## ## # ;; % | | #?????# #?#### ###### ;; """"""""""" | | #??????# #????# #???## ;;; " | | #???????# #????# #???# ; " # ## | | ????????# #??### #?# # #; " # ###### | | ?????????# #### ########### " ""##????? | | #?????????# ##?? ##??# """ #????? | | #??????????# ## #??## "" #????? | | ???????????####### ##### """ #????? | | ?????????????????### ## """ #????? | | ???????????????????## #### #????? | | ???????????????????## ##??## #????? | | ?????????????####### ###????## #?###? | | ?????????????# ####???????# #### ## | | ?????????????# #### ##??????????## "" ### " | | ?????????????# #??###?????# ?????#""" #?# " | | ???########### #??????????# ???##" "?#" " | | ???# #???????????# ### ###"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Energy Generation 109 Energy Capacity 4100 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Additional Mass Support 50 Armor Coverage 900 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 36 Target Analysis 12 Armor Integrity Analysis 66 Particle Charging 25 Offensive Hacking 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Exp. Transmission Jammer | x1 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Adv. Weapon Cycler | x2 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Core Stripper Integrated Reactor Dimensional Node Initializer Integrated Heat Negator Sigix Quantum Sheargun LRC Insulator LRC Matter Compressor Subatomic Replicator Transdimensional Reconstructor Integrity Redistributor Modified Quantum Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberTeslaCarapace Manual? 0 Play Time 05:58:02 Cumulative 943.9 hours Start 2019.11.01 @ 13:48:05 End 2019.11.02 @ 15:02:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type - Total 68 Types 14/5/32/2/1/2/12 Lore% 96 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77fefacd-8743-403d-b0a0-f09ee1547ed0