Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 20:57:25 Player: SilverswordXV Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (598) 598 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1843 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Aluminum Leg Wheel Medium Matter Pod Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 6 4 9 10 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 6 | 2 . . 4 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 10 | 2 2 4 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 4 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 16 | . 1 . 15 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 7 | . 1 . 6 Highest Loss Streak 13 | . 1 . 13 To Critical Strikes . | . . . . Average Backups 6 | 1 4 7 7 Power 1 | . 1 1 . Propulsion 1 | . 1 2 2 Utility 1 | . . 1 1 Weapon 1 | . . 2 2 Tool/Special . | . . . . Unused Backups 3 | . 1 1 1 Power 2 | . 1 1 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 86 96 86 Engine 10 | . 14 11 7 Leg 21 | . 28 22 17 Device 6 | . . 8 9 Storage 11 | . 14 11 10 Processor 7 | . . 9 11 Protection 7 | . 1 11 9 Energy Gun 5 | . 12 6 . Ballistic Gun 16 | . 14 15 19 Peak Build Rating 14 | 6 7 14 14 Average Rating 9 | 4 6 11 11 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 14 17 16 19 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 3 5 8 8 Average Carried 6 | 1 4 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 5 8 4 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 844 | 248 38 277 281 Remotely . | . . . . Salvage Created 747 | . 110 225 412 Parts 53 | . 5 24 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 20 | . 2 9 9 Guns 20 | . 2 9 9 Classes Destroyed 6 | . 2 2 2 Watcher 1 | . 1 . . Swarmer 7 | . . 7 . Grunt 6 | . 2 . 4 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 193 | . 19 38 136 Missed 45 | . 4 10 31 Hits 148 | . 15 28 105 Melee 10 | . . . 10 Projectile 138 | . 15 28 95 Critical Strikes 10 | . . 1 9 Damage Taken 2050 | . 197 287 1566 Core 445 | . 44 72 329 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 93 | . 16 14 63 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 43 Shots Fired 167 | . 28 28 111 Gun 167 | . 28 28 111 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 150 | . 16 23 111 Thermal . | . . . . Explosive . | . . . . Electromagnetic 17 | . 12 5 . Robot Hit Streak 33 | . 8 21 33 Robot Miss Streak 6 | . 4 6 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 138 | . 16 24 98 Core Hits 46 | . 6 15 25 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . 1 . 2 Destroy 1 | . . . 1 Corrupt 1 | . 1 . . Smash 1 | . . . 1 Melee Attacks 8 | . . . 8 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1692 | . 260 255 1177 Guns 1523 | . 224 255 1044 Cannons . | . . . . Explosions 36 | . 36 . . Melee 133 | . . . 133 Ramming . | . . . . Kinetic 1329 | . 76 209 1044 Thermal 36 | . 36 . . Explosive . | . . . . Electromagnetic 194 | . 148 46 . Impact 133 | . . . 133 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . 6 . 38 Projectiles . | . . . . Explosions 6 | . 6 . . Melee 38 | . . . 38 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . 31 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 469 | . 102 20 469 Average Temperature 55 | . 59 7 68 Received Heat Transfer 720 | . 90 63 567 Effects 3 | . . . 3 Interference 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 114 | . 55 114 77 Initial 43 | . . 14 43 Average 30 | . 12 52 28 Influence Increases 564 | . 91 231 242 Destroy 0b10 Robot/C 400 | . 40 180 180 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 92 | . 12 40 40 Successful Hack 16 | . . 11 5 Destroy Structure 6 | . 4 . 2 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 564 | . 57 161 346 Entered New Map 81 | . . 20 61 Time Decay 363 | . 47 141 175 Lost Part 120 | . 10 . 110 Squads Dispatched 5 | . 1 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 7 10 21 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 2 3 2 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 4 5 9 Successful 8 | . 2 3 3 Failed 10 | . 2 2 6 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 6 | . 3 1 2 Terminals 18 | . 4 5 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 3 3 Part Schematic 1 | . 1 . . Robot Analysis 3 | . 1 1 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Security Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total 3 | . 1 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1002 | 67 239 305 391 Spaces Moved 519 | 50 139 203 127 Core 9 | 6 . . 3 Treads . | . . . . Legs 508 | 44 139 203 122 Wheels 2 | . . . 2 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 111 120 120 120 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 25 19 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 727 | 58 182 236 251 Wait 58 | . 20 6 32 Move 516 | 49 138 202 127 Hop . | . . . . Pick Up 6 | 3 2 1 . Fast Attach 17 | 6 2 5 4 Attach 7 | . 1 . 6 Detach 2 | . 1 . 1 Swap 10 | . 1 4 5 Drop 10 | . 1 4 5 Fire 93 | . 16 14 63 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 6) 264 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x2 340 | -9/Materials | Identified exit to Mines 340 | -9/Materials | Identified exit to Storage 612 | -9/Materials | Entered Storage 791 | -9/Storage | Garrison activated, responded to threat 960 | -9/Storage | Core integrity fell below 50% 997 | -9/Storage | Core integrity fell below 20% 1003 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00985_ System corrupted: Matter fused (-9). 00986_ R-06 Scavenger collects Imp. Aluminum Leg. 00987_ C-30 ARC bursts open, deploying its payload. 00987_ G-47 Trooper unfolds itself. 00987_ G-34 Mercenary unfolds itself. 00988_ Sml. Storage Unit destroyed. 00989_ Y-45 Defender suffers critical hit (Smash). 00989_ Destroyed Lgt. Treads. 00989_ Y-45 Defender system corrupted by crushing effect. 00989_ R-06 Scavenger collects Melee Analysis Suite. 00992_ Wheel destroyed. 00998_ Destroyed Heat Sink. 00998_ Y-45 Defender system corrupted by crushing effect. 01003_ Hammer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????##??????????? | | ?????????????????????# ???????### #######???? | | ?????????????????????# #??????# #???? | | ?????????????????????# #??????# """ """ #???? | | ?????????????????????# +??????# """ """ #???? | | ?????????????????????# % #??????# """ """ #???? | | ?????????????????????# #??????# #???? | | ????????????????"????# #??????# #???? | | ???????????????"""???# #??????# %% #???? | | ?????????????# ?"" ?## ##?????# [[! #???? | | ?????????????# # ###########+######### | | ???????????????""" # r % != | | ?????????????? 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed ProcessingDataImmobilizer Manual? 0 Play Time 00:14:25 Cumulative 31.7 hours Start 2025.11.25 @ 20:44:47 End 2025.11.25 @ 20:57:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5e6a47b-585c-4cef-a497-781708aa96a1