Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 15:31:58 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (516) 516 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2311 Bonus ------- None Cogmind --------- Core Integrity 295/550 Matter 297/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Improved Treads Wheel Compact Wheel Compact Battery (200) Improved Light Armor Plating Medium Laser Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Aluminum Leg Wheel Compact Wheel Compact Battery Medium Laser Improved Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 21 | 7 . 6 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . . 2 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 6 | 2 . 2 2 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 3 10 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 9 | . . 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 100 81 76 Engine 9 | . 14 11 7 Leg 24 | . 28 26 21 Device 11 | . 14 11 11 Storage 10 | . 14 11 9 Processor 2 | . . . 5 Energy Gun 20 | . 28 21 18 Ballistic Gun 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 20 | 14 14 14 20 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 4 8 8 Average Carried 6 | 2 4 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 4 8 8 Class Distribution -------------------- 52% | Mutant 31% | Scavenger-Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 403 | 230 26 57 90 Remotely . | . . . . Salvage Created 748 | 14 26 356 352 Parts 42 | 2 3 19 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . . 10 5 Guns 15 | . . 10 5 Classes Destroyed 7 | 1 1 4 1 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | . . . 1 Swarmer 4 | . . 4 . Grunt 7 | . . 5 2 Sentry 4 | . . 1 3 Best Kill Streak 7 | 1 1 7 5 Combat Bots Only 7 | . . 7 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1536 | . . 681 855 Core 383 | . . 128 255 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 100 68 . Volleys Fired 60 | 8 . 32 20 Largest 3 | 2 . 2 3 Hottest 113 | 80 . 90 113 Shots Fired 126 | 16 . 64 46 Gun 126 | 16 . 64 46 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 15 | . . . 15 Thermal 92 | 8 . 64 20 Explosive . | . . . . Electromagnetic 19 | 8 . . 11 Robot Hit Streak 9 | 7 . 9 6 Robot Miss Streak 3 | 2 . 3 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 92 | 10 . 49 33 Core Hits 33 | 1 1 18 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1165 | 122 11 580 452 Guns 1154 | 122 . 580 452 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 11 | . 11 . . Kinetic 159 | . . . 159 Thermal 834 | 45 . 580 209 Explosive . | . . . . Electromagnetic 161 | 77 . . 84 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | 1 1 . . Kicked 2 | 1 1 . . Crushed . | . . . . Highest Temperature 421 | 144 . 297 421 Average Temperature 177 | 73 . 175 227 Received Heat Transfer 792 | . . 315 477 Effects 4 | . . 1 3 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . 1 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 2174 | 100 . 1445 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 305 | 5 60 305 244 Initial 120 | . 3 25 120 Average 117 | . 15 127 158 Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 59 71 Level 1 27 | . . 40 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 3 18 13 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 . 2 Successful 4 | . 3 . 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Prototype ID Bank 2 | . 1 . 1 Transport Status 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 784 | 104 52 262 366 Spaces Moved 437 | 51 43 118 225 Core 12 | 8 . . 4 Treads . | . . . . Legs 425 | 43 43 118 221 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 119 | 110 120 120 121 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 4 12 14 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 572 | 78 43 171 280 Wait 44 | 8 . 16 20 Move 435 | 51 42 117 225 Hop . | . . . . Pick Up 8 | 4 . . 4 Fast Attach 13 | 7 . 2 4 Attach 3 | . . . 3 Detach . | . . . . Swap 5 | . . 4 1 Drop 3 | . . . 3 Fire 60 | 8 . 32 20 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Destroyed 7 combat bots 399 | -9/Materials | Discovered new exit (range 15) 419 | -9/Materials | Entered another Materials area 419 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 649 | -8/Materials | Garrison activated, responded to threat 748 | -8/Materials | System corruption reached 10% 778 | -8/Materials | Lost 9 parts (1p3n2u3w) 785 | -8/Materials | Self-destructed Last Messages --------------- 00706_ K-01 Serf collects debris. 00707_ Hvy. Assault Rifle destroyed. 00709_ R-06 Scavenger collects Lgt. Treads. 00709_ K-01 Serf collects debris. 00712_ R-06 Scavenger collects Corrupted Lgt. Treads. 00713_ K-01 Serf collects debris. 00715_ R-06 Scavenger collects Beam Rifle. 00717_ K-01 Serf collects debris. 00718_ R-06 Scavenger collects Heat Sink. 00730_ Lgt. Ion Engine destroyed. 00733_ Aluminum Leg destroyed. 00740_ Y-45 Defender destroyed. 00744_ Acquired 5 matter. 00747_ Med. Laser destroyed. 00747_ Trap Scanner destroyed. 00747_ System corrupted by crushing effect (+5). 00748_ Critical hit (Burn: +37). 00761_ System corrupted: Matter fused (-8). 00781_ Aluminum Leg destroyed. 00782_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????########??????????????????????????????? | | ??????????# #???###???????????????????????? | | ??????????# #??? ???????????????????????? | | ??????????# #?? ??#???????????????????? | | ??????????# # """ """ #???????????????????? | | ??????????# # """ """ #???????????????????? | | ??????????# # """ """ #???????????????????? | | ??????????# # """ """ #???????????????????? | | ??????????? # ????????????????????? | | ????????????? ???? ??????????????????????? | | ????????????###+##???###+##??????????????????????? | | ??###+####### ##### #??????????????????????? | | ??# #??????????????????????? | | ??# g #???????? ?????????????? | | ??###+####### #####g #??????????????????????? | | ??????## ##### #######b###??????????????????????? | | ??????# T # # #??????????????????????? | | ??????# + ggg #?? ?? ????????????????? | | ??????# *** # # #????????? ?? ?????????? | | ??????# **! # # ! @#????"?????????????????? | | ??????# **! ?# ###########?#????????????????????? | | ??????# ?# #??????????????????????????#?????? | | ??????#####??# #??????????????#?##?#????????????? | | ?????????????# #???????????#????????????????????? | | ????????????## ##?????##?????????#????? ??? ????? | | ????######### ##############??????????????????? | | ??# *% ??????????????????? | | ??# ! ##????#########????????????? | | ??# ######## ### #?????# #? ??????????? | | ????????????######?# #?????# #???"???? ???? | | ???????????????????# ##????# ""T"" #? ?????????? | | ???????????????????# #?#???# """"" #????????????? | | ???????????????????# #?????# % #??????????"?? | | ??????????????###### ############+######/### """ | | ?????????# !% *! | | ?????????# [*%%= | | ?????????# *[ | | ?????????# ##############+##### | | ?????????# ???????#???#?? ??????# ##########"T"# | | ?????????# ##??????#?? ?? ???# #????????????? | | ???? ????/ #??????????? ??????# #?????#??????? | | ???? ????# ###########???? ?? # #?#??????????? | | ?????????# # #?????????# #????????????? | | ?????????# # """" #? ?????? # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherMassFilter Manual? 0 Play Time 00:08:33 Cumulative 130.2 hours Start 2022.04.09 @ 15:26:13 End 2022.04.09 @ 15:31:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 82 Adventurer 6 Explorer 12 Win Type - Total 8 Types 5/0/1/1/0/0/1/0/0 Lore% 75 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e8e4890-638b-4020-8412-1c0c579f3548