Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 04:13:40 Player: Cogchaaaan Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (610) 3050 Value Destroyed (35594) 35594 Prototype IDs (64) 1280 Alien Tech Used (11) 2200 Bonus (45751) 45751 TOTAL SCORE: 98175 Bonus ------- Triggered High Security 1500 Triggered Max Security 1000 High Alert Combat Kills 21370 Follower Combat Kills 126 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1332 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Win 3000 Friendly Fire -677 Cogmind --------- Core Integrity 1071/1850 Matter 297/300 Energy 448/450 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Experimental Core Analyzer Advanced Point Defense System > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Phase Shifter Transdimensional Reconstructor Improved Potential Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Point Defense System > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Phase Shifter Transdimensional Reconstructor Terrabomb Improved Potential Cannon [Rating: 234] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . 1 . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 176 | 7 5 2 41 12 3 5 1 . . . 9 2 2 1 . 10 1 5 1 . 2 . 8 9 5 14 27 3 1 Power 14 | 1 1 1 5 1 . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 . Engine 8 | 1 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 . Propulsion 29 | 2 3 . 13 7 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . . Treads 17 | . . . 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | 2 3 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Wheel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 2 1 . 10 1 1 4 . . . . 5 2 1 . . 7 1 5 1 . 2 . 5 5 1 13 20 2 1 Device 37 | 1 . . 4 1 1 2 . . . . 1 . . . . 4 . 3 1 . 1 . 1 3 . 8 5 1 . Storage 8 | 1 1 . 2 . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . . Processor 23 | . . . . . . 1 . . . . . 2 . . . 2 . 1 . . . . . 1 . . 14 1 1 Hackware 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . Protection 18 | . . . 4 . . 1 . . . . 2 . 1 . . 1 1 . . . . . 3 . . 4 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 1 13 3 1 1 1 . . . 2 . 1 1 . 3 . . . . . . 3 2 3 1 5 . . Energy Gun 9 | 2 . . 4 . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . Energy Cannon 8 | . . . 2 . 1 . . . . . 1 . . . . . . . . . . . 1 1 . . 2 . . Ballistic Gun 13 | . . 1 5 2 . . . . . . . . . . . 2 . . . . . . . . 2 . 1 . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 5 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 8 2 1 . . . . . 1 . . . . 6 . . . . 3 . 2 6 1 7 6 . . Parts Lost 32 | . 1 1 11 1 . . . . . 1 1 . . . . . 1 1 . . . . 4 3 . 1 6 . . Power 5 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . . . . 1 1 . . . . . 1 1 . . . . 3 1 . . 3 . . Weapon 11 | . . . 5 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . Highest Loss Streak 7 | . 1 1 7 1 . . . . . 1 1 . . . . . 1 1 . . . . 1 1 . 1 2 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 17 | 3 5 5 15 19 18 19 20 20 20 19 17 16 16 17 19 18 18 17 18 19 22 23 21 22 20 20 12 3 3 Power . | . . . 1 1 1 2 2 2 2 2 1 2 2 2 2 1 1 1 1 1 1 1 1 . . . . . . Propulsion 1 | 2 3 4 4 5 5 . . . . . . . . . . . 1 1 . . . . . . . . . . . Utility 9 | . . 1 3 5 6 13 14 15 15 14 12 11 11 13 13 12 12 10 12 13 15 16 15 16 15 14 7 . 1 Weapon 4 | . . . 6 7 6 3 3 3 3 3 3 3 2 2 4 4 4 4 4 5 5 5 4 3 3 4 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | 1 . . 7 2 11 3 . . . . 5 . 1 . . 5 . . 1 . 1 . . 2 3 . 5 . 2 Power 5 | . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Propulsion 9 | . . . 1 1 6 . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 16 | . . . . 1 . 2 . . . . 3 . . . . 1 . . . . . . . 2 3 . 3 . 1 Weapon 17 | 1 . . 5 . 5 . . . . . 1 . 1 . . 2 . . . . 1 . . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 65 | . 99 99 91 99 74 52 53 53 53 53 55 57 57 57 58 58 57 56 54 51 51 52 53 55 56 53 52 54 54 Engine 3 | . 13 13 6 8 8 6 6 6 6 6 3 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 3 4 4 7 9 9 Treads 7 | . . . 29 35 19 . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . Leg 3 | . 28 28 2 . . . . . . . 2 5 . . . . . . . . . . 1 2 . 2 7 9 9 Hover 2 | . . . . . 3 5 6 6 6 6 1 . 4 5 5 5 2 4 5 5 5 5 . . . . . . . Device 11 | . 14 14 8 9 9 12 12 13 13 12 15 11 16 15 16 11 11 14 15 14 14 15 13 17 17 16 6 9 9 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 1 . . Processor 6 | . . . . . . 5 6 6 6 6 5 15 11 11 11 11 11 10 10 10 10 10 9 9 8 7 17 18 18 Protection 3 | . . . 5 9 2 . . . . . 2 . . . . 4 4 5 4 5 5 5 4 5 4 2 1 . . Energy Gun 1 | . 28 19 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . 6 15 4 3 . . . . 2 5 5 5 5 5 2 . 5 5 5 5 . 3 1 1 6 9 9 Ballistic Gun 4 | . . 8 16 10 11 . . . . . . . . . . . . . . . . . . . 4 7 . . . Ballistic Cannon 1 | . . . . . . 2 6 6 6 6 3 . . . . . 2 4 . . . . 6 1 4 2 1 . . Slashing Weapon 1 | . . . . . 6 6 5 6 6 6 1 . . . . . . . . . . . . . . . . . . Peak Build Rating 234 | 7 7 9 31 40 53 68 68 66 66 66 91 90 109 110 110 122 119 134 137 133 132 125 157 168 185 211 232 233 234 Average Rating 100 | 4 6 8 23 35 45 58 66 66 66 65 78 84 103 106 107 113 112 128 125 122 124 125 141 146 163 179 208 229 229 On Entrance 98 | . 7 7 9 30 40 49 68 66 66 66 65 90 84 109 110 107 118 111 130 122 124 125 125 149 168 171 199 222 230 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 14 17 21 70 73 69 69 70 62 69 69 94 94 80 84 81 84 90 135 130 121 121 121 162 167 187 219 194 45 45 Greatest Support 218 | 20 20 20 80 80 80 78 78 47 47 47 96 96 110 110 110 110 153 217 217 217 217 217 217 210 168 218 218 60 60 Greatest Overweight (x) 5 | 1 . 1 5 1 2 . 1 1 1 1 1 . . . . . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 19 | 7 8 10 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 23 24 13 5 5 Most Carried 25 | 7 6 6 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 21 23 25 24 25 25 25 25 25 5 5 Average Carried 17 | 3 5 5 15 19 18 19 19 20 20 19 18 17 17 18 20 19 19 18 19 21 23 24 22 24 22 22 13 4 4 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 20 25 5 5 5 Final Carried 25 | 4 5 6 20 20 20 20 20 20 20 19 17 17 18 20 20 20 19 20 20 23 24 24 23 25 20 25 5 5 4 Scrap Engine Consumption 235 | . . . . . 61 12 4 . . . 18 4 3 3 . 28 . 8 2 . 4 1 16 20 18 25 8 . . Constructs Created 5 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Constructs Modified 106 | . . . . . 17 8 2 . . . 15 . 3 . . 1 2 13 1 . . . 9 9 5 14 7 . . Class Distribution -------------------- 52% | Construct 9% | Tank 9% | Alien-Sigix 8% | Mutant 4% | Infiltrator-Construct 4% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Hacker-Construct | -3/Research Infiltrator-Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 9440 | 270 40 30 1444 460 670 120 296 20 . 115 270 233 102 468 96 351 216 125 170 82 50 . 313 550 120 2033 647 139 10 Remotely 731 | . . . . . . . . . . . . . . . . . . . . . . . . . . 731 . . . Salvage Created 36145 | 109 578 57 2224 1117 442 215 392 99 . 392 668 268 129 533 39 681 548 1296 130 132 278 5 1216 3154 . 3924 12083 3501 1935 Parts 1354 | 6 29 6 128 60 25 12 12 6 . 3 24 1 6 21 6 34 20 67 10 5 2 1 75 117 . 171 285 137 85 Haulers Intercepted 13 | . 1 . 6 2 . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . Recyclers Shooed 13 | . . . 6 . . . . . . . 1 . . . . . . 3 . . . . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . 6 . . . . 6 . . 3 . . . 9 12 . 20 . 13 5 1 1 . . . . . . . Prevented 22 | . . . . . . . 1 . . . . . . 9 . . 12 . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 489 | . 14 1 38 22 9 1 11 . . 4 7 1 3 15 4 13 10 16 2 2 . 1 24 46 . 44 146 38 17 Guns 88 | . 12 1 31 2 5 . . . . . . . . . . . . . . . . . . . . 27 10 . . Cannons 336 | . . . 7 19 4 1 4 . . 4 6 1 3 . 1 8 6 16 2 2 . 1 18 32 . 14 132 38 17 AOE 47 | . . . . 1 . . 7 . . . . . . 14 3 3 3 . . . . . 6 6 . 2 2 . . Classes Destroyed 30 | 2 4 1 5 . . 1 1 . . 1 1 1 1 . . 1 1 . . . . . . 1 . 1 6 1 1 Worker 14 | . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . 3 3 3 Builder 29 | . . . 6 . 1 . . . . . 2 . . . . . . 5 . . . . 1 4 . 2 4 4 . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 13 | . 1 . 6 2 . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . Recycler 25 | 1 1 . 3 2 . 1 . . . . 2 . . . . . . 3 . . . . 1 . . . 2 5 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 10 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 7 . . Operator 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 Drone 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Watcher 18 | . 2 . 3 . . . . . . . . . . . . . . 1 . . . . 2 1 . 2 2 3 2 Swarmer 88 | . 6 . 12 6 . . 7 . . . . . 1 10 4 2 2 5 . . . . 10 . . 2 4 13 4 Saboteur 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 10 . . Grunt 146 | . 8 . 18 7 . . . . . 3 . . 1 4 . 4 2 6 1 1 . . . 28 . 18 38 4 3 Brawler 16 | . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . 4 . 1 7 . . Duelist 12 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . 3 4 . 1 Protector 10 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 5 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 37 | . . . 7 9 2 1 1 . . . 2 . . 1 . . 1 2 . 1 . . 2 1 . . 6 1 . Hunter 21 | . . . . . . . . . . 1 1 . . . . . 2 2 . . . . 4 1 . 5 5 . . Programmer 73 | . . . . . . . . . . . 4 . . . . 1 2 . 1 . . . 8 7 . 12 28 4 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 . Combat Programmer 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Executioner 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Subdweller 8 | . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 26 | 1 4 1 8 9 2 1 4 . . 3 4 1 3 5 4 6 6 11 1 1 . 1 8 16 . 8 26 24 14 Combat Bots Only 22 | . 3 1 7 4 2 1 4 . . 3 2 1 3 5 4 5 6 6 1 1 . 1 7 12 . 8 22 17 12 Max Kills in Single Turn 5 | 1 2 1 2 2 1 1 3 1 . 1 1 1 2 4 1 2 1 1 1 1 . 1 3 4 . 2 4 5 3 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . 3 . . . . . . 4 1 2 1 . . . . . 3 3 . 2 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2466 | . 62 2 179 100 13 9 36 . . 27 37 . 12 18 5 38 74 110 4 4 . . 170 420 . 307 562 186 91 Missed 760 | . 20 . 38 13 3 5 12 . . 10 14 . 4 8 3 15 33 47 1 2 . . 72 136 . 74 173 47 30 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1706 | . 42 2 141 87 10 4 24 . . 17 23 . 8 10 2 23 41 63 3 2 . . 98 284 . 233 389 139 61 Melee 41 | . . . 3 . . . . . . . . . . . . . . . . . . . . 7 . 20 10 1 . Projectile 1665 | . 42 2 138 87 10 4 24 . . 17 23 . 8 10 2 23 41 63 3 2 . . 98 277 . 213 379 138 61 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Critical Strikes 105 | . 2 . 13 4 1 . . . . 1 . . . 1 . . 2 2 1 . . . 7 19 . 15 26 7 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 25588 | . 442 48 2020 1321 206 33 292 . . 306 456 . 139 163 54 354 791 755 38 30 . . 2370 3343 . 3442 6516 1526 943 Core 3446 | . 72 . 235 143 . . 22 . . . 14 . 14 . 7 21 52 33 . . . . 218 320 . 410 1106 488 291 Absorbed by Shields 4867 | . . . . . . . . . . . . . . . . . . 20 15 7 . . 48 988 . 2536 1253 . . Ignored by Resistances 8258 | . . . 12 . . . . . . . . . . . . . . 304 12 9 . . . 2107 . . 3249 1586 979 Regen/Repaired (Parts) 9865 | . . . 404 . 10 21 . . . . 579 . 71 . . 108 505 547 134 . . . 563 2508 119 2599 1697 . . Core Remaining (%) 69 | 100 . 71 . . 31 . . . . 97 . . . . . . 89 . . . . 97 . 58 . . 25 . 57 Volleys Fired 1591 | 10 57 2 148 60 18 10 22 . . 16 37 19 11 22 12 34 41 79 12 11 13 13 84 221 2 143 362 92 40 Largest 3 | 2 2 2 3 3 3 1 1 . . 1 1 1 1 2 1 1 1 1 1 1 1 1 2 1 1 3 2 1 1 Hottest 251 | 90 90 90 159 176 118 38 38 . . 38 38 38 38 77 38 39 39 42 42 42 42 42 90 100 43 251 211 180 180 Shots Fired 2335 | 20 112 4 434 176 55 10 22 . . 16 37 19 11 24 12 34 40 79 12 11 13 13 90 220 2 327 410 92 40 Gun 933 | 20 112 4 402 54 37 . . . . . . . . . . . . . . . . . 7 . . 216 81 . . Cannon 1331 | . . . 32 122 18 10 16 . . 16 37 19 11 6 8 30 27 79 12 11 13 13 80 207 2 108 322 92 40 Launcher 71 | . . . . . . . 6 . . . . . . 18 4 4 13 . . . . . 3 13 . 3 7 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1206 | . . . 327 59 37 10 16 . . 16 19 19 11 . . . 4 79 . . . . 80 91 2 294 142 . . Thermal 662 | 20 112 4 107 117 18 . . . . . 18 . . 6 8 30 23 . 12 11 13 13 7 92 . 30 21 . . Explosive 25 | . . . . . . . 6 . . . . . . 6 4 1 . . . . . . 3 2 . 3 . . . Electromagnetic 81 | . . . . . . . . . . . . . . 12 . 3 13 . . . . . . 35 . . 18 . . Slashing 361 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 229 92 40 Robot Hit Streak 40 | 4 19 22 23 10 12 7 13 . . 36 40 18 3 5 6 12 3 7 9 4 10 1 10 33 . 28 28 13 18 Robot Miss Streak 9 | 5 6 . 4 5 2 . 2 . . 1 4 3 4 . . 2 3 3 2 1 1 2 2 3 . 4 6 9 5 Penetration Max 2 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . 1 . 1 1 1 1 Secondary Targets 12 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 1518 | 10 73 3 265 105 32 4 20 2 . 20 33 16 6 3 1 25 18 55 6 6 11 1 59 142 . 203 312 61 26 Core Hits 1189 | 3 29 3 106 38 17 3 21 2 . 13 31 10 10 21 9 22 15 33 2 2 3 1 34 96 . 112 403 102 48 Critical Kills 37 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 30 3 . . Critical Parts Destroyed 56 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 2 5 . 41 5 . . Critical Strikes 126 | . 4 . 1 2 . . . . . . . . . . . 1 . 3 . . 1 . 2 6 . 73 28 4 1 Burn 11 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Destroy 94 | . . . . 1 . . . . . . . . . . . 1 . 3 . . 1 . 2 6 . 71 9 . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 4 1 Melee Attacks 60 | . . . 1 1 1 9 7 2 . 7 12 . 4 3 4 6 . . . . . . . . . 3 . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . 1 1 1 9 7 2 . 7 4 . . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . 8 . 4 3 4 6 . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 93299 | 114 899 36 4166 2335 593 263 1655 184 . 1213 1803 563 210 952 234 1793 1360 3197 319 299 600 46 4024 9168 . 5039 38515 8573 5146 Guns 9763 | 114 888 36 3550 499 340 . . . . . . . . . . . . . . . . . 128 . . 1570 2638 . . Cannons 73059 | . . . 376 1794 253 206 793 . . 805 1711 563 210 . 47 1228 724 3035 319 299 600 46 2829 6665 . 2341 34609 8552 5054 Explosions 8864 | . . . 210 38 . . 468 . . . . . . 952 187 565 636 . . . . . 1067 2496 . 977 1268 . . Melee 1241 | . . . . . . 57 394 184 . 408 92 . . . . . . . . . . . . . . 106 . . . Ramming 372 | . 11 . 30 4 . . . . . . . . . . . . . 162 . . . . . 7 . 45 . 21 92 Kinetic 26774 | . . . 2886 583 340 206 793 . . 805 778 563 210 . . . . 3035 . . . . 2829 2943 . 3513 7290 . . Thermal 13029 | 114 888 36 1040 1710 253 . . . . . 933 . . . 47 1324 801 . 319 299 600 46 128 3315 . 504 672 . . Explosive 5628 | . . . 210 38 . . 468 . . . . . . 552 187 211 . . . . . . 1067 1001 . 977 917 . . Electromagnetic 3794 | . . . . . . . . . . . . . . 400 . 258 559 . . . . . . 1902 . . 675 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43702 | . . . . . . 57 394 184 . 408 92 . . . . . . . . . . . . . . . 28961 8552 5054 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 5 5 5 . . . . . 3 3 3 3 3 3 7 . 1 1 1 1 3 15 . 12 12 . . Average Corruption 4 | . . . 4 5 5 . . . . . 2 3 3 3 3 1 4 . 1 1 1 1 2 7 . 5 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 392 | . . . 53 31 137 . . . . . 6 3 1 12 6 . 12 . 2 2 1 1 10 47 . 41 27 . . Message Errors 93 | . . . 13 7 34 . . . . . 3 1 . 2 2 . 3 . . . 1 . 2 11 . 8 6 . . Matter Fused 102 | . . . 9 6 45 . . . . . 3 2 . 3 1 . 2 . 1 1 . . 2 9 . 7 11 . . Heat Flow Errors 35 | . . . 3 1 13 . . . . . . . . 2 1 . 1 . . . . 1 . 6 . 6 1 . . Energy Discharges 51 | . . . 7 5 18 . . . . . . . . 1 1 . 2 . . . . . 2 7 . 6 2 . . Parts Rejected 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Parts Fused 5 | . . . 1 . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . Data Loss (minor) 47 | . . . 8 3 16 . . . . . . . . 2 1 . 1 . 1 1 . . 2 7 . 3 2 . . Data Loss (major) 20 | . . . 2 4 7 . . . . . . . . 1 . . . . . . . . . 2 . 4 . . . Misfires 11 | . . . 2 4 1 . . . . . . . . 1 . . . . . . . . . . . 2 1 . . Alerts 11 | . . . 4 . 2 . . . . . . . . . . . . . . . . . 1 2 . 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 11 | . . . 3 1 . . . . . . . . . . . . 1 . . . . . 1 1 . 3 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2693 | . . . 19 3 9 . 52 . . 154 27 . . . . 39 71 155 6 18 87 . 229 412 . 174 702 334 202 Projectiles 2353 | . . . . 3 9 . . . . 4 27 . . . . 39 56 155 6 18 87 . 185 412 . 163 673 334 182 Explosions 123 | . . . 19 . . . 10 . . . . . . . . . 15 . . . . . 44 . . 6 29 . . Melee 217 | . . . . . . . 42 . . 150 . . . . . . . . . . . . . . . 5 . . 20 Knockbacks 126 | . . . 1 1 . . 3 . . 10 7 . 2 . . . . 20 . . . . 11 30 . 18 22 . 1 Impact 5 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Kinetic 112 | . . . . . . . 3 . . 9 7 . 1 . . . . 18 . . . . 11 26 . 16 21 . . Secondary 9 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 4 . 1 1 . . Self-Inflicted Damage 953 | . . . . 79 . . . . . . . . . . 21 . 4 64 . . . . 47 408 . 22 308 . . Shots 22 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 8 . . 10 . . Rammed 12 | . . . 3 1 . . . . . . . . . . . . . 6 . . . . . 1 . 1 . . . Targets Rammed 17 | . 1 . 3 1 . . . . . . . . . . . . . 6 . . . . . 1 . 1 . 2 2 Kicked 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | 210 270 . 476 426 240 . 8 . . 9 43 17 31 247 136 28 232 334 208 105 263 240 216 355 13 503 312 20 20 Average Temperature 96 | 89 89 . 129 67 81 . 5 . . 4 17 8 14 95 41 15 65 103 76 45 137 69 37 72 8 140 98 20 20 Received Heat Transfer 4549 | . 204 . 1107 684 54 12 33 . . 39 27 . 36 . . 27 . 235 . 9 . . 63 1060 . 405 392 36 126 Effects 36 | 1 . . 8 1 4 . . . . . . . . . . . . . . . 2 . . 1 . 19 . . . Shutdowns 10 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 7 . . . Energy Bleed 4 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 9 | . . . 1 . 3 . . . . . . . . . . . . . . . 2 . . . . 3 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Damage (minor) 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . . 8 . 1 3 . . Combat Hostiles 12 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 8 . . 2 . . Parts Fried 32 | . . . . . . . . . . . . . . 4 . . 1 3 . . . . . 15 . 5 4 . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 Robots Melted 4 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Combat Hostiles 4 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Melted 34 | . 5 . 4 4 3 . . . . . 4 . . . . 1 2 . . . . . . 6 . 1 3 1 . Heat Transferred 16348 | 298 2627 99 2208 2886 444 . . . . . 1800 . . . 37 876 518 . 222 222 407 37 185 2298 . 444 740 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 4 . . 1 . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 2 2 1 1 . . . . . . . . . . . 2 . . . . 3 5 4 4 5 5 5 Low Security (%) 43 | 100 100 . 51 18 95 46 . . . . 100 100 100 . . . . . . . . . . . . . . . . Level 1 14 | . . . 46 48 4 53 . . . . . . . . . . . 1 . . . . 78 1 . . . . . Level 2 9 | . . . 1 33 . . . . . . . . . . . . . 98 . . . . 13 21 . 21 . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . 7 19 93 22 10 . . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . 42 6 56 26 . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 13 85 High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 62 . 14 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 5916 | 5 123 . 410 579 262 300 . . . . 105 38 86 . . . . 652 . . . . 749 1888 1100 1430 4768 5916 4369 Initial 3772 | . . . . 172 213 300 . . . . . 34 . . . . . 450 . . . . 300 414 1100 537 795 2860 3772 Average 810 | . 42 . 203 357 13 207 . . . . 32 11 40 . . . . 532 . . . . 380 1106 1032 1013 2579 3987 3955 Influence Increases 19412 | 10 396 . 1127 815 251 384 185 . . 110 322 10 146 335 80 300 205 1068 50 40 15 5 1139 2030 6 1774 4461 3156 992 Destroy 0b10 Robot/C 9460 | . 280 . 760 440 40 20 160 . . 80 140 . 60 300 80 260 180 320 40 40 . . 480 920 . 840 2920 760 340 Destroy 0b10 Robot/NC 670 | 10 20 . 100 25 5 10 5 . . 10 35 . . . . 20 5 55 . . 15 5 20 30 . 40 120 90 50 Destroy Leader 1710 | . 56 . 168 124 . 10 20 . . 20 52 . . 20 . . 20 62 10 . . . 104 122 . 106 504 248 64 Allied During Kill 54 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 27 22 Successful Hack 275 | . 23 . 16 56 24 14 . . . . 32 . 14 . . . . . . . . . 24 27 . 14 31 . . Select Force Hacks 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1320 | . . . 45 75 . 15 . . . . 15 . 60 . . . . 30 . . . . 30 315 . 270 210 225 30 Destroy Structure 3583 | . 2 . 23 20 2 15 . . . . 48 10 12 . . . . 106 . . . . 166 376 6 459 346 1596 396 Advance Influence 1050 | . . . . . . 300 . . . . . . . . . . . 450 . . . . 300 . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . 15 . . . . . 15 . . . 30 15 Lose Combat Pursuer 1035 | . 15 . 15 75 . . . . . . . . . 15 . 15 . 30 . . . . 15 225 . 45 330 180 75 Influence Decreases 15046 | 10 338 58 719 674 800 270 299 . . 110 224 108 84 246 159 238 339 502 440 212 19 5 402 879 976 1315 1108 2028 2484 Entered New Map 7436 | . . 29 . 236 336 . 43 . . . . 64 . 24 30 72 134 . 210 34 4 . . 323 826 419 620 1908 2124 Time Decay 6398 | 10 328 29 619 428 314 270 256 . . 110 222 44 84 222 129 146 205 342 230 178 15 5 362 526 150 586 428 40 120 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Lost Part 272 | . 10 . 100 10 . . . . . . 2 . . . . . . 10 . . . . 40 30 . 10 60 . . Lost Ally 340 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . 80 240 Purge Threat 450 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . 300 . . . Squads Dispatched 162 | . 3 . 2 2 . 1 . . . . 2 . 1 . . . . 1 . . . . 6 16 . 14 61 48 5 Investigation 7 | . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 1 . Extermination 17 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 3 . 5 3 . 1 Reinforcement 16 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . 2 2 . 1 3 3 1 Assault 94 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 10 . 4 45 30 3 Garrison 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 3 3 . Intercept 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Construction Impeded 8 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 27 | . 2 . 2 4 1 . . . . . . . . . . . 1 . . . . 1 3 2 1 1 4 2 3 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . 11 9 . 1 . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . 11 7 . 1 . . . Times Spotted 709 | . 21 1 51 34 7 2 7 . . 4 9 5 3 14 4 47 18 20 4 1 . 1 29 80 . 57 201 57 32 Peak Tracking Total 15 | . 3 1 6 7 2 1 3 . . 3 2 4 3 5 4 8 7 5 4 1 . 1 7 11 . 9 15 12 8 Tactical Retreats 36 | . 1 . 1 3 . . . . . . . 1 . 1 . 1 . 1 . . . . 1 9 . 2 10 3 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 16 | . 2 . 1 2 . . . . . . 1 . 2 . . . . . . . . . 1 1 . 2 1 2 1 Indirectly 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 100 | . . . 3 5 . 1 . . . . 1 . 4 3 . . . 2 . . 1 . 2 21 . 19 21 15 2 Max in Single Turn 3 | . . . 1 1 . 1 . . . . 1 . 2 1 . . . 1 . . 1 . 1 3 . 2 2 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 79 | . 6 . 8 9 13 1 . . 4 . 4 . 1 1 . 4 . 4 . . 4 . 3 7 1 3 5 . 1 Terminals 48 | . 6 . 6 7 5 1 . . . . 2 . 1 1 . . . 3 . . . . 2 5 1 3 4 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . . . 1 1 7 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . Total Hacks 221 | . 15 . 16 24 40 2 . . 34 . 11 . 2 4 . 13 . 4 . . 17 . 5 10 1 12 10 . 1 Successful 140 | . 12 . 6 12 24 1 . . 34 . 5 . 1 4 . 13 . . . . 17 . 1 1 . 3 5 . 1 Failed 81 | . 3 . 10 12 16 1 . . . . 6 . 1 . . . . 4 . . . . 4 9 1 9 5 . . Catastrophic 9 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 4 . 13 7 26 1 . . . . 5 . 1 . . 1 . 3 . . . . 2 4 1 6 5 . . Terminals 116 | . 15 . 13 19 20 2 . . . . 5 . 2 4 . . . 3 . . . . 3 8 1 12 8 . 1 Fabricators 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 24 | . . . 1 3 18 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . . . . . Terminal Hacks 100 | . 10 . 1 10 3 1 . . 34 . 1 . . 4 . 13 . . . . 17 . . 1 . 3 1 . 1 Record 32 | . . . . . . . . . 11 . . . . 4 . 12 . . . . 5 . . . . . . . . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 6 | . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 8 | . . . 1 . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . . . 1 . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 2 . 2 2 15 . . . . . 2 . 1 . . . . . . . . . 1 . . . 2 . . Terminals 20 | . 2 . 2 2 9 . . . . . 1 . 1 . . . . . . . . . 1 . . . 2 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Botnet 13 | . 2 . 2 2 4 . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . 7 7 8 1 . . . . 3 . 1 1 . . . 4 . . . . 3 6 1 3 5 . . Full Trace Events 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 94 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . 10 . 11 . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 84 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 49 34 Largest Group 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 9 10 Highest-Rated Group 145 | . . . . . . . . . . . . . . . . 85 . . . . . . . . . . . 126 145 Highest-Rated Ally 85 | . . . . . . . . . . . . . . . . 85 . . . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . 23 26 Total Damage 1180 | . . . . . . . . . . . . . . . . 478 . . . . . . . . . . . 304 398 Kills 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 14299 | 13 1020 286 307 2 . 576 667 297 132 771 776 180 250 465 426 1417 466 702 395 487 336 440 810 1583 298 1195 2 . . Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sensors 9663 | . . . . . . 571 649 297 132 568 570 . 249 465 426 1417 82 221 388 481 322 440 278 739 298 1070 . . . Structural 7111 | . . . . . . 5 18 . . 203 775 180 247 374 395 . 451 59 390 487 325 440 587 844 297 1034 . . . Seismic 1626 | 13 1020 286 307 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3004 | . . . . . . . . . . . . . . . . . . 481 . . . . 469 1581 . 473 . . . ECM 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 1 . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 . . . . . . 1 1 . . . 3 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 27855 | 117 1020 286 2639 1055 5263 586 728 297 133 826 790 180 250 465 426 1417 505 765 486 501 336 440 827 1590 304 1820 2760 725 318 Spaces Moved 18269 | 61 557 135 1171 455 2914 524 435 187 85 462 516 148 204 367 321 1019 277 326 254 273 171 241 371 931 294 1011 2397 1461 701 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3869 | . . . 834 455 1724 18 . . . . 87 . . . . . 161 48 . . . . . 364 . . 178 . . Legs 7004 | 50 557 135 130 . . . . . . . 310 148 21 . . . . . . . . . 103 509 . 660 2219 1461 701 Wheels 207 | . . . 207 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6228 | . . . . . 1190 506 435 187 85 462 119 . 183 367 321 1019 116 278 254 273 171 241 21 . . . . . . Flight 950 | . . . . . . . . . . . . . . . . . . . . . . . 247 58 294 351 . . . Fastest Speed 30 | 50 120 120 120 160 106 76 76 156 156 156 90 90 90 102 102 102 102 172 172 172 172 172 124 92 92 90 30 30 30 Average Speed 111 | 113 120 168 163 167 140 94 143 156 156 156 117 90 100 102 102 102 142 172 172 172 172 172 145 112 92 121 55 30 30 Slowest Speed 330 | 120 120 190 330 240 330 106 156 156 156 156 170 90 102 102 102 102 172 172 172 172 172 172 172 124 144 224 152 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Potential Cave-ins 46 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 10 5 20 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 86 14 72 80 99 17 52 36 70 50 16 69 9 61 56 89 41 7 42 43 60 50 16 89 10 85 75 43 39 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 18 | . . 2 . . 10 . . . 1 . . . . 1 . . . . . 1 3 . . . . . . . . Known Exits Taken 20 | . . . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 9 | . . . . . . . 2 . . . . . . 1 . . 1 . . 2 . 3 . . . . . . . Spaces Dug 594 | . . . . 1 1 15 4 . . 3 15 2 5 8 10 5 10 6 2 4 . 10 13 74 3 32 8 318 45 Terrain Destroyed 1916 | . . . 11 15 1 15 24 . . 16 19 6 5 43 35 16 26 58 6 5 . 12 124 218 3 200 178 673 207 Melee 40 | . . . . 1 1 8 1 . . 2 11 . 4 3 4 5 . . . . . . . . . . . . . Projectile 1245 | . . . 3 2 . 7 6 . . 14 8 . . 5 6 4 17 58 6 5 . 12 63 86 3 125 69 539 207 AOE 615 | . . . 8 12 . . 17 . . . . . . 35 25 7 9 . . . . . 61 132 . 66 109 134 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 23790 | 87 796 189 1579 610 4073 587 497 189 85 535 656 181 233 420 400 1361 347 467 288 294 204 257 586 1283 324 1363 3478 1654 767 Wait 2968 | 2 170 50 118 58 1095 20 10 . . 38 41 12 1 6 61 246 19 42 2 . 9 4 94 69 5 73 607 94 22 Move 18234 | 60 556 134 1170 454 2913 523 434 186 84 461 516 147 203 366 320 1018 276 325 253 272 170 240 370 929 288 1010 2396 1460 700 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Pick Up 172 | 7 3 1 50 2 15 6 1 . . . 10 . 3 3 . 11 . 2 1 3 2 . 6 11 2 13 19 1 . Fast Attach 140 | 5 3 1 23 16 3 1 . . . . 5 . 1 . . 10 . 2 . . 4 . 3 7 4 13 36 2 1 Attach 108 | 2 1 . 10 1 1 2 . . . 1 10 2 2 1 . 3 1 2 1 1 1 . 8 5 2 39 10 1 1 Detach 68 | . . . . 1 . 1 . . . . 7 1 2 1 . 4 . 1 1 1 1 . 2 3 4 32 6 . . Swap 206 | . 1 1 18 4 1 11 22 1 1 12 4 . 3 17 3 8 10 7 16 6 . . 14 28 4 14 . . . Drop 213 | 1 4 . 38 12 26 4 1 . . . 14 . 3 1 . 20 . 1 2 . 4 . 5 9 11 22 32 2 1 Fire 1591 | 10 57 2 148 60 18 10 22 . . 16 37 19 11 22 12 34 41 79 12 11 13 13 84 221 2 143 362 92 40 Melee 60 | . . . 1 1 1 9 7 2 . 7 12 . 4 3 4 6 . . . . . . . . . 3 . . . Ram 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . Kick 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Crush 6 | . . . 3 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Identified exit to Mines 373 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Discovered new exit (range 5) 1118 | -10/Materials | Discovered new exit (range 6) 1138 | -10/Materials | Entered Subcaves 1357 | -10/Subcaves | Learned location of Zion (-7) 1357 | -10/Subcaves | Met a Zionite searching for "candidates" 1401 | -10/Subcaves | Discovered new exit (range 10) 1424 | -10/Subcaves | Entered Materials 1424 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1981 | -8/Materials | Discovered new exit (range 3) 2019 | -8/Materials | Identified exit to Storage 2045 | -8/Materials | Build established: Tank 2319 | -8/Materials | Lost 7 parts (1p2n1u3w) 2549 | -8/Materials | Build established: Scavenger-Gunner 2734 | -8/Materials | Repaired Hcp. Storage Unit 2863 | -8/Materials | Destroyed 7 combat bots 3236 | -8/Materials | Discovered new exit (range 8) 3760 | -8/Materials | Build established: Scavenger-Tank 4063 | -8/Materials | Entered Storage 4291 | -8/Storage | Garrison activated, responded to threat 4755 | -8/Storage | Build established: Tank 4765 | -8/Storage | Core integrity fell below 50% 5111 | -8/Storage | Used back door to open Recycling access 5111 | -8/Storage | Discovered new exit (range 5) 5118 | -8/Storage | Entered Recycling 5588 | -8/Recycling | Learned 2 Storage zone layouts 5662 | -8/Recycling | Identified exit to Factory 5727 | -8/Recycling | Learned 2 Lower Caves zone layouts 5829 | -8/Recycling | Learned Factory trap positions 5864 | -8/Recycling | Learned location of Lower Caves (-7) 5921 | -8/Recycling | Learned location of Lower Caves (-7) 6764 | -8/Recycling | Entered Scraplab 6773 | -8/Recycling | Found Prototype Device 6775 | -8/Recycling | Identified Scrap Engine 7044 | -8/Recycling | Build established: Mutant 8028 | -8/Recycling | Build established: Construct 10381 | -8/Recycling | Entered Factory 10381 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10382 | -6/Factory | Identified exit to Lower Caves 10383 | -6/Factory | Loaded intel: 88 trap records 10663 | -6/Factory | Discovered new exit (range 15) 10967 | -6/Factory | Entered Lower Caves 11003 | -6/Lower Caves | Learned Factory garrison access intel 11405 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11528 | -6/Lower Caves | Discovered new exit (range 14) 11549 | -6/Lower Caves | Identified exit to Lower Caves 11695 | -6/Lower Caves | Entered another Lower Caves area 11975 | -6/Lower Caves | Discovered new exit (range 11) 11991 | -6/Lower Caves | Identified exit to Data Miner 11992 | -6/Lower Caves | Entered Data Miner 11992 | -6/Data Miner | Discovered new exit (range 6) 12022 | -6/Data Miner | Met Data Miner 12053 | -6/Data Miner | Learned location of Section 7 (-2) 12053 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12083 | -6/Data Miner | Received God Mode back door access code from Data Miner 12122 | -6/Data Miner | Identified exit to Proximity Caves 12125 | -6/Data Miner | Entered Proximity Caves 12944 | -5/Proximity Caves | Discovered new exit (range 4) 12950 | -5/Proximity Caves | Identified exit to Factory 12951 | -5/Proximity Caves | Entered Factory 12951 | -5/Factory | Evolved 2 slots: Utility x2 12952 | -5/Factory | Identified exit to Extension 12953 | -5/Factory | Loaded intel: 4 garrison access locations 13403 | -5/Factory | Identified exit to Upper Caves 13740 | -5/Factory | Cargo convoy interrupted 13741 | -5/Factory | Sucked down chute 13741 | -5/Factory | Entered Waste 13757 | -5/Waste | Spotted C-40 Crusher 13770 | -5/Waste | Spotted C-40 Crusher 13780 | -5/Waste | Spotted C-40 Crusher 13784 | -5/Waste | Spotted C-40 Crusher 13794 | -5/Waste | Destroyed C-40 Crusher 13866 | -5/Waste | Spotted C-40 Crusher 13870 | -5/Waste | Spotted C-40 Crusher 13884 | -5/Waste | Discovered new exit (range 16) 13920 | -5/Waste | Identified exit to Factory 13921 | -5/Waste | Entered Factory 14141 | -5/Factory | Discovered exit to Upper Caves (range 12) 14171 | -5/Factory | Entered Upper Caves 14280 | -5/Upper Caves | Learned 4 Factory zone layouts 14572 | -5/Upper Caves | Attracted the attention of an 0b10 base 14615 | -5/Upper Caves | Learned location of Armory (-4) 14615 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 14615 | -5/Upper Caves | Identified exit to Upper Caves 14615 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 14615 | -5/Upper Caves | Learned Research stockpile data 14636 | -5/Upper Caves | Entered another Upper Caves area 14637 | -5/Upper Caves | Identified exit to Warlord 14719 | -5/Upper Caves | Discovered new exit (range 14) 14774 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 15062 | -5/Upper Caves | Entered Warlord 15097 | -5/Warlord | System corruption cleaned by Quarantine Array 15440 | -5/Warlord | Opened Warlord's prototype stash 15444 | -5/Warlord | Found Prototype Reactor 15461 | -5/Warlord | Found Prototype Hackware 15468 | -5/Warlord | Found Prototype Device 15468 | -5/Warlord | Identified Thermal Barrier 15478 | -5/Warlord | Found Prototype Device 15478 | -5/Warlord | Identified Exp. Phase Shifter 15624 | -5/Warlord | Visited the Vortex Lab 15633 | -5/Warlord | Found Prototype Energy Gun 15633 | -5/Warlord | Identified Vortex Rifle 15639 | -5/Warlord | Found Prototype Piercing Weapon 15641 | -5/Warlord | Warlord's base attacked by MAIN.C 15689 | -5/Warlord | Met Warlord 15787 | -5/Warlord | Spotted B-75 Beast 15833 | -5/Warlord | Rewired B-75 Beast 15932 | -5/Warlord | Lost 7 allies 15991 | -5/Warlord | Warlord forces counterattacked 16022 | -5/Warlord | Spotted Executioner 16058 | -5/Warlord | Spotted Striker 16100 | -5/Warlord | Found Prototype Processor 16101 | -5/Warlord | Identified Exp. Targeting Computer 16113 | -5/Warlord | Spotted Striker 16227 | -5/Warlord | Lost 23 allies 16271 | -5/Warlord | Spotted Executioner 16316 | -5/Warlord | Warlord base infiltrated, sounded retreat 16405 | -5/Warlord | Spotted Striker 16455 | -5/Warlord | Spotted Executioner 16464 | -5/Warlord | Discovered new exit (range 14) 16478 | -5/Warlord | Identified exit to Proximity Caves 16479 | -5/Warlord | Entered Proximity Caves 16490 | -4/Proximity Caves | Lost 7 allies 16570 | -4/Proximity Caves | Spotter reported a threat 16586 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16697 | -4/Proximity Caves | Spotter reported a threat 16774 | -4/Proximity Caves | Spotter reported a threat 16835 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16887 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 16962 | -4/Proximity Caves | Discovered new exit (range 13) 16983 | -4/Proximity Caves | Identified exit to Factory 16984 | -4/Proximity Caves | Entered Factory 16984 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17151 | -4/Factory | Discovered new exit (range 5) 17156 | -4/Factory | Identified exit to Research 17234 | -4/Factory | Search patrols dispatched 17308 | -4/Factory | Discovered new exit (range 12) 17599 | -4/Factory | Identified exit to Upper Caves 17734 | -4/Factory | First assault squad dispatched 17749 | -4/Factory | Entered Upper Caves 17750 | -4/Upper Caves | Identified exit to Upper Caves 17759 | -4/Upper Caves | Learned location of 1 exit from Research 17814 | -4/Upper Caves | Encountered a Warlord checkpoint 17956 | -4/Upper Caves | Learned location of 1 exit from Research 18152 | -4/Upper Caves | Learned location of 1 exit from Research 18235 | -4/Upper Caves | Entered another Upper Caves area 18446 | -4/Upper Caves | Encountered a Warlord checkpoint 18680 | -4/Upper Caves | Discovered new exit (range 15) 18717 | -4/Upper Caves | Identified exit to Zhirov 18736 | -4/Upper Caves | Entered Zhirov 18736 | -4/Zhirov | Discovered new exit (range 3) 18767 | -4/Zhirov | Met Zhirov 18800 | -4/Zhirov | Learned location of Testing (-3) 18800 | -4/Zhirov | Learned location of Command (-1) 18816 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18843 | -4/Zhirov | Found Alien Artifact 18845 | -4/Zhirov | Identified Integrated Reactor 18845 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18866 | -4/Zhirov | Found Alien Artifact 19070 | -4/Zhirov | Identified exit to Proximity Caves 19072 | -4/Zhirov | Entered Proximity Caves 19285 | -3/Proximity Caves | Spotter reported a threat 19404 | -3/Proximity Caves | Spotter reported a threat 19494 | -3/Proximity Caves | Discovered exit to Research (range 9) 19512 | -3/Proximity Caves | Entered Research 19512 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19512 | -3/Research | Identified Ghost Barrier 19513 | -3/Research | Identified exit to Research 19513 | -3/Research | Identified exit to Testing 19812 | -3/Research | Build established: Hacker-Construct 19961 | -3/Research | Found Prototype Processor 19992 | -3/Research | Found Fusion Bomb Launcher 20007 | -3/Research | Found Adv. Powered Armor 20192 | -3/Research | Destroyed 7 combat bots 20262 | -3/Research | First assault squad dispatched 20339 | -3/Research | Entered Testing 20379 | -3/Testing | Spotted PH-TD5NK4ZJWM 20409 | -3/Testing | Destroyed PH-TD5NK4ZJWM 20547 | -3/Testing | Found Prototype Energy Cannon 20548 | -3/Testing | Identified Exp. Terrain Scan Processor 20589 | -3/Testing | First assault squad dispatched 20600 | -3/Testing | Found Prototype Hackware 20700 | -3/Testing | Identified Vortex Chain Reactor 20788 | -3/Testing | Destroyed 12 combat bots 21114 | -3/Testing | Incoming assault squad redirected 21187 | -3/Testing | Identified Exp. System Shield 21469 | -3/Testing | Found Prototype Device 21470 | -3/Testing | Identified AEGIS Remote Shield 21492 | -3/Testing | Build established: Infiltrator-Construct 21585 | -3/Testing | System corruption reached 10% 21687 | -3/Testing | Garrison activated, responded to threat 21740 | -3/Testing | Destroyed 10 combat bots 21806 | -3/Testing | High security lockdown imminent 21886 | -3/Testing | High security lockdown engaged 21919 | -3/Testing | Discovered exit to Research (range 10) 21929 | -3/Testing | Entered Research 21929 | -2/Research | Warlord forces began assault on 0b10 21929 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 21929 | -2/Research | Identified Vortex Lance 21969 | -2/Research | Build established: Construct 21994 | -2/Research | Met up with Warlord 22039 | -2/Research | Research machine network offline 22059 | -2/Research | Discovered new exit (range 8) 22064 | -2/Research | Identified exit to Quarantine 22233 | -2/Research | Entered Quarantine 22262 | -2/Quarantine | Garrison activated, responded to threat 22328 | -2/Quarantine | Lost 3 allies 22425 | -2/Quarantine | Found Quantum Capacitor 22592 | -2/Quarantine | Cryocooling Duct disabled 22607 | -2/Quarantine | Ambient heat levels rising (+20) 22607 | -2/Quarantine | Non-combat units ordered to evacuate 22733 | -2/Quarantine | First assault squad dispatched 22736 | -2/Quarantine | Found Gamma Bomb Array 23013 | -2/Quarantine | Found Alien Artifact 23152 | -2/Quarantine | Discovered new exit (range 14) 23368 | -2/Quarantine | Found Alien Artifact 23413 | -2/Quarantine | Found Alien Impact Weapon 23541 | -2/Quarantine | Found Unknown Device 23541 | -2/Quarantine | Identified Adv. Force Booster 23679 | -2/Quarantine | Destroyed 7 combat bots 23855 | -2/Quarantine | Identified Core Stripper 23869 | -2/Quarantine | Spotted Fortress 23880 | -2/Quarantine | Destroyed Fortress 23890 | -2/Quarantine | Found Prototype Protection 23890 | -2/Quarantine | Identified Centrium Heavy Armor Plating 23916 | -2/Quarantine | System corruption reached 10% 23969 | -2/Quarantine | Found Prototype Device 23969 | -2/Quarantine | Identified Exp. Force Field 23975 | -2/Quarantine | Found Prototype Device 23975 | -2/Quarantine | Identified Exp. EM Shield 23980 | -2/Quarantine | Destroyed 8 combat bots 24049 | -2/Quarantine | Discovered new exit (range 6) 24049 | -2/Quarantine | Discovered new exit (range 7) 24053 | -2/Quarantine | Entered Section 7 24085 | -2/Section 7 | Found Alien Artifact 24085 | -2/Section 7 | Identified Core Reset Matrix 24085 | -2/Section 7 | Identified Terrabomb 24085 | -2/Section 7 | Identified Transdimensional Reconstructor 24085 | -2/Section 7 | Identified Subatomic Replicator 24085 | -2/Section 7 | Used Core Reset Matrix 24089 | -2/Section 7 | Detected hypermatrix surge 24089 | -2/Section 7 | Sensed 21 artifacts in vicinity 24184 | -2/Section 7 | Repaired Adv. Powered Armor? 24212 | -2/Section 7 | Found Unknown Device 24212 | -2/Section 7 | Identified Launcher Loader 24281 | -2/Section 7 | Found Integrity Redistributor 24338 | -2/Section 7 | Garrison activated, responded to threat 24406 | -2/Section 7 | Spotted S7 Guard 24411 | -2/Section 7 | Destroyed 9 combat bots 24427 | -2/Section 7 | Destroyed S7 Guard 24463 | -2/Section 7 | Found Core Membrane 24463 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 24762 | -2/Section 7 | Build established: Alien-Construct 24788 | -2/Section 7 | Scanned by Researcher 24920 | -2/Section 7 | Found Integrated Dissipator 24920 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24951 | -2/Section 7 | Identified Imp. Potential Cannon 25009 | -2/Section 7 | Spotted Executioner 25011 | -2/Section 7 | Spotted Executioner 25025 | -2/Section 7 | Destroyed Executioner 25028 | -2/Section 7 | Destroyed Executioner 25041 | -2/Section 7 | Found Prototype Processor 25044 | -2/Section 7 | Found Prototype Processor 25047 | -2/Section 7 | Found Exp. Targeting Computer 25053 | -2/Section 7 | First assault squad dispatched 25097 | -2/Section 7 | High security lockdown imminent 25177 | -2/Section 7 | High security lockdown engaged 25264 | -2/Section 7 | Integrated with Sigix Exoskeleton 25274 | -2/Section 7 | Identified Exp. Core Analyzer 25276 | -2/Section 7 | Intercept squad dispatched 25299 | -2/Section 7 | Spotted Tracker 25300 | -2/Section 7 | Spotted Tracker 25313 | -2/Section 7 | Destroyed Tracker 25336 | -2/Section 7 | Spotted Striker 25336 | -2/Section 7 | Spotted Striker 25344 | -2/Section 7 | Destroyed Striker 25345 | -2/Section 7 | Core integrity fell below 50% 25351 | -2/Section 7 | Spotted Striker 25352 | -2/Section 7 | Spotted Striker 25353 | -2/Section 7 | Destroyed Striker 25357 | -2/Section 7 | Spotted Combat Programmer 25362 | -2/Section 7 | Spotted Combat Programmer 25377 | -2/Section 7 | Destroyed Striker 25377 | -2/Section 7 | Destroyed Tracker 25382 | -2/Section 7 | Destroyed Combat Programmer 25387 | -2/Section 7 | Destroyed Combat Programmer 25389 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 25390 | -2/Section 7 | Destroyed Striker 25400 | -2/Section 7 | Found Sigix Shearcannon 25407 | -2/Section 7 | Found Sigix Sheargun 25430 | -2/Section 7 | Spotted Executioner 25431 | -2/Section 7 | Spotted Executioner 25433 | -2/Section 7 | Destroyed Executioner 25433 | -2/Section 7 | Destroyed Executioner 25441 | -2/Section 7 | Found Exp. Core Analyzer 25576 | -2/Section 7 | Build established: Alien-Sigix 25646 | -2/Section 7 | Spotted Striker 25647 | -2/Section 7 | Spotted Executioner 25661 | -2/Section 7 | Destroyed Striker 25687 | -2/Section 7 | Destroyed Executioner 25708 | -2/Section 7 | Spotted Investigator 25712 | -2/Section 7 | Spotted Striker 25718 | -2/Section 7 | Destroyed Striker 25725 | -2/Section 7 | Core integrity fell below 20% 25728 | -2/Section 7 | Destroyed Investigator 25753 | -2/Section 7 | Destroyed 22 combat bots 25814 | -2/Section 7 | Spotted Striker 25814 | -2/Section 7 | Spotted Striker 25818 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 25819 | -2/Section 7 | Destroyed Striker 25819 | -2/Section 7 | Destroyed Striker 25849 | -2/Section 7 | Destroyed Striker 25874 | -2/Section 7 | Spotted Executioner 25875 | -2/Section 7 | Destroyed Executioner 25902 | -2/Section 7 | Spotted Investigator 25904 | -2/Section 7 | Destroyed 19 combat bots 25917 | -2/Section 7 | Destroyed Investigator 26044 | -2/Section 7 | Intercept squad dispatched 26047 | -2/Section 7 | Spotted Executioner 26047 | -2/Section 7 | Spotted Executioner 26068 | -2/Section 7 | Destroyed Executioner 26071 | -2/Section 7 | Spotted Tracker 26072 | -2/Section 7 | Spotted Tracker 26075 | -2/Section 7 | Destroyed Tracker 26079 | -2/Section 7 | Destroyed Tracker 26081 | -2/Section 7 | Spotted Executioner 26085 | -2/Section 7 | Spotted Executioner 26087 | -2/Section 7 | Spotted Executioner 26087 | -2/Section 7 | Destroyed Executioner 26089 | -2/Section 7 | Spotted Executioner 26089 | -2/Section 7 | Destroyed Executioner 26089 | -2/Section 7 | Destroyed Executioner 26093 | -2/Section 7 | Spotted Executioner 26095 | -2/Section 7 | Destroyed Executioner 26097 | -2/Section 7 | Destroyed Executioner 26097 | -2/Section 7 | Destroyed Executioner 26099 | -2/Section 7 | Destroyed Executioner 26102 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+217) 26103 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 26120 | -2/Section 7 | Destroyed 18 combat bots 26121 | -2/Section 7 | Spotted Executioner 26124 | -2/Section 7 | Destroyed Executioner 26131 | -2/Section 7 | Spotted Combat Programmer 26132 | -2/Section 7 | Spotted Combat Programmer 26137 | -2/Section 7 | Destroyed Combat Programmer 26139 | -2/Section 7 | Destroyed Combat Programmer 26173 | -2/Section 7 | Spotted Executioner 26174 | -2/Section 7 | Spotted Striker 26176 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 26179 | -2/Section 7 | Destroyed Striker 26183 | -2/Section 7 | Destroyed Executioner 26212 | -2/Section 7 | Sterilization system engaged 26212 | -2/Section 7 | Non-combat units ordered to evacuate 26255 | -2/Section 7 | Destroyed 14 combat bots 26302 | -2/Section 7 | Spotted Striker 26304 | -2/Section 7 | Destroyed Executioner 26310 | -2/Section 7 | Destroyed Striker 26312 | -2/Section 7 | Combat units ordered to evacuate 26469 | -2/Section 7 | Found Exp. Core Analyzer 26472 | -2/Section 7 | Found Exp. Core Analyzer 26473 | -2/Section 7 | Found Exp. Core Analyzer 26496 | -2/Section 7 | Spotted B-99 Colossus 26508 | -2/Section 7 | Found Integrity Redistributor 26508 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+19) 26509 | -2/Section 7 | Found Integrity Redistributor 26509 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+5) 26512 | -2/Section 7 | Ambient heat levels rising (+10) 26662 | -2/Section 7 | Ambient heat levels rising (+10) 26687 | -2/Section 7 | Found LRC Armor 26694 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 26777 | -2/Section 7 | Spotted S7 Guard 26787 | -2/Section 7 | Discovered new exit (range 18) 26803 | -2/Section 7 | Found Integrated Dissipator 26803 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26812 | -2/Section 7 | Ambient heat levels rising (+10) 26813 | -2/Section 7 | Entered Access 26813 | -1/Access | Evolved 2 slots: Utility x2 26818 | -1/Access | Emitted hypermatrix ping 26823 | -1/Access | Assembled emerged from beneath the floor 26823 | -1/Access | Assembled emerged from beneath the floor 26896 | -1/Access | Assembled emerged from beneath the floor 26905 | -1/Access | Incoming investigation squad redirected 27016 | -1/Access | Assembled emerged from beneath the floor 27111 | -1/Access | Intercept squad dispatched 27118 | -1/Access | Spotted Tracker 27119 | -1/Access | Spotted Tracker 27120 | -1/Access | Destroyed Tracker 27124 | -1/Access | Destroyed Tracker 27129 | -1/Access | Found Exp. Phase Shifter 27145 | -1/Access | Spotted Combat Programmer 27145 | -1/Access | Garrison activated, responded to threat 27147 | -1/Access | Destroyed Combat Programmer 27156 | -1/Access | Assembled emerged from beneath the floor 27165 | -1/Access | Spotted Combat Programmer 27172 | -1/Access | Destroyed Combat Programmer 27230 | -1/Access | Discovered new exit (range 18) 27256 | -1/Access | Intercept squad dispatched 27281 | -1/Access | Assembled emerged from beneath the floor 27283 | -1/Access | Spotted Tracker 27284 | -1/Access | Spotted Tracker 27285 | -1/Access | Spotted Tracker 27286 | -1/Access | Destroyed Tracker 27290 | -1/Access | Destroyed Tracker 27290 | -1/Access | Destroyed Tracker 27312 | -1/Access | Spotted Combat Programmer 27314 | -1/Access | Destroyed Combat Programmer 27346 | -1/Access | Spotted Combat Programmer 27348 | -1/Access | Spotted Combat Programmer 27358 | -1/Access | Destroyed Combat Programmer 27364 | -1/Access | Destroyed Combat Programmer 27387 | -1/Access | Intercept squad dispatched 27411 | -1/Access | Spotted Tracker 27413 | -1/Access | Spotted Tracker 27413 | -1/Access | Spotted Tracker 27421 | -1/Access | Destroyed Tracker 27427 | -1/Access | Destroyed Tracker 27429 | -1/Access | Destroyed Tracker 27440 | -1/Access | Spotted Combat Programmer 27448 | -1/Access | Destroyed Combat Programmer 27461 | -1/Access | Spotted Combat Programmer 27465 | -1/Access | Destroyed Combat Programmer 27469 | -1/Access | Spotted Combat Programmer 27473 | -1/Access | Destroyed Combat Programmer 27496 | -1/Access | Destroyed 17 combat bots 27524 | -1/Access | Discovered new exit (range 18) 27525 | -1/Access | Assembled emerged from beneath the floor 27538 | -1/Access | Entered Command 27543 | -1/Command | Emitted hypermatrix ping 27548 | -1/Command | Assembled emerged from beneath the floor 27633 | -1/Command | Spotted B-99 Colossus 27659 | -1/Command | Assembled emerged from beneath the floor 27669 | -1/Command | Assembled emerged from beneath the floor 27685 | -1/Command | Assembled emerged from beneath the floor 27720 | -1/Command | Assembled emerged from beneath the floor 27720 | -1/Command | Spotted B-99 Colossus 27738 | -1/Command | Destroyed B-99 Colossus 27750 | -1/Command | Spotted Combat Programmer 27750 | -1/Command | Spotted M Guard 27762 | -1/Command | Lost 3 allies 27764 | -1/Command | Spotted Combat Programmer 27772 | -1/Command | Destroyed Combat Programmer 27776 | -1/Command | Destroyed Combat Programmer 27788 | -1/Command | First assault squad dispatched 27789 | -1/Command | High security lockdown imminent 27803 | -1/Command | Spotted M Guard 27814 | -1/Command | Destroyed 12 combat bots 27822 | -1/Command | Met MAIN.C 27826 | -1/Command | 0b10 Conduit disabled 27831 | -1/Command | Used Terrabomb 27834 | -1/Command | MAIN.C activated Command garrisons 27846 | -1/Command | Discovered new exit (range 16) 27856 | *** | Heading to fleet! Last Messages --------------- 27833_ S-43 Plague destroyed. 27833_ Quantum Shear penetrates S-43 Plague. 27833_ S-43 Plague destroyed. Heavy Barrier opened. 27834_ ALERT: All Command garrisons activated. 27835_ Quantum Shear penetrates Door. 27835_ Quantum Shear penetrates S-43 Plague. 27837_ S-43 Plague destroyed. 27840_ Repair Station disabled. 27840_ Unknown Hover Unit tumbles out of repair station. 27841_ Penetrated by Slug. 27846_ EXIT=FOUND 27850_ Kicked R-10 Processor. 27850_ Destroyed Unknown Device. 27850_ R-10 Processor system corrupted by crushing effect. 27850_ R-10 Processor knocked back. 27851_ Kicked R-10 Processor out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????#### " " " | | ???????????????????? " " " | | ???????????????????? " " "" | | ??????????????????? ###"""""""" " " | | ?????????????????? """" # ##""""""" " """" | | ?????????????????? """" # " " | | ?????????????????? """" # ] ! " " | | ????????????????? """" + " " | | ????????????????? # " " | | ???????????????? # ] " " | | ?????????????? ########""" " | | ????????????? k """""" | | ???????????? | | ??????????? # """"T"""" ############## | | ??????????? #"""""""""""##############+###""""""" | | ?????????? #################### ####"" | | ????????? #################### #][[ | | ????????? #################### #[[] [ | | ????????? #################### * % #!!! | | ???????? #################### R #!!!** | | ???????? #################### = ###### | | ???????? #################### ###### | | ????????##+###########################+########### | | ???????? ] ####### ########### | | ??????? = ####### ########### | | ???????? ####### X ## ##+############# | | ???????? ####### ## # ####### | | ???????? ############ # ####### | | ???????? ############ # ####### | | ???????? + # ####### | | ????????? ###############+######+########## | | ?????????"" = ######### ########## | | ?????????""" + + ########## | | ??????????"" ######### = ########## | | ??????????? ######### ########## | | ???????????############### ########## | | ????????????############## ########## | | ?????????????####################################? | | ??????????????#################################??? | | ????????????????##############################???? | | ?????????????????##########################??????? | | ????????????????????###########???#??#???????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 116 Energy Capacity 1452 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1000 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Plasma Lance | -2/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 19% | -8/Materials Adv. Powered Armor | 4% | -2/Section 7 Alien Tech Used ----------------- Integrated Reactor Core Stripper Core Reset Matrix Core Membrane Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Integrity Redistributor LRC Armor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed MetaTowerAutopenetrator Manual? 0 Play Time 05:54:19 Cumulative 181.8 hours Start 2025.06.01 @ 03:29:20 End 2025.06.03 @ 04:13:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type 2 Total 9 Types 1/0/4/0/0/1/2/0/0/1 Lore% 60 Gallery% 62 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fe0367d-6bc3-46d4-98d3-9858c8a11691