Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 11:51:02 Player: wchar_t Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (423) 2115 Value Destroyed (18978) 18978 Prototype IDs (252) 5040 Alien Tech Used (1) 200 Bonus (11857) 11857 TOTAL SCORE: 45490 Bonus ------- Pacifist 270 High Alert Combat Kills 5767 Follower Combat Kills 215 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Pursued by Intercept 500 Friendly Fire -395 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 764/1100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Assembled Alloy Leg > --- UTILITY (9) ------ Assembled Biocell Array Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Makeshift Leg Makeshift Leg Assembled Alloy Leg Assembled Alloy Leg Potential Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Makeshift Leg Zionite Composite Leg I Zionite Composite Leg I Experimental Heat Sink Zionite Biocell Encrypted Comm Array Hardened Light Armor Plating Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit Guided Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Long-range Missile Launcher [Rating: 150] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . . . . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 . . . 2 . . . . . . 2 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 376 | 6 1 . . . 43 11 7 17 38 17 63 4 4 8 9 9 6 3 36 45 . 13 14 22 Power 17 | 1 . . . . 4 . . . 2 2 3 . . 1 . . . . 1 3 . . . . Engine 12 | 1 . . . . 3 . . . 2 2 3 . . . . . . . 1 . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . . Propulsion 83 | 2 . . . . 16 3 1 4 8 5 4 . 1 . 2 3 . 1 14 10 . 1 2 6 Treads 49 | . . . . . 13 3 1 4 8 5 4 . 1 . 2 3 . 1 3 1 . . . . Leg 33 | 2 . . . . 2 . . . . . . . . . . . . . 11 9 . 1 2 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 109 | 1 1 . . . 13 2 2 4 7 5 16 3 1 4 2 3 1 . 14 18 . 7 . 5 Device 56 | . . . . . 7 1 2 3 3 3 6 3 1 3 1 . 1 . 8 6 . 4 . 4 Storage 6 | 1 1 . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . Processor 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . 3 . . Hackware 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . Protection 38 | . . . . . 2 1 . 1 3 1 8 . . 1 1 2 . . 6 11 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 . . . . 10 6 4 9 21 5 40 1 2 3 5 3 5 2 7 14 . 5 12 11 Energy Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 55 | . . . . . 2 1 2 2 9 3 14 1 . 2 2 1 2 . 4 5 . . 5 . Ballistic Gun 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 46 | . . . . . 3 3 . 3 4 1 8 . 1 1 1 1 1 2 1 2 . 3 6 5 Launcher 54 | . . . . . . 2 1 4 7 1 18 . 1 . 2 1 2 . 2 4 . 2 1 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Slashing Weapon 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . . . 3 . . 1 . . . . . . 1 5 . . . 1 Parts Lost 91 | . . . . . 2 1 1 3 3 . 10 . . 3 5 . . . 12 26 1 4 1 19 Power 8 | . . . . . 1 . . . . . 2 . . 1 . . . . 1 2 . . . 1 Propulsion 31 | . . . . . . . . 3 2 . 2 . . . 3 . . . 3 7 . 1 1 9 Utility 44 | . . . . . 1 . 1 . 1 . 6 . . 1 2 . . . 8 15 1 3 . 5 Weapon 8 | . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . 4 Highest Loss Streak 13 | . . . . . 1 1 1 1 1 . 5 . . 2 2 . . . 6 13 1 2 1 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 88 | . 85 85 85 85 96 100 99 96 95 76 81 75 71 73 79 74 100 100 97 87 93 86 85 78 Engine 4 | . 14 14 14 14 8 9 9 9 7 5 6 7 7 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 7 6 6 6 5 4 6 5 5 4 Treads 19 | . . . . . 33 36 36 32 28 19 14 14 14 21 15 15 31 31 26 5 . . . . Leg 5 | . 28 28 28 28 1 . . . . . . . . . . . . . 3 22 31 25 24 22 Device 15 | . . . . . 15 17 17 18 21 17 14 7 7 10 13 8 12 12 13 20 25 24 16 14 Storage 7 | . 14 14 14 14 9 9 9 9 7 5 7 7 7 7 7 6 6 6 6 6 12 11 11 10 Processor 7 | . . . . . . . . . 6 7 13 14 14 14 14 12 12 12 6 . . 2 11 11 Hackware 1 | . . . . . 5 1 . . . . . . . . . 1 6 6 4 . . . . . Protection 8 | . . . . . 2 8 9 8 7 5 6 7 7 7 6 11 12 12 15 14 6 4 5 4 Energy Cannon 6 | . . . . . 2 8 8 8 6 5 6 7 7 6 4 6 6 6 7 6 12 5 5 4 Ballistic Cannon 5 | . . . . . 7 8 9 8 6 6 6 7 7 . 7 6 5 5 4 1 . 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 14 19 19 19 19 65 74 72 74 81 80 90 86 85 87 78 92 85 85 103 90 90 117 113 118 Greatest Support 168 | 20 20 20 20 20 80 80 83 83 126 140 140 140 168 168 168 126 126 126 126 130 130 150 125 120 Greatest Overweight (x) 2 | . . . . . . . . 1 1 1 1 . . . 1 1 . . 2 2 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 10 10 10 19 20 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 4 5 5 7 7 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 Average Carried 18 | 2 4 5 5 7 18 18 19 19 19 16 19 19 20 17 18 17 19 19 19 17 20 19 20 17 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 5 5 7 7 20 18 20 20 19 20 19 20 20 20 17 18 20 20 20 20 20 20 20 5 Class Distribution -------------------- 48% | Mutant 37% | Scavenger-Mutant 11% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Garrison Golem | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Matter Collected 11491 | 230 . . . . 937 341 209 540 1223 277 2983 61 187 147 338 295 70 56 849 978 71 396 649 654 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16275 | . . . . . 1387 401 404 654 2043 72 4334 30 40 383 326 321 27 . 865 1287 202 927 1150 1422 Parts 734 | . . . . . 75 19 10 27 97 2 225 1 5 10 8 16 5 . 68 22 11 43 37 53 Haulers Intercepted 13 | . . . . . 6 . . . 3 . 3 . . . . . . . . . . . . 1 Recyclers Shooed 10 | . . . . . 1 . . . 1 . 6 . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . 1 7 . 7 . 4 . 2 . 13 . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Combat Hostiles Destroyed 399 | . . . . . 25 16 8 18 47 . 111 1 3 4 11 10 3 . 11 54 6 21 23 27 Melee 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Guns 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Cannons 211 | . . . . . 19 10 2 10 26 . 57 1 1 2 1 7 . . 7 7 6 17 22 16 AOE 168 | . . . . . . 6 5 8 21 . 51 . 2 . 10 3 3 . 4 40 . 4 . 11 Classes Destroyed 28 | . . . . . 10 1 . 2 3 . 2 . . . 1 . . . 3 4 . . 1 1 Worker 14 | . . . . . 1 . 1 . 2 . 6 . . . . . . . . . . 1 . 3 Builder 12 | . . . . . 1 . 1 . . . 7 . . . . . . . . . . 2 . 1 Tunneler 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Hauler 13 | . . . . . 6 . . . 3 . 3 . . . . . . . . . . . . 1 Recycler 17 | . . . . . 1 . 2 . 5 . 7 . . . . . . . . . . 1 . 1 Mechanic 8 | . . . . . 1 . . . 2 . 4 . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Watcher 5 | . . . . . 1 . . . 1 . 2 . . . . . . . . . . 1 . . Swarmer 62 | . . . . . 3 3 . . 3 . 21 . 3 . 6 4 3 . . . 1 10 5 . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 171 | . . . . . 16 9 8 12 31 . 48 . . . 3 3 . . . . 3 5 13 20 Brawler 10 | . . . . . . . . 1 1 . 8 . . . . . . . . . . . . . Duelist 15 | . . . . . 1 1 . . 3 . 6 . . . . . . . . . . . . 4 Protector 5 | . . . . . . . . . 1 . 4 . . . . . . . . . . . . . Sentry 28 | . . . . . 5 2 . 2 1 . 10 . . . 1 1 . . . . . 1 3 2 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . . 2 . 4 . . . . . . . . . . 1 1 . Programmer 22 | . . . . . . . . . 5 . 10 1 . . . 2 . . . . . 4 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Zionite 37 | . . . . . . . . . . . . . . . . . . . 37 . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Tinkerer 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Assembled 42 | . . . . . . . . . . . . . . . . . . . . 42 . . . . Golem 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Best Kill Streak 39 | . . . . . 4 6 8 6 10 . 15 1 3 1 3 5 3 . 6 39 4 7 4 10 Combat Bots Only 37 | . . . . . 3 6 5 6 9 . 12 1 3 1 3 4 3 . 4 37 4 5 4 9 Max Kills in Single Turn 16 | . . . . . 2 2 3 2 4 1 8 1 2 1 2 2 2 . 2 16 1 5 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . . . . . 2 2 2 3 . 7 . 1 . 2 2 2 . 2 16 . 2 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Damage Taken 22182 | . . . . . 1236 532 280 648 1251 78 4552 96 37 1109 746 519 62 . 1542 3434 100 1046 813 4101 Core 2288 | . . . . . 112 35 28 44 43 . 234 . . 135 26 31 . . 35 553 . 108 54 850 Absorbed by Shields 2338 | . . . . . 44 128 92 249 434 . 1147 . . . . . . . 56 . . 172 16 . Reduced by Siege Mode 219 | . . . . . . . . . . . 185 . . 34 . . . . . . . . . . Redirected to Shielding 367 | . . . . . . . . . . . . . . . . . . . 3 364 . . . . Regen/Repaired (Parts) 615 | . . . . . . . . . 47 63 505 . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 100 . . . 60 . . . . . . 37 . . . . . 27 . . . Volleys Fired 1275 | . . . . . 87 37 21 66 111 3 264 13 2 39 26 50 5 11 130 83 14 66 183 64 Largest 2 | . . . . . 2 2 2 2 2 2 2 2 2 2 1 2 2 1 2 2 2 2 2 2 Hottest 160 | . . . . . 104 112 112 112 128 128 138 138 124 160 75 138 138 90 138 138 50 78 120 78 Shots Fired 2146 | . . . . . 174 70 36 119 207 9 500 21 5 57 29 76 8 11 221 123 21 117 243 99 Gun 104 | . . . . . 104 . . . . . . . . . . . . . . . . . . . Cannon 1864 | . . . . . 70 60 30 106 188 9 447 21 3 57 15 74 5 11 205 101 21 115 241 85 Launcher 178 | . . . . . . 10 6 13 19 . 53 . 2 . 14 2 3 . 16 22 . 2 2 14 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 791 | . . . . . 119 28 15 50 90 3 233 7 . . 2 26 2 . 43 17 . 49 66 41 Thermal 1163 | . . . . . 55 32 15 56 98 6 214 14 3 57 13 48 3 11 162 70 21 66 175 44 Explosive 178 | . . . . . . 10 6 13 19 . 53 . 2 . 14 2 3 . 16 22 . 2 2 14 Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . Robot Hit Streak 55 | . . . . . 13 11 7 10 23 7 27 8 7 53 55 11 2 . 13 9 6 11 19 12 Robot Miss Streak 14 | . . . . . 14 3 3 2 3 . 3 1 . . 3 4 1 . 5 4 4 9 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1170 | . . . . . 137 32 25 55 121 7 283 7 3 46 14 22 2 . 127 76 11 57 74 71 Core Hits 907 | 1 . . . . 106 36 21 38 103 3 227 1 4 16 23 16 1 . 77 97 7 30 39 61 Critical Kills 7 | . . . . . . . 1 . . . 3 . . 1 . . . . . 2 . . . . Critical Parts Destroyed 6 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . . Critical Strikes 41 | . . . . . 5 . 1 1 7 1 11 . . 1 . 1 . . 1 7 . . 2 3 Burn 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . 1 . . . 3 . . 1 . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Blast 24 | . . . . . . . . 1 7 1 8 . . . . 1 . . 1 . . . 2 3 Smash 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . Melee Attacks 41 | . . . . . 2 . 1 . 1 . . . . . . . . . . 37 . . . . Impact 37 | . . . . . . . . . . . . . . . . . . . . 37 . . . . Slashing 4 | . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60239 | 2 . . . . 2224 1405 1107 2081 6078 195 16269 239 217 949 1691 1384 251 . 5636 6316 522 3193 5171 5309 Guns 983 | . . . . . 983 . . . . . . . . . . . . . . . . . . . Cannons 32375 | . . . . . 1144 609 431 1169 3140 195 7513 239 30 948 186 765 . . 3927 1324 522 2548 5111 2574 Explosions 24825 | . . . . . . 796 634 912 2837 . 8658 . 187 . 1505 589 251 . 1709 3447 . 568 . 2732 Melee 1606 | . . . . . 61 . . . . . . . . . . . . . . 1545 . . . . Ramming 450 | 2 . . . . 36 . 42 . 101 . 98 . . 1 . 30 . . . . . 77 60 3 Kinetic 11457 | . . . . . 1524 280 225 556 1344 85 3427 85 . . . 222 . . 710 287 . 731 1098 883 Thermal 23528 | . . . . . 603 329 206 613 1796 110 4165 154 30 948 186 792 . . 3521 1011 522 2280 4013 2249 Explosive 23006 | . . . . . . 796 634 912 2837 . 8569 . 187 . 1505 340 251 . 1405 3291 . 105 . 2174 Electromagnetic 192 | . . . . . . . . . . . 10 . . . . . . . . 182 . . . . Impact 1545 | . . . . . . . . . . . . . . . . . . . . 1545 . . . . Slashing 61 | . . . . . 61 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 7 7 7 6 6 6 6 1 1 1 12 12 12 3 3 12 Average Corruption 5 | . . . . . . . . . 3 7 4 6 6 6 6 1 1 1 6 12 12 1 3 4 Corruption Purged 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Effects 639 | . . . . . . . . . 68 24 140 23 25 18 40 1 6 4 61 143 15 5 49 17 Message Errors 161 | . . . . . . . . . 20 6 33 8 7 2 10 1 2 3 16 37 2 . 12 2 Matter Fused 157 | . . . . . . . . . 20 3 38 4 7 7 10 . 2 1 11 31 5 2 9 7 Heat Flow Errors 79 | . . . . . . . . . 8 6 14 2 5 5 6 . 1 . 7 15 2 1 6 1 Energy Discharges 73 | . . . . . . . . . 6 2 12 3 4 2 6 . . . 12 11 1 1 9 4 Parts Rejected 12 | . . . . . . . . . 2 . 2 . . . . . . . 2 3 . . 1 2 Parts Fused 6 | . . . . . . . . . . 1 2 . . . . . . . . 2 . . 1 . Data Loss (minor) 65 | . . . . . . . . . 5 2 15 3 1 . 4 . 1 . 8 19 4 . 2 1 Data Loss (major) 26 | . . . . . . . . . 3 1 7 1 . . . . . . . 10 . 1 3 . Misfires 31 | . . . . . . . . . 2 3 6 2 1 . 3 . . . 2 10 . . 2 . Alerts 12 | . . . . . . . . . 2 . 7 . . . 1 . . . . . . . 2 . Weapon Failures 17 | . . . . . . . . . . . 4 . . 2 . . . . 3 5 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2530 | . . . . . . . . 43 23 . 465 17 . 20 69 78 36 . 167 744 26 382 289 171 Projectiles 1165 | . . . . . . . . 35 13 . 234 17 . 20 1 45 . . 159 68 26 176 289 82 Explosions 857 | . . . . . . . . 8 10 . 227 . . . 68 33 36 . 8 182 . 196 . 89 Melee 508 | . . . . . . . . . . . 4 . . . . . . . . 494 . 10 . . Knockbacks 133 | . . . . . 18 9 7 9 13 . 24 2 . . . 3 . . 6 10 . 9 11 12 Impact 12 | . . . . . 2 . . . 2 . . . . . . . . . . 7 . 1 . . Kinetic 113 | . . . . . 15 9 6 8 10 . 23 2 . . . 3 . . 6 1 . 8 11 11 Secondary 8 | . . . . . 1 . 1 1 1 . 1 . . . . . . . . 2 . . . 1 Self-Inflicted Damage 1353 | . . . . . . 51 . 118 73 . 219 . . . 74 162 33 . 31 180 . 249 74 89 Shots 34 | . . . . . . 2 . 3 3 . 7 . . . 2 2 1 . 1 5 . 4 2 2 Rammed 35 | . . . . . 11 . 3 . 7 . 10 . . 1 . 2 . . . . . . . 1 Targets Rammed 50 | 1 . . . . 15 . 3 . 8 . 12 . . 1 . 2 . . . . . 5 2 1 Kicked 10 | 1 . . . . 2 . . . . . . . . . . . . . . . . 5 2 . Crushed 5 | . . . . . 2 . . . 1 . 2 . . . . . . . . . . . . . Highest Temperature 319 | . . . . . 54 8 138 54 248 218 254 300 248 317 245 21 81 . 284 319 74 163 240 262 Average Temperature 73 | . . . . . 21 8 76 22 66 76 50 120 91 97 68 9 59 . 99 83 42 90 35 78 Received Heat Transfer 5679 | . . . . . 582 173 158 279 536 . 1226 45 . . 127 36 . . 123 1012 45 131 287 919 Effects 6 | . . . . . . . . . . . . 2 . 1 1 . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . 16 . . 1 . . . . . . . . . . Total Turns 346 | . . . . . . . . . . . 280 . . 66 . . . . . . . . . . Longest Duration 66 | . . . . . . . . . . . 64 . . 66 . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 22 | . . . . . . . 1 . . . 1 . . . . 1 . . . 18 . 1 . . Robots Melted 6 | . . . . . . . 1 . . . 3 . . 2 . . . . . . . . . . Combat Hostiles 6 | . . . . . . . 1 . . . 3 . . 2 . . . . . . . . . . Parts Melted 30 | . . . . . . . 1 1 1 1 8 . . 11 . . . . 3 1 . 2 1 . Heat Transferred 23474 | . . . . . 1739 592 370 1110 2975 200 6337 148 37 1702 222 224 . . 1407 235 275 1250 3379 1272 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . 5 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Peak Influence 3207 | . . . . . 379 930 618 1101 1195 492 3207 . . . . 294 . . . . . 665 1711 1772 Initial 898 | . . . . . . 223 453 258 577 418 . . . . . 170 . . . . . 200 369 898 Average 675 | . . . . . 153 645 441 695 610 251 1012 . . . . 179 . . . . . 396 1043 1169 Maximum Alert Level 5 | . . . . . 1 3 2 4 4 2 5 . . . . 1 . . . . . 2 5 5 Low Security (%) 16 | 100 100 100 . 100 67 . . . . 52 8 . . . . 68 . . . . . . . . Level 1 26 | . . . . . 32 13 21 8 21 25 37 . . . . 31 . . . . . 58 6 . Level 2 25 | . . . . . . 39 78 49 50 21 13 . . . . . . . . . . 41 13 . Level 3 14 | . . . . . . 47 . 40 22 . 1 . . . . . . . . . . . 38 55 Level 4 8 | . . . . . . . . 1 5 . 13 . . . . . . . . . . . 36 33 Level 5 8 | . . . . . . . . . . . 25 . . . . . . . . . . . 6 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . . . . . 3 . 3 . 18 . 44 . . . . 4 . . . . . 3 . 10 Investigation 13 | . . . . . 1 . . . 7 . 3 . . . . 1 . . . . . . . 1 Extermination 22 | . . . . . . . . . 5 . 12 . . . . 2 . . . . . 2 . 1 Reinforcement 20 | . . . . . 2 . 3 . 1 . 11 . . . . 1 . . . . . 1 . 1 Assault 20 | . . . . . . . . . 5 . 10 . . . . . . . . . . . . 5 Garrison 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . 1 . 1 . 6 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Distress Signals 10 | . . . . . 2 . 2 . 1 . 5 . . . . . . . . . . . . . Communications Jammed 58 | . . . . . . . . . . . . . . . . . . . . . . . . 58 Distress Signals 58 | . . . . . . . . . . . . . . . . . . . . . . . . 58 Times Spotted 592 | . 2 . . . 42 17 13 18 68 5 153 6 3 4 23 16 5 . 49 56 8 23 29 52 Peak Tracking Total 37 | . 2 . . . 5 6 4 7 9 5 10 4 3 2 4 3 3 . 8 37 5 6 5 8 Tactical Retreats 38 | . . . . . 4 1 . 1 2 1 5 1 . . 14 . . . 2 2 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Traps Triggered 26 | . . . . . . . . 4 5 . 12 . . . . . . . . . . . 3 2 Indirectly 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Machines Disabled 89 | . . . . . . 5 1 4 5 . 40 . . . . 5 . . 4 3 . 8 7 7 Max in Single Turn 15 | . . . . . . 1 1 1 1 . 15 . . . . 5 . . 2 1 . 7 1 3 Garrison Access 4 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 Garrison Relay 10 | . . . . . . 2 . 3 . . . . . . . . . . . . . . 5 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Machines Accessed 65 | . . . 2 . 7 3 2 2 15 . 20 . . 3 . 3 1 . . . . 3 3 1 Terminals 34 | . . . . . 6 3 1 2 7 . 10 . . . . 1 . . . . . 1 3 . Fabricators 8 | . . . . . . . . . 3 . 4 . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 2 . 3 . . . . . . . . . . 2 . 1 Total Hacks 147 | . . . 2 . 14 5 3 3 36 . 38 . . 23 . 7 1 . . . . 5 8 2 Successful 72 | . . . 2 . 4 3 2 2 15 . 12 . . 23 . 4 1 . . . . 2 1 1 Failed 75 | . . . . . 10 2 1 1 21 . 26 . . . . 3 . . . . . 3 7 1 Catastrophic 27 | . . . . . 4 1 1 1 7 . 9 . . . . . . . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . . . 1 . 8 . 2 . 5 . 7 . . . . 1 . . 6 . . . . . Terminals 69 | . . . . . 13 5 2 3 15 . 20 . . . . 2 . . . . . 1 8 . Fabricators 21 | . . . . . . . . . 11 . 8 . . . . 2 . . . . . . . . Repair Stations 15 | . . . . . . . . . 6 . 6 . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 1 . 1 . 2 . 4 . . . . . . . . . . 4 . 2 Terminal Hacks 45 | . . . 2 . 3 3 1 2 3 . 4 . . 23 . 1 1 . . . . 1 1 . Record 7 | . . . 1 . . . . . . . . . . 6 . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 5 . 2 . . . . 1 . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . Scan Component 5 | . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . Repair 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 2 . 1 . . . . . . . . . . 1 . 1 Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Liberate 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . . . . . 5 3 1 1 11 . 18 . . . . 3 . . . . . 3 3 1 Full Trace Events 10 | . . . . . 1 1 . 1 5 . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 4 . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 1 . . . . 10 . . . . 15 . . . . . Parts Built 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . 106 . 106 . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . 12 . 12 . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Time 156 | . . . . . . . . . 78 . 78 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . . 8 . 15 . . . . . . . . . . . . . . 19 . Machine Destruction 42 | . . . . . . 8 . 15 . . . . . . . . . . . . . . 19 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Total Allies 32 | . . 3 . . . . . . . 18 6 . . . . 3 . . . . . . 2 . Largest Group 18 | . . 3 3 3 3 . . . . 18 3 . . . . 3 . . . . . . 1 1 Highest-Rated Group 444 | . . 40 40 40 40 . . . . 444 48 . . . . 87 . . . . . . 99 89 Highest-Rated Ally 99 | . . 16 16 16 16 . . . . 35 26 . . . . 29 . . . . . . 99 89 Total Orders 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 STAY 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 224 | . . . . . 21 . . . . 154 27 . . . . 6 . . . . . . 11 5 Total Damage 6479 | . . . . . 215 . . . . 5503 183 . . . . 115 . . . . . . 262 201 Kills 24 | . . . . . 3 . . . . 12 3 . . . . 1 . . . . . . 3 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Robot Analysis Total 131 | . . . . . . . . . . . . . . 131 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . . 1 1 . 2 . 1 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Turns Passed 41955 | 75 42 25 274 106 2933 1213 1024 1752 4389 844 7494 886 814 631 1367 1437 882 723 6380 3668 334 1641 2144 877 Spaces Moved 18788 | 53 33 19 224 79 1343 480 326 740 2273 562 3550 523 319 230 581 498 528 424 2053 1533 208 717 954 538 Core 381 | 3 . . . . . . . . . 185 . . . . . . . . . . . . . 193 Treads 13835 | . . . . . 1251 480 326 740 2273 377 3550 523 319 230 581 498 528 424 1729 6 . . . . Legs 4572 | 50 33 19 224 79 92 . . . . . . . . . . . . . 324 1527 208 717 954 345 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 160 160 50 160 160 160 160 160 160 160 160 160 130 134 130 126 50 Average Speed 161 | 116 120 120 120 120 157 160 160 182 161 123 160 160 160 160 184 230 160 160 169 184 134 135 151 107 Slowest Speed 320 | 120 120 120 120 120 160 160 160 240 243 160 240 160 160 160 240 240 160 160 275 320 134 184 179 310 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 16 4 61 27 86 57 24 65 48 89 84 63 38 80 69 16 66 61 89 82 44 22 77 10 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 30 | . . . 1 . . . . . . . . 1 . 27 . . . . 1 . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . . Scrap Searched 17 | . . . . . . . . . . . . 1 5 . 3 . 2 1 4 . 1 . . . Spaces Dug 141 | . . . . . 1 . 1 . 17 . 25 4 . . 12 10 2 6 . 28 . 13 21 1 Terrain Destroyed 1718 | . . . . . 1 27 40 85 161 2 562 12 17 . 162 111 39 11 48 120 10 102 66 142 Melee 10 | . . . . . 1 . 1 . 1 . . . . . . . . . . 7 . . . . Projectile 360 | . . . . . . . 2 . 42 2 82 12 2 . 9 39 4 11 5 28 10 38 58 16 AOE 1348 | . . . . . . 27 37 85 118 . 480 . 15 . 153 72 35 . 43 85 . 64 8 126 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Total 28124 | 63 36 21 229 90 2001 852 788 1029 2776 713 4841 553 617 425 851 699 555 456 4704 2169 241 1276 1402 737 Wait 7162 | . . 3 4 12 419 323 424 184 311 80 889 4 293 134 235 137 11 16 2458 423 20 453 235 94 Move 18766 | 52 32 18 223 78 1343 479 326 738 2273 561 3549 522 318 229 580 497 527 423 2052 1532 207 716 953 538 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 173 | 4 1 . 2 . 36 . 3 6 10 25 31 4 . 9 . 2 4 1 11 18 . 6 . . Fast Attach 132 | 6 1 . . . 24 . 2 4 14 6 16 3 1 . 1 5 . . 19 15 . 8 2 5 Attach 72 | . . . . . 4 1 . 2 2 7 11 . . 6 4 1 . 1 5 21 . 1 . 6 Detach 49 | . 1 . . . 6 . . 1 1 6 2 . . . 1 1 . . . 14 . 10 1 5 Swap 173 | . . . . . 15 10 5 11 22 4 36 2 3 2 4 3 6 2 12 9 . 4 12 11 Drop 208 | . 1 . . . 50 2 3 11 23 21 31 5 . 5 . 1 2 2 17 14 . 7 . 13 Fire 1275 | . . . . . 87 37 21 66 111 3 264 13 2 39 26 50 5 11 130 83 14 66 183 64 Melee 41 | . . . . . 2 . 1 . 1 . . . . . . . . . . 37 . . . . Ram 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Kick 10 | 1 . . . . 2 . . . . . . . . . . . . . . . . 5 2 . Crush 38 | . . . . . 13 . 3 . 8 . 12 . . . . 2 . . . . . . . . Escape Stasis 16 | . . . . . . . . 6 . . . . . . . . . . . . . . 10 . Rewire 7 | . . . . . . . . . . . . . . . . . . . . 3 . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 10) 118 | -10/Materials | Entered Mines 121 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 134 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 134 | -10/Mines | Discovered new exit (range 5) 143 | -10/Mines | Entered Exiles 143 | -10/Exiles | Accompanied by 3 allies 172 | -10/Exiles | Met 8R-AWN 194 | -10/Exiles | Met EX-HEX 226 | -10/Exiles | Met EX-BIN 239 | -10/Exiles | Aligned with FarCom system 241 | -10/Exiles | Given EX-Vault access code 268 | -10/Exiles | Opened EX-Vault 274 | -10/Exiles | Found Gui. Plasma Cannon 300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 306 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Met EX-DEC 345 | -10/Exiles | Learned location of Zion (-6) 403 | -10/Exiles | Discovered new exit (range 10) 417 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 417 | -10/Exiles | Entered Mines 417 | -9/Mines | Accompanied by 3 allies 430 | -9/Mines | Met a Derelict bent on vengeance 506 | -9/Mines | Discovered new exit (range 4) 523 | -9/Mines | Entered Materials 523 | -8/Materials | Accompanied by 3 allies 523 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1119 | -8/Materials | Discovered new exit (range 5) 1272 | -8/Materials | Build established: Scavenger-Mutant 2501 | -8/Materials | Discovered new exit (range 16) 3395 | -8/Materials | Discovered new exit (range 13) 3456 | -8/Materials | Identified exit to Garrison 3456 | -8/Materials | Entered Garrison 3494 | -8/Garrison | Triggered checkpoint 3540 | -8/Garrison | Garrison Relay disabled 3851 | -8/Garrison | Discovered new exit (range 43) 3851 | -8/Garrison | Discovered new exit (range 14) 3851 | -8/Garrison | Discovered new exit (range 86) 3851 | -8/Garrison | Discovered new exit (range 35) 3922 | -8/Garrison | Garrison Relay disabled 3978 | -8/Garrison | Triggered checkpoint 4086 | -8/Garrison | Triggered checkpoint 4669 | -8/Garrison | Entered Materials 5284 | -8/Materials | Build established: Mutant 5693 | -8/Materials | Identified exit to Garrison 5693 | -8/Materials | Entered Garrison 6143 | -8/Garrison | Discovered new exit (range 13) 6180 | -8/Garrison | Triggered checkpoint 6250 | -8/Garrison | Garrison Relay disabled 6684 | -8/Garrison | Triggered checkpoint 6923 | -8/Garrison | Discovered new exit (range 7) 6979 | -8/Garrison | Triggered checkpoint 7150 | -8/Garrison | Garrison Relay disabled 7234 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7415 | -8/Garrison | Garrison Relay disabled 7445 | -8/Garrison | Entered Factory 7445 | -7/Factory | Evolved 2 slots: Utility x2 8184 | -7/Factory | Repaired Broken Adv. Shield Generator 8747 | -7/Factory | Discovered new exit (range 5) 9113 | -7/Factory | Cargo convoy interrupted 10245 | -7/Factory | First assault squad dispatched 10670 | -7/Factory | Noticed a derelict Sapper rigging charges 11008 | -7/Factory | Fabricated Hvy. Treads? 11156 | -7/Factory | Destroyed 9 combat bots 11834 | -7/Factory | Sucked down chute 11834 | -7/Factory | Entered Waste 11876 | -7/Waste | Spotted C-40 Crusher 11896 | -7/Waste | Spotted C-40 Crusher 11900 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11911 | -7/Waste | Spotted C-40 Crusher 11932 | -7/Waste | Spotted C-40 Crusher 11945 | -7/Waste | Warlord forces began an assault 11954 | -7/Waste | Allies destroyed C-40 Crusher 11956 | -7/Waste | Allies destroyed C-40 Crusher 11960 | -7/Waste | Spotted C-40 Crusher 11960 | -7/Waste | Allies destroyed C-40 Crusher 12325 | -7/Waste | Discovered new exit (range 14) 12678 | -7/Waste | Entered Factory 12678 | -7/Factory | Accompanied by 1 ally 13174 | -7/Factory | Garrison activated, responded to threat 13776 | -7/Factory | Discovered new exit (range 9) 14102 | -7/Factory | Lost 5 parts (1p1n3u) 14207 | -7/Factory | Garrison activated, responded to threat 14381 | -7/Factory | Identified exit to Factory 15067 | -7/Factory | Discovered exit to Factory (range 9) 16083 | -7/Factory | Repaired Broken Hvy. Treads 17078 | -7/Factory | First assault squad dispatched 17486 | -7/Factory | Fabricated Hvy. Treads? 18755 | -7/Factory | Garrison activated, responded to threat 18799 | -7/Factory | Destroyed 12 combat bots 19506 | -7/Factory | Garrison activated, responded to threat 19681 | -7/Factory | Discovered exit to Factory (range 15) 20157 | -7/Factory | Discovered new exit (range 9) 20169 | -7/Factory | Identified exit to Lower Caves 20172 | -7/Factory | Entered Lower Caves 20202 | -7/Lower Caves | Met a Warlord Commander 20203 | -7/Lower Caves | Learned location of Warlord (-5) 20213 | -7/Lower Caves | Found Encrypted Comm Array 20517 | -7/Lower Caves | Encountered a Warlord checkpoint 20890 | -7/Lower Caves | Identified exit to Lower Caves 20920 | -7/Lower Caves | Found Alien Artifact 20920 | -7/Lower Caves | Identified Core Expander 20920 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 21058 | -7/Lower Caves | Entered another Lower Caves area 21845 | -7/Lower Caves | Discovered new exit (range 16) 21871 | -7/Lower Caves | Identified exit to Data Miner 21872 | -7/Lower Caves | Entered Data Miner 21873 | -7/Data Miner | Discovered new exit (range 6) 21904 | -7/Data Miner | Met Data Miner 21965 | -7/Data Miner | Learned location of Section 7 (-2) 21965 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21979 | -7/Data Miner | Received God Mode back door access code from Data Miner 22085 | -7/Data Miner | Interfaced with the Data Conduit 22302 | -7/Data Miner | Core integrity fell below 50% 22502 | -7/Data Miner | Identified exit to Proximity Caves 22503 | -7/Data Miner | Entered Proximity Caves 22610 | -6/Proximity Caves | Spotter reported a threat 22626 | -6/Proximity Caves | Spotted B-75 Beast 23397 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23687 | -6/Proximity Caves | Learned 4 Factory zone layouts 23870 | -6/Proximity Caves | Entered Factory 23870 | -6/Factory | Evolved 2 slots: Utility x2 23871 | -6/Factory | Identified exit to Lower Caves 23873 | -6/Factory | Loaded intel: 268 machine locations 24703 | -6/Factory | Build established: Scavenger-Mutant 25014 | -6/Factory | Identified exit to Extension 25307 | -6/Factory | Entered Lower Caves 25866 | -6/Lower Caves | Learned location of 1 exit from Factory 26059 | -6/Lower Caves | Encountered a Warlord checkpoint 26103 | -6/Lower Caves | Discovered new exit (range 16) 26177 | -6/Lower Caves | Identified exit to Lower Caves 26189 | -6/Lower Caves | Entered another Lower Caves area 26189 | -6/Lower Caves | Discovered new exit (range 4) 26194 | -6/Lower Caves | Identified exit to Factory 26381 | -6/Lower Caves | Encountered a Warlord checkpoint 26541 | -6/Lower Caves | Learned Factory security intel 26866 | -6/Lower Caves | Discovered new exit (range 12) 26882 | -6/Lower Caves | Identified exit to Zion 26912 | -6/Lower Caves | Entered Zion 26960 | -6/Zion | System corruption cleaned by Quarantine Array 27090 | -6/Zion | Discovered new exit (range 16) 28619 | -6/Zion | Received a hallucinogenic algorithm 28731 | -6/Zion | Given the Hacking Drone Bay 30041 | -6/Zion | Identified exit to Deep Caves 30872 | -6/Zion | Found Prototype Device 30872 | -6/Zion | Identified Hacking Drone Bay 30928 | -6/Zion | Rebuked by Imprinter 30958 | -6/Zion | Attacked by Zionites 31601 | -6/Zion | Destroyed Imprinter 31831 | -6/Zion | Extracted access codes from Imprinter's data core 32353 | -6/Zion | System corruption reached 10% 32396 | -6/Zion | Lost 6 parts (1n5u) 33029 | -6/Zion | Opened final containment barrier to the Deep Caves 33284 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 33292 | -6/Zion | Entered Deep Caves 33591 | -6/Deep Caves | Z-Facility disabled 33980 | -6/Deep Caves | Lost 13 parts (2p4n5u2w) 33983 | -6/Deep Caves | Found Prototype Protection 33983 | -6/Deep Caves | Identified Zio. Weapon Casing 34522 | -6/Deep Caves | Found Zio. Weapon Casing 35210 | -6/Deep Caves | Found Zio. Weapon Casing 35461 | -6/Deep Caves | Discovered new exit (range 6) 35536 | -6/Deep Caves | Spotted as-05129 35548 | -6/Deep Caves | Destroyed as-05129 35943 | -6/Deep Caves | Spotted as-80804 36007 | -6/Deep Caves | Lost 3 parts (3u) 36014 | -6/Deep Caves | Core integrity fell below 50% 36023 | -6/Deep Caves | Destroyed as-80804 36248 | -6/Deep Caves | Triggered Deep Caves wall 36248 | -6/Deep Caves | Spotted AS-37296 36248 | -6/Deep Caves | Spotted AS-76487 36252 | -6/Deep Caves | Exposed GOLEM chamber 36258 | -6/Deep Caves | Destroyed AS-37296 36264 | -6/Deep Caves | Destroyed AS-76487 36297 | -6/Deep Caves | Lost 6 parts (2n4u) 36300 | -6/Deep Caves | Destroyed 37 combat bots 36345 | -6/Deep Caves | Found Unknown Device 36345 | -6/Deep Caves | Identified GOLEM Unit 36487 | -6/Deep Caves | Found Prototype Leg 36487 | -6/Deep Caves | Identified Potential Leg 36552 | -6/Deep Caves | Found GOLEM Unit 36557 | -6/Deep Caves | Found GOLEM Unit 36562 | -6/Deep Caves | Found GOLEM Unit 36787 | -6/Deep Caves | Build established: Scavenger-Golem 36960 | -6/Deep Caves | Entered Proximity Caves 36983 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37135 | -5/Proximity Caves | Spotter reported a threat 37141 | -5/Proximity Caves | Build established: Golem 37284 | -5/Proximity Caves | Discovered exit to Factory (range 7) 37294 | -5/Proximity Caves | Entered Factory 37294 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 37295 | -5/Factory | Identified exit to Factory 37297 | -5/Factory | Loaded intel: 285 machine locations 37604 | -5/Factory | Discovered new exit (range 15) 38419 | -5/Factory | Discovered exit to Factory (range 5) 38920 | -5/Factory | Identified exit to Garrison 38935 | -5/Factory | Entered Garrison 38936 | -5/Garrison | Loaded intel: 31 machine locations 39064 | -5/Garrison | Garrison Relay disabled 39222 | -5/Garrison | Spotted B-75 Beast 39354 | -5/Garrison | Destroyed B-75 Beast 39372 | -5/Garrison | Triggered checkpoint 39461 | -5/Garrison | Discovered new exit (range 21) 39521 | -5/Garrison | Rescued a captive Derelict 39630 | -5/Garrison | Triggered checkpoint 39704 | -5/Garrison | Triggered checkpoint 39773 | -5/Garrison | Discovered new exit (range 21) 39899 | -5/Garrison | Triggered checkpoint 39977 | -5/Garrison | Garrison Relay disabled 40172 | -5/Garrison | Triggered checkpoint 40175 | -5/Garrison | Garrison Relay disabled 40241 | -5/Garrison | Garrison Relay disabled 40260 | -5/Garrison | Triggered checkpoint 40484 | -5/Garrison | Discovered new exit (range 12) 40542 | -5/Garrison | Rewired Striker 41079 | -5/Garrison | Entered Factory 41079 | -5/Factory | Accompanied by 1 ally 41080 | -5/Factory | Loaded intel: 249 machine locations 41379 | -5/Factory | First assault squad dispatched 41600 | -5/Factory | Destroyed 9 combat bots 41851 | -5/Factory | Core integrity fell below 50% 41870 | -5/Factory | Lost 12 parts (1p4n4u3w) 41883 | -5/Factory | Intercept squad dispatched 41889 | -5/Factory | System corruption reached 10% 41911 | -5/Factory | Spotted Tracker 41926 | -5/Factory | Core integrity fell below 20% 41956 | -5/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 41857_ Acquired 29 matter. 41860_ U-05 Engineer lays Concrete. 41861_ Acquired 98 matter. 41869_ Acquired 51 matter. 41876_ System corrupted: Energy discharge (-181). 41881_ K-01 Serf collects debris. 41882_ Acquired 41 matter. 41883_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 41883_ Slammed into K-01 Serf. 41891_ System corrupted: Zio. Composite Leg I rejected. 41891_ Acquired Zio. Composite Leg I. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 41916_ System corrupted: Component data lost. 41918_ Zio. Composite Leg I destroyed. 41920_ Asb. Alloy Leg integration complete. 41921_ GOLEM Unit beginning Asb. Flux Generator integration. 41921_ Discarded Asb. Flux Generator. 41940_ GOLEM Unit destroyed. 41950_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ! # """ #?"""""?#???? | | # / #?""""" #???? | | #/ ## #+####### """ #???? | | # *!*%## #???# ? #???? | | ## ]=]! !% #???# """"" #???? | | ?# # !=== #???# """"" #???? | | ?### ## = #???? """ ????? | | ?##### # g## #???? ????? | | ?# ## ##?????"""""?????? | | ?# " ! gg% # #??????"""""?????? | | ?# *%= ## #??????""" ??????? | | ?# [ ## ##?????? ??????? | | ## ## ##???####+######## | | # ! ! # ##### | | #########+## % % | | % [ %%+ [ % | | % %# ## | | !*= # ## ##### | | # # ############ ####### | | # %# # # #?????? | | # #=# """ """ # #?????? | | # # """ """ + #?????? | | ####!# #[ """ """ # #?????? | | ##########+# # #?????? | | ?# % %[!# """ """ # #?????? | | ## " @# """ """ # #?????? | | ##"""" ! #* """ """ # #?????? | | ##"""" # # #?????? | | ?#"""" =+ """ """ # #?????? | | ?#"""" ! # """ """ # #?????? | | ?#"""" # """ """ # #?????? | | ?# =!%!# # #?????? | | ?########s## # #?????? | | ????####!!!# # ####### | | ????# % ############ | | ????# ## ############ i | | ????# ### [ pp | | ????# ### % %########## | | ????# ### =##???????# | | ????# ### #????????## ####+##+ | | ????# #?# #?????????# #??????? | | ????# #?# ########??# #??????? | | ????# #?# ## ?# #??????? | | ????# #?# ## ?# #??????? | | ????# #?# ## # #??""""? | | ????# #?# ## # ##?""""? | | ????# #?# ## + +?""""? | | ????# #?# ## # ##?""""? | | ????# #?# ## # #??""""? | | ????# #?# ## ?## #??""""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Resistance: EX 25 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Imp. Focal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Energy Well | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -7/Factory Hvy. Treads | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricBurstDerivative Manual? 0 Play Time 04:30:54 Cumulative 222.3 hours Start 2023.04.04 @ 18:19:13 End 2023.04.05 @ 11:51:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 77 Adventurer 8 Explorer 8 Win Type - Total 16 Types 10/0/3/1/1/1/0/0/0 Lore% 85 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 67102976-9aae-4f8c-ab13-f06427e4c24c