Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.31 @ 00:43:41 Player: JP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1403) 1403 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 4264 Bonus ------- Follower Combat Kills 82 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 35/150 System Corruption 6% Temperature Cool (182) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Advanced Weight Redist. System Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (4) ---- Improved Deuterium Engine Hardened Heavy Armor Plating Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Terrain Scanner Terrain Scan Processor Matter Filter Layered Light Armor Plating > --- WEAPON ----------- Arc Projector Gatling Laser Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Hardened Heavy Armor Plating Welding Torch [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Signal Interpreter Device Improved ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 4 | . . . 1 1 2 Weapon 1 | . . . . 1 . Parts Attached 55 | 6 1 3 5 7 33 Power 10 | 1 . . 1 1 7 Engine 6 | 1 . . 1 1 3 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 7 | 2 . . 2 . 3 Treads . | . . . . . . Leg 5 | 2 . . 2 . 1 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 1 3 1 3 16 Device 10 | . 1 1 . 1 7 Storage 2 | 1 . . . 1 . Processor 7 | . . . 1 1 5 Hackware 2 | . . 1 . . 1 Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 13 | 2 . . 1 3 7 Energy Gun 3 | . . . 1 . 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 3 | . . . . . 3 Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 14 | . . . . 5 9 Power 4 | . . . . 1 3 Propulsion . | . . . . . . Utility 4 | . . . . 1 3 Weapon 6 | . . . . 3 3 Highest Loss Streak 4 | . . . . 4 4 Average Slot Usage (%) 85 | . 100 100 99 89 73 Engine 10 | . 14 14 22 13 5 Leg 13 | . 28 28 21 18 2 Wheel 2 | . . . . . 4 Device 8 | . 14 2 . 1 14 Storage 6 | . 14 14 11 9 . Processor 12 | . . . 11 14 18 Hackware 1 | . . 5 . . . Protection 4 | . . 5 11 7 2 Energy Gun 3 | . . . 1 7 4 Ballistic Gun 11 | . 28 28 20 9 1 Ballistic Cannon 6 | . . . . . 12 Naked Turns . | . . . . . . Heaviest Build 46 | 12 13 15 27 46 31 Greatest Support 37 | 20 20 20 25 25 37 Greatest Overweight (x) 8 | . . . 2 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 10 Average Capacity 5 | 5 6 6 6 8 4 Most Carried 8 | 3 3 6 6 8 5 Average Carried 4 | . 2 5 5 6 2 Final Capacity 10 | 6 6 6 6 10 4 Final Carried 6 | 1 3 6 6 6 4 Class Distribution -------------------- 40% | Mutant 12% | Scavenger-Skirmisher 11% | Gunner 11% | Infiltrator-Mutant 9% | Hacker-Mutant 7% | Tank 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1396 | 274 . 172 103 132 715 Remotely . | . . . . . . Salvage Created 1491 | 65 . 62 248 353 763 Parts 107 | 3 . 2 19 27 56 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 29 | . . 2 4 6 17 Guns 17 | . . 2 4 6 5 Cannons 12 | . . . . . 12 Classes Destroyed 10 | 2 . 2 2 1 3 Worker 1 | . . . . . 1 Builder 6 | . . . . 2 4 Tunneler 1 | 1 . . . . . Recycler 3 | 1 . . . . 2 Watcher 4 | . . . 2 1 1 Swarmer 7 | . . 1 . . 6 Grunt 10 | . . 1 3 2 4 Sentry 8 | . . . 1 4 3 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 5 | 1 . 1 3 4 5 Combat Bots Only 3 | . . 1 2 3 3 Max Kills in Single Turn 3 | 1 . 1 1 3 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2995 | . . 118 90 346 2441 Core 777 | . . . 12 58 707 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 100 97 89 . Volleys Fired 103 | 8 . 8 14 18 55 Largest 3 | 2 . 2 2 3 3 Hottest 183 | 40 . 40 40 125 183 Shots Fired 245 | 10 . 16 28 38 153 Gun 141 | 10 . 16 28 32 55 Cannon 98 | . . . . . 98 Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 174 | 10 . 16 28 18 102 Thermal 51 | . . . . 14 37 Explosive 6 | . . . . 6 . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 21 | 6 . 5 11 17 21 Robot Miss Streak 4 | 2 . 2 1 1 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 185 | 8 . 10 21 27 119 Core Hits 86 | 3 . 7 12 15 49 Critical Hits 4 | . . 1 1 1 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . . . 1 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3346 | 74 . 115 230 569 2358 Guns 1570 | 74 . 115 230 367 784 Cannons 1565 | . . . . . 1565 Explosions 202 | . . . . 202 . Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 2058 | 74 . 115 230 138 1501 Thermal 974 | . . . . 229 745 Explosive 202 | . . . . 202 . Electromagnetic 103 | . . . . . 103 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Effects 25 | . . . . . 25 Message Errors 5 | . . . . . 5 Matter Fused 4 | . . . . . 4 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Targeting Errors 6 | . . . . . 6 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 85 | . . . . . 85 Projectiles 85 | . . . . . 85 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 10 | . . . . . 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage 19 | . . . . 17 2 Shots 1 | . . . . 1 . Rammed 13 | . . . . . 13 Targets Rammed 13 | . . . . . 13 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 417 | . . 18 28 271 417 Average Temperature 112 | . . 7 11 106 130 Received Heat Transfer 810 | . . 54 48 162 546 Effects 4 | . . . . 2 2 Energy Bleed 2 | . . . . . 2 Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1980 | . . . . 407 1573 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 327 | 10 30 77 211 270 327 Initial 105 | . 5 9 24 75 105 Average 110 | 4 4 35 102 187 145 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 78 | 100 100 100 80 32 74 Level 1 21 | . . . 19 67 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 1 2 6 Investigation 2 | . . . 1 1 . Extermination 2 | . . . . . 2 Reinforcement 5 | . . . . 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 2 6 7 8 44 Peak Tracking Total 7 | . 2 3 3 4 7 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 4 | . . 1 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 10 | . 2 1 2 2 3 Terminals 6 | . 2 . 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 25 | . 5 1 7 6 6 Successful 20 | . 5 1 5 5 4 Failed 5 | . . . 2 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 18 | . 5 . 7 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 2 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 16 | . 5 1 5 4 1 Record 5 | . 1 . 2 1 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 Report Inventory 2 | . . . . 1 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 1 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 73 | . . 73 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 12 | . . 8 4 . . Total Damage 161 | . . 98 63 . . Kills 5 | . . 3 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3182 | 80 129 767 295 348 1563 Spaces Moved 2304 | 49 105 599 169 201 1181 Core 53 | 10 . . . . 43 Treads . | . . . . . . Legs 1317 | 39 105 599 169 201 204 Wheels 934 | . . . . . 934 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 117 | 105 120 120 145 141 108 Slowest Speed 450 | 120 120 120 180 150 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 18 92 19 24 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . . . 43 14 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE 43 | . . . . 43 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2572 | 69 108 634 195 235 1331 Wait 16 | . . 13 . 3 . Move 2299 | 48 104 598 168 200 1181 Hop . | . . . . . . Pick Up 50 | 7 3 7 5 5 23 Fast Attach 9 | . . 1 . 1 7 Attach 40 | 6 1 . 4 5 24 Detach 3 | . . . . . 3 Swap 6 | . . 2 1 1 2 Drop 33 | . . 5 3 2 23 Fire 103 | 8 . 8 14 18 55 Melee . | . . . . . . Ram 13 | . . . . . 13 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 5) 210 | -10/Materials | Entered Mines 213 | -10/Mines | Received a Mining Laser from a helpful Derelict 300 | -10/Mines | Build established: Mutant 329 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 632 | -10/Mines | Build established: Hacker-Mutant 638 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 943 | -10/Mines | Build established: Mutant 963 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Entered Materials 977 | -9/Materials | Accompanied by 1 ally 977 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 982 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1250 | -9/Materials | Discovered new exit (range 16) 1272 | -9/Materials | Entered another Materials area 1272 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1523 | -8/Materials | Discovered new exit (range 15) 1611 | -8/Materials | Lost 4 parts (1u3w) 1620 | -8/Materials | Entered Factory 1620 | -7/Factory | Evolved 2 slots: Utility x2 2323 | -7/Factory | Build established: Infiltrator-Mutant 2452 | -7/Factory | Core integrity fell below 50% 2480 | -7/Factory | Core integrity fell below 20% 2485 | -7/Factory | Lost 3 parts (2p1u) 3093 | -7/Factory | Build established: Scavenger-Skirmisher 3183 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- robots. Recent activity suggests there could be more substantial populations deeper in the caves. 03105_ Dropped Lgt. Nuclear Core. 03109_ System corrupted: Component data lost. 03120_ Dropped Lyr. Light Armor Plating. 03121_ Acquired Hrd. Light Armor Plating. 03125_ Terminal unresponsive. 03135_ W-25 Informer distress signal alerts nearby ally. 03136_ W-25 Informer destroyed. 03140_ System corrupted: Mni. Assault Cannon jammed. 03143_ Destroyed VTOL Module. 03166_ HQPM/FEZ1WQY35DOIGWM AQYC43/Y, 03169_ S-27 Virus destroyed. 03170_ Gatling Laser destroyed. 03173_ S-27 Virus destroyed. 03174_ Acquired 20 matter. 03177_ Matter Filter destroyed. 03179_ Lgt. Ion Engine destroyed. 03181_ Arc Projector destroyed. 03182_ S-27 Virus destroyed. 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