Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 12:34:34 Player: beans Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3603) 3603 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (10145) 10145 TOTAL SCORE: 18143 Bonus ------- High Alert Combat Kills 500 Follower Combat Kills 370 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4500 Entered Garrisons 200 Friendly Fire -425 Cogmind --------- Core Integrity 0/1150 Matter 427/700 Energy 512/1000 System Corruption 25% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Experimental Optical Array Improved Armor Integrity Analyzer Self-contained Transmogrifier > --- WEAPON (4) ------- Wave Gun > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ F-cell Engine Improved Quantum Reactor > --- PROPULSION ------- Multireflex Exoskeleton Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Optical Array Experimental Core Analyzer Advanced Kinecellerator System Guard Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Helical Railgun Helical Railgun > --- INVENTORY -------- Enhanced Biometal Leg Improved Armor Integrity Analyzer Helical Railgun [Rating: 128] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Improved Matter Compressor Processor System Guard Protection Makeshift Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Flak Cannon Piercing Weapon Force Lance Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Slots Evolved 10 | . . . . 10 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 5 . Weapon 3 | . . . . 3 . Parts Attached 61 | 5 5 5 5 21 20 Power 5 | 1 . . 1 2 1 Engine 1 | 1 . . . . . Core 3 | . . . 1 2 . Reactor 1 | . . . . . 1 Propulsion 9 | 2 . . 1 3 3 Treads . | . . . . . . Leg 8 | 2 . . . 3 3 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | . 5 2 2 8 7 Device 16 | . 3 2 1 6 4 Storage 3 | . 2 . . 1 . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 23 | 2 . 3 1 8 9 Energy Gun 6 | 2 . 1 1 1 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 11 | . . 2 . 4 5 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 3 | . . . . . 3 Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . 1 . . 2 7 Corrupted Parts 2 | . . . 1 1 . System Corruption 5 | . . . 2 3 . Parts Lost 34 | . . 6 3 4 21 Power 3 | . . 1 . 1 1 Propulsion 5 | . . 2 . . 3 Utility 12 | . . 1 2 1 8 Weapon 14 | . . 2 1 2 9 Highest Loss Streak 8 | . . 3 2 2 8 To Critical Strikes . | . . . . . . Average Backups 2 | . 1 3 2 2 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 2 2 1 . Weapon 1 | . . . . 1 2 Tool/Special . | . . . . . . Unused Backups 6 | . . 1 1 1 3 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . 1 . Weapon 2 | . . . 1 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 75 | . 93 66 67 77 80 Engine 3 | . 14 . 4 . 1 Core 3 | . . . 4 6 3 Leg 9 | . 28 15 . 8 9 Wheel 1 | . . . 5 1 . Device 25 | . 13 26 34 22 23 Storage 1 | . 8 . . 1 . Processor 5 | . . . . 10 14 Protection 2 | . . . 3 3 2 Energy Gun 8 | . 28 18 7 . . Energy Cannon 1 | . . . . 3 . Ballistic Gun 7 | . . 2 2 13 14 Ballistic Cannon 1 | . . 2 3 . . Peak Build Rating 128 | 5 19 29 33 108 128 Average Rating 53 | 3 8 19 28 80 105 On Entrance 31 | . 5 19 25 33 106 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 83 | 7 18 9 17 83 75 Greatest Support 66 | 20 20 20 16 66 66 Greatest Overweight (x) 5 | . . 2 5 4 4 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 5 15 5 5 6 6 Average Capacity 5 | 5 8 5 5 5 6 Most Carried 6 | 5 4 5 5 6 6 Average Carried 4 | . 1 3 4 5 4 Final Capacity 6 | 5 5 5 5 6 6 Final Carried 6 | . 3 5 5 6 . Transmogrified Parts 44 | . . 2 13 19 10 Integrity Recovered 693 | . . 15 140 292 246 Class Distribution -------------------- 60% | Mutant 13% | Tank 10% | Gunner 9% | Scavenger-Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Gar Matter Collected 3543 | 205 75 552 326 1505 880 Remotely 450 | . . . . 450 . Salvage Created 5157 | . 312 320 996 2418 1111 Parts 230 | . 11 23 26 99 71 Haulers Intercepted . | . . . . . . Recyclers Shooed 16 | . 2 . 10 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . 24 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Combat Hostiles Destroyed 64 | . 3 14 2 24 21 Melee 2 | . . . . . 2 Guns 51 | . 3 11 . 19 18 Cannons 5 | . . 3 1 1 . AOE 3 | . . . . 3 . Classes Destroyed 16 | . 3 3 . 7 3 Worker 3 | . . . . 3 . Builder 5 | . . . . 5 . Tunneler 1 | . . . . 1 . Recycler 18 | . 2 . 10 6 . Turret 2 | . . 2 . . . Watcher 5 | . 2 . . 3 . Swarmer 19 | . . 9 . 4 6 Saboteur 2 | . . . . . 2 Grunt 18 | . 3 2 2 7 4 Sentry 7 | . . . . 5 2 Specialist 1 | . . . . . 1 Hunter 2 | . . . . 2 . Programmer 9 | . . . . 6 3 Behemoth 2 | . . . . 1 1 Executioner 2 | . . . . . 2 Subdweller 3 | . . 3 . . . Best Kill Streak 6 | . 3 5 6 6 5 Combat Bots Only 5 | . 2 4 2 4 5 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Gar Hostile Shots Fired 608 | . 7 136 90 109 266 Missed 175 | . 3 47 37 30 58 Deflected 5 | . . . . . 5 Hits 433 | . 4 89 53 79 208 Melee 1 | . . . . . 1 Projectile 432 | . 4 89 53 79 207 Critical Strikes 13 | . . . 1 6 6 Part Disruptions 2 | . . . . 2 . Actively Blocked 1 | . . . . 1 . Damage Taken 6997 | . 46 924 567 1527 3933 Core 1887 | . 12 322 354 157 1042 Absorbed by Shields 224 | . . . . 162 62 Redirected to Shielding 110 | . . . 27 51 32 Ignored by Resistances 139 | . . 30 . . 109 Core Remaining (%) 50 | 100 . . . . . Volleys Fired 277 | . 22 54 44 99 58 Largest 4 | . 2 2 1 4 4 Hottest 202 | . 100 115 69 202 142 Shots Fired 589 | . 44 80 47 249 169 Gun 481 | . 44 63 12 197 165 Cannon 108 | . . 17 35 52 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 410 | . . 29 29 186 166 Thermal 108 | . 44 51 10 . 3 Explosive . | . . . . . . Electromagnetic 71 | . . . 8 63 . Robot Hit Streak 14 | . 11 14 8 9 12 Robot Miss Streak 9 | . 2 9 7 4 4 Penetration Max 2 | . . . . 1 2 Secondary Targets 12 | . . 2 . 5 5 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 375 | . 32 52 38 139 114 Core Hits 210 | . 12 37 37 77 47 Critical Kills 14 | . . 1 . 3 10 Critical Parts Destroyed 23 | . . . . 8 15 Critical Strikes 49 | . 3 4 1 13 28 Burn 7 | . 3 3 1 . . Destroy 39 | . . 1 . 11 27 Corrupt 2 | . . . . 2 . Impale 1 | . . . . . 1 Melee Attacks 25 | . . . . . 25 Impact . | . . . . . . Slashing . | . . . . . . Piercing 25 | . . . . . 25 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . . . . 8 Martial Strikes 1 | . . . . . 1 Damage Inflicted 9371 | . 399 843 789 4704 2636 Guns 5799 | . 399 614 113 3037 1636 Cannons 2087 | . . 229 668 1050 140 Explosions 702 | . . . . 617 85 Melee 775 | . . . . . 775 Ramming 8 | . . . 8 . . Kinetic 5525 | . . 444 486 2867 1728 Thermal 1116 | . 399 399 98 172 48 Explosive 530 | . . . . 445 85 Electromagnetic 1417 | . . . 197 1220 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 775 | . . . . . 775 Highest Corruption 29 | . . 7 4 21 29 Average Corruption 11 | . . 3 2 14 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 142 | . . 3 14 73 52 Message Errors 29 | . . . 3 13 13 Matter Fused 33 | . . . 5 20 8 Heat Flow Errors 15 | . . . 1 10 4 Energy Discharges 19 | . . 1 2 8 8 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 13 | . . 2 1 8 2 Data Loss (major) 3 | . . . . 2 1 Misfires 9 | . . . 2 6 1 Alerts 4 | . . . . 1 3 Misdirections 1 | . . . . . 1 Weapon Failures 13 | . . . . 4 9 Overload Shots . | . . . . . . Overflow Damage 71 | . . 1 . 40 30 Projectiles 41 | . . 1 . 40 . Explosions 30 | . . . . . 30 Melee . | . . . . . . Knockbacks 29 | . . 2 23 . 4 Impact . | . . . . . . Kinetic 29 | . . 2 23 . 4 Secondary . | . . . . . . Self-Inflicted Damage 120 | . . . 3 25 92 Shots 2 | . . . . 1 1 Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 454 | . 330 57 163 454 441 Average Temperature 121 | . 99 32 75 117 166 Received Heat Transfer 1601 | . 24 225 273 241 838 Effects 18 | . . . . 3 15 Shutdowns 4 | . . . . 2 2 Energy Bleed 2 | . . . . 1 1 Interference 10 | . . . . . 10 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations 1 | . . . . . 1 Total Turns 24 | . . . . . 24 Longest Duration 24 | . . . . . 24 Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 18 | . . . 1 17 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 2989 | . 1406 1076 333 100 74 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Maximum Alert Level 3 | . . . . 2 3 Low Security (%) 55 | 100 100 . 100 38 . Level 1 8 | . . . . 21 . Level 2 26 | . . . . 40 55 Level 3 9 | . . . . . 44 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1013 | . 40 . 115 605 1013 Initial 422 | . . . 83 4 422 Average 266 | . 7 . 42 279 699 Influence Increases 2780 | . 94 360 395 1090 841 Destroy 0b10 Robot/C 1520 | . 60 260 180 480 540 Destroy 0b10 Robot/NC 175 | . 20 . 65 90 . Destroy Leader 160 | . 14 10 . 106 30 Allied During Kill 51 | . . . 14 . 37 Successful Hack 14 | . . . . 14 . Disable Machine 195 | . . . 45 150 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 375 | . . . 61 220 94 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 210 | . . 90 30 15 75 Influence Decreases 1787 | . 94 186 557 499 451 Entered New Map 280 | . . . 91 8 181 Time Decay 1127 | . 94 146 436 451 . Lost Part 320 | . . 40 30 40 210 Lost Ally 60 | . . . . . 60 Squads Dispatched 8 | . 1 . . 7 . Investigation . | . . . . . . Extermination 4 | . . . . 4 . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 5 21 10 29 32 Peak Tracking Total 7 | . 2 4 4 3 7 Tactical Retreats 8 | . . 2 2 1 3 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Traps Triggered 5 | . . 2 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 2 2 2 Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Gar Machines Disabled 15 | . . . 3 10 2 Max in Single Turn 3 | . . . . 3 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Gar Machines Accessed 2 | . . 1 . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 5 | . . 4 . 1 . Successful 5 | . . 4 . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . . 4 . . . Record 4 | . . 4 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Gar Total Allies 4 | . . . 1 . 3 Largest Group 2 | . . . 1 1 2 Highest-Rated Group 116 | . . . 116 116 99 Highest-Rated Ally 116 | . . . 116 116 99 Total Orders . | . . . . . . Ally Attacks 39 | . . . 15 . 24 Total Damage 1375 | . . . 714 . 661 Kills 14 | . . . 8 . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 141 | . 19 12 14 45 51 Good Acts 33 | . 1 16 1 6 9 Bad Acts 36 | . . 15 6 9 6 Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Active Infowar (turns) 2248 | . . . 228 1174 846 Optics 1702 | . . . . 856 846 Seismic 228 | . . . 228 . . Machine Analysis 318 | . . . . 318 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Gar Turns Passed 5118 | 46 504 947 1156 1588 877 Spaces Moved 2573 | 43 202 638 568 753 369 Core 531 | 21 . 164 326 . 20 Treads . | . . . . . . Legs 1594 | 22 202 474 . 547 349 Wheels 448 | . . . 242 206 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 50 50 105 50 Average Speed 139 | 85 120 120 148 156 137 Slowest Speed 400 | 120 120 150 300 400 250 Overloaded Moves 1 | . . . . . 1 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 24 45 80 20 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 183 | . . . . 113 70 Melee . | . . . . . . Projectile 42 | . . . . 34 8 AOE 135 | . . . . 79 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Gar Total 3572 | 52 420 736 833 952 579 Wait 546 | . 183 31 208 59 65 Move 2569 | 42 201 637 567 753 369 Hop . | . . . . . . Pick Up 47 | 5 7 4 3 8 20 Fast Attach 25 | . . 3 3 16 3 Attach 42 | 5 4 2 3 7 21 Detach 4 | . . . . 2 2 Swap 8 | . 1 2 1 2 2 Drop 28 | . 2 3 2 6 15 Fire 277 | . 22 54 44 99 58 Melee 15 | . . . . . 15 Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 9 | . . . . . 9 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -7/Recycling -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 401 | -10/Materials | Prayed at D.C.S.S. Altar Unit 454 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 551 | -10/Materials | Entered Subcaves 681 | -10/Subcaves | Learned Materials machine intel 681 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+300) 702 | -10/Subcaves | Visited Clippyterm 705 | -10/Subcaves | Learned location of Deep Caves (-6) 1043 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1060 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1115 | -10/Subcaves | Forcibly received Sfc. Transmogifier from X0-1V1 1156 | -10/Subcaves | Identified exit to Recycling 1156 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 1160 | -10/Subcaves | X0-1V1 activates XOMVISION 1205 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 1239 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 1240 | -10/Subcaves | Core integrity restored by X0-1V1 (+80) 1242 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 1247 | -10/Subcaves | Lost 3 parts (1n2w) 1247 | -10/Subcaves | Identified exit to Materials 1247 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1253 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1286 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Power slot 1294 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1309 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1361 | -10/Subcaves | Learned location of Zion (-6) 1361 | -10/Subcaves | Met a Zionite searching for "candidates" 1487 | -10/Subcaves | Core integrity restored by X0-1V1 (+100) 1498 | -10/Subcaves | Entered Recycling 1753 | -7/Recycling | X0-1V1 sent hostile G-47 Trooper (x5) 1771 | -7/Recycling | Core integrity fell below 50% 1783 | -7/Recycling | X0-1V1 sent allied B-86 Titan (x1) 1943 | -7/Recycling | Core integrity fell below 20% 2581 | -7/Recycling | Discovered new exit (range 5) 2654 | -7/Recycling | Entered Factory 2654 | -5/Factory | Accompanied by 1 ally 2654 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x5, Weapon x3 2694 | -5/Factory | X0-1V1 rewrote B-86 Titan IFF filter 2696 | -5/Factory | Spotted B-86 Titan 2719 | -5/Factory | Destroyed B-86 Titan 2819 | -5/Factory | System corruption reached 10% 3099 | -5/Factory | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3392 | -5/Factory | Build established: Gunner 3913 | -5/Factory | Discovered new exit (range 11) 4063 | -5/Factory | X0-1V1 foreshadows a heat wave 4242 | -5/Factory | Identified exit to Garrison 4242 | -5/Factory | Entered Garrison 4319 | -5/Garrison | Triggered checkpoint 4370 | -5/Garrison | Spotted Executioner 4372 | -5/Garrison | Spotted Executioner 4389 | -5/Garrison | Destroyed Executioner 4427 | -5/Garrison | Destroyed Executioner 4456 | -5/Garrison | Lost 3 parts (2u1w) 4505 | -5/Garrison | Rewired Striker 4554 | -5/Garrison | Found Prototype Processor 4559 | -5/Garrison | Found Prototype Device 4560 | -5/Garrison | Identified Adv. Kinecellerator 4580 | -5/Garrison | Identified Exp. Core Analyzer 4596 | -5/Garrison | Found Adv. Kinecellerator 4636 | -5/Garrison | Triggered checkpoint 4654 | -5/Garrison | Spotted B-75 Beast 4654 | -5/Garrison | X0-1V1 whisked you away to safety 4670 | -5/Garrison | Discovered new exit (range 12) 4701 | -5/Garrison | Triggered checkpoint 4714 | -5/Garrison | Triggered checkpoint 4722 | -5/Garrison | X0-1V1 sent allied Fireman (x2) 4760 | -5/Garrison | X0-1V1 whisked you away to safety 4901 | -5/Garrison | Garrison Relay disabled 5033 | -5/Garrison | Core integrity fell below 50% 5038 | -5/Garrison | Destroyed B-75 Beast 5045 | -5/Garrison | X0-1V1 activates XOMVISION 5067 | -5/Garrison | Lost 8 parts (1p2n3u2w) 5098 | -5/Garrison | Core integrity fell below 20% 5119 | -5/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- X0-1V1 uses you as a vessel of destruction. Helical Railgun destroyed. X0-1V1 is mildly amused. Destroyed Helical Railgun. Helical Railgun destroyed. Destroyed Helical Railgun. X0-1V1 is amused. Penetrated by Slug. Helical Railgun destroyed. The unstable cave ceiling collapses. Acquired Adv. VSS Leg. The unstable cave ceiling collapses. Penetrated by Slug. Adv. VSS Leg destroyed. System corrupted: Wave Gun rejected. Acquired Wave Gun. The unstable cave ceiling collapses. Penetrated by Slug. System corrupted: Wave Gun failed to cycle. X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | % ############??????????????????????????????? | | #?????????????????????#????????? | | #????????????????????!#????????? | | #??????????###??????!!#????????? | | ########## #??????????# ????? #????????? | | ?????????#]! #????????### ####?! [??????????? | | ?????????#=%=#???????## # #!!????????????? | | ?????????#%] #???????# # ###????????????? | | ?????????#%!!#??????## % #????????????? | | ?????????#% ^#??????# @ #????????????? | | ?????????#^% ######## h# ####?????????? | | ?????????# "= #?????????? | | ????????#" !^+! #?????????? | | ????????## ######### #?????????? | | ?????????# #???????# ## #?????????? | | ?????????# #???????## "? #?????????? | | ?????????# #????????### "??### #?????????? | | ?????????# #??????????# "????# #?????????? | | ????????## #??????????# "????# #?????????? | | ????????#" #??????????##"????# #?########? | | ????????## #????????????#????# #?#""""""#? | | ?????????# ###################"####" "" "#? | | ?????????#= ##" "" "#? | | ?????????#%* * ]##" "" "#? | | ?????????# * &!"! ^ #? | | ?????????# ############## ####[ ## "" "#? | | ?????????# *#????????????# #??# ##" "" "#? | | ?????????#[%#????????????# #??#!|&##" "" "#? | | ?????????# =###????????###= #??# ##""""""#? | | ?????????# [%#######??# *%[#??# #########? | | ?????????# ===/ ???# = #??# #????????? | | ?????????#% [%#????????# #??# #????????? | | ?????????# #????????# #??# #????????? | | ?????????# ###????????### #??# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 43 Energy Capacity 1650 Matter Stores 700 Matter Capacity 700 Sight Range 23 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Weapon Shielding 33 Evasion (%) 70 Targeting Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Matter Filtering 50 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaDeliveryMaxwheels Manual? 0 Play Time 00:38:17 Cumulative 366.1 hours Start 2026.07.09 @ 11:58:31 End 2026.07.09 @ 12:34:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 905 Rogue 903 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa22445b-badc-4601-8e15-238d70d8a834